Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.15 @ 15:12:50 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (235) 1175 Value Destroyed (9529) 9529 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (907) 907 TOTAL SCORE: 19871 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 197 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -121 Cogmind --------- Core Integrity 1122/1300 Matter 289/300 Energy 131/310 System Corruption 3% Temperature Cool (0) Movement Core (1800) Ox35 Location -3/Research Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Thermal Shield Improved Thermal Shield Antimissile System > --- WEAPON (4) ------- Phase Cannon > --- INVENTORY (25) --- Neutrino Core Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Quantum Reactor Quantum Reactor Flexi-carbon Leg Myomer Leg Myomer Leg Field Propulsion Drive Advanced Thermal Generator Hardened Heavy Armor Plating Layered Heavy Armor Plating Advanced Thermal Shield Improved Shock Absorption System Wave Gun Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core Quantum Reactor > --- PROPULSION ------- Compact Wheel Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Reaction Control System Improved Medium Armor Plating Improved Thermal Shield Antimissile System > --- WEAPON ----------- Advanced Plasma Cannon Matter Neutralizer Mass Driver Mass Driver > --- INVENTORY -------- Fission Core Fusion Compressor Neutrino Core Light Antimatter Reactor Quantum Reactor Quantum Reactor Quantum Reactor Flexi-carbon Leg Myomer Leg Wheel Advanced Thermal Generator Advanced Thermal Generator Hardened Heavy Armor Plating Layered Heavy Armor Plating Improved Thermal Shield Advanced Thermal Shield Improved Shock Absorption System Wave Gun Long-range Proton Cannon Phase Cannon KE Penetrator [Rating: 127] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Improved Thermal Generator Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . 1 . . . . 1 . . 1 Utility 7 | . . . 2 . . . 1 1 . . 1 . . . 1 1 . . . Weapon 2 | . . . . . . . . . . . . . . . 1 . . . 1 Parts Attached 213 | 6 6 2 3 4 2 4 29 17 16 . 44 . . . 33 10 16 . 21 Power 28 | 1 1 . . . . 1 3 3 2 . 4 . . . 7 3 . . 3 Engine 18 | 1 1 . . . . 1 3 3 2 . 3 . . . 3 1 . . . Core 8 | . . . . . . . . . . . 1 . . . 3 2 . . 2 Reactor 2 | . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 54 | 2 . 2 1 1 . . 12 4 4 . 13 . . . 9 1 2 . 3 Treads 28 | 2 . 2 1 1 . . 11 4 4 . 1 . . . 2 . . . . Leg 18 | . . . . . . . . . . . 10 . . . 7 1 . . . Wheel 5 | . . . . . . . 1 . . . 2 . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . 2 . 1 Utility 80 | 1 2 . 2 1 2 3 4 7 7 . 18 . . . 11 6 6 . 10 Device 39 | . . . 1 . 1 2 2 3 . . 11 . . . 3 4 4 . 8 Storage 5 | 1 1 . . . 1 . . . 1 . . . . . . 1 . . . Processor 6 | . 1 . . . . . 1 1 . . 1 . . . . 1 . . 1 Hackware 3 | . . . . . . . 1 1 . . . . . . 1 . . . . Protection 27 | . . . 1 1 . 1 . 2 6 . 6 . . . 7 . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 3 . . 2 . . 10 3 3 . 9 . . . 6 . 8 . 5 Energy Gun 4 | . . . . . . . 1 . . . 3 . . . . . . . . Energy Cannon 11 | . 1 . . . . . 2 . . . 1 . . . . . 4 . 3 Ballistic Gun 8 | 2 . . . . . . . . 2 . 2 . . . . . 1 . 1 Ballistic Cannon 10 | . 2 . . 1 . . . 1 . . 1 . . . 1 . 3 . 1 Launcher 2 | . . . . 1 . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . Impact Weapon 3 | . . . . . . . 1 2 . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 5 . 1 . . . . . 4 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . 1 . 3 2 . . . . . . . 1 . . . Parts Lost 100 | . . . . 3 . 4 6 10 4 . 22 . . 1 18 2 11 . 19 Power 19 | . . . . . . 1 1 2 2 . 4 . . 1 4 1 1 . 2 Propulsion 27 | . . . . 1 . . 3 2 2 . 5 . . . 6 1 3 . 4 Utility 43 | . . . . 2 . 2 2 5 . . 10 . . . 7 . 7 . 8 Weapon 11 | . . . . . . 1 . 1 . . 3 . . . 1 . . . 5 Highest Loss Streak 15 | . . . . 3 . 4 3 4 3 . 15 . . 1 8 1 6 . 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 95 100 98 89 88 95 98 84 90 92 83 100 100 98 83 76 58 63 77 Engine 8 | . 14 14 11 11 11 10 8 14 14 15 6 6 6 6 2 1 1 . . Core 2 | . . . . . . . . . . . 