Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 17:53:47 Player: btrs Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (85) 425 Value Destroyed (1765) 1765 Prototype IDs (58) 1160 Alien Tech Used (3) 600 Bonus (10707) 10707 TOTAL SCORE: 24557 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -228 Cogmind --------- Core Integrity 85/1600 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Improved Signal Interpreter System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Impulse Thruster Array Vortex Catalyst Activator Peak State ------------ > --- POWER ------------ Antimatter Reactor Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Lightpack 2.0 Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Experimental Target Analyzer Transmission Jammer Improved Reaction Control System Improved Reaction Control System System Mapper > --- WEAPON ----------- Spear Force Lance > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Compact Particle Reactor Linear Gravjet Improved VTOL Module Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array Advanced Heat Sink Experimental Cooling System Advanced Weight Redist. System Advanced Signal Interpreter Makeshift ECM Suite Advanced ECM Suite Improved Reaction Control System Hardened Light Armor Plating Thermal Shield Hacking Suite Transdimensional Reconstructor Quantum Rifle Vortex Shotgun Vortex Shotgun Hypervelocity Gauss Cannon Vortex Catalyst Activator RU-N14's Throwing Claymores v3 Molecular Deconstructor Spear [Rating: 188] Favorites ----------- Power Compact Particle Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Improved VTOL Module Utility Lightpack 2.0 Device Improved Reaction Control System Storage Lightpack 2.0 Processor Advanced Visual Processing Unit Hackware System Mapper Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Vortex Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 2 . . . . 2 . . . 2 2 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Utility 11 | . . . . . . . 2 . . . . . . 2 1 . . . . 2 . . . 1 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 141 | 6 13 1 20 2 . 6 2 19 3 . 2 . . 8 4 . 7 1 3 11 3 12 1 9 4 1 3 Power 22 | 1 1 . 2 . . . . 2 1 . . . . 1 . . 3 . . 2 1 5 . 2 1 . . Engine 10 | 1 1 . 1 . . . . 1 . . . . . 1 . . 3 . . 1 . . . 1 . . . Core 7 | . . . 1 . . . . 1 1 . . . . . . . . . . 1 1 2 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . Propulsion 44 | 2 2 . 7 . . 2 . 8 1 . 1 . . . 2 . 4 . 1 6 . 2 . 2 1 1 2 Treads 17 | 2 2 . 5 . . 2 . 3 . . . . . . . . 3 . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . . . . 6 . 2 . 2 1 1 2 Flight 11 | . . . . . . . . 5 1 . 1 . . . 2 . 1 . 1 . . . . . . . . Utility 36 | 1 8 . 3 . . 2 2 . 1 . 1 . . 5 1 . . 1 . 1 2 3 . 2 2 . 1 Device 12 | . 2 . . . . . . . 1 . 1 . . 1 1 . . . . . 1 1 . 2 2 . . Storage 4 | 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Processor 7 | . 1 . 1 . . . . . . . . . . 2 . . . . . 1 1 1 . . . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Protection 11 | . 3 . 2 . . 2 1 . . . . . . 2 . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 2 1 8 2 . 2 . 9 . . . . . 2 1 . . . 2 2 . 2 1 3 . . . Energy Gun 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 1 2 . 3 1 . 2 . 5 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . 2 . . . . . 2 . . . . 1 2 . . 1 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . . . . 2 . . . . . . . . . 2 2 . . 8 1 1 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Lost 52 | . 1 . 5 1 . 1 . 4 . 1 1 . 2 . 2 . 6 . . 1 2 1 . 3 . 1 20 Power 10 | . 1 . . . . . . 2 . 1 . . 1 . . . 1 . . . 1 . . 1 . . 2 Propulsion 25 | . . . 2 1 . . . 1 . . 1 . . . 1 . 4 . . 1 1 1 . 2 . 1 9 Utility 11 | . . . 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . 7 Weapon 6 | . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . . . 2 Highest Loss Streak 17 | . 1 . 5 1 . 1 . 2 . 1 1 . 2 . 2 . 6 . . 1 1 1 . 2 . 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 100 94 99 66 98 81 75 84 81 73 69 58 65 72 76 62 48 61 65 86 87 86 87 90 83 81 Engine 5 | . 13 14 6 11 11 11 9 8 . . . . . 3 5 5 6 5 5 5 1 . . 1 . . . Core 1 | . . . 4 . . . . . 15 12 7 7 3 . . . . . . 1 8 8 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 1 10 12 13 12 11 Treads 14 | . 28 28 33 43 33 43 36 18 . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . 13 28 29 31 27 30 27 26 Flight 8 | . . . . . . . . 17 38 38 37 38 38 33 33 35 26 17 21 9 . . . . . . . Device 6 | . 6 . . . . . . . 7 7 7 7 7 6 10 11 11 11 11 10 15 11 7 11 16 16 12 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 6 | . . . 3 11 11 . . . . . . . . 6 5 5 5 5 5 6 10 13 15 14 13 12 12 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 3 5 4 4 4 7 Protection 3 | . 5 14 6 . . 10 9 4 . . . . . 4 . . . 1 5 5 5 . . . . . . Ballistic Gun 7 | . 26 15 13 11 . 22 18 14 . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 12 . 8 . . . . 7 7 7 7 1 . 3 5 2 . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 2 7 7 5 . . 3 5 5 2 . . 4 10 3 2 5 8 8 7 Peak Build Rating 188 | 6 12 10 19 19 15 24 50 63 74 74 72 67 67 74 82 87 92 78 101 127 134 159 159 176 187 188 188 Average Rating 80 | 3 10 9 14 18 14 22 49 57 71 73 69 67 62 68 79 82 78 71 95 105 129 147 154 166 186 186 178 On Entrance 76 | . 6 10 9 19 18 15 24 50 62 74 71 67 67 61 74 82 87 67 78 101 127 129 159 151 160 187 188 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 13 52 52 60 57 48 61 26 26 24 24 24 24 24 24 25 25 38 22 28 40 42 53 53 66 59 59 59 Greatest Support 89 | 40 40 40 80 80 60 83 83 89 25 25 25 25 25 25 41 41 41 24 29 70 70 64 64 70 81 84 84 Greatest Overweight (x) 5 | . 1 1 2 . . . . 5 . . . . . . . . . . . 1 . . . 1 . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 31 | 6 10 20 20 20 20 20 39 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 39 Most Carried 40 | . 10 10 18 19 20 20 20 29 29 31 32 32 33 34 32 39 40 39 39 40 40 40 39 39 34 34 33 Average Carried 25 | . 7 10 12 18 19 19 16 23 24 30 31 32 32 32 31 32 38 38 38 39 37 38 38 35 33 33 30 Final Capacity 40 | 8 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 40 | . 10 10 18 18 20 20 17 26 29 31 32 32 33 33 31 39 38 39 38 40 39 38 38 33 34 33 5 Class Distribution -------------------- 28% | Hauler-Sprinter 22% | Scavenger-Mutant 22% | Hauler-Ninja 15% | Mutant 6% | Hauler-Scout 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Sprinter | -8/Storage Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Data Miner Hauler-Sprinter | -6/Proximity Caves Hauler-Sprinter | -6/Factory Hauler-Sprinter | -5/Factory Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Zhirov Hauler-Sprinter | -4/Proximity Caves Hauler-Ninja | -4/Factory Hauler-Ninja | -4/Upper Caves Hauler-Scout | -4/Warlord Hauler-Scout | -3/Proximity Caves Hauler-Ninja | -3/Research Hauler-Ninja | -2/Research Hauler-Ninja | -1/Access Hauler-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Matter Collected 2669 | 214 342 74 451 265 . 157 . 330 28 41 20 . . 70 . 84 89 . 50 40 . 215 . 107 49 . 43 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3063 | . 600 55 873 198 . 99 . 286 61 . . . . 137 . . . . . 40 . . . 229 110 89 286 Parts 165 | . 33 1 50 12 . 3 . 17 6 . . . . 4 . . . . . 4 . . . 6 5 6 18 Haulers Intercepted 14 | . 2 . 5 . . . . 3 . . . . . 1 . . . . . . . . . 2 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 48 | . 12 2 18 7 . 3 . 4 1 . . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 31 | . 12 1 11 3 . 3 . 1 . . . . . . . . . . . . . . . . . . . Cannons 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . AOE 10 | . . 1 1 4 . . . 3 1 . . . . . . . . . . . . . . . . . . Classes Destroyed 10 | . 5 . 2 . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Worker 10 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . 6 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 14 | . 2 . 5 . . . . 3 . . . . . 1 . . . . . . . . . 2 1 . . Recycler 5 | . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 5 | . 2 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 Swarmer 16 | . 6 . 3 4 . . . 3 . . . . . . . . . . . . . . . . . . . Grunt 29 | . 6 2 13 4 . 2 . . 1 . . . . . . . . . . . . . . . . 1 . Brawler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 2 6 4 . 2 . 5 1 . . . . 2 . . . . . 1 . . . 1 1 1 5 Combat Bots Only 5 | . 3 2 5 4 . 2 . 3 1 . . . . . . . . . . . . . . . . 1 . Max Kills in Single Turn 4 | . 1 1 2 2 . 1 . 4 1 . . . . 1 . . . . . 1 . . . 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 1 2 . . . 3 1 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Hostile Shots Fired 739 | . 