Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 18:40:15 Player: the Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3602) 3602 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (279) 279 TOTAL SCORE: 8576 Bonus ------- High Alert Combat Kills 198 Follower Combat Kills 384 Friendly Fire -303 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (-150) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Cryofiber Web Disposable Heat Sink Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Improved Melee Analysis Suite Matter Filter Improved Field Recycling Unit (0) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Angular-Deuterium Engine > --- PROPULSION ------- Treaded Carbon-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Seismic Detector Makeshift Salvage Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Thermal Construct/G Heavy Flail Greatsword > --- INVENTORY -------- Disposable Heat Sink High-capacity Storage Unit Matter Compressor Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Matter Filter Improved Field Recycling Unit Heavy Flail Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 69] Favorites ----------- Power Constructs Engine Constructs Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Powered Cannon Ballistic Gun Constructs Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Low Slots Evolved 8 | . . . . 6 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . . . 3 . . 1 . Weapon 2 | . . . . 1 . . 1 . Parts Attached 83 | 6 14 4 24 11 6 7 11 . Power 7 | 1 . 2 4 . . . . . Engine 7 | 1 . 2 4 . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 2 . 7 . . . . . Treads 8 | 2 2 . 4 . . . . . Leg . | . . . . . . . . . Wheel 3 | . . . 3 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 3 . 4 6 4 3 9 . Device 16 | . 1 . 3 3 1 1 7 . Storage 7 | 1 2 . . 1 2 1 . . Processor 5 | . . . . 1 1 1 2 . Hackware . | . . . . . . . . . Protection 2 | . . . 1 1 . . . . Artifact . | . . . . . . . . . Weapon 35 | 2 9 2 9 5 2 4 2 . Energy Gun 2 | 2 . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 8 | . 1 . 6 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 12 | . 7 . 2 3 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 8 | . 1 1 1 1 1 1 2 . Slashing Weapon 4 | . . . . . 1 3 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . . . Parts Lost 38 | . . 1 9 4 . 5 14 5 Power 6 | . . 1 1 1 . 1 1 1 Propulsion 9 | . . . 4 1 . . 4 . Utility 10 | . . . 1 . . 2 4 3 Weapon 13 | . . . 3 2 . 2 5 1 Highest Loss Streak 14 | . . 1 9 3 . 3 9 14 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 70 | . 97 94 73 61 52 59 56 26 Engine 6 | . 14 15 13 1 . . . . Core 3 | . . . . 4 6 6 4 . Treads 8 | . 28 27 2 . . . 3 . Leg 1 | . . . 1 5 1 . . . Wheel 4 | . . . 12 1 5 7 1 . Device 11 | . 5 13 13 14 11 8 14 16 Storage 9 | . 20 13 8 6 7 7 5 . Processor 4 | . . . . 6 9 11 7 7 Energy Gun 1 | . 1 . . 1 . 4 3 . Ballistic Gun 3 | . 1 . 14 . . . 1 . Launcher 5 | . 22 14 . 1 . . . . Impact Weapon 5 | . 1 5 4 11 6 3 6 1 Slashing Weapon 1 | . . . . . 1 9 4 . Peak Build Rating 69 | 6 9 24 28 62 60 65 69 45 Average Rating 36 | 4 7 13 18 46 54 61 62 26 On Entrance 29 | . 6 9 24 27 43 59 56 45 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 14 33 40 44 42 56 37 44 15 Greatest Support 83 | 40 40 40 43 77 60 55 83 3 Greatest Overweight (x) 11 | . . . 