Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 09:24:34 Player: Blank Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2434) 2434 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 6487 Bonus ------- Follower Combat Kills 168 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Targeting Computer > --- WEAPON (4) ------- Axe Spear Heavy Pick > --- INVENTORY (15) --- Enhanced Nuclear Core Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Seismic Detector Targeting Computer Improved Targeting Computer Advanced Melee Analysis Suite > --- WEAPON ----------- Heavy Laser Mini Grenade Launcher Spear Heavy Pick > --- INVENTORY -------- Enhanced Nuclear Core Medium Storage Unit [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Visual Processing Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Weapon Autogun Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . 2 . . 2 . . Weapon 2 | . . . . . . 2 . Parts Attached 72 | 8 6 1 7 13 8 15 14 Power 10 | 1 . . 2 2 1 2 2 Engine 4 | 1 . . 1 . . 1 1 Core 6 | . . . 1 2 1 1 1 Reactor . | . . . . . . . . Propulsion 27 | 2 3 . 1 8 3 4 6 Treads 3 | . . . . 1 1 . 1 Leg 16 | 2 3 . 1 4 . 2 4 Wheel 2 | . . . . . 1 1 . Hover 3 | . . . . . 1 1 1 Flight 3 | . . . . 3 . . . Utility 14 | 2 1 1 1 . 3 3 3 Device 6 | 1 . . . . 2 3 . Storage 4 | 1 1 . . . . . 2 Processor 4 | . . 1 1 . 1 . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 21 | 3 2 . 3 3 1 6 3 Energy Gun 5 | 2 . . . . . 2 1 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 9 | 1 2 . 3 2 . 1 . Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 2 | . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . Corrupted Parts 1 | . . . . . . 1 . System Corruption 3 | . . . . . . 3 . Parts Lost 51 | . . . 1 7 5 12 26 Power 6 | . . . . 2 . 1 3 Propulsion 21 | . . . . 4 3 3 11 Utility 11 | . . . . . 1 3 7 Weapon 13 | . . . 1 1 1 5 5 Highest Loss Streak 11 | . . . 1 7 2 10 11 To Critical Strikes 1 | . . . . . . . 1 Average Backups 8 | 4 9 9 9 9 9 6 2 Power 1 | . 1 1 1 . 1 1 1 Propulsion 1 | 2 2 3 3 . . . . Utility 2 | . 3 3 3 3 2 1 1 Weapon 3 | . 1 2 2 4 5 2 . Tool/Special . | . . . . . . . . Unused Backups 16 | . 4 . 4 2 5 . 1 Power 7 | . . . 1 1 4 . 1 Propulsion 5 | . 4 . 1 . . . . Utility 1 | . . . 1 . . . . Weapon 3 | . . . 1 1 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 100 88 99 96 96 93 79 Engine 4 | . 14 11 8 . . 1 1 Core 3 | . . . 2 8 7 4 1 Treads 2 | . . . . . 7 8 . Leg 19 | . 28 22 22 30 14 6 18 Flight 1 | . . . . 2 3 . . Device 12 | . 14 11 11 8 22 9 4 Storage 9 | . 14 11 11 9 7 6 8 Processor 15 | . . 11 22 18 15 20 22 Energy Gun 1 | . . . . . . 4 4 Ballistic Gun 13 | . 27 22 21 15 7 8 . Ballistic Cannon 1 | . . . . 2 5 1 . Piercing Weapon 2 | . . . . . 1 1 13 Peak Build Rating 43 | 7 10 12 16 23 33 41 43 Average Rating 22 | 5 9 12 14 20 28 35 36 On Entrance 16 | . 7 10 12 15 23 32 35 Avg Prop Armor Cover (%) 10 | . . . . 7 9 10 11 Naked Turns . | . . . . . . . . Heaviest Build 44 | 15 22 22 24 26 29 44 43 Greatest Support 50 | 20 20 20 20 40 42 42 50 Greatest Overweight (x) 12 | 4 1 1 1 5 2 2 12 Average Overweight (x) . | . . 1 . . . 