43 7 76 18 . 32 10 66 23 7 33 . 32 40 2 6 58 . 9 2 43 2 2 31 3 4 190 Missed 308 | . 8 2 23 6 . 11 5 27 12 3 22 . 20 27 1 3 23 . 7 . 24 . . 9 3 2 70 Damage Taken 7884 | . 364 81 733 203 . 336 50 593 198 59 137 . 158 201 120 54 590 . 106 43 385 46 52 493 68 68 2746 Core 2429 | . 63 . 109 . . 77 . 149 54 16 28 . 75 56 21 . 154 . 29 . 62 . . 87 34 . 1415 Absorbed by Shields 357 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 357 Redirected to Shielding 57 | . . . . . . . . . . . . . . . . . . . 18 . 39 . . . . . . Regen/Repaired (Parts) 41 | . . . . . . . . . . . . . . . . . . . . . . 41 . . . . . Core Remaining (%) 75 | 100 . 74 . . . 53 . 72 . . . . 75 93 . . . . 79 . . . 94 93 97 . 5 Volleys Fired 142 | . 39 3 63 7 . 14 . 13 3 . . . . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 . 2 . 2 1 . . . . . . . . . . . . . . . . . . Hottest 88 | . 60 53 88 61 . 50 . 50 36 . . . . . . . . . . . . . . . . . . Shots Fired 280 | . 78 6 125 14 . 29 . 25 3 . . . . . . . . . . . . . . . . . . Gun 241 | . 78 3 97 10 . 29 . 24 . . . . . . . . . . . . . . . . . . . Cannon 28 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . 3 . 4 . . . 1 3 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 259 | . 77 3 116 10 . 29 . 24 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 11 | . . 3 . 4 . . . 1 3 . . . . . . . . . . . . . . . . . . Electromagnetic 10 | . 1 . 9 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 6 . 17 5 . 4 . 6 2 . . . . . . . . . . . . . . . . . . Robot Miss Streak 8 | . 4 . 8 4 . 5 . 2 1 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 222 | . 43 . 96 6 . 20 . 18 3 . . . . 6 . . . . . 2 . . . 12 2 4 10 Core Hits 133 | . 21 3 56 11 . 6 . 13 4 . . . . 3 . . . . . 1 . . . 5 1 2 7 Critical Kills 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 2 . 1 3 Destroy 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 3 Melee Attacks 117 | . . . . . . . . 13 1 1 . . . 11 9 . . . 1 6 5 . 4 23 10 15 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 117 | . . . . . . . . 13 1 1 . . . 11 9 . . . 1 6 5 . 4 23 10 15 18 Sneak Attacks 19 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . 4 2 2 8 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Damage Inflicted 6756 | . 662 119 1690 533 . 339 . 597 340 . . . . 250 . . . . . 97 . . . 670 209 270 980 Guns 2483 | . 641 28 1103 127 . 332 . 252 . . . . . . . . . . . . . . . . . . . Cannons 382 | . . . 382 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1117 | . . 88 189 343 . . . 219 278 . . . . . . . . . . . . . . . . . . Melee 2664 | . . . . . . . . 126 62 . . . . 250 . . . . . 97 . . . 670 209 270 980 Ramming 110 | . 21 3 16 63 . 7 . . . . . . . . . . . . . . . . . . . . . Kinetic 2778 | . 641 28 1398 127 . 332 . 252 . . . . . . . . . . . . . . . . . . . Thermal 189 | . . . 189 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 928 | . . 88 . 343 . . . 219 278 . . . . . . . . . . . . . . . . . . Electromagnetic 87 | . . . 87 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2664 | . . . . . . . . 126 62 . . . . 250 . . . . . 97 . . . 670 209 270 980 Highest Corruption 8 | . . . . . . 1 . 1 . . . . . . 8 8 8 8 8 . 4 4 3 6 . . 1 Average Corruption 3 | . . . . . . 1 . 1 . . . . . . 8 8 8 8 8 . 3 3 3 4 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . 6 . 1 . . . . . . 17 4 9 . 3 . 4 2 6 2 . . 6 Message Errors 18 | . . . . . . 3 . . . . . . . . 7 1 1 . . . 1 1 1 2 . . 1 Matter Fused 17 | . . . . . . 2 . . . . . . . . 6 . 3 . 1 . 1 . 2 . . . 2 Heat Flow Errors 6 | . . . . . . . . . . . . . . . 1 1 1 . 1 . 1 . . . . . 1 Energy Discharges 6 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . 2 . . . 1 Parts Fused 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . 2 1 2 . 1 . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 684 | . . . . . . . . 32 . . . . . 30 . . . . . . . . . 104 119 234 165 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 684 | . . . . . . . . 32 . . . . . 30 . . . . . . . . . 104 119 234 165 Knockbacks 12 | . . . 11 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 145 | . . 23 70 30 . . . . 22 . . . . . . . . . . . . . . . . . . Shots 5 | . . 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Rammed 11 | . 3 1 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 3 1 3 4 . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 254 | . 20 12 96 18 . 15 . 10 . 5 14 4 29 30 244 162 254 . 77 119 221 189 4 54 . . 97 Average Temperature 36 | . 15 9 28 10 . 6 . 3 . 5 7 2 14 5 30 27 123 . 42 47 42 42 3 10 . . 59 Received Heat Transfer 1268 | . 129 38 336 54 . 180 . 162 24 36 21 . 42 84 . . 18 . . 9 9 18 9 18 . 18 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 300 | . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Peak Influence 419 | . 248 117 391 272 . 70 8 419 357 . . . . 411 171 . . . . 73 . . . 168 126 110 339 Initial 190 | . . 40 45 152 . . . 3 190 . . . . 94 110 . . . . . . . . . 88 14 70 Average 113 | . 102 53 216 128 . 40 7 93 216 . . . . 204 119 . . . . 34 . . . 82 43 43 210 Maximum Alert Level 2 | . 1 . 1 1 . . . 2 1 . . . . 2 . . . . . . . . . . . . 1 Low Security (%) 80 | 100 83 100 48 82 . 100 100 86 65 . . . . 42 100 . . . . 100 . . . 100 100 100 36 Level 1 18 | . 16 . 51 17 . . . 11 34 . . . . 50 . . . . . . . . . . . . 63 Level 2 . | . . . . . . . . 2 . . . . . 6 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . 2 1 . . 1 4 5 . . . . 3 6 . . . . 2 . . . 3 1 1 9 Investigation 19 | . 1 . . 1 . . 1 2 2 . . . . 3 3 . . . . 1 . . . 1 1 1 2 Extermination 5 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . 2 Reinforcement 15 | . 2 . 2 . . . . . 2 . . . . . 2 . . . . 1 . . . 1 . . 5 Assault 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . . 1 . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Distress Signals 29 | . 2 1 2 . . . 1 3 . . . . . 1 . . . . . . . 1 . 1 9 2 6 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 20 Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 20 Times Spotted 275 | . 20 10 31 6 . 3 2 38 14 4 10 . 18 20 10 1 6 . 5 4 8 10 1 11 8 7 28 Peak Tracking Total 15 | . 6 9 5 3 . 3 4 14 7 2 5 . 15 12 7 1 5 . 6 2 7 7 1 5 3 6 12 Tactical Retreats 52 | . 2 2 2 1 . . . 10 2 2 4 . 4 4 1 . 4 . . 1 3 3 . 2 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Traps Triggered 13 | . 2 . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . 7 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 1 . . . . . . . . 3 . 3 6 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Machines Disabled 7 | . . 1 1 . . . . 3 . . . . . . . . . . 1 . . . 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Machines Accessed 62 | . 3 . 2 1 1 1 2 5 3 1 1 4 . 3 4 . 2 9 . 3 1 8 1 3 1 1 2 Terminals 30 | . 3 . 2 . . 1 1 5 2 . 1 . . 2 3 . . . . 3 . . . 3 1 1 2 Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Hacks 182 | . 4 . 6 1 1 3 4 9 7 1 1 29 . 9 11 . 8 48 . 5 1 15 1 6 2 5 5 Successful 139 | . 4 . 1 1 1 2 1 3 4 1 1 29 . 4 6 . 8 48 . 2 1 15 1 2 . 3 1 Failed 43 | . . . 5 . . 1 3 6 3 . . . . 5 5 . . . . 3 . . . 4 2 2 4 Catastrophic 10 | . . . . . . . 2 1 1 . . . . 1 . . . . . . . . . 2 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 3 . 3 . 1 . 2 2 3 . . . . 2 2 . . . 1 2 . 1 . 3 2 4 2 Terminals 70 | . 4 . 6 . . 3 2 9 5 . 1 . . 7 10 . . . . 5 . . . 6 2 5 5 Fabricators 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Terminal Hacks 132 | . 4 . 1 1 1 2 1 3 1 1 1 29 . 2 6 . 8 48 . 1 1 15 1 2 . 2 1 Record 71 | . . . . . . . . . . . 1 11 . . 1 . 7 36 . . . 13 1 . . 1 . Part Schematic 13 | . . . . . . . . . . . . 9 . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . Open Door 8 | . . . . 1 . . . 2 . 1 . . . . . . 1 . . . 1 2 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Branch Access Points 8 | . 1 . 1 . . . 1 . 1 . . . . . 1 . . . . 1 . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . Terminals 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . Assimilate 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . 2 . . 1 2 2 3 . 1 . . 3 4 . . . . 2 . . . 3 1 1 2 Full Trace Events 16 | . . . . . . . 1 2 2 . . . . 3 3 . . . . 1 . . . 1 . 1 2 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 9 . . . . . 4 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Total Allies 10 | . . . . 3 . . . 2 3 . . . . . . . . . . 1 . . . . . 1 . Largest Group 3 | . . . . 3 . . . 2 2 . . . . . . . . . . 1 . . . . . 1 . Highest-Rated Group 64 | . . . . 40 . . . 62 64 . . . . . . . . . . 10 . . . . . 23 . Highest-Rated Ally 32 | . . . . 16 . . . 31 32 . . . . . . . . . . 10 . . . . . 