Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.06 @ 21:22:53 // AFD2020/Player2 Player: lcbb_tuk Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (2602) 2602 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 6753 Bonus ------- High Alert Combat Kills 263 Follower Combat Kills 2170 Friendly Fire -2057 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 252/600 System Corruption 2% Temperature Cool (18) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Energy Well Advanced Signal Interpreter Improved Targeting Computer Target Analyzer Utility Shielding Makeshift Hacking Suite > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (4) ---- Ion Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Signal Interpreter Improved Targeting Computer Target Analyzer Utility Shielding Makeshift Hacking Suite > --- WEAPON ----------- Heavy Laser Molecular Deconstructor > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Heavy Laser [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon Molecular Deconstructor Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 2 | . . 1 . . . . 1 Propulsion . | . . . . . . . . Utility 5 | . . 1 2 1 . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 75 | 7 4 10 10 17 4 . 23 Power 15 | 2 . 2 3 4 . . 4 Engine 7 | 2 . 2 . . . . 3 Core 8 | . . . 3 4 . . 1 Reactor . | . . . . . . . . Propulsion 11 | 2 1 2 1 1 . . 4 Treads 6 | 1 1 2 1 1 . . . Leg 2 | . . . . . . . 2 Wheel 3 | 1 . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 3 4 4 6 1 . 5 Device 8 | . 2 . . 3 . . 3 Storage 3 | 1 1 . . . . . 1 Processor 3 | . . 1 1 1 . . . Hackware 1 | . . . . . 1 . . Protection 9 | . . 3 3 2 . . 1 Artifact . | . . . . . . . . Weapon 25 | 2 . 2 2 6 3 . 10 Energy Gun 14 | 1 . 2 1 5 2 . 3 Energy Cannon 5 | . . . . . . . 5 Ballistic Gun 4 | 1 . . 1 1 . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . Parts Lost 33 | . . . 1 9 3 . 20 Power 6 | . . . 1 1 . . 4 Propulsion 7 | . . . . 1 1 . 5 Utility 8 | . . . . 3 1 . 4 Weapon 12 | . . . . 4 1 . 7 Highest Loss Streak 10 | . . . 1 3 1 . 10 Average Slot Usage (%) 92 | . 92 97 89 96 93 84 82 Engine 4 | . 14 20 6 . . . 4 Core 10 | . . . 9 14 15 15 10 Treads 13 | . 22 22 18 14 10 7 2 Device 11 | . 14 11 . 11 15 15 11 Processor 17 | . . 10 17 18 23 23 20 Hackware 2 | . . . . . 5 7 6 Protection 7 | . . 11 19 13 . . 5 Energy Gun 10 | . 14 11 . 14 14 7 3 Ballistic Gun 8 | . 14 11 17 6 6 . . Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 25 29 44 40 29 21 36 Greatest Support 46 | 10 40 46 46 45 42 20 32 Greatest Overweight (x) 9 | 3 2 . . 1 1 1 9 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 10 | 6 10 4 4 4 4 4 4 Average Capacity 4 | 5 6 4 4 4 4 4 4 Most Carried 8 | 4 8 4 4 4 4 4 4 Average Carried 3 | 2 3 3 3 2 3 4 2 Final Capacity 6 | 6 4 4 4 4 4 4 4 Final Carried 4 | 4 3 4 4 2 4 4 2 Class Distribution -------------------- 48% | Scavenger-Gunner 35% | Mutant 5% | Tank 5% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 1145 | 259 77 121 181 147 77 . 283 Remotely . | . . . . . . . . Salvage Created 2558 | 61 124 321 498 836 66 . 652 Parts 115 | 1 14 27 19 33 1 . 20 Haulers Intercepted 2 | . 1 . . . . . 1 Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 45 | . 4 8 10 13 1 . 9 Melee 1 | . . . . . . . 1 Guns 35 | . 4 8 10 9 1 . 3 Cannons 4 | . . . . . . . 4 AOE 3 | . . . . 3 . . . Classes Destroyed 10 | 1 3 1 1 3 . . 1 Worker 3 | . . . . 3 . . . Hauler 2 | . 1 . . . . . 1 Recycler 3 | 1 . . . 1 . . 1 Watcher 2 | . 1 . . . . . 1 Swarmer 7 | . 4 3 . . . . . Grunt 24 | . . . 10 9 . . 5 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 9 | . . 5 . 2 1 . 1 Hunter 3 | . . . . . . . 3 Best Kill Streak 3 | 1 3 2 3 3 1 . 3 Combat Bots Only 3 | . 3 2 3 3 1 . 3 Max Kills in Single Turn 3 | 1 1 2 2 3 1 . 1 Gunslinging 1 | . . 1 1 . . . . Exploded 2 | . . . . 2 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 3688 | . 41 101 577 1025 289 . 1655 Core 480 | . 27 . . 64 37 . 352 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 65 | 100 10 78 76 . . 65 . Volleys Fired 207 | 7 19 21 43 54 11 . 