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 Average Capacity 10 | 7 9 10 10 10 10 10 14 Most Carried 10 | 7 10 9 10 10 10 9 6 Average Carried 8 | 5 9 9 9 9 9 6 2 Final Capacity 15 | 8 10 10 10 10 10 10 15 Final Carried 10 | 7 10 9 10 10 9 6 1 Class Distribution -------------------- 41% | Scavenger-Mutant 21% | Scavenger-Skirmisher 14% | Mutant 8% | Scavenger-Gladiator 7% | Scavenger-Gunner 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gladiator | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Matter Collected 2116 | 223 359 . 389 319 288 366 172 Remotely . | . . . . . . . . Salvage Created 3100 | 84 543 . 627 295 312 626 613 Parts 155 | 17 32 . 34 16 15 17 24 Haulers Intercepted 4 | . . . 2 1 1 . . Recyclers Shooed 3 | . . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 16 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Combat Hostiles Destroyed 51 | . 12 . 9 8 4 9 9 Melee 10 | . . . . . 1 . 9 Guns 35 | . 12 . 9 8 1 5 . Cannons 5 | . . . . . 2 3 . AOE 1 | . . . . . . 1 . Classes Destroyed 14 | 1 2 . 5 2 1 1 2 Worker 1 | . . . 1 . . . . Builder 1 | . . . . . . 1 . Tunneler 4 | 4 . . . . . . . Hauler 4 | . . . 2 1 1 . . Recycler 3 | . . . 1 . 1 1 . Minesweeper 1 | . . . . . . . 1 Watcher 4 | . 2 . 2 . . . . Swarmer 4 | . . . . 4 . . . Grunt 29 | . 12 . 5 . 1 6 5 Brawler 3 | . . . 1 . . 2 . Duelist 1 | . . . . . . . 1 Sentry 7 | . . . 3 2 2 . . Hunter 4 | . . . . 2 . . 2 Programmer 3 | . . . . . 1 1 1 Best Kill Streak 6 | 3 4 . 4 4 2 6 3 Combat Bots Only 5 | . 4 . 3 4 1 5 3 Max Kills in Single Turn 2 | 2 1 . 1 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Hostile Shots Fired 547 | . 37 14 43 83 68 120 182 Missed 136 | . 9 5 7 14 25 34 42 Hits 411 | . 28 9 36 69 43 86 140 Melee 9 | . . . 1 . . 5 3 Projectile 402 | . 28 9 35 69 43 81 137 Critical Strikes 11 | . . . 2 . 1 2 6 Part Disruptions 1 | . . . . . . 1 . Damage Taken 6139 | . 367 64 523 983 470 1300 2432 Core 1265 | . 71 . 137 122 82 91 762 Absorbed by Shields 214 | . . . . . . 95 119 Regen/Repaired (Parts) 12 | . . . . 12 . . . Core Remaining (%) 80 | 100 71 . 65 77 88 . . Volleys Fired 157 | 5 30 3 37 43 11 27 1 Largest 4 | 2 2 2 2 2 2 4 1 Hottest 200 | 80 46 46 46 62 62 200 80 Shots Fired 323 | 6 60 6 74 86 23 65 3 Gun 276 | 6 60 6 74 75 12 42 1 Cannon 45 | . . . . 11 11 23 . Launcher 1 | . . . . . . . 1 Special 1 | . . . . . . . 1 Kinetic 298 | 4 60 6 74 86 23 45 . Thermal 13 | . . . . . . 11 2 Explosive 1 | . . . . . . . 1 Electromagnetic 11 | 2 . . . . . 9 . Robot Hit Streak 11 | 1 11 1 7 10 6 9 9 Robot Miss Streak 3 | 1 2 2 2 3 2 3 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 1 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 256 | 3 39 2 54 59 21 48 30 Core Hits 150 | 4 22 . 24 15 9 56 20 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 3 | . 1 . 1 1 . . . Critical Strikes 7 | . 1 . 2 1 1 . 2 Destroy 4 | . 1 . 2 1 . . . Blast 1 | . . . . . 1 . . Impale 2 | . . . . . . . 2 Melee Attacks 48 | . . . . . 9 1 38 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 48 | . . . . . 9 1 38 Sneak Attacks 3 | . . . . . 1 1 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 Damage Inflicted 5587 | 50 602 29 837 935 521 1527 1086 Guns 3180 | 50 602 29 834 783 160 722 . Cannons 768 | . . . . 144 224 400 . Explosions 327 | . . . . . . 327 . Melee 1280 | . . . . . 135 71 1074 Ramming 20 | . . . 3 8 2 7 . Kinetic 3502 | 23 602 29 834 927 384 703 . Thermal 243 | . . . . . . 231 12 Explosive . | . . . . . . . . Electromagnetic 542 | 27 . . . . . 515 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 1280 | . . . . . 