4 6 6 4 4 8 5 5 5 Treads 14 | . 28 28 22 16 22 22 24 22 22 23 2 . . . 1 . . . . Leg 5 | . . . . . . . . . . . 18 26 26 26 18 20 8 5 . Device 10 | . . . 10 5 . 10 8 9 . . 18 26 26 26 11 15 15 15 26 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 6 5 5 5 5 4 Processor 8 | . 10 14 11 11 11 11 9 7 7 7 6 6 6 6 5 9 5 5 3 Hackware 1 | . . . . . . . 8 4 . . . . . . 1 . . . . Protection 7 | . . . 10 11 11 10 9 1 22 23 3 6 6 6 14 10 5 . 1 Energy Cannon 2 | . 4 . . . . . 3 . . . 1 6 6 6 . . 6 10 9 Ballistic Gun 1 | . 10 . . . . . . . 14 15 4 . . . . . . . . Ballistic Cannon 6 | . 13 28 22 16 11 11 3 . . . . . . . 2 5 3 5 7 Launcher 1 | . . . . 5 11 7 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 10 10 . . . . . . 7 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 204 | 13 56 56 63 63 101 103 107 124 125 85 87 84 84 84 154 204 197 132 169 Greatest Support 75 | 40 40 42 42 42 40 40 69 68 69 69 70 65 65 65 75 75 75 22 44 Greatest Overweight (x) 26 | . 1 1 1 3 2 2 10 2 1 1 26 1 1 1 17 3 7 5 6 Average Overweight (x) 1 | . . 1 1 1 1 2 2 1 1 1 . 1 1 1 1 2 4 5 4 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 20 20 20 20 20 20 25 25 25 25 Average Capacity 22 | 6 16 20 20 20 24 25 25 25 20 20 20 20 20 20 20 23 25 25 25 Most Carried 25 | 5 19 20 20 20 24 23 25 25 22 15 20 20 20 20 20 25 25 18 25 Average Carried 19 | 2 12 19 19 19 18 21 22 23 15 15 16 20 20 20 19 23 19 16 19 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 2 19 20 20 18 23 19 25 23 15 15 20 20 20 20 20 25 16 18 20 Class Distribution -------------------- 52% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Tank 9% | Scavenger-Assassin 8% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Tank | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Matter Collected 4181 | 161 326 75 370 . . 222 505 171 411 . 678 29 . 44 321 121 175 106 466 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9125 | . 295 36 483 41 . 173 1429 1003 407 . 989 . . 96 1723 658 779 47 966 Parts 479 | . 30 . 49 6 . 19 80 56 26 . 36 . . 6 67 40 25 . 39 Haulers Intercepted 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . Recyclers Shooed 11 | . . . 3 1 . . . . . . 5 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . 27 4 . . . 6 . . 30 2 . Prevented 3 | . . . . . . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Combat Hostiles Destroyed 186 | . 8 1 14 1 . 13 24 20 10 . 15 . . 4 29 17 17 . 13 Melee 53 | . . . . . . . 20 20 1 . . . . . 12 . . . . Guns 32 | . 4 . . . . . . . 9 . 14 . . 1 . . 3 . 1 Cannons 82 | . 4 1 13 . . 1 4 . . . 1 . . 3 16 17 13 . 9 AOE 15 | . . . 1 1 . 12 . . . . . . . . 1 . . . . Classes Destroyed 18 | . 5 1 3 1 . 1 3 2 1 . . . . . 1 . . . . Worker 4 | . . . 1 . . . 1 . . . 1 . . . 1 . . . . Builder 7 | . . . 1 2 . . 1 . . . . . . . . 1 . . 2 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . Recycler 9 | . . . 1 . . 1 2 . . . 2 . . . . . . . 3 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . Operator 4 | . 1 . . . . . . 1 . . . . . . 1 1 . . . Watcher 17 | . 3 . 4 . . . 1 . . . . . . . 6 3 . . . Swarmer 53 | . 6 . 7 . . 11 3 . 5 . 3 . . 4 . 7 2 . 5 Grunt 60 | . 2 . 5 . . . 12 11 1 . 8 . . . 13 . 8 . . Brawler 3 | . . . . . . . . 1 . . . . . . 1 1 . . . Duelist 5 | . . . . . . . . . 1 . . . . . . 1 3 . . Sentry 22 | . . 1 2 . . . 5 1 1 . 1 . . . 6 3 2 . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . Hunter 17 | . . . . . . 2 1 2 1 . 1 . . . 4 2 . . 4 Programmer 23 | . . . . . . . . 5 1 . 3 . . . 5 3 2 . 4 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 1 3 3 . 4 5 3 4 . 4 . . 4 4 4 7 . 7 Combat Bots Only 7 | . 3 1 3 1 . 4 4 3 4 . 3 . . 4 3 4 7 . 5 Max Kills in Single Turn 4 | . 1 1 2 3 . 4 1 1 2 . 1 . . 1 1 1 1 1 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . 1 1 . 4 . . . . . . . . 1 . . . . Melee 1 | . . . . . . . 1 1 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Damage Taken 19507 | . 173 101 358 590 . 416 1411 2035 1668 . 3498 . . 147 3434 905 2664 53 2054 Core 2584 | . 31 . 19 64 . 