52 Largest 3 | 2 2 2 2 3 3 . 2 Hottest 183 | 70 70 70 83 183 159 . 120 Shots Fired 428 | 14 38 42 86 145 26 . 77 Gun 386 | 14 38 42 86 145 25 . 36 Cannon 32 | . . . . . . . 32 Launcher . | . . . . . . . . Special 10 | . . . . . 1 . 9 Kinetic 195 | 7 19 21 76 44 10 . 18 Thermal 175 | 7 19 21 10 53 15 . 50 Explosive . | . . . . . . . . Electromagnetic 48 | . . . . 48 . . . Robot Hit Streak 95 | 8 8 16 43 60 81 . 95 Robot Miss Streak 2 | 1 2 2 2 2 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 338 | 12 29 32 74 106 21 . 64 Core Hits 121 | 2 10 12 34 38 5 . 20 Critical Hits 7 | . . . 1 . 2 . 4 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 5 | . . . 1 . 1 . 3 Melee Attacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 4 | . . . . . . . 4 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5418 | 123 298 334 688 2357 401 . 1217 Guns 3860 | 123 298 334 688 1480 401 . 536 Cannons 575 | . . . . . . . 575 Explosions 870 | . . . . 870 . . . Melee 105 | . . . . . . . 105 Ramming 8 | . . . . 7 . . 1 Kinetic 1418 | 50 111 111 553 225 156 . 212 Thermal 3202 | 73 187 223 135 1440 245 . 899 Explosive . | . . . . . . . . Electromagnetic 685 | . . . . 685 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 105 | . . . . . . . 105 Highest Corruption 4 | . . 4 . 1 2 2 2 Average Corruption 1 | . . 2 . 1 1 2 2 Corruption Purged . | . . . . . . . . Effects 24 | . . 4 . 1 16 . 3 Message Errors 12 | . . 2 . 1 8 . 1 Matter Fused 1 | . . 1 . . . . . Heat Flow Errors 4 | . . . . . 4 . . Energy Discharges 5 | . . 1 . . 3 . 1 Data Loss (minor) 1 | . . . . . 1 . . Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 119 | . . . . 119 . . . Projectiles . | . . . . . . . . Explosions 119 | . . . . 119 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 342 | . . . . 342 . . . Shots 7 | . . . . 7 . . . Rammed 4 | . . . . 3 . . 1 Targets Rammed 4 | . . . . 3 . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 499 | 100 110 133 499 377 228 . 7 Average Temperature 102 | 51 37 43 166 92 51 . 4 Received Heat Transfer 1206 | . 18 33 297 273 48 . 537 Effects 12 | . . . 10 2 . . . Shutdowns 3 | . . . 3 . . . . Energy Bleed 2 | . . . 2 . . . . Interference 7 | . . . 5 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . 1 1 1 . . 5 Heat Transferred 5403 | 222 555 666 296 1657 481 . 1526 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 1018 | 5 339 496 469 1018 . . 559 Initial 178 | . 2 55 178 148 . . . Average 350 | 2 179 231 370 554 . . 245 Maximum Alert Level 3 | . 1 2 2 3 . . 2 Low Security (%) 32 | 100 71 52 4 9 . . 51 Level 1 29 | . 28 35 59 9 . . 29 Level 2 31 | . . 11 35 62 . . 18 Level 3 5 | . . . . 18 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 1 . 3 8 . . 10 Investigation 4 | . 1 . 2 . . . 1 Extermination 2 | . . . . 1 . . 1 Reinforcement 8 | . . . 1 2 . . 5 Assault 2 | . . . . 2 . . . Garrison 6 | . . . . 3 . . 3 Intercept . | . . . . . . . . Construction Impeded 3 | . . . . 1 . . 2 Haulers Reinforced 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 7 | . 2 2 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 15 21 23 34 6 . 32 Peak Tracking Total 6 | . 5 6 5 4 3 . 4 Tactical Retreats 7 | . 1 1 . 2 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 11 | . 1 2 2 5 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 39 | . . . 2 21 1 . 15 Max in Single Turn 9 | . . . . 9 1 . 1 Garrison Access 3 | . . . 1 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 11 | . 2 3 3 2 . . 1 Terminals 9 | . 2 3 2 1 . . 1 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 31 | . 7 10 7 4 . . 3 Successful 16 | . 4 8 1 1 . . 2 Failed 15 | . 3 2 6 3 . . 1 Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 19 | . 6 7 5 . 1 . . Terminals 27 | . 7 10 5 2 . . 3 Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 9 | . 2 5 . . . . 2 Record 3 | . 1 . . . . . 2 Prototype ID Bank 1 | . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . Reprogram Traps 2 | . . 2 . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 5 | . 2 3 . . . . . Terminals 5 | . 