135 71 1074 Highest Corruption 9 | . . . . . 3 9 9 Average Corruption 6 | . . . . . 2 8 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . . . . 11 15 26 Message Errors 18 | . . . . . 5 4 9 Matter Fused 9 | . . . . . 2 4 3 Heat Flow Errors 5 | . . . . . 1 2 2 Energy Discharges 8 | . . . . . 2 1 5 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 1 3 Data Loss (major) 2 | . . . . . . 1 1 Misfires 3 | . . . . . 1 . 2 Alerts 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 162 | . . . . 9 20 23 110 Projectiles 49 | . . . . 9 20 20 . Explosions 3 | . . . . . . 3 . Melee 110 | . . . . . . . 110 Knockbacks 8 | . . . 1 5 . 2 . Impact 1 | . . . 1 . . . . Kinetic 6 | . . . . 4 . 2 . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 82 | . . . . . . 71 11 Shots 4 | . . . . . . 3 1 Rammed 2 | . . . . . . 2 . Targets Rammed 6 | . . . 1 2 1 2 . Kicked 4 | . . . 1 2 1 . . Crushed . | . . . . . . . . Highest Temperature 502 | 18 28 . 31 28 194 502 227 Average Temperature 62 | 12 10 . 6 4 34 182 77 Received Heat Transfer 1466 | . 204 . 219 9 132 479 423 Effects 5 | . . . . . . 5 . Shutdowns 3 | . . . . . . 3 . Energy Bleed 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . . 1 . Heat Transferred 413 | . . . . . . 333 80 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 142 | 10 142 46 104 128 31 141 . Initial 46 | . . 46 5 13 10 11 . Average 25 | 1 58 3 39 26 3 42 . Influence Increases 1819 | 20 337 30 499 261 126 336 210 Destroy 0b10 Robot/C 1140 | . 240 . 300 160 80 180 180 Destroy 0b10 Robot/NC 95 | 20 10 . 30 5 10 10 10 Destroy Leader 286 | . 54 . 88 52 32 40 20 Allied During Kill 36 | . . . 35 1 . . . Successful Hack 27 | . . . 16 11 . . . Disable Machine 75 | . . . . 15 . 60 . Destroy Structure 10 | . 3 . . 2 4 1 . Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 135 | . 15 30 30 15 . 45 . Influence Decreases 1799 | 20 225 127 481 270 127 352 197 Entered New Map 126 | . . 66 10 20 14 12 4 Time Decay 1164 | 20 225 45 262 180 102 220 110 Lost Part 274 | . . . . 70 11 110 83 Lost Ally 135 | . . . 125 . . 10 . Purge Threat 100 | . . 16 84 . . . . Squads Dispatched 11 | . 1 . . 2 2 6 . Investigation 1 | . 1 . . . . . . Extermination 4 | . . . . . 2 2 . Reinforcement 3 | . . . . 2 . 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Distress Signals 4 | . 1 1 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 16 8 17 18 5 18 15 Peak Tracking Total 7 | . 2 4 4 5 1 7 7 Tactical Retreats 8 | . 1 2 2 1 . 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Machines Disabled 5 | . . . . 1 . 4 . Max in Single Turn 4 | . . . . 1 . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Machines Accessed 14 | . 4 2 4 2 . 2 . Terminals 12 | . 4 2 4 1 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 23 | . 6 2 8 4 . 3 . Successful 16 | . 3 1 6 4 . 2 . Failed 7 | . 3 1 2 . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 1 . 1 . Terminals 20 | . 6 2 8 2 . 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 12 | . 3 1 6 1 . 1 . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 2 | . 1 . . . . 1 . Open Door 1 | . . . 1 . . . . Unreport Threat 2 | . . 1 1 . . . . Locate Traps 1 | . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . Transport Status 1 | . . . 1 . . . . Zone Layout 3 | . 1 . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . 1 . Terminals 1 | . . . . 