55 194 302 215 . 584 . . . 572 29 316 25 178 Absorbed by Shields 1085 | . . . 142 90 . 89 258 230 . . . . . . 12 124 140 . . Redirected to Shielding 311 | . . . . . . . . . . . . . . . 232 12 67 . . Regen/Repaired (Parts) 704 | . . . . . . . 156 492 . . . . . . 56 . . . . Core Remaining (%) 60 | 100 . 87 . . . 65 64 . . 26 . . . 31 42 . . 67 . Volleys Fired 284 | . 39 2 40 9 . 13 12 . 19 . 79 . . 7 . . 29 2 33 Largest 4 | . 2 2 2 2 . 2 2 . 2 . 2 . . 2 . . 3 3 4 Hottest 341 | . 80 78 78 78 . 72 99 . 56 . 160 . . 160 . . 223 247 341 Shots Fired 708 | . 78 4 80 15 . 27 24 . 39 . 130 . . 13 48 57 82 6 105 Gun 220 | . 40 . . . . . . . 39 . 108 . . 7 . . 15 . 11 Cannon 465 | . 38 4 80 10 . 14 24 . . . 17 . . 6 48 57 67 6 94 Launcher 18 | . . . . 5 . 13 . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . 5 . . . . . . . . Kinetic 511 | . 76 4 80 10 . 14 12 . 39 . 76 . . . 48 57 48 2 45 Thermal 171 | . 2 . . . . . 12 . . . 49 . . 13 . . 34 4 57 Explosive 18 | . . . . 5 . 13 . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 19 | . 6 3 5 3 . 5 13 . 3 . 16 . . 5 14 18 19 4 7 Robot Miss Streak 7 | . 4 1 4 1 . 4 2 . 5 . 7 . . 1 2 3 2 1 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 5 | . . . . . . . . . 2 . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . 1 . . . . . . . . Autonomous 139 | . . . . . . . . . . . . . . . 48 57 34 . . Shots Hit Robots 611 | . 39 3 42 9 . 16 61 56 23 . 90 . . 10 98 39 62 4 59 Core Hits 300 | . 16 1 25 9 . 16 31 23 15 . 44 . . 4 43 20 23 2 28 Critical Kills 6 | . . . . . . . . . . . 1 . . . . . 1 . 4 Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . 1 Critical Strikes 48 | . . . 5 . . 1 3 8 2 . 4 . . . 17 . 2 . 6 Meltdown 5 | . . . . . . . . . . . . . . . . . 1 . 4 Destroy 4 | . . . . . . . . . 1 . 2 . . . . . . . 1 Blast 19 | . . . 5 . . 1 . . . . 2 . . . 9 . 1 . 1 Smash 1 | . . . . . . . . 1 . . . . . . . . . . . Sever 18 | . . . . . . . 3 7 1 . . . . . 7 . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 211 | . . . . . . . 54 76 10 . . . . . 71 . . . . Impact 7 | . . . . . . . 1 6 . . . . . . . . . . . Slashing 191 | . . . . . . . 53 70 10 . . . . . 58 . . . . Piercing 13 | . . . . . . . . . . . . . . . 13 . . . . Sneak Attacks 14 | . . . . . . . 8 3 . . . . . . 3 . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . . 4 6 . . . . . . 14 . . . . Damage Inflicted 25748 | . 604 84 1167 361 . 962 2626 2561 546 . 2184 . . 265 5436 3009 3644 96 2203 Guns 2972 | . 236 . . . . . . . 356 . 1783 . . 111 . . 312 . 174 Cannons 14114 | . 368 84 1018 141 . 147 373 . . . 401 . . 154 3195 2776 3332 96 2029 Explosions 1380 | . . . 149 220 . 815 . . . . . . . . . 196 . . . Melee 7238 | . . . . . . . 2253 2554 190 . . . . . 2241 . . . . Ramming 44 | . . . . . . . . 7 . . . . . . . 37 . . . Kinetic 13284 | . 587 84 1018 141 . 147 147 . 356 . 1220 . . . 3195 2776 2782 31 800 Thermal 3928 | . 17 . . . . . 226 . . . 964 . . 265 . 196 862 65 1333 Explosive 1035 | . . . . 220 . 815 . . . . . . . . . . . . . Electromagnetic 219 | . . . 149 . . . . . . . . . . . . . . . 70 Impact 128 | . . . . . . . . 128 . . . . . . . . . . . Slashing 6813 | . . . . . . . 2253 2426 190 . . . . . 1944 . . . . Piercing 297 | . . . . . . . . . . . . . . . 297 . . . . Highest Corruption 12 | . . . . . 3 3 . 10 12 12 1 1 1 1 4 3 3 3 3 Average Corruption 4 | . . . . . 3 3 . 6 11 12 1 1 1 1 3 2 3 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 233 | . . . . . 24 20 . 31 56 2 9 . 1 5 25 10 34 13 3 Message Errors 57 | . . . . . 6 8 . 7 11 . 1 . 1 1 10 . 6 4 2 Matter Fused 60 | . . . . . 4 2 . 13 15 2 2 . . . 5 6 9 2 . Heat Flow Errors 27 | . . . . . 3 3 . 2 8 . 3 . . 1 3 . 4 . . Energy Discharges 28 | . . . . . 4 2 . 3 8 . . . . . 2 1 7 1 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Fused 3 | . . . . . 1 1 . . 1 . . . . . . . . . . Data Loss (minor) 28 | . . . . . 3 1 . 3 4 . 2 . . 1 5 2 5 1 1 Data Loss (major) 12 | . . . . . 2 1 . 2 3 . . . . . . 1 1 2 . Misfires 8 | . . . . . . 2 . . 3 . . . . . . . 2 1 . Alerts 5 | . . . . . 1 . . 