Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.28 @ 22:53:41 Player: c2t Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (669) 669 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1769 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 332/400 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Medium Matter Pod Terrain Scan Processor Transport Network Coupler > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Sensor Array Transport Network Coupler > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Medium Matter Pod Terrain Scan Processor Heavy Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | . 5 21 Power 3 | . . 3 Engine 3 | . . 3 Core . | . . . Reactor . | . . . Propulsion 7 | . 2 5 Treads . | . . . Leg 7 | . 2 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 1 6 Device 2 | . . 2 Storage 3 | . 1 2 Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | . 2 7 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 7 | . 1 6 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 25 | . 4 21 Power 4 | . . 4 Propulsion 9 | . 2 7 Utility 2 | . . 2 Weapon 10 | . 2 8 Highest Loss Streak 7 | . 3 7 Average Slot Usage (%) 91 | . 93 89 Engine 12 | . 14 10 Leg 21 | . 25 18 Device 4 | . . 9 Storage 23 | . 27 20 Processor 5 | . . 11 Energy Gun 3 | . 6 1 Ballistic Gun 13 | . 11 15 Launcher 4 | . 7 1 Naked Turns . | . . . Heaviest Build 20 | 9 19 20 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | . 10 12 Average Capacity 9 | . 9 9 Most Carried 10 | . 10 10 Average Carried 7 | . 7 8 Final Capacity 10 | 6 10 8 Final Carried 10 | 6 10 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 707 | 200 108 399 Remotely . | . . . Salvage Created 680 | . 290 390 Parts 64 | . 32 32 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 23 | . 11 12 Guns 16 | . 5 11 AOE 7 | . 6 1 Classes Destroyed 8 | . 6 2 Worker 3 | . . 3 Builder 2 | . 1 1 Tunneler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 12 | . 6 6 Grunt 7 | . 5 2 Sentry 4 | . . 4 Best Kill Streak 6 | . 6 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 4 | . 4 4 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2534 | . 628 1906 Core 573 | . 164 409 Absorbed by Shields . | . . . Core Remaining (%) 67 | 100 34 . Volleys Fired 109 | . 33 76 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 180 | . 61 119 Gun 170 | . 54 116 Cannon . | . . . Launcher 10 | . 7 3 Special . | . . . Kinetic 133 | . 28 105 Thermal 26 | . 26 . Explosive 10 | . 7 3 Electromagnetic 11 | . . 11 Robot Hit Streak 16 | . 15 16 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 119 | . 39 80 Core Hits 58 | . 29 29 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2050 | . 944 1106 Guns 1045 | . 334 711 Cannons . | . . . Explosions 1005 | . 610 395 Melee . | . . . Ramming . | . . . Kinetic 704 | . 119 585 Thermal 245 | . 215 30 Explosive 975 | . 610 365 Electromagnetic 126 | . . 126 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 215 | . 8 207 Projectiles . | . . . Explosions 215 | . 8 207 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 285 | . 40 245 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 133 | . 133 40 Average Temperature 25 | . 33 12 Received Heat Transfer 600 | . 201 399 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 600 | . 500 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 324 | . 324 178 Average Influence 110 | . 115 104 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | . 76 100 Level 1 11 | . 23 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation . | . . . Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 17 29 Peak Tracking Total 7 | . 5 7 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 2 3 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 3 3 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 11 7 Successful 6 | . 4 2 Failed 12 | . 7 5 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual 7 | . 4 3 Terminals 18 | . 11 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Prototype ID Bank 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1100 | . 522 578 Spaces Moved 612 | 1 325 286 Core 5 | . . 5 Treads . | . . . Legs 607 | 1 325 281 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 124 | 120 126 122 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 2 55 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 108 | . 67 41 Melee . | . . . Projectile . | . . . AOE 108 | . 67 41 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 799 | . 385 414 Wait 22 | . 2 20 Move 610 | . 324 286 Hop . | . . . Pick Up 23 | . 15 8 Fast Attach 3 | . . 3 Attach 23 | . 5 18 Detach 2 | . . 2 Swap . | . . . Drop 7 | . 6 1 Fire 109 | . 33 76 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 17) 276 | -10/Materials | Lost 3 parts (1n2w) 277 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 15) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Utility x2 670 | -9/Materials | Discovered new exit (range 12) 947 | -9/Materials | Lost 3 parts (1p1n1w) 994 | -9/Materials | Core integrity fell below 50% 1038 | -9/Materials | Lost 7 parts (1p2n2u2w) 1045 | -9/Materials | Core integrity fell below 20% 1101 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01032_ R-06 Scavenger collects Flight Unit. 01033_ U-05 Engineer builds a Wall. 01033_ K-01 Serf collects debris. 01037_ U-05 Engineer builds a Wall. 01037_ K-01 Serf collects debris. 01042_ Imp. Ion Engine destroyed. 01042_ U-05 Engineer builds a Wall. 01043_ K-01 Serf collects debris. 01044_ Aluminum Leg destroyed. 01046_ K-01 Serf collects debris. 01048_ S-10 Pest destroyed. 01061_ Acquired Lgt. Assault Rifle. 01066_ Hvy. Assault Rifle destroyed. 01067_ Acquired Lgt. Assault Rifle. 01081_ Aluminum Leg destroyed. 01088_ Y-45 Defender destroyed. 01089_ Acquired 52 matter. 01092_ Lgt. Assault Rifle destroyed. 01095_ Aluminum Leg destroyed. 01101_ Imp. Ion Engine destroyed. 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T"#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 328 Matter Capacity 400 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 85 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeInsulationClaw Manual? 0 Play Time 00:19:27 Cumulative 38.0 hours Start 2020.03.28 @ 22:35:44 End 2020.03.28 @ 22:53:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 41 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5afa8dd4-1806-4aab-a48d-6636a4d0a3cd