Cogmind - Beta 10 --- EXPLORER MODE // 2020.09.17 @ 19:56:55 Player: Piston Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (132) 660 Value Destroyed (6361) 6361 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (742) 742 TOTAL SCORE: 13283 Bonus ------- High Alert Combat Kills 567 Follower Combat Kills 175 Cogmind --------- Core Integrity 0/1150 Matter 181/600 Energy 170/170 System Corruption 9% Temperature Cool (103) Movement Core (1050) Ox20 Location -4/Armory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (7) --- Flexi-carbon Leg > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Matter Compressor > --- WEAPON (4) ------- Improved Arc Projector Improved Arc Projector Heavy Laser Dispersion Rifle > --- INVENTORY (12) --- Micro Fission Core Micro Fission Core Micro Fission Core Antimatter Reactor High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Improved Matter Compressor Improved Heavy Armor Plating > --- WEAPON ----------- HERF Cannon Railgun Tri-rail Accelerator > --- INVENTORY -------- Neutrino Core Micro Fission Core Micro Fission Core Antimatter Reactor Antimatter Reactor Flexi-carbon Leg Myomer Leg High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Tesla Rifle Improved Arc Projector Improved Arc Projector Heavy Laser Dispersion Rifle KE Penetrator [Rating: 118] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Tri-rail Accelerator Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Arm Slots Evolved 13 | . 1 . 2 2 2 2 . . 2 . 2 . Power 2 | . . . . 1 . 1 . . . . . . Propulsion 5 | . 1 . 1 . . . . . 1 . 2 . Utility 4 | . . . . . 2 1 . . 1 . . . Weapon 2 | . . . 1 1 . . . . . . . . Parts Attached 125 | 7 1 . 5 10 20 2 12 . 11 5 15 37 Power 25 | 1 . . 1 3 5 1 1 . 3 2 1 7 Engine 8 | 1 . . . 2 4 1 . . . . . . Core 16 | . . . 1 1 1 . 1 . 3 2 1 6 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 34 | 2 1 . 1 . 3 . 2 . 4 . 9 12 Treads . | . . . . . . . . . . . . . Leg 34 | 2 1 . 1 . 3 . 2 . 4 . 9 12 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 27 | 2 . . 1 1 4 1 6 . 1 3 3 5 Device 14 | 1 . . . . 2 . 5 . . 1 2 3 Storage 7 | 1 . . 1 . 2 . 1 . 1 . 1 . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . 1 . 1 . . . 2 . 2 Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 . . 2 6 8 . 3 . 3 . 2 13 Energy Gun 21 | 1 . . 2 6 2 . 1 . . . 1 8 Energy Cannon 3 | . . . . . 1 . . . . . 1 1 Ballistic Gun 13 | 1 . . . . 5 . 2 . 2 . . 3 Ballistic Cannon 2 | . . . . . . . . . 1 . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . 2 . 1 . Parts Lost 41 | . . . . 1 2 . 3 . 1 2 8 24 Power 4 | . . . . . 1 . 1 . . . . 2 Propulsion 14 | . . . . . . . 1 . . . 3 10 Utility 9 | . . . . . . . . . 1 2 2 4 Weapon 14 | . . . . 1 1 . 1 . . . 3 8 Highest Loss Streak 9 | . . . . 1 2 . 2 . 1 2 3 9 Average Slot Usage (%) 95 | . 98 100 98 99 99 100 99 100 96 91 92 85 Engine 5 | . 12 12 2 8 9 18 13 12 1 . . . Core 9 | . . . 7 8 4 . 4 6 14 16 15 13 Leg 30 | . 35 37 39 33 28 25 24 25 26 27 34 31 Device 10 | . 12 12 6 . 6 12 17 18 15 13 11 8 Storage 12 | . 12 12 13 14 14 6 6 6 11 11 13 14 Protection 4 | . . . . 1 7 12 6 6 5 6 2 1 Energy Gun 6 | . 12 12 19 24 12 . . . . . 4 1 Energy Cannon 2 | . . . . . . 6 6 6 5 5 . 3 Ballistic Gun 10 | . 12 12 10 8 14 18 17 18 12 5 5 5 Ballistic Cannon 2 | . . . . . . . . . 