1 1 . . . . 1 . . . 1 . Weapon Failures 4 | . . . . . . . . . 1 . 1 . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1966 | . . . 42 1 . 139 181 146 . . 4 . . 26 480 384 422 23 118 Projectiles 1329 | . . . 31 1 . 16 . . . . 4 . . 26 400 288 422 23 118 Explosions 230 | . . . 11 . . 123 . . . . . . . . . 96 . . . Melee 407 | . . . . . . . 181 146 . . . . . . 80 . . . . Knockbacks 51 | . 4 1 7 3 . 1 2 1 . . 1 . . . 9 6 9 1 6 Impact 3 | . . . . . . . . 1 . . . . . . . 2 . . . Kinetic 45 | . 4 1 7 3 . 1 2 . . . 1 . . . 8 3 8 1 6 Secondary 3 | . . . . . . . . . . . . . . . 1 1 1 . . Self-Inflicted Damage 470 | . . . . 36 . 295 . . . . . . . . . 139 . . . Shots 11 | . . . . 2 . 7 . . . . . . . . . 2 . . . Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . 1 . . . . . . . 2 . . . Kicked 2 | . . . . . . . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 478 | . 84 51 231 95 196 223 258 261 407 . 373 . . 163 164 . 297 308 478 Average Temperature 104 | . 23 31 74 46 91 53 82 117 136 . 132 . . 22 57 . 148 109 166 Received Heat Transfer 3032 | . 30 33 85 14 . . 513 315 180 . 810 . . . 653 . 399 . . Effects 16 | . . . . . . . 1 1 4 . 1 . . . . . . . 9 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . 1 . 1 . . . . . . . . Interference 4 | . . . . . . . 1 1 2 . . . . . . . . . . Matter Decay 3 | . . . . . . . . . 1 . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Melted 5 | . . . . . . . . . . . . . . . . . 1 . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 1 . 3 Parts Melted 20 | . . 2 . . . . . 1 . . 3 . . . . . 3 . 11 Heat Transferred 5195 | . 37 . . . . . 370 . . . 1688 . . 435 . 100 888 74 1603 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Peak Influence 673 | . 136 98 246 93 . 212 303 521 . . 207 . . . 552 673 . . 140 Initial 256 | . . 17 12 75 . . 40 123 . . . . . . . 256 . . . Average 128 | . 59 26 132 72 . 110 106 146 . . 64 . . . 190 376 . . 32 Maximum Alert Level 2 | . . . 1 . . 1 1 2 . . 1 . . . 2 2 . . . Low Security (%) 79 | 100 100 100 77 100 . 89 89 73 . . 96 . . . 63 12 . . 100 Level 1 14 | . . . 22 . . 10 10 17 . . 3 . . . 21 54 . . . Level 2 6 | . . . . . . . . 9 . . . . . . 14 32 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . 2 . . . 5 10 . . 8 . . . 6 7 . . 2 Investigation 7 | . . . . . . . 2 2 . . 2 . . . 1 . . . . Extermination 14 | . . . . . . . . 6 . . 2 . . . 3 1 . . 2 Reinforcement 15 | . 1 . 2 . . . 3 2 . . 4 . . . 1 2 . . . Assault 2 | . . . . . . . . . . . . . . . 1 1 . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses 2 | . . . . . . . . 2 . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Distress Signals 10 | . 1 . 1 . . . 5 . . . . . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 283 | . 15 3 31 6 . 13 40 32 11 1 29 . . 4 44 22 16 . 16 Peak Tracking Total 7 | . 4 2 6 5 . 4 6 4 5 1 6 . . 4 5 5 7 . 6 Tactical Retreats 17 | . 3 . . . . . 3 5 . . 2 . . . 2 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Traps Triggered 9 | . . 1 . . . . 1 1 . . 4 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Machines Disabled 23 | . 1 . 4 . . 9 . . . . . . . . 1 5 2 . 1 Max in Single Turn 6 | . 1 . 2 . . 6 . . . . . . . . 1 4 1 . 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . 2 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Machines Accessed 61 | . 5 1 4 . 3 . 11 11 . . 4 . 4 . 11 5 1 . 1 Terminals 32 | . 5 . 2 . . . 7 7 . . 2 . . . 6 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 1 . . . . . . 1 . . . . Recycling Units 6 | . . . 2 . . . 1 1 . . . . . . 1 1 . . . Scanalyzers 6 | . . . . . . . 2 1 . . 1 . . . 1 1 . . . Garrison Access 6 | . . . . . . . . 1 . . 1 . . . 2 2 . . . Total Hacks 170 | . 22 1 9 . 3 . 38 24 . . 10 . 29 . 22 7 3 . 2 Successful 101 | . 6 1 4 . 3 . 24 11 . . 5 . 29 . 10 3 3 . 2 Failed 67 | . 15 . 4 . . . 14 13 . . 5 . . . 12 4 . . . Catastrophic 14 | . 2 . 1 . . . 1 3 . . 2 . . . 3 2 . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . Manual 29 | . 12 . 3 . 1 . 5 7 . . 1 . . . . . . . . Terminals 85 | . 22 . 7 . . . 22 11 . . 4 . . . 