1 . . . Assimilate 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Watchers 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 4 1 1 1 . 2 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Total Allies 10 | . . . 10 . . . . Largest Group 10 | . . . 10 1 . . . Highest-Rated Group 88 | . . . 88 8 . . . Highest-Rated Ally 16 | . . . 16 8 . . . Total Orders . | . . . . . . . . Ally Attacks 48 | . . . 46 2 . . . Total Damage 455 | . . . 443 12 . . . Kills 7 | . . . 7 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Active Infowar (turns) 5722 | 25 670 668 829 807 1309 734 680 Optics 5027 | . . 668 829 807 1309 734 680 Sensors 1597 | . . . . . 1309 288 . Terrain 1528 | . . . . . 1308 220 . Seismic 4964 | 25 670 668 829 781 1256 286 449 Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches 2 | . . . . . . 2 . Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Turns Passed 5860 | 151 670 668 829 807 1309 734 692 Spaces Moved 2253 | 89 327 209 289 383 383 302 271 Core 19 | 16 . . . . . . 3 Treads 162 | . . . . . 26 136 . Legs 1972 | 73 327 209 289 375 357 74 268 Wheels 92 | . . . . . . 92 . Hover . | . . . . . . . . Flight 8 | . . . . 8 . . . Fastest Speed 50 | 50 120 190 120 120 152 115 120 Average Speed 171 | 136 155 190 189 135 187 178 186 Slowest Speed 650 | 250 190 190 190 450 260 320 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 42 23 44 31 8 9 38 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 11 | . . . . 1 3 . 7 Melee 2 | . . . . . 2 . . Projectile 2 | . . . . 1 1 . . AOE 7 | . . . . . . . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Total 3904 | 108 446 476 509 605 941 435 384 Wait 1293 | . 60 264 161 152 517 82 57 Move 2246 | 88 326 208 288 382 382 301 271 Hop . | . . . . . . . . Pick Up 45 | 7 10 . 7 7 7 3 4 Fast Attach 31 | 7 1 . . 5 4 6 8 Attach 27 | . . 1 2 5 3 7 9 Detach . | . . . . . . . . Swap 27 | 1 6 . 5 5 2 6 2 Drop 30 | . 13 . 8 4 5 . . Fire 157 | 5 30 3 37 43 11 27 1 Melee 42 | . . . . . 9 1 32 Ram . | . . . . . . . . Kick 4 | . . . 1 2 1 . . Crush 2 | . . . . . . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Utility x2 1128 | -9/Materials | Build established: Scavenger-Mutant 1424 | -9/Materials | Discovered new exit (range 9) 1490 | -9/Materials | Entered Storage 1935 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2065 | -9/Storage | Lost 6 allies 2250 | -9/Storage | Discovered new exit (range 12) 2319 | -9/Storage | Entered Materials 2319 | -8/Materials | Accompanied by 1 ally 2319 | -8/Materials | Evolved 2 slots: Propulsion x2 2737 | -8/Materials | Repaired Seismic Detector 2977 | -8/Materials | Lost 7 parts (2p4n1w) 3042 | -8/Materials | Discovered new exit (range 10) 3126 | -8/Materials | Entered Factory 3126 | -7/Factory | Evolved 2 slots: Utility x2 3433 | -7/Factory | Build established: Scavenger-Skirmisher 4352 | -7/Factory | Discovered new exit (range 15) 4435 | -7/Factory | Entered another Factory area 4435 | -6/Factory | Evolved 2 slots: Weapon x2 4639 | -6/Factory | Garrison activated, responded to threat 4762 | -6/Factory | Lost 10 parts (1p3n2u4w) 5016 | -6/Factory | Build established: Scavenger-Gunner 5154 | -6/Factory | Discovered new exit (range 13) 5169 | -6/Factory | Entered Lower Caves 5228 | -6/Lower Caves | Lost 9 parts (1p4n1u3w) 5300 | -6/Lower Caves | Learned Factory stockpile data 5336 | -6/Lower Caves | Spotted B-75 Beast 5513 | -6/Lower Caves | Build established: Scavenger-Gladiator 5666 | -6/Lower Caves | Ambushed by research squad 5703 | -6/Lower Caves | Core integrity fell below 50% 5733 | -6/Lower Caves | Lost 11 parts (5n3u3w) 5854 | -6/Lower Caves | Core integrity fell below 20% 5861 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05752_ System corrupted: Component data lost. 05799_ System corrupted: Energy discharge (-86). 