2 3 . . . . . Track 2 | . 1 1 . . . . . Assimilate 1 | . . 1 . . . . . Botnet 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 3 3 1 . . 1 Full Trace Events 3 | . . . 2 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . 1 . . . Matter 168 | . . . . 168 . . . Time 84 | . . . . 84 . . . Total Part Build Rating 4 | . . . . 4 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 1 1 1 1 1 1 Highest-Rated Group 111 | . 58 65 78 95 95 93 111 Highest-Rated Ally 111 | . 58 65 78 95 95 93 111 Total Orders . | . . . . . . . . Ally Attacks 233 | . 24 30 50 64 9 . 56 Total Damage 9541 | . 332 538 1397 2433 555 . 4286 Kills 90 | . 9 13 17 23 5 . 23 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 6891 | 94 549 738 958 1397 2260 26 869 Spaces Moved 3647 | 66 336 392 495 640 1320 15 383 Core 38 | 9 . . . . . . 29 Treads 3175 | . 166 392 495 640 1320 15 147 Legs 80 | . . . . . . . 80 Wheels 354 | 57 170 . . . . . 127 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 160 152 152 152 180 100 Average Speed 156 | 92 127 160 154 152 167 180 163 Slowest Speed 500 | 200 160 160 160 165 180 180 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 65 44 42 15 93 4 14 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 102 | . . . . 100 . . 2 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 100 | . . . . 100 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 4427 | 83 425 466 619 950 1341 14 529 Wait 444 | . 55 32 66 231 4 . 56 Move 3640 | 65 335 391 494 639 1319 14 383 Hop . | . . . . . . . . Pick Up 18 | 4 5 3 . 2 1 . 3 Fast Attach 43 | 5 3 6 4 9 3 . 13 Attach 13 | 1 1 . 2 3 . . 6 Detach 5 | . 1 . 1 . . . 3 Swap 19 | 1 . 4 4 5 1 . 4 Drop 30 | . 6 9 5 4 2 . 4 Fire 207 | 7 19 21 43 54 11 . 52 Melee 4 | . . . . . . . 4 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 3 | . . . . 3 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Core integrity fell below 50% 287 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 342 | -10/Materials | Core integrity fell below 20% 395 | -10/Materials | Discovered new exit (range 12) 602 | -10/Materials | Discovered new exit (range 15) 644 | -10/Materials | Entered another Materials area 644 | -9/Materials | Accompanied by 1 ally 644 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 770 | -9/Materials | Discovered new exit (range 12) 772 | -9/Materials | Discovered new exit (range 9) 1108 | -9/Materials | Discovered new exit (range 16) 1373 | -9/Materials | Discovered new exit (range 4) 1382 | -9/Materials | Entered another Materials area 1382 | -8/Materials | Accompanied by 1 ally 1382 | -8/Materials | Evolved 2 slots: Utility x2 2329 | -8/Materials | Discovered new exit (range 5) 2338 | -8/Materials | Identified exit to Factory 2340 | -8/Materials | Entered Factory 2340 | -7/Factory | Accompanied by 1 ally 2340 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2504 | -7/Factory | Lost 3 parts (1p1u1w) 2572 | -7/Factory | Garrison activated, responded to threat 2705 | -7/Factory | Fabricated Hvy. Missile Launcher (x1) 3127 | -7/Factory | Build established: Scavenger-Tank 3433 | -7/Factory | Build established: Scavenger-Gunner 3476 | -7/Factory | Garrison activated, responded to threat 3679 | -7/Factory | Discovered new exit (range 9) 3721 | -7/Factory | Identified exit to Lower Caves 3737 | -7/Factory | Entered Lower Caves 3737 | -7/Lower Caves | Accompanied by 1 ally 3739 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3753 | -7/Lower Caves | Learned location of 1 exit from Factory 3953 | -7/Lower Caves | Spotted B-75 Beast 3963 | -7/Lower Caves | Allies destroyed B-75 Beast 5914 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5928 | -7/Lower Caves | Found Prototype Special Weapon 5928 | -7/Lower Caves | Identified Molecular Deconstructor 5982 | -7/Lower Caves | Discovered new exit (range 8) 5995 | -7/Lower Caves | Identified exit to Lower Caves 5997 | -7/Lower Caves | Entered another Lower Caves area 5997 | -7/Lower Caves | Accompanied by 1 ally 6010 | -7/Lower Caves | Discovered new exit (range 