12 2 3 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 17 | . . . . . . . 6 8 . . . . . . 3 . . . . Recycling Units 8 | . . . 2 . . . 1 1 . . . . . . 2 2 . . . Scanalyzers 18 | . . . . . . . 9 2 . . 3 . . . 3 1 . . . Garrison Access 9 | . . . . . . . . 2 . . 3 . . . 2 2 . . . Terminal Hacks 63 | . 6 1 2 . 3 . 10 . . . 2 . 29 . 4 1 3 . 2 Record 21 | . 2 . . . 2 . 1 . . . 1 . 11 . . . 3 . 1 Part Schematic 9 | . . . . . . . . . . . . . 9 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . Robot Analysis 6 | . 3 . 1 . . . 2 . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . 2 . . . . . 3 . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 6 | . 1 . 1 . . . 2 . . . 1 . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . . . . . 6 7 . . . . . . 3 . . . . Scan Component 9 | . . . . . . . 3 4 . . . . . . 2 . . . . Repair 7 | . . . . . . . 3 3 . . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . 2 . . . 1 1 . . . . . . . 1 . . . Report Inventory 4 | . . . 2 . . . . 1 . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . 7 2 . . 3 . . . 1 . . . . Insert Component 7 | . . . . . . . 4 1 . . 1 . . . 1 . . . . Analyze 6 | . . . . . . . 3 1 . . 2 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . 2 1 . . . Seal Access 4 | . . . . . . . . 1 . . . . . . 2 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . 1 . . . . . . 1 1 . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 44 | . 5 . 2 . . . 10 9 . . 4 . . . 9 3 1 . 1 Full Trace Events 6 | . 1 . . . . . 2 . . . 1 . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 2 1 . . 1 . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . 3 3 . . . . . . 1 . . . . Time 389 | . . . . . . . 204 135 . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 3 1 . . 1 . . . 1 . . . . Part Schematics Acquired 4 | . . . . . . . 2 1 . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Total Allies 8 | . . 3 . . . . . . . . 4 . . 1 . . . . . Largest Group 3 | . . 3 . . . . . . . . 3 . . 1 . . . . . Highest-Rated Group 96 | . . 40 . . . . . . . . 87 . . 96 . . . . . Highest-Rated Ally 96 | . . 16 . . . . . . . . 41 . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . 17 . . . . . . . . 18 . . 3 . . . . . Total Damage 660 | . . 236 . . . . . . . . 334 . . 90 . . . . . Kills 6 | . . 4 . . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Field Lobotomies 4 | . . . . . . . . . . . 4 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Robot Analysis Total 4 | . 3 . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 . . . . 1 . . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Turns Passed 24839 | 56 1394 1544 900 410 1392 1455 2930 2986 1394 49 1846 65 145 435 2411 1574 1905 894 1054 Spaces Moved 8473 | 40 582 633 320 131 439 430 754 1035 532 20 869 35 77 209 843 561 401 197 365 Core 27 | 18 . . . . . . . . . . 6 . . . 3 . . . . Treads 4973 | 22 582 633 320 131 439 430 634 1035 532 20 70 . . . 125 . . . . Legs 2689 | . . . . . . . . . . . 702 35 77 209 715 561 390 . . Wheels 385 | . . . . . . . 120 . . . 91 . . . . . . . 174 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 399 | . . . . . . . . . . . . . . . . . 11 197 191 Fastest Speed 50 | 50 160 232 232 232 240 320 230 246 240 240 95 190 190 190 160 260 260 449 150 Average Speed 252 | 110 213 238 232 288 313 320 238 246 242 240 173 190 190 190 219 266 449 449 235 Slowest Speed 1350 | 160 240 240 232 400 320 320 400 330 246 240 1350 190 190 190 900 330 610 449 449 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 40 | 3 92 98 39 25 74 57 56 30 79 6 16 6 68 38 20 15 58 22 10 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 5 | . . . . 1 1 . . . . . . . 1 . . . 2 . . Known Exits Taken 4 | . 1 . 1 . . . . . 1 . 1 . . . . . . . . Unknown Exits Taken 15 | 1 . 1 . 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . . . . . 2 . . 1 . . . . 1 2 . Spaces Dug 22 | . 1 . . . . 8 . 12 . . . . . . 1 . . . . Terrain Destroyed 318 | . 2 . 5 28 . 149 2 12 . . 1 . . 1 9 66 17 4 22 Melee 13 | . . . . . . . . 12 . . . . . . 