1 5 4 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 125 | 17 17 17 21 32 53 66 83 83 116 125 113 113 Greatest Support 150 | 20 30 30 40 40 58 58 68 68 94 94 136 150 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . 1 . 1 1 1 . . Largest Inventory Capacity 16 | 8 8 8 8 8 8 8 12 12 16 16 16 16 Average Capacity 12 | 5 8 8 8 8 8 8 9 12 15 16 16 15 Most Carried 16 | 3 5 7 8 8 8 7 9 9 16 16 16 16 Average Carried 10 | 1 3 5 7 7 7 6 8 9 13 15 14 13 Final Capacity 16 | 8 8 8 8 8 8 8 12 12 16 16 16 12 Final Carried 16 | 2 4 7 8 8 8 7 9 9 16 16 14 5 Class Distribution -------------------- 51% | Scavenger-Tank 15% | Hacker-Tank 11% | Scavenger-Gunner 9% | Hacker-Mutant 4% | Hacker-Gunner 4% | Generator-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Arm Matter Collected 3910 | 176 25 93 54 118 414 116 351 18 187 370 1135 853 Remotely . | . . . . . . . . . . . . . Salvage Created 5815 | . 25 104 . 367 747 44 447 . 187 571 1880 1443 Parts 254 | . 3 4 . 12 37 2 19 . 4 27 85 61 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Arm Combat Hostiles Destroyed 101 | . . 3 . 6 10 1 9 . 3 10 32 27 Melee 1 | . . . . . . . . . . . . 1 Guns 48 | . . 3 . 6 10 1 2 . 2 2 9 13 Cannons 50 | . . . . . . . 7 . 1 7 23 12 Classes Destroyed 17 | . 1 2 . 3 3 . 2 . . 1 2 3 Worker 8 | . . . . . . . . . . . 8 . Builder 6 | . . . . 1 . . . . . 3 2 . Tunneler 1 | . . . . . . . . . . . 1 . Recycler 5 | . . . . . 4 . . . . . 1 . Operator 4 | . . . . . . . . . . 2 1 1 Watcher 7 | . 1 . . 1 1 . . . 1 1 1 1 Swarmer 13 | . . 1 . . 2 . 1 . . . 6 3 Saboteur 3 | . . . . . . . . . . . . 3 Grunt 26 | . . 2 . 4 . . 2 . 2 2 12 2 Brawler 3 | . . . . . . . 2 . . . 1 . Duelist 6 | . . . . 1 . . . . . 1 1 3 Protector 1 | . . . . . . . . . . . . 1 Sentry 16 | . . . . 1 4 1 1 . 1 . 5 3 Specialist 2 | . . . . . . . . . . . . 2 Hunter 11 | . . . . . 1 . 2 . . 2 2 4 Programmer 16 | . . . . . 3 . . . . 3 4 6 Behemoth 4 | . . . . . . . 1 . . 2 1 . Best Kill Streak 16 | . 1 2 . 3 6 1 4 . 2 8 16 5 Combat Bots Only 9 | . . 2 . 3 3 1 4 . 2 6 9 5 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 1 . 1 2 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Arm Damage Taken 8802 | . . 143 14 389 821 57 590 . 103 785 2333 3567 Core 1461 | . . 17 . 104 68 7 51 . 12 51 253 898 Absorbed by Shields 264 | . . . . . . . . . . 234 . 30 Core Remaining (%) 92 | 100 . 93 100 81 90 . . 93 . 93 . . Volleys Fired 298 | . 3 11 5 26 45 2 25 . 9 25 75 72 Largest 4 | . 2 2 3 4 4 4 4 . 4 3 3 4 Hottest 248 | . 70 70 135 206 175 105 148 . 118 123 181 248 Shots Fired 894 | . 6 22 15 73 138 8 92 . 31 75 224 210 Gun 628 | . 6 22 15 73 137 6 67 . 17 25 135 125 Cannon 266 | . . . . . 1 2 25 . 14 50 89 85 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 550 | . 3 11 5 22 81 6 64 . 22 50 149 137 Thermal 226 | . 3 11 10 44 20 2 28 . 9 25 69 5 Explosive . | . . . . . . . . . . . . . Electromagnetic 118 | . . . . 7 37 . . . . . 6 68 Robot Hit Streak 39 | . 4 22 23 36 15 5 32 . 33 19 24 39 Robot Miss Streak 6 | . 1 . 1 4 6 1 4 . 3 4 3 2 Penetration Max 1 | . . . . . . . 1 . . 1 1 1 Secondary Targets 4 | . . . . 2 1 . . . . . . 1 Max Gunslinging Chain 2 | . . . . 2 1 . . . . . . 1 Shots Hit Robots 673 | . 4 18 12 60 91 8 66 . 23 58 168 165 Core Hits 315 | . 2 6 3 22 39 3 29 . 11 31 98 71 Critical Hits 21 | . . . . . 2 . . . 1 2 12 4 Critical Kills 3 | . . . . . 1 . . . . . 2 . Critical Parts Destroyed 12 | . . . . . 1 . . . 1 2 7 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19172 | . 