Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.05 @ 01:08:53 Player: Okkudo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (435) 435 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1650 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Medium Storage Unit Medium Storage Unit ECM Suite Improved Medium Laser Improved Medium Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Sensor Array Targeting Computer > --- WEAPON ----------- Improved Medium Laser Mace > --- INVENTORY -------- Ion Engine Medium Storage Unit Medium Storage Unit ECM Suite Improved Medium Laser Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 16 | 5 7 . 4 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 . 1 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 8 | . 1 . 7 Power 2 | . . . 2 Propulsion 2 | . 1 . 1 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 7 | . 1 . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 91 85 77 Engine 12 | . 13 14 10 Leg 20 | . 26 14 7 Device 2 | . . . 9 Storage 13 | . 14 14 11 Processor 11 | . 7 14 21 Energy Gun 6 | . 7 14 1 Ballistic Gun 13 | . 18 . 8 Impact Weapon 5 | . 2 14 8 Naked Turns . | . . . . Heaviest Build 21 | 7 20 20 21 Greatest Support 20 | 20 20 10 10 Greatest Overweight (x) 6 | . 1 1 6 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 3 10 10 10 Average Carried 7 | 2 6 10 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 10 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 429 | 259 121 . 49 Remotely . | . . . . Salvage Created 666 | 89 432 44 101 Parts 32 | 2 24 . 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 11 | . 9 . 2 Guns 10 | . 8 . 2 Classes Destroyed 5 | 1 2 1 1 Tunneler 2 | . . 2 . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Grunt 10 | . 9 . 1 Duelist 1 | . . . 1 Best Kill Streak 4 | 1 4 2 2 Combat Bots Only 4 | . 4 . 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1433 | . 601 . 832 Core 628 | . 223 . 405 Absorbed by Shields . | . . . . Core Remaining (%) 55 | 100 . 10 . Volleys Fired 79 | 9 58 . 12 Largest 2 | 2 2 . 1 Hottest 76 | 60 76 . 23 Shots Fired 124 | 18 94 . 12 Gun 124 | 18 94 . 12 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 82 | 9 61 . 12 Thermal 42 | 9 33 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 3 6 . 11 Robot Miss Streak 6 | 4 6 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 76 | 9 55 2 10 Core Hits 26 | 3 19 . 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks 2 | . . 2 . Impact 2 | . . 2 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 992 | 77 644 129 142 Guns 846 | 76 628 . 142 Cannons . | . . . . Explosions . | . . . . Melee 129 | . . 129 . Ramming 17 | 1 16 . . Kinetic 473 | 44 287 . 142 Thermal 373 | 32 341 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 129 | . . 129 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 69 | . . 69 . Projectiles . | . . . . Explosions . | . . . . Melee 69 | . . 69 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | 1 2 . . Kicked 3 | 1 2 . . Crushed . | . . . . Highest Temperature 421 | 20 421 . . Average Temperature 130 | 8 147 . . Received Heat Transfer 465 | . 315 . 150 Effects 7 | . 7 . . Shutdowns 2 | . 2 . . Damage (minor) 1 | . 1 . . Damage (major) 4 | . 4 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 3 | . . 3 . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 2 | . 2 . . Heat Transferred 963 | 75 888 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 163 | 5 163 62 109 Initial 52 | . 3 52 24 Average 52 | 1 63 58 38 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 20 . 13 Peak Tracking Total 7 | . 5 . 7 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 . 5 Successful 4 | . 2 . 2 Failed 5 | . 2 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Record 1 | . . . 1 Robot Analysis 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1255 | 109 730 156 260 Spaces Moved 663 | 61 446 80 76 Core 19 | 9 . . 10 Treads . | . . . . Legs 644 | 52 446 80 66 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 147 | 109 125 190 264 Slowest Speed 350 | 120 190 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 63 24 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 827 | 86 537 81 123 Wait 41 | 3 8 . 30 Move 660 | 60 445 79 76 Hop . | . . . . Pick Up 22 | 8 13 . 1 Fast Attach . | . . . . Attach 11 | 5 3 . 3 Detach . | . . . . Swap 5 | . 4 . 1 Drop 4 | . 4 . . Fire 79 | 9 58 . 12 Melee 2 | . . 2 . Ram . | . . . . Kick 3 | 1 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 4) 565 | -10/Materials | Discovered new exit (range 16) 748 | -10/Materials | Core integrity fell below 50% 769 | -10/Materials | Core integrity fell below 20% 840 | -10/Materials | Entered Mines 916 | -10/Mines | Learned location of Zion (-6) 987 | -10/Mines | Discovered new exit (range 6) 996 | -10/Mines | Entered Materials 996 | -9/Materials | Evolved 2 slots: Utility x2 1228 | -9/Materials | Core integrity fell below 50% 1251 | -9/Materials | Core integrity fell below 20% 1256 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Retrieving Zone 4Z layout... Downloaded map data. 01131_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. 01157_ W-16 Scout sends out distress signal. 01158_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01161_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01168_ Aluminum Leg destroyed. 01168_ K-01 Serf collects debris. 01179_ S-10 Pest destroyed. 01183_ Ion Engine destroyed. 01195_ L-31 Rogue destroyed. 01204_ Mace destroyed. 01214_ G-34 Mercenary destroyed. 01215_ Acquired 49 matter. 01226_ Imp. Assault Rifle destroyed. 01240_ Sensor Array destroyed. 01245_ Ion Engine destroyed. 01246_ K-01 Serf collects debris. 01256_ Targeting Computer destroyed. 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