11 1 1 . 4 4 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 15 15 5 Average Capacity 13 | 7 12 15 11 14 15 14 14 5 Most Carried 15 | 2 15 15 15 11 11 15 15 5 Average Carried 10 | 1 11 14 9 5 8 12 11 5 Final Capacity 15 | 8 15 15 5 15 10 15 5 5 Final Carried 15 | 2 15 15 5 10 10 12 5 5 Scrap Engine Consumption 112 | . . . 11 20 12 14 55 . Constructs Created 10 | . . . 1 2 1 1 5 . Constructs Modified 20 | . . . . 4 6 4 6 . Class Distribution -------------------- 48% | Mutant 44% | Construct 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Low Low Fac Low Matter Collected 2390 | 260 128 367 682 202 200 138 413 . Remotely 1117 | . 32 367 428 . . . 290 . Salvage Created 4563 | . 182 330 525 390 297 648 2191 . Parts 182 | . 13 17 14 32 6 22 78 . Haulers Intercepted 7 | . 2 . . 1 . . 4 . Recyclers Shooed 4 | . . . 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 31 | . . 12 . . 1 16 . 2 Prevented 4 | . . . . . . 4 . . Kills | -11 -10 -10 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Low Combat Hostiles Destroyed 73 | . 8 11 10 11 3 7 23 . Melee 22 | . . . . . 2 7 13 . Guns 19 | . . . 7 5 . . 7 . Cannons 5 | . . 4 1 . . . . . AOE 20 | . 8 7 2 3 . . . . Classes Destroyed 25 | . 7 3 6 3 3 2 1 . Worker 4 | . 1 . . 1 . . 2 . Builder 7 | . . . 1 2 . . 4 . Tunneler 4 | . 3 . . . . . 1 . Hauler 7 | . 2 . . 1 . . 4 . Recycler 6 | . . . 2 . . . 4 . Minesweeper 2 | . . . . . . 2 . . Mechanic 1 | . . . . . . . 1 . Operator 1 | . 1 . . . . . . . Turret 2 | . . 2 . . . . . . Watcher 2 | . 1 . . . . . 1 . Swarmer 14 | . 3 4 . 3 . 1 3 . Cutter 2 | . . . . 2 . . . . Grunt 24 | . 5 . 1 2 . 2 14 . Protector 2 | . . . 2 . . . . . Sentry 9 | . . . 5 2 . . 2 . Demolisher 1 | . . . 1 . . . . . Hunter 5 | . . . . 1 2 . 2 . Programmer 7 | . . . 2 . 1 2 2 . Heavy 1 | . . . . 1 . . . . Cobbler 1 | . . 1 . . . . . . Subdweller 7 | . . 7 . . . . . . Packrat 1 | . . . . . . 1 . . Samaritan 2 | . . . . . 1 1 . . Tinkerer 1 | . . . . . 1 . . . Thug 1 | . . . . . . 1 . . Butcher 1 | . . . . . 1 . . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 13 | . 4 4 4 8 1 2 13 . Combat Bots Only 7 | . 3 4 3 3 1 2 7 . Max Kills in Single Turn 2 | . 2 2 2 2 1 1 2 . Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . 2 2 1 2 . . . . Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Low Hostile Shots Fired 977 | . 20 63 93 216 67 108 370 40 Missed 295 | . 4 21 17 66 25 32 118 12 Damage Taken 10381 | . 261 392 1233 2018 703 1498 3851 425 Core 1755 | . 22 36 174 224 133 312 658 196 Absorbed by Shields 70 | . . . 15 . . . 55 . Regen/Repaired (Parts) 2207 | . . . 5 54 921 290 937 . Core Remaining (%) 37 | 100 . . 7 . . 4 . . Volleys Fired 152 | 3 21 34 36 29 . . 29 . Largest 3 | 2 2 2 2 3 . . 2 . Hottest 120 | 80 60 120 120 115 . . 100 . Shots Fired 227 | 6 28 37 65 45 . . 46 . Gun 146 | 6 . . 56 38 . . 46 . Cannon 24 | . . 21 3 . . . . . Launcher 57 | . 28 16 6 7 . . . . Special . | . . . . . . . . . Kinetic 94 | . . . 56 38 . . . . Thermal 70 | . . 21 3 . . . 46 . Explosive 57 | . 28 16 6 7 . . . . Electromagnetic 6 | 6 . . . . . . . . Robot Hit Streak 17 | 3 10 12 7 9 . . 17 . Robot Miss Streak 7 | 2 2 4 3 7 . . 3 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 1 . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . . 1 . Shots Hit Robots 265 | 3 19 22 41 41 16 32 91 . Core Hits 197 | . 