23 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . 12 . . . 15 5 . . . . . . . . . . . . . . . . . . Total Damage 507 | . . . . 76 . . . 230 201 . . . . . . . . . . . . . . . . . . Kills 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 1 . . 1 . . 1 2 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Turns Passed 11345 | 66 1076 389 772 869 497 652 267 537 402 240 114 33 89 653 536 88 235 57 96 228 213 493 296 375 1172 250 650 Spaces Moved 14621 | 44 536 157 291 521 224 312 155 703 697 935 421 143 261 685 537 275 707 173 333 464 589 1202 673 765 1601 418 799 Core 15 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 2356 | 33 536 157 287 521 224 312 155 131 . . . . . . . . . . . . . . . . . . . Legs 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6180 | . . . . . . . . . . . . . . . . . . . . 137 589 1202 673 765 1601 418 795 Flight 6066 | . . . . . . . . 572 697 935 421 143 261 685 537 275 707 173 333 327 . . . . . . . Fastest Speed 20 | 50 160 240 160 160 160 160 160 26 23 23 23 23 23 23 20 21 21 29 26 23 23 23 23 23 23 23 23 Average Speed 48 | 132 168 240 171 160 160 160 160 50 23 23 23 23 23 24 21 21 25 29 26 26 26 25 23 32 23 23 25 Slowest Speed 445 | 160 240 240 320 160 160 160 160 445 23 23 26 23 29 29 23 21 29 29 29 120 28 28 23 96 23 28 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 2 . . . . . 1 . . 1 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 48 | 3 77 46 31 89 60 55 20 82 15 93 46 72 50 16 14 45 75 62 56 9 71 97 74 21 40 9 27 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 6 | . . . . . . . . . . . . 1 1 . . . 1 3 . . . . . . . . . Known Exits Taken 14 | . 1 . 1 . . . 1 . 1 . . . . 1 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 . 1 . 1 1 1 . 1 . 1 1 1 1 . . . 1 1 1 . . . . . . . . Scrap Searched 15 | . . . . 1 . 1 . . . 4 3 . 1 . . 1 3 . . . 1 . . . . . . Spaces Dug 37 | . . . . 2 . . . 9 . 1 . . . . 9 . . . . . 2 . . 4 4 5 1 Terrain Destroyed 122 | . . 13 15 27 . . . 20 21 1 . . . . 9 . . . . . 2 . . 4 4 5 1 Melee 35 | . . . . . . . . 9 . 1 . . . . 9 . . . . . 2 . . 4 4 5 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 87 | . . 13 15 27 . . . 11 21 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Total 18455 | 49 625 162 432 540 365 436 175 836 933 958 436 142 287 1160 945 304 763 178 338 561 639 1386 808 848 2388 545 1216 Wait 3285 | . 20 1 36 3 136 100 15 75 223 20 11 . 26 451 396 20 43 . . 63 40 155 129 37 773 116 396 Move 14585 | 43 535 156 290 520 223 311 154 698 696 934 420 142 260 682 536 274 704 172 332 463 588 1201 672 764 1600 417 798 Hop 4 | . . . . . . . . 2 . . . . . 1 . . 1 . . . . . . . . . . Pick Up 108 | . 10 . 14 2 1 2 1 14 7 3 2 . 1 3 . 10 2 4 1 11 3 4 . 8 4 . 1 Fast Attach 48 | 6 6 . 4 . . 2 1 3 . . . . . 4 2 . . 2 1 4 . 9 1 . 2 . 1 Attach 48 | . 1 . 3 . . 2 1 4 3 . 1 . . 4 2 . 6 . 2 3 3 2 . 5 2 1 3 Detach 28 | . 2 . . . 2 . 1 2 . . 1 . . 4 . . 4 . 1 1 1 6 1 1 . . 1 Swap 49 | . 6 1 13 2 . 2 . 12 . . 1 . . . . . 1 . . 4 . 2 1 4 . . . Drop 41 | . 3 . 6 2 3 2 2 . . . . . . . . . 2 . . 6 . 7 . 8 . . . Fire 142 | . 39 3 63 7 . 14 . 13 3 . . . . . . . . . . . . . . . . . . Melee 100 | . . . . . . . . 13 1 1 . . . 11 9 . . . 1 6 4 . 4 21 7 11 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 3 1 3 4 . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 344 | -10/Materials | Identified exit to Mines 438 | -10/Materials | Discovered new exit (range 8) 830 | -10/Materials | Discovered new exit (range 15) 1143 | -10/Materials | Entered Mines 1144 | -10/Mines | Assembled infested the area 1149 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1173 | -10/Mines | Met a Derelict bent on vengeance 1458 | -10/Mines | Discovered new exit (range 12) 1532 | -10/Mines | Entered Materials 1532 | -9/Materials | Evolved 2 slots: Propulsion x2 1581 | -9/Materials | Identified exit to Mines 2007 | -9/Materials | Lost 5 parts (2n2u1w) 2284 | -9/Materials | Build established: Scavenger-Mutant 2304 | -9/Materials | Entered Mines 2389 | -9/Mines | Met a Derelict shopkeep closing up shop 2472 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2769 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3141 | -9/Mines | Discovered new exit (range 5) 3163 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3165 | -9/Mines | Discovered new exit (range 5) 3173 | -9/Mines | Entered Exiles 3214 | -9/Exiles | Met 8R-AWN 3240 | -9/Exiles | Met EX-HEX 3286 | -9/Exiles | Met EX-BIN 3309 | -9/Exiles | Aligned with FarCom system 3310 | -9/Exiles | Given EX-Vault access code 3350 | -9/Exiles | Opened EX-Vault 3362 | -9/Exiles | Found Lightpack 2.0 3398 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3418 | -9/Exiles | Exiles lab attacked by MAIN.C 3527 | -9/Exiles | Discovered new exit (range 12) 3670 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3670 | -9/Exiles | Entered Mines 4301 | -8/Mines | Discovered new exit (range 8) 4322 | -8/Mines | Entered Materials 4322 | -8/Materials | Evolved 2 slots: Utility x2 4346 | -8/Materials | Identified exit to Storage 4589 | -8/Materials | Entered Storage 4641 | -8/Storage | Build established: Hauler-Mutant 4822 | -8/Storage | Met a pair of Derelict thieves 5122 | -8/Storage | Discovered new exit (range 15) 5125 | -8/Storage | Build established: Hauler-Sprinter 5126 | -8/Storage | Entered Factory 5126 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5268 | -7/Factory | Fabricated Y-54 Guardian? 5331 | -7/Factory | Discovered new exit (range 8) 5517 | -7/Factory | Identified exit to Lower Caves 5528 | -7/Factory | Entered Lower Caves 5714 | -7/Lower Caves | Encountered a Warlord checkpoint 5757 | -7/Lower Caves | Discovered new exit (range 10) 5768 | -7/Lower Caves | Entered another Lower Caves area 5800 | -7/Lower Caves | Discovered new exit (range 5) 5827 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5879 | -7/Lower Caves | Discovered new exit (range 16) 5882 | -7/Lower Caves | Entered Data Miner 5882 | -7/Data Miner | Discovered new exit (range 6) 5887 | -7/Data Miner | Met Data Miner 5895 | -7/Data Miner | Learned location of Section 7 (-3) 5895 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5897 | -7/Data Miner | Received God Mode back door access code from Data Miner 5915 | -7/Data Miner | Entered Proximity Caves 5924 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5950 | -6/Proximity Caves | Spotted B-75 Beast 5955 | -6/Proximity Caves | Learned location of Extension (-5) 5999 | -6/Proximity Caves | Discovered new exit (range 11) 6004 | -6/Proximity Caves | Entered Factory 6004 | -6/Factory | Evolved 2 slots: Utility x2 6075 | -6/Factory | Identified exit to Factory 6120 | -6/Factory | Incoming investigation squad redirected 6505 | -6/Factory | Fabricated Cld. Aerolev Unit? 6657 | -6/Factory | Entered another Factory area 6657 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6658 | -5/Factory | Identified exit to Upper Caves 6678 | -5/Factory | Build established: Hauler-Ninja 6687 | -5/Factory | Crushed by falling debris 6694 | -5/Factory | Incoming investigation squad redirected 6836 | -5/Factory | Identified exit to Extension 6988 | -5/Factory | Build established: Hauler-Sprinter 7193 | -5/Factory | Discovered new exit (range 6) 7193 | -5/Factory | Entered Upper Caves 7197 | -5/Upper Caves | Identified exit to Upper Caves 7261 | -5/Upper Caves | Found DCF Scrap (12 items) 7281 | -5/Upper Caves | Entered another Upper Caves area 7367 | -5/Upper Caves | Learned Factory machine intel 7368 | -5/Upper Caves | Discovered new exit (range 8) 7391 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7452 | -5/Upper Caves | Lost 6 parts (1p4n1w) 7474 | -5/Upper Caves | Learned 8 Factory zone layouts 7474 | -5/Upper Caves | Learned Armory trap positions 7474 | -5/Upper Caves | Learned Extension emergency access door positions 7499 | -5/Upper Caves | Learned location of Armory (-3) 7500 | -5/Upper Caves | Discovered new exit (range 15) 7516 | -5/Upper Caves | Entered Zhirov 7516 | -5/Zhirov | Discovered new exit (range 3) 7522 | -5/Zhirov | Met Zhirov 7528 | -5/Zhirov | Learned location of Quarantine (-3) 7528 | -5/Zhirov | Learned location of Testing (-2) 7528 | -5/Zhirov | Learned location of Command (-1) 7535 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7540 | -5/Zhirov | Found Alien Artifact 7546 | -5/Zhirov | Found Alien Artifact 7546 | -5/Zhirov | Identified Integrated Dissipator 7546 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7573 | -5/Zhirov | Entered Proximity Caves 7592 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7595 | -4/Proximity Caves | Found Prototype Special Weapon 7595 | -4/Proximity Caves | Identified Molecular Deconstructor 7620 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7666 | -4/Proximity Caves | Discovered new exit (range 13) 7669 | -4/Proximity Caves | Entered Factory 7669 | -4/Factory | Evolved 2 slots: Utility x2 7671 | -4/Factory | Loaded intel: 292 machine locations 7685 | -4/Factory | Discovered new exit (range 15) 7744 | -4/Factory | Identified exit to Upper Caves 7771 | -4/Factory | Incoming investigation squad redirected 7897 | -4/Factory | Entered Upper Caves 7916 | -4/Upper Caves | Spotted B-86 Titan 8036 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8081 | -4/Upper Caves | Build established: Hauler-Ninja 8110 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8110 | -4/Upper Caves | Identified exit to Warlord 8110 | -4/Upper Caves | Entered Warlord 8132 | -4/Warlord | Discovered new exit (range 14) 8147 | -4/Warlord | System corruption cleaned by Quarantine Array 8218 | -4/Warlord | Met Warlord 8222 | -4/Warlord | Opened Warlord's prototype stash 8230 | -4/Warlord | Found Prototype Hackware 8230 | -4/Warlord | Identified System Mapper 8235 | -4/Warlord | Found Prototype Processor 8235 | -4/Warlord | Identified Exp. Target Analyzer 8239 | -4/Warlord | Found Prototype Reactor 8239 | -4/Warlord | Identified Vortex Chain Reactor 8243 | -4/Warlord | Warlord's base attacked by MAIN.C 8282 | -4/Warlord | Found Prototype Special Weapon 8282 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 8310 | -4/Warlord | Found Prototype Energy Gun 8310 | -4/Warlord | Identified Vortex Shotgun 8312 | -4/Warlord | Found Vortex Shotgun 8314 | -4/Warlord | Found Prototype Launcher 8376 | -4/Warlord | Opened side exit 8453 | -4/Warlord | Warlord forces counterattacked 8501 | -4/Warlord | Build established: Hauler-Scout 8601 | -4/Warlord | Identified exit to Proximity Caves 8603 | -4/Warlord | Entered Proximity Caves 8633 | -3/Proximity Caves | Lost 11 allies 8743 | -3/Proximity Caves | Found Alien Artifact 8743 | -3/Proximity Caves | Identified Dimensional Node Initializer 8743 | -3/Proximity Caves | Initialized slip node 8855 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8896 | -3/Proximity Caves | Discovered new exit (range 8) 8898 | -3/Proximity Caves | Identified exit to Research 8899 | -3/Proximity Caves | Entered Research 8899 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9021 | -3/Research | Spotted B-86 Titan 9099 | -3/Research | Identified exit to Armory 9099 | -3/Research | Identified exit to Quarantine 9099 | -3/Research | Identified exit to Research 9122 | -3/Research | Incoming investigation squad redirected 9274 | -3/Research | Entered another Research area 9274 | -2/Research | Warlord forces began assault on 0b10 9274 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9275 | -2/Research | Identified exit to Testing 9384 | -2/Research | Research machine network offline 9416 | -2/Research | Met up with Warlord 9427 | -2/Research | Build established: Hauler-Ninja 9646 | -2/Research | Borebot progress halted 9777 | -2/Research | Spotted B-90 Cyclops 9891 | -2/Research | Discovered new exit (range 10) 9895 | -2/Research | Identified exit to Access 9979 | -2/Research | Borebot progress halted 10004 | -2/Research | Spotted Executioner 10020 | -2/Research | Spotted Striker 10020 | -2/Research | Spotted Striker 10059 | -2/Research | Borebot progress halted 10283 | -2/Research | Warlord invited to help at Command 10372 | -2/Research | Spotted Striker 10392 | -2/Research | Spotted Striker 10446 | -2/Research | Entered Access 10446 | -1/Access | Evolved 2 slots: Utility x2 10457 | -1/Access | Identified exit to Command 10578 | -1/Access | Lost 6 allies 10696 | -1/Access | Entered Command 10708 | -1/Command | Spotted Alpha 7 10708 | -1/Command | Spotted Striker 10708 | -1/Command | Spotted Executioner 10708 | -1/Command | Spotted Executioner 10708 | -1/Command | Spotted Alpha 7 10708 | -1/Command | Spotted Striker 10708 | -1/Command | Spotted Executioner 10708 | -1/Command | Spotted Executioner 10717 | -1/Command | Spotted M Guard 10717 | -1/Command | Spotted M Guard 10717 | -1/Command | Spotted Combat Programmer 10720 | -1/Command | Spotted