1 . . . . Projectile 84 | . 2 . 5 . . 2 2 . . . 1 . . 1 8 20 17 4 22 AOE 221 | . . . . 28 . 147 . . . . . . . . . 46 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Total 11210 | 50 659 664 399 148 457 486 1817 1403 583 22 1068 34 76 233 1314 641 463 205 488 Wait 1753 | . 5 16 30 3 . 40 926 252 . 3 28 . . 18 333 43 5 5 46 Move 8455 | 39 581 632 319 130 438 429 753 1035 531 19 868 34 76 208 842 560 400 196 365 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 205 | 5 22 6 3 1 10 . 28 18 4 . 39 . . . 30 12 5 2 20 Fast Attach 34 | 3 1 . 2 . . . 3 3 . . 6 . . . 9 7 . . . Attach 131 | 3 2 . . 2 1 4 14 12 15 . 28 . . . 17 1 16 . 16 Detach 11 | . . . . . . . 1 1 3 . 1 . . . . . 4 . 1 Swap 48 | . 3 2 1 2 1 . 12 2 1 . 10 . . . 7 2 . . 5 Drop 107 | . 6 6 4 1 7 . 19 14 . . 9 . . . 21 14 4 . 2 Fire 284 | . 39 2 40 9 . 13 12 . 19 . 79 . . 7 . . 29 2 33 Melee 180 | . . . . . . . 49 66 10 . . . . . 55 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 879 | -10/Materials | Discovered new exit (range 3) 1111 | -10/Materials | Discovered new exit (range 4) 1223 | -10/Materials | Identified exit to Mines 1291 | -10/Materials | Central database locked down 1337 | -10/Materials | Discovered new exit (range 18) 1451 | -10/Materials | Entered Mines 1454 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1486 | -10/Mines | Met a Derelict bent on vengeance 1763 | -10/Mines | Discovered new exit (range 8) 1787 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1962 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2086 | -10/Mines | Discovered new exit (range 14) 2302 | -10/Mines | Learned Materials non-interactive machine intel 2763 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2995 | -10/Mines | Entered Materials 2995 | -9/Materials | Evolved 2 slots: Utility x2 2996 | -9/Materials | Loaded intel: 32 non-interactive machine locations 3496 | -9/Materials | Discovered new exit (range 13) 3704 | -9/Materials | Identified exit to Mines 3704 | -9/Materials | Central database locked down 3895 | -9/Materials | Entered Mines 3953 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3953 | -9/Mines | Discovered new exit (range 5) 3975 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4025 | -9/Mines | Discovered new exit (range 14) 4060 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4067 | -9/Mines | Found Prototype Device 4083 | -9/Mines | Assembled infested the area 4140 | -9/Mines | Met 8R-AWN 4150 | -9/Mines | Lost 3 parts (1n2u) 4305 | -9/Mines | Entered Exiles 4349 | -9/Exiles | Discovered new exit (range 16) 4385 | -9/Exiles | Identified Exp. Sensor Array 4453 | -9/Exiles | Welcomed by 8R-AWN 4497 | -9/Exiles | Met EX-HEX 4616 | -9/Exiles | Met EX-DEC 4638 | -9/Exiles | Learned location of Zion (-7) 4828 | -9/Exiles | Discovered new exit (range 17) 5234 | -9/Exiles | Met EX-BIN 5269 | -9/Exiles | Aligned with FarCom system 5273 | -9/Exiles | Given EX-Vault access code 5346 | -9/Exiles | Opened EX-Vault 5359 | -9/Exiles | Found Prototype Special Weapon 5366 | -9/Exiles | Found Prototype Slashing Weapon 5374 | -9/Exiles | Found Prototype Ballistic Cannon 5378 | -9/Exiles | Identified AWS/Autocannon 5378 | -9/Exiles | Identified Field Lobotomy Kit 5378 | -9/Exiles | Identified Longsword +1 5445 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5578 | -9/Exiles | Learned about 8R-AWN's background 5697 | -9/Exiles | Stole three prototypes: AWS/Autocannon, Field Lobotomy Kit, Longsword +1 5697 | -9/Exiles | Entered Mines 6639 | -8/Mines | Discovered new exit (range 17) 6769 | -8/Mines | Lost 4 parts (1p2u1w) 7152 | -8/Mines | Entered Materials 7152 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8809 | -8/Materials | Repaired Faulty Exp. Sensor Array 8839 | -8/Materials | Repaired Lgt. Treads 8911 | -8/Materials | Repaired Hvy. Deuterium Engine 9833 | -8/Materials | Discovered new exit (range 14) 9931 | -8/Materials | Found Prototype Device 9934 | -8/Materials | Lost 3 parts (1p2n) 10082 | -8/Materials | Entered Factory 10082 