27 19 25 43 4 17 62 . Critical Kills 4 | . . . 1 . 3 . . . Critical Parts Destroyed 5 | . . . . 2 1 . 2 . Critical Strikes 15 | . . . 1 2 4 . 8 . Destroy 1 | . . . 1 . . . . . Smash 8 | . . . . 2 4 . 2 . Sever 6 | . . . . . . . 6 . Melee Attacks 200 | . 2 5 . 30 28 41 93 1 Impact 93 | . 2 5 . 30 28 2 25 1 Slashing 107 | . . . . . . 39 68 . Piercing . | . . . . . . . . . Sneak Attacks 24 | . . 1 . 2 3 5 13 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 16 | . . . . . . 4 12 . Damage Inflicted 12884 | 40 1176 1420 1101 1336 1045 1639 5127 . Guns 2020 | 40 . . 607 562 . . 811 . Cannons 778 | . . 560 218 . . . . . Explosions 3485 | . 1108 809 276 415 . . 877 . Melee 6533 | . . 51 . 359 1045 1639 3439 . Ramming 68 | . 68 . . . . . . . Kinetic 1169 | . . . 607 562 . . . . Thermal 1589 | . . 560 218 . . . 811 . Explosive 3485 | . 1108 809 276 415 . . 877 . Electromagnetic 40 | 40 . . . . . . . . Impact 2266 | . . 51 . 359 1045 53 758 . Slashing 4267 | . . . . . . 1586 2681 . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 3 3 5 6 2 2 Average Corruption 3 | . . . 2 1 4 5 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 119 | . . . 33 . 45 36 5 . Message Errors 30 | . . . 8 . 12 9 1 . Matter Fused 27 | . . . 11 . 7 8 1 . Heat Flow Errors 22 | . . . 1 . 11 8 2 . Energy Discharges 14 | . . . 7 . 4 3 . . Parts Fused 2 | . . . 1 . . 1 . . Data Loss (minor) 15 | . . . 3 . 9 3 . . Data Loss (major) 6 | . . . . . 1 4 1 . Alerts 3 | . . . 2 . 1 . . . Overload Shots 7 | . . 4 3 . . . . . Overflow Damage 1940 | . 42 41 121 97 506 141 992 . Projectiles 151 | . . 30 121 . . . . . Explosions 235 | . 42 . . 13 . . 180 . Melee 1554 | . . 11 . 84 506 141 812 . Knockbacks 7 | . . . . . 1 . 6 . Impact 7 | . . . . . 1 . 6 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 382 | . 85 16 38 20 . . 223 . Shots 14 | . 5 2 3 1 . . 3 . Rammed 23 | . 23 . . . . . . . Targets Rammed 24 | . 24 . . . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 328 | 54 27 247 328 76 303 275 166 . Average Temperature 87 | 29 12 64 125 31 108 114 59 . Received Heat Transfer 2135 | . 72 153 265 255 382 369 639 . Effects 1 | . . 1 . . . . . . Interference 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 10 | . . 1 . 3 2 . 4 . Combat Hostiles 6 | . . . . 3 1 . 2 . Parts Fried 13 | . . . . 4 4 . 5 . Impact Corruptions 35 | . . 1 . 5 19 . 10 . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 11 | . . . . . . . 11 . Heat Transferred 2275 | . . . . . . . 2275 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Low Peak Influence 844 | . 230 . 266 305 . . 844 . Initial 102 | . . . 85 102 . . . . Average 152 | . 79 . 100 163 . . 329 . Maximum Alert Level 3 | . 1 . 1 1 . . 3 . Low Security (%) 78 | 100 98 . 90 66 . . 44 . Level 1 12 | . 1 . 9 33 . . 13 . Level 2 5 | . . . . . . . 24 . Level 3 3 | . . . . . . . 17 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . . . . 8 . . 14 . Investigation 4 | . . . . 1 . . 3 . Extermination 3 | . . . . 1 . . 2 . Reinforcement 8 | . . . . 4 . . 4 . Assault . | . . . . . . . . . Garrison 7 | . . . . 2 . . 5 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . 1 . . 3 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Low Distress Signals 3 | . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 14 21 16 22 5 12 47 7 Peak Tracking Total 6 | . 