33 190 117 778 1425 157 1335 . 579 2564 6593 5401 Guns 9112 | . 33 190 117 652 1373 103 785 . 281 644 2689 2245 Cannons 9688 | . . . . . . 54 550 . 298 1863 3767 3156 Explosions 372 | . . . . 126 52 . . . . 57 137 . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 13336 | . 9 64 25 133 897 103 751 . 388 1924 4955 4087 Thermal 4001 | . 24 126 92 542 190 54 584 . 191 640 1473 85 Explosive . | . . . . . . . . . . . . . Electromagnetic 1835 | . . . . 103 338 . . . . . 165 1229 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 . . . . 1 1 9 Average Corruption 2 | . . . . . 1 . . . . 1 1 4 Corruption Purged . | . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . 1 25 Message Errors 2 | . . . . . . . . . . . . 2 Matter Fused 6 | . . . . . . . . . . . . 6 Heat Flow Errors 3 | . . . . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . . . . . 1 2 Targeting Errors 8 | . . . . . . . . . . . . 8 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 273 | . . . . . . . . . 24 52 127 70 Projectiles 234 | . . . . . . . . . 24 25 115 70 Explosions 39 | . . . . . . . . . . 27 12 . Melee . | . . . . . . . . . . . . . Knockbacks 49 | . . . . . . . . . . 7 22 20 Impact . | . . . . . . . . . . . . . Kinetic 44 | . . . . . . . . . . 6 19 19 Secondary 5 | . . . . . . . . . . 1 3 1 Self-Inflicted Damage 59 | . . . . . . . . . . . 59 . Shots 1 | . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 627 | . 40 270 78 562 451 123 155 . . 24 410 627 Average Temperature 184 | . 19 121 38 241 168 67 49 . . 14 123 239 Received Heat Transfer 1587 | . . 120 15 198 48 30 117 . 27 135 555 342 Effects 81 | . . 1 . 21 16 . . . . . 1 42 Shutdowns 26 | . . . . 7 4 . . . . . . 15 Energy Bleed 10 | . . 1 . 2 2 . . . . . 1 4 Interference 18 | . . . . 9 6 . . . . . . 3 Matter Decay 4 | . . . . 1 . . . . . . . 3 Short Circuit 3 | . . . . . 1 . . . . . . 2 Damage (minor) 4 | . . . . 1 1 . . . . . . 2 Damage (major) 12 | . . . . . 2 . . . . . . 10 Damage (core) 4 | . . . . 1 . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . 1 . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . 1 1 . 1 . . 2 . . . 1 . Heat Transferred 6362 | . 74 370 259 1216 334 74 814 . 259 790 2061 111 Parts Sabotaged 9 | . . . . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Arm Peak Influence 894 | . 7 109 141 248 168 88 . . 67 322 894 577 Initial 319 | . . 1 29 42 81 43 . . . 24 7 319 Average 195 | . . 36 90 122 65 52 . . 16 131 514 393 Maximum Alert Level 3 | . . . . 1 . . . . . 1 3 2 Low Security (%) 66 | 100 100 100 100 86 100 100 . . 100 79 13 4 Level 1 15 | . . . . 13 . . . . . 20 15 56 Level 2 15 | . . . . . . . . . . . 48 39 Level 3 3 | . . . . . . . . . . . 23 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . . . 1 1 1 . . . . 2 12 2 Investigation 1 | . . . . . . . . . . 1 . . Extermination 4 | . . . . . 1 . . . . . 2 1 Reinforcement 8 | . . . 1 1 . . . . . 1 5 . Assault 2 | . . . . . . . . . . . 1 1 Garrison 4 | . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 2 . Haulers Reinforced 2 | . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Arm Distress Signals 12 | . . . 1 3 2 . . . . . 4 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 170 | . 2 4 7 12 14 1 10 . 4 12 52 52 Peak Tracking Total 16 | . 2 2 4 4 6 1 5 . 2 6 11 16 Tactical Retreats 7 | . . . . . 2 . . . . . 3 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Arm Traps Triggered 9 | . . . . . 