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10084 | -7/Factory | FarCom data flow suspended 10688 | -7/Factory | Identified Active Sensor Suite 10994 | -7/Factory | Build established: Scavenger-Assassin 11126 | -7/Factory | Cargo convoy interrupted 11540 | -7/Factory | Repaired Arm. Treads 11586 | -7/Factory | Repaired Hrd. Heavy Armor Plating 11640 | -7/Factory | Repaired Broken Arm. Treads 12028 | -7/Factory | Crushed by falling debris 12703 | -7/Factory | System corruption reached 10% 12882 | -7/Factory | Search patrols dispatched 13006 | -7/Factory | Discovered new exit (range 11) 13068 | -7/Factory | Entered Lower Caves 13091 | -7/Lower Caves | Lost 4 parts (1n2u1w) 13092 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13115 | -7/Lower Caves | Core integrity fell below 50% 13158 | -7/Lower Caves | Lost 3 parts (2p1n) 13409 | -7/Lower Caves | Build established: Mutant 13867 | -7/Lower Caves | Spotted B-75 Beast 14079 | -7/Lower Caves | Identified exit to Lower Caves 14145 | -7/Lower Caves | Encountered a Warlord checkpoint 14462 | -7/Lower Caves | Entered another Lower Caves area 14485 | -7/Lower Caves | Discovered new exit (range 10) 14490 | -7/Lower Caves | Encountered a Warlord checkpoint 14510 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14511 | -7/Lower Caves | Entered Factory 14511 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14542 | -6/Factory | Identified exit to Lower Caves 14792 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 14795 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 14798 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 14826 | -6/Factory | Lost 15 parts (2p3n8u2w) 14960 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 14994 | -6/Factory | Core integrity fell below 50% 15040 | -6/Factory | Lost 7 parts (2p2n2u1w) 15125 | -6/Factory | Build established: Scavenger-Mutant 15278 | -6/Factory | Found Unknown Device 15279 | -6/Factory | Identified Launcher Loader 16337 | -6/Factory | Spotted B-75 Beast 16357 | -6/Factory | Entered Lower Caves 16406 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 16422 | -6/Lower Caves | Entered Data Miner 16422 | -6/Data Miner | Discovered new exit (range 6) 16459 | -6/Data Miner | Met Data Miner 16491 | -6/Data Miner | Learned location of Section 7 (-2) 16491 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16523 | -6/Data Miner | Received God Mode back door access code from Data Miner 16567 | -6/Data Miner | Entered Proximity Caves 16670 | -5/Proximity Caves | Learned location of 1 exit from Factory 16986 | -5/Proximity Caves | Discovered new exit (range 9) 17002 | -5/Proximity Caves | Entered Factory 17002 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17003 | -5/Factory | Identified exit to Upper Caves 17444 | -5/Factory | Lost 8 parts (2p2n4u) 17607 | -5/Factory | Build established: Mutant 17648 | -5/Factory | Repaired Power Sword 17781 | -5/Factory | Core integrity fell below 50% 17833 | -5/Factory | Lost 4 parts (2p1n1u) 17977 | -5/Factory | Discovered new exit (range 15) 18112 | -5/Factory | Build established: Scavenger-Mutant 18587 | -5/Factory | Discovered exit to Upper Caves (range 13) 18636 | -5/Factory | Build established: Scavenger-Tank 19252 | -5/Factory | Discovered new exit (range 11) 19257 | -5/Factory | Identified exit to Extension 19402 | -5/Factory | First assault squad dispatched 19413 | -5/Factory | Entered another Factory area 19413 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19545 | -4/Factory | Identified exit to DSF 19774 | -4/Factory | Build established: Tank 20446 | -4/Factory | Garrison activated, responded to threat 20890 | -4/Factory | Discovered new exit (range 15) 20974 | -4/Factory | Build established: Scavenger-Tank 20987 | -4/Factory | Entered Upper Caves 21008 | -4/Upper Caves | Attracted the attention of an 0b10 base 21069 | -4/Upper Caves | Destroyed 7 combat bots 21367 | -4/Upper Caves | Encountered a Warlord checkpoint 21648 | -4/Upper Caves | Lost 6 parts (1p2n3u) 21793 