4 6 6 6 1 5 6 4 Tactical Retreats 15 | . . 4 . 1 2 . 7 1 Traps | -11 -10 -10 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Low Traps Triggered 2 | . . . . 1 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 9 | . . . . . . 6 3 . Traps Extracted . | . . . . . . . . . Installed 14 | . . . . . . 9 5 . Triggered 6 | . . 1 . . . 2 3 . Most Traps Carried 8 | . . . . . . 8 5 . Machines | -11 -10 -10 -9 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Low Low Fac Low Machines Disabled 20 | . 1 2 4 1 1 . 11 . Max in Single Turn 4 | . 1 1 . . 1 . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Low Machines Accessed 26 | . 5 . 8 5 1 3 4 . Terminals 12 | . 5 . 3 1 1 . 2 . Fabricators 3 | . . . . 1 . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 2 | . . . . 2 . . . . Total Hacks 76 | . 19 . 28 12 1 6 10 . Successful 41 | . 12 . 15 3 1 6 4 . Failed 35 | . 7 . 13 9 . . 6 . Catastrophic 6 | . . . . 3 . . 3 . Database Lockouts . | . . . . . . . . . Manual 27 | . 14 . 9 4 . . . . Terminals 40 | . 19 . 13 4 1 . 3 . Fabricators 8 | . . . . 1 . . 7 . Repair Stations . | . . . . . . . . . Recycling Units 13 | . . . 13 . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 5 | . . . . 5 . . . . Terminal Hacks 23 | . 7 . 8 . 1 6 1 . Record 5 | . . . . . 1 4 . . Part Schematic 2 | . . . 2 . . . . . Prototype ID Bank 6 | . 3 . 3 . . . . . Open Door 2 | . . . . . . 2 . . Hauler Manifests 2 | . 1 . . . . . 1 . Zone Layout 4 | . 3 . 1 . . . . . Release Object 2 | . . . 2 . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 1 | . . . . . . . 1 . Load Schematic 2 | . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . Retrieve Components 3 | . . . 3 . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 5 . 4 1 . . . . Terminals 9 | . 5 . 3 1 . . . . Assimilate 1 | . 1 . . . . . . . Botnet 7 | . 4 . 3 . . . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Mask 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 5 . 6 4 1 . 4 . Full Trace Events 6 | . . . 2 1 . . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 11 | . . . 11 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Low Total Allies 15 | . . . 11 . . 1 3 . Largest Group 11 | . . . 11 1 . 1 3 . Highest-Rated Group 190 | . . . 190 34 . 167 93 . Highest-Rated Ally 167 | . . . 34 34 . 167 31 . Total Orders . | . . . . . . . . . Ally Attacks 57 | . . . 27 2 . 2 26 . Total Damage 2322 | . . . 1466 231 . 154 471 . Kills 22 | . . . 18 1 . 1 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 3 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Low Low Fac Low Turns Passed 9407 | 87 1278 1238 1894 860 1678 1222 1110 40 Spaces Moved 6311 | 43 578 709 1129 613 1418 1014 739 68 Core 335 | 1 . . 260 . . . 6 68 Treads 1857 | 42 578 709 101 . . . 427 . Legs 1074 | . . . 175 557 286 . 56 . Wheels 3045 | . . . 593 56 1132 1014 250 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 50 103 95 104 84 50 Average Speed 121 | 157 160 160 140 107 107 104 92 55 Slowest Speed 600 | 160 160 160 600 171 187 104 250 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 5 74 36 88 18 94 83 22 19 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 1 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 1 1 . . Spaces Dug 46 | . 7 1 . 11 7 1 19 . Terrain Destroyed 353 | . 