Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 01:29:39 Player: Speedfire2 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (487) 487 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 2145 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 455/550 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Warning (311) Movement Rolling (110) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Subdweller Monowheel > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Heat Sink Subdweller Optics > --- WEAPON ----------- EM Pulse Gun Subdweller Laser > --- INVENTORY -------- Light Ion Engine Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Scrap Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 23 | 6 9 4 4 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 1 . Treads . | . . . . Leg . | . . . . Wheel 7 | 2 4 1 . Hover . | . . . . Flight . | . . . . Utility 4 | . 1 2 1 Device 2 | . 1 1 . Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 3 2 1 2 Energy Gun 6 | 2 1 1 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | 1 . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 5 . 8 Power 4 | . 2 . 2 Propulsion 3 | . 2 . 1 Utility 1 | . . . 1 Weapon 5 | . 1 . 4 Highest Loss Streak 8 | . 3 . 8 To Critical Strikes . | . . . . Average Backups 2 | . 2 2 1 Power . | . . 1 . Propulsion . | . 1 . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 8 | . 4 4 . Power 1 | . . 1 . Propulsion 4 | . 2 2 . Utility 1 | . 1 . . Weapon 1 | . . 1 . Tool/Special 1 | . 1 . . Average Slot Usage (%) 82 | . 64 93 54 Engine 13 | . 13 14 9 Wheel 26 | . 26 28 15 Device 14 | . 1 20 7 Protection 1 | . . 1 . Energy Gun 19 | . 5 25 15 Launcher 4 | . 11 2 . Special Weapon 1 | . 5 . . Peak Build Rating 10 | 5 6 10 10 Average Rating 7 | 3 4 9 8 On Entrance 4 | . 5 6 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 6 9 26 31 Greatest Support 36 | 20 26 36 36 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 5 15 Average Capacity 5 | 5 5 5 13 Most Carried 5 | 2 5 5 3 Average Carried 2 | . 2 2 1 Final Capacity 15 | 5 5 5 15 Final Carried 3 | 2 3 2 . Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 490 | 260 119 96 15 Remotely . | . . . . Salvage Created 597 | 49 173 293 82 Parts 47 | 3 13 26 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented 1 | . . 1 . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 13 | 1 4 6 2 Guns 6 | . 1 3 2 AOE 6 | . 3 3 . Classes Destroyed 7 | 2 4 1 . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Recycler 1 | . 1 . . Mechanic 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 5 | 1 1 1 2 Subdweller 5 | . . 5 . Best Kill Streak 4 | 2 4 4 2 Combat Bots Only 4 | 1 3 4 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 83 | 6 13 23 41 Missed 31 | 3 3 11 14 Hits 52 | 3 10 12 27 Melee 3 | . . . 3 Projectile 49 | 3 10 12 24 Critical Strikes 3 | . . 1 2 Damage Taken 1096 | 33 277 327 459 Core 180 | . 41 44 95 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 27 | . 27 . . Core Remaining (%) 83 | 100 . 66 . Volleys Fired 55 | 14 10 14 17 Largest 3 | 2 2 2 3 Hottest 190 | 150 100 100 190 Shots Fired 83 | 24 13 20 26 Gun 73 | 23 7 17 26 Cannon . | . . . . Launcher 8 | . 5 3 . Special 2 | 1 1 . . Kinetic . | . . . . Thermal 54 | 24 5 3 22 Explosive 8 | . 5 3 . Electromagnetic 21 | . 3 14 4 Robot Hit Streak 12 | 7 2 12 9 Robot Miss Streak 6 | 4 6 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 50 | 15 6 13 16 Core Hits 31 | 2 9 14 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Burn 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1230 | 177 363 364 326 Guns 682 | 177 52 127 326 Cannons . | . . . . Explosions 548 | . 311 237 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 497 | 177 26 . 294 Explosive 548 | . 311 237 . Electromagnetic 185 | . 26 127 32 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 107 | . 107 . . Projectiles . | . . . . Explosions 107 | . 107 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 235 | . 194 41 . Shots 6 | . 4 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 311 | 208 36 3 311 Average Temperature 94 | 112 17 3 105 Received Heat Transfer 312 | 18 . 60 234 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | 1 . . . Combat Hostiles 1 | 1 . . . Parts Melted 4 | 1 . 1 2 Heat Transferred 1103 | 557 74 . 472 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 94 | 25 94 . 40 Initial . | . . . . Average 29 | 4 46 . 8 Influence Increases 309 | 25 199 20 65 Destroy 0b10 Robot/C 160 | 20 80 20 40 Destroy 0b10 Robot/NC 20 | 5 15 . . Destroy Leader 30 | . 20 . 10 Successful Hack 2 | . 2 . . Disable Machine 45 | . 30 . 15 Destroy Structure 52 | . 52 . . Influence Decreases 309 | 25 190 29 65 Entered New Map 5 | . . 5 . Time Decay 214 | 25 140 24 25 Lost Part 90 | . 50 . 40 Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | 1 3 12 8 Peak Tracking Total 5 | 1 3 5 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 3 2 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 6 3 . Successful 9 | . 6 3 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Record 4 | . 3 1 . Open Door 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 511 | . . 511 . Optics 511 | . . 511 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1352 | 124 320 811 97 Spaces Moved 1184 | 85 324 731 44 Core 23 | 23 . . . Treads . | . . . . Legs . | . . . . Wheels 1161 | 62 324 731 44 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 105 Average Speed 95 | 71 83 102 106 Slowest Speed 120 | 80 90 105 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 25 29 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 90 | . 66 24 . Melee . | . . . . Projectile . | . . . . AOE 90 | . 66 24 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1332 | 124 361 778 69 Wait 4 | 4 . . . Move 1181 | 84 323 730 44 Hop . | . . . . Pick Up 34 | 11 11 9 3 Fast Attach 3 | . 2 1 . Attach 24 | 6 8 5 5 Detach 8 | 1 2 5 . Swap 1 | . . 1 . Drop 21 | 4 5 12 . Fire 55 | 14 10 14 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 125 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Lost 3 parts (1p1n1w) 307 | -10/Materials | Discovered new exit (range 10) 322 | -10/Materials | Repaired Wheel 360 | -10/Materials | Discovered new exit (range 5) 445 | -10/Materials | Entered Subcaves 446 | -10/Subcaves | Approached by a straggling Scientist 449 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 492 | -10/Subcaves | Discovered new exit (range 7) 541 | -10/Subcaves | Ambushed by swarm of Subdwellers 556 | -10/Subcaves | Ambushed by Subdweller buried in earth 790 | -10/Subcaves | Released subatomizers from SUBCON Basin 848 | -10/Subcaves | Build established: Scavenger-Mutant 1256 | -10/Subcaves | Entered Materials 1256 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1332 | -8/Materials | Garrison activated, responded to threat 1353 | -8/Materials | Self-destructed Last Messages --------------- Notice for Steam players: Cogmind player global achievement rates displayed by Steam are all underreported, in many cases by a huge margin, due to how they are calculated by Valve. B-36 Bruiser emerges from the garrison. L-31 Rogue emerges from the garrison. G-47 Trooper destroyed. Acquired 15 matter. Acquired Particle Gun. Critical hit (Burn: +37). Particle Gun severed. B-36 Bruiser heat spikes uncontrollably. Sub. Laser destroyed. B-36 Bruiser heat spikes uncontrollably. Melted Lgt. Treads. B-36 Bruiser heat damages core (-5). Lgt. Ion Engine destroyed. Overheating: System interference. Particle Gun temporarily disabled. Particle Gun destroyed. 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