Combat Programmer 10770 | -1/Command | Incoming investigation squad redirected 10773 | -1/Command | Lost 3 parts (2n1u) 10834 | -1/Command | Disengaged cave seal 10834 | -1/Command | Derelicts emerged from the dark tunnel 10834 | -1/Command | Welcomed Warlord to Command 10859 | -1/Command | Incoming investigation squad redirected 10986 | -1/Command | Spotted BX-LDU(K) 11039 | -1/Command | Build established: Hauler-Sprinter 11109 | -1/Command | Lost 8 allies 11205 | -1/Command | Spotted B-99 Colossus 11326 | -1/Command | Warlord destroyed during the assault 11328 | -1/Command | Spotted B-99 Colossus 11329 | -1/Command | Spotted B-99 Colossus 11335 | -1/Command | Identified Transdimensional Reconstructor 11335 | -1/Command | Failed to warp due to unstable space 11337 | -1/Command | Discovered new exit (range 13) 11341 | -1/Command | Core integrity fell below 50% 11345 | -1/Command | Identified exit to Surface 11346 | -1/Command | Core integrity fell below 20% 11346 | *** | Escaped! Last Messages --------------- 11342_ Exp. Target Analyzer destroyed. 11342_ Triggered Stasis Trap. 11342_ A bubble of rippling energy engulfs the area. 11342_ Field strength at 89. 11342_ Field strength at 78. 11343_ Field strength at 75. 11343_ Penetrated by Slug. 11343_ Cld. Gravmag System destroyed. 11343_ Slug penetrates Reinforced Barrier. 11343_ Field strength at 33. 11344_ Penetrated by Slug. 11344_ Field strength at 67. 11344_ Stasis field depleted. 11345_ B-99 Colossus activates siege mode. 11345_ Slug penetrates Executioner. 11345_ Slug penetrates Striker. 11345_ Penetrated by Slug. 11345_ Field strength at 54. 11345_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ????# % " "" """ # # # #?? | | ????# " # ##+#####%## # ##+# #?? | | ????# = % #?? | | ????# ! % % % # | | ????# %= | | ????# #?? | | ????# ########### ### ### #?? | | ????# #???????# # BB###?###?# #?? | | ????# #???????#####//BB##??????# #?? | | ????# % #??????????#^ E% #??????# + | | ????# #?????????##7!!| ##?????# ### | | ????# #?????????#%!]/%7! #?????# #?? | | ????# #?????????##^=!![^##?????# # #?? | | ????# #?????????#!E%!*!= #?????## #?? | | ????# #?????????#[^=^^%=##??????? #?? | | ????# #?????????#/^*K[* #??????? #?? | | ????# #?????????#;*|^!%E;#?????? % #?? | | ##??# % #?????????# E ^ #??????## ? | | #### ##??????###; * %% ####?????# ### | | #??????# BB ##????? #?? | | +??????# BB % ;#????? #?? | | #######+###??????# ^ ^ #??????######/###?? | | ##?????? ????????# #???????????? ???? | | #???????""????????# ^ #?????????????????? | | #?????????????????# "" % #?????????????????? | | #?????????????????# "@ #?????????????????? | | #?????????????????# #?????????????????? | | #?????????????????# #?????????????????? | | #?????????????????# #?????????????????? | | #?????????????????# ;#????????????????? | | #?????????????????# ##????????????????? | | #?????????????????#######;######?????????????????? | | #???????????????????????###??????????????????????? | | #######+##???????????????????????????????????????? | | + #???????????????????????????????????????? | | # +???????????????????????????????????????? | | #?? #???????????????????????????????????????? | | #???? #???????????????????????????????????????? | | #?????? +???????????????????????????????????????? | | #????????#???????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????##+#????????????????????????????????? | | ##??????????? ? ???????????????????????????? | | #??????????? ???????????????????????????? | | ##########? ??????????????????????????? | | ????????????????????????? | | ########### ??#############???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 57 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Core Shielding 40 Evasion (%) 70 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Remote Shield | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Cld. Aerolev Unit | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Reappropriation Challenges ------------ None Game ------ Seed ArmoredNuclearAirjet Manual? 0 Play Time 03:30:29 Cumulative 72.2 hours Start 2025.05.01 @ 19:02:26 End 2025.05.02 @ 17:53:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 28 Adventurer 6 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 979bd341-c1c1-4f92-bf46-cc04f0e6241f