133 80 38 36 7 1 58 . Melee 40 | . 2 . . 11 7 1 19 . Projectile 11 | . . 10 1 . . . . . AOE 302 | . 131 70 37 25 . . 39 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Low Total 7499 | 53 890 771 1383 718 1515 1130 970 69 Wait 486 | . 214 16 76 24 55 15 86 . Move 6299 | 42 577 708 1124 612 1417 1013 738 68 Hop 2 | . . . 2 . . . . . Pick Up 87 | 2 23 1 8 11 4 26 12 . Fast Attach 21 | 6 1 3 6 . 1 2 2 . Attach 29 | . 1 . 8 6 3 3 8 . Detach 5 | . . . 3 1 1 . . . Swap 34 | . 12 1 10 5 3 2 1 . Drop 83 | . 15 3 21 3 3 24 14 . Fire 152 | 3 21 34 36 29 . . 29 . Melee 174 | . 2 5 . 27 28 36 75 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 24 | . 24 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 89 | . . . 89 . . . . . Trap 14 | . . . . . . 9 5 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 3 exits: *Fac x2 / [*Dat]) -6/Factory (discovered 3 exits: Fac x2 / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 13) 88 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 15) 563 | -10/Materials | Discovered new exit (range 3) 600 | -10/Materials | Discovered new exit (range 15) 927 | -10/Materials | Discovered new exit (range 10) 1308 | -10/Materials | Discovered new exit (range 5) 1366 | -10/Materials | Entered Subcaves 1653 | -10/Subcaves | Discovered new exit (range 7) 2186 | -10/Subcaves | A Subdweller sparked back to life 2239 | -10/Subcaves | Found Prototype Energy Cannon 2239 | -10/Subcaves | Identified Powered Cannon 2241 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2365 | -10/Subcaves | Discovered new exit (range 13) 2604 | -10/Subcaves | Entered Recycling 2804 | -9/Recycling | Core integrity fell below 50% 2877 | -9/Recycling | Lost 9 parts (1p4n1u3w) 3414 | -9/Recycling | Build established: Commander-Mutant 3448 | -9/Recycling | Discovered new exit (range 15) 3659 | -9/Recycling | Scanned before Scraplab entrance 3677 | -9/Recycling | Entered Scraplab 3835 | -9/Recycling | Angered Scraplab inhabitants 3836 | -9/Recycling | Found Prototype Device 3836 | -9/Recycling | Identified Scrap Engine 3863 | -9/Recycling | Core integrity fell below 20% 3879 | -9/Recycling | Lost 8 allies 4120 | -9/Recycling | Build established: Mutant 4498 | -9/Recycling | Entered Factory 4498 | -7/Factory | Accompanied by 1 ally 4498 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 5064 | -7/Factory | Build established: Construct 5245 | -7/Factory | Garrison activated, responded to threat 5336 | -7/Factory | Discovered new exit (range 12) 5358 | -7/Factory | Entered Lower Caves 5377 | -7/Lower Caves | Lost 3 parts (1p2w) 5395 | -7/Lower Caves | Learned location of 1 exit from Factory 5831 | -7/Lower Caves | Spotted B-75 Beast 6472 | -7/Lower Caves | Found Alien Artifact 6474 | -7/Lower Caves | Identified Core Expander 6474 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 6879 | -7/Lower Caves | Core integrity fell below 50% 6915 | -7/Lower Caves | Discovered new exit (range 8) 7036 | -7/Lower Caves | Entered another Lower Caves area 7088 | -7/Lower Caves | Discovered new exit (range 5) 7159 | -7/Lower Caves | Learned location of Extension (-4) 7211 | -7/Lower Caves | Encountered a Warlord checkpoint 7296 | -7/Lower Caves | Discovered new exit (range 6) 7345 | -7/Lower Caves | Attacked by a faux Warlord 7892 | -7/Lower Caves | Learned 12 Factory zone layouts 8190 | -7/Lower Caves | Core integrity fell below 20% 8207 | -7/Lower Caves | P1-3CE showed up to help 8209 | -7/Lower Caves | P1-3CE revealed a hidden path 8223 | -7/Lower Caves | Lost 3 parts (1p1u1w) 8225 | -7/Lower Caves | Learned Extension terminal intel 8225 | -7/Lower Caves | Learned Factory security intel 8246 | -7/Lower Caves | Learned 4 Factory zone layouts 8258 | -7/Lower Caves | Entered Factory 8258 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8259 | -6/Factory | Identified exit to Factory 8583 | -6/Factory | Allied Derelicts emerged from ambush trap array 8709 | -6/Factory | Garrison activated, responded to threat 8770 | -6/Factory | Destroyed 7 combat bots 8992 | -6/Factory | Build established: Mutant 9174 | -6/Factory | Garrison activated, responded to threat 9290 | -6/Factory | Core integrity fell below 50% 9329 | -6/Factory | Discovered new exit (range 15) 9368 | -6/Factory | Entered Lower Caves 9371 | -6/Lower Caves | Core integrity fell below 20% 9408 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09365_ R-10 Processor system corrupted by crushing effect. 09365_ R-10 Processor knocked back. 09366_ R-10 Processor system terminally corrupted. 09366_ Hpw. Tractor Beam fried. 09366_ R-10 Processor collects Imp. Melee Analysis Suite. LOCATION=UNKNOWN GOAL=ESCAPE 09369_ Angular-Deuterium Engine destroyed. 09369_ Arm. Scrap Engine damaged due to network destabilization (-5). 09369_ Arm. Scrap Engine destroyed. 09369_ Scrap Engine core remains intact and functional. 09376_ Hvy. Flail destroyed. 09379_ Mak. Salvage Targeting Computer destroyed. 09393_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ????????????????????? ????????????#???????????? | | ????????????????????? ? ?????? #??????????? | | ????????????????????## ???? ?????????? | | ???????????????????## ? ?????????? | | ?????????????????### #? ?????????? | | ?????????????????? 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"" """" #?????## # | | ????????????????????? ####### | | ?????????????????????# " " ## | | ?????????????????????# """""" | | ?????????????????????# "" " # | | ????????????????????## ##### | | ??????????????????### @ s ##???? | | ???????????????#### ## ######## ##???? | | ???????????????# ##??????# #???? | | ??????????????# #####??## ## #??? | | ??????????????# ## #### #### #?? | | ??????????????###?????# ## #??##### #? | | ????????????????????### ##??????###? | | ?????????????????# ## #??????? | | ????????????????# #?????? | | ??????????????? ## #?????? | | ??????????????? #?# ##?????? | | ??????????????? ?# ## #####??????? | | ??????????????? ## ####??????????? | | ???????????????? ## # ##?????????????? | | ????????????????#### ###?#### ##??????????????? | | ???????????????????# #???????## #???????????????? | | ???????????????????# ?????????###???????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 4 Salvage Targeting 5 Item Schematics ----------------- Hvy. Particle Cannon | -9/Recycling | Hacked Adv. Assault Cannon | -9/Recycling | Hacked Adv. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MetaCentriumExtractor Manual? 0 Play Time 01:32:13 Cumulative 77.9 hours Start 2025.04.20 @ 17:07:27 End 2025.04.20 @ 18:40:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0da4360-8f1e-46a2-8aa2-049aa38324e1