8) 6021 | -7/Lower Caves | Identified exit to Factory 6023 | -7/Lower Caves | Entered Factory 6023 | -6/Factory | Accompanied by 1 ally 6023 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6024 | -6/Factory | Identified exit to Factory 6392 | -6/Factory | Lost 3 parts (1p1n1w) 6664 | -6/Factory | Garrison activated, responded to threat 6765 | -6/Factory | Lost 10 parts (3p2n2u3w) 6823 | -6/Factory | Core integrity fell below 50% 6851 | -6/Factory | Core integrity fell below 20% 6892 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06828_ Acquired Energy Well. 06844_ U-05 Engineer builds a Wall. 06853_ Acquired 30 matter. 06857_ ALERT: Rogue bot located, Programmers report to Factory Zone 8F. 06860_ Adv. Heat Sink destroyed. 06865_ G-50 Soldier destroyed. 06866_ Player 2 attaches Lgt. Angular Momentum Engine. 06871_ Player 2 attaches Carbon-fiber Leg. 06874_ K-01 Serf collects debris. 06877_ Carbon-fiber Leg destroyed. 06877_ K-01 Serf collects debris. 06877_ Y-54 Guardian destroyed. 06880_ K-01 Serf collects debris. 06881_ Acquired 39 matter. 06881_ T-07 Excavator destroyed. 06881_ Autogun destroyed. 06882_ Player 2 attaches Hvy. Laser. 06884_ K-01 Serf collects debris. 06884_ Carbon-fiber Leg destroyed. 06888_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????# % ## ######+#######? | | ?????# ##%#????# #??????? | | ?????# ##[#????# #??????? | | ?????# ! ##|#????# #??????? | | ?????# " !]#????# #??????? | | ?????# # "*#????# #??????? | | ?????# #" ! " #????# #??????? | | ?????# [ ## " #????# #??????? | | ?????# ## #????# #??????? | | ?????# ## " #????# #??????? | | ?????##########+#######" ## " #????# #??????? | | ??????????????????????### # #????# #??????? | | ??????????????#?????????# ## #""""##????# #??????? | | ??????????????# ######?##### # ####?????# #??????? | | ?????????????## # # ## ### ###????????# #??????? | | ????????????##" ### # #??????????# #?###### | | ??????????### # % % #|# #????????### ### | | ??????????# =# ### ###??????# #! ! | | ?????????## #w## ######### # | | ?????????#" #%! = + """ | | ??????????# #% # ##### # """ | | ??????????# #%!##+###### !!== # """ | | ??????????# #%!#% ## !!=% ####### | | ??????????## #######+###u!# ! ## !==! # | | ??????? uo@ # ## + | | ???????????#####"### %%@# = ## # | | ???????????# # % %Y######### # | | ???????????# ?+ k #####+######? ! | | ???????????# ???# # #??? | | ???????????###?????# %"" """ # #???? | | ???????????????????# """ """ # #???? | | ???????????????????# """ """ # #?????### | | ???????????????????# """ """ # #???????? | | ???????????????????# # #???????? | | ???????????????????# """ # #???????? | | ???????????????????# """ "" # ! #???????? | | ???????????????????# """ G" # #???????? | | ?????????????????? """ "" ##########???????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# ####????????????????? | | ?????????????????# #???????????????????? | | ?????????????????########### #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 36 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 42 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Missile Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . 2 2 2 . . 2 . Power 1 | . 1 . . . . . . Propulsion 4 | . 1 1 1 . . 1 . Utility 1 | . . . 1 . . . . Weapon 2 | . . 1 . . . 1 . Parts Attached 112 | . 13 17 29 26 3 . 24 Parts Lost 37 | . 1 1 5 4 1 . 25 Damage Taken 5450 | . 318 417 769 1366 48 . 2532 Core 1060 | . 198 88 127 144 . . 503 Player 2/Cogmind (%) 68 | . 88 100 100 69 . . 58 Absorbed by Shields . | . . . . . . . . Damage Inflicted 9541 | . 332 538 1397 2433 555 . 4286 Player 2/Cogmind (%) 63 | . 52 61 67 50 58 . 77 Combat Hostiles Destroyed 69 | . 6 11 12 21 5 . 14 Player 2/Cogmind (%) 60 | . 60 57 54 61 83 . 60 Game ------ Seed SpreadIntegratedThrower Manual? 0 Play Time 00:53:48 Cumulative 48.7 hours Start 2021.11.06 @ 20:21:38 End 2021.11.06 @ 21:22:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 69 Rogue 0 Adventurer 69 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 339fae43-e579-47d8-b047-f2adb0146ca0