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21898 | -4/Upper Caves | Build established: Mutant 22310 | -4/Upper Caves | Discovered new exit (range 15) 22355 | -4/Upper Caves | Build established: Gunner 22543 | -4/Upper Caves | Learned location of 1 exit from Research 22892 | -4/Upper Caves | Entered another Upper Caves area 23480 | -4/Upper Caves | Discovered new exit (range 14) 23786 | -4/Upper Caves | Entered Research 23786 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 23787 | -3/Research | Identified exit to Research 24170 | -3/Research | Found Unknown Device 24171 | -3/Research | Identified Antimissile System 24399 | -3/Research | Build established: Tank 24728 | -3/Research | Build established: Scavenger-Tank 24840 | -3/Research | Self-destructed Last Messages --------------- 24821_ Destroyed Xenon Bombardment Thruster. 24824_ Imp. Medium Armor Plating destroyed. 24824_ S-43 Plague destroyed. 24824_ Slug penetrates Wall. 24825_ Acquired 23 matter. 24825_ Critical hit (Destroy). 24825_ Quantum Reactor destroyed. 24825_ KE Penetrator destroyed. 24827_ Adv. Thermal Generator destroyed. 24827_ Destroyed Xenon Bombardment Thruster. 24827_ R-10 Processor collects Lgt. Antimatter Reactor. 24829_ Nuclear Pulse Array destroyed. 24829_ Xenon Bombardment Thruster melted. 24829_ S-43 Plague destroyed. 24830_ Acquired 35 matter. 24830_ R-10 Processor collects Wheel. 24831_ Destroyed Hpw. Tractor Beam. 24836_ Adv. Plasma Cannon destroyed. 24838_ Xenon Bombardment Thruster melted. 24838_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ??????????????????????## ??? ### ????????????????? | | ???????????????????? ### ??? ### ????????????????? | | ???????????????????? ### ### + ????????????????? | | ???????????????????? ### ###p # ????????????? | | ?????????????????? ### ###+##????????????? | | ????????????????#? ###^ R ##????????????? | | ????????????????? ###????????????? | | ????????????????##+?## "" ###### ##??????? | | ????????????????? # ^ Tp ###### ###?????? | | ?????????????????? # % " ###?????? | | ??????????????????? # ?????? | | ???????????????????? # * % ?????? | | ???????????????????? # !=%% ?????? | | ???????????????????? #=|%%%% ?????? | | ???????????????????? #!%!%#####+######???????????? | | ??????H????? #==!@# # ???????????? | | ????????????####+##### =*# ?????????????????????? | | ????????????## # ?????????????????????? | | ????????????## u # ?????????????????????? | | ???????????? + # ?????????????????????? | | ???????????? # # ?????????????????????? | | ???????????? # ##?????????????????????? | | ???????????? ### #########??????????????? | | ???????????? ### #########??????????????? | | ?## ############ # ##??????????????? | | ?##+############ + # ??????????????? | | ?## # # # ??????????????? | | ?## # ##### # ??????????????? | | ?## # ##### # ??????????????? | | ?## # ##### | # ??????????????? | | ?## # ######/##### ??????????????? | | ?## # ##### ??????????????? | | ?## # ###?????????????????? | | ?## # ###?????????????????? | | ?## # ###?????????????????? | | ### # ###?????????????????? | | ### # ##??????????????????? | | ### # ##### ???????????? | | #########+###### % #####+#########???????????? | | =!% ########### ! ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 41 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Resistance: EX 50 Core Shielding 30 Utility Shielding 66 Point Defense Rating 240 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 7 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Deuterium Engine | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Imp. Thermal Generator | -6/Factory | Scanalyzed Matter Neutralizer | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ W-44 Eye | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialMicrowarpComputer Manual? 0 Play Time 01:57:58 Cumulative 59.4 hours Start 2023.10.14 @ 22:34:18 End 2023.10.15 @ 15:12:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 98 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc2c917b-b7f4-42d5-a7e7-008667c0c9c9