05814_ =WXN UOGBYND G1VSFXO%F3GDIA%PY1MU5CA 05816_ Med. Storage Unit destroyed. 05816_ Critical hit (Burn: +37). 05818_ Flexi-carbon Leg destroyed. 05831_ Spear follow-up attack on L-41 Fighter. 05836_ System corrupted: Energy discharge (-118). 05840_ L-41 Fighter destroyed. 05843_ Lgt. Fission Core destroyed. 05845_ Acquired Axe. 05847_ S-27 Virus destroyed. 05847_ Com. Battery destroyed. 05848_ Flexi-carbon Leg destroyed. 05849_ Visual Processing Unit destroyed. 05852_ System corrupted: Substantial component data lost. 05853_ Lgt. Nuclear Core fries itself beyond repair. 05853_ G-50 Soldier destroyed. 05856_ Imp. Deuterium Engine fries itself beyond repair. 05858_ Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????## ???????????????????? | | ??????????????????????????# #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ##????????????????? | | ?????????????????????????? ##???????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ?????????????????? | | ????????????????????????## ?????????????????? | | ???????????????????##???# ??????????????????? | | ??????????????????## #??# ???????????????????? | | ??????????????????# ?? ????????????????????? | | ?????????????####??# #?# ????????????????????? | | ????????????## #??# ## ?????????????????????? | | ????????????# #??# ??????????????????????? | | ????????###?# #???? %#??????????????????????? | | ?????####%### ##????#sss#??????????????????????? | | ?????# % #?????# %##?????????????????????? | | ?????# #?#####%@g##????????????????????? | | ?????# #### ! #????????????????????? | | ?????######% #### ##????????????????????? | | ??????????# ### ##?????????????????????? | | ?????????## ## #??????????????????????? | | ?????##### #??????????????????????? | | ?????# #####??????????????????????? | | ?????# ##??????????????????????????? | | ?????# #### ##???????????????????????????? | | ?????# ##??######????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #####?????????????????????????????????? | | ?????## ###???????????????????????????????? | | ??????## ##??????????????????????????????? | | ???????# #??????????????????????????????? | | ???????# ##????????????#?????????????????? | | ???????## ######????? #?????????????????? | | ????????### ## ## #????????????????? | | ??????????## #????????????????? | | ???????????## #?????????????????? | | ?????##?????##### ### ####???????????????????? | | ?????# ##???????# #???? #??????????????????????? | | ?????# ####????# #?????? #??????????????????????? | | ?##### ##???# #??????????????????????????????? | | ?#""### ##### ##????????????##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 11 Melee Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 40% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerCentriumPlating Manual? 0 Play Time 00:39:55 Cumulative 13.9 hours Start 2026.08.07 @ 08:48:39 End 2026.08.07 @ 09:24:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 252b4fca-968c-446b-b8a9-def5cab9b401