2 . . . 2 2 . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Arm Machines Disabled 13 | . . . . . . . . . . 2 10 1 Max in Single Turn 2 | . . . . . . . . . . 2 2 1 Garrison Access 1 | . . . . . . . . . . . 1 . Energy Cycler 3 | . . . . . . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Arm Machines Accessed 17 | . 2 . 1 2 3 . . . 3 3 2 1 Terminals 14 | . 1 . 1 2 2 . . . 3 3 1 1 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 30 | . 2 . 3 5 4 . . . 5 6 2 3 Successful 27 | . 2 . 3 5 3 . . . 5 6 1 2 Failed 3 | . . . . . 1 . . . . . 1 1 Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 26 | . 1 . 3 5 2 . . . 5 6 1 3 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 24 | . 1 . 3 5 1 . . . 5 6 1 2 Record 16 | . . . 3 4 . . . . 3 4 . 2 Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . . . . . . 1 1 . Zone Layout 1 | . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . . . 2 1 1 Used 2 | . . . . . . . . . . 1 . 1 Hacking Detections 7 | . 1 . 1 1 1 . . . . 1 1 1 Full Trace Events 1 | . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 26 | . . . . . 26 . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 4 . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . 2 . Programmers 4 | . . . . . 4 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Arm Total Allies 8 | . . 5 . . . . . . . 3 . . Largest Group 5 | . . 5 3 2 . . . . . 2 1 . Highest-Rated Group 174 | . . 79 40 32 . . . . . 174 37 . Highest-Rated Ally 137 | . . 31 16 16 . . . . . 137 37 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 51 | . . 4 21 13 . . . . . 6 7 . Total Damage 618 | . . 52 185 124 . . . . . 66 191 . Kills 11 | . . 1 6 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Arm Turns Passed 5286 | 61 102 278 196 272 918 84 608 32 732 409 753 841 Spaces Moved 3054 | 46 74 204 141 147 529 50 357 22 436 195 403 450 Core 14 | 14 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 3040 | 32 74 204 141 147 529 50 357 22 436 195 403 450 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 152 122 152 152 152 120 120 Average Speed 132 | 98 120 120 120 120 134 152 142 152 152 152 120 121 Slowest Speed 152 | 120 120 120 120 120 150 152 152 152 152 152 121 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 15 64 14 23 15 1 52 7 10 39 13 35 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . 2 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 130 | . . . . 4 5 . 2 . 7 31 60 21 Melee . | . . . . . . . . . . . . . Projectile 85 | . . . . . 1 . 2 . 7 15 39 21 AOE 45 | . . . . 4 4 . . . . 16 21 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Arm Total 3692 | 61 82 217 157 191 663 54 404 21 487 251 515 589 Wait 48 | . 1 . . . 32 . . . . 11 4 . Move 3042 | 45 73 203 140 146 528 49 356 21 435 194 402 450 Hop . | . . . . . . . . . . . . . Pick Up 95 | 9 4 3 5 5 11 1 4 . 15 3 13 22 Fast Attach 14 | . . . . 1 5 . 3 . 2 1 . 2 Attach 65 | 7 1 . 3 4 5 2 2 . 3 1 10 27 Detach . | . . . . . . . . . . . . . Swap 46 | . . . 2 5 10 . 7 . 6 3 5 8 Drop 59 | . . . 2 4 17 . 7 . 12 3 6 8 Fire 298 | . 3 11 5 26 45 2 25 . 9 25 75 72 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 25 | . . . . . 10 . . . 5 10 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension -4/Factory -4/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Evolved 1 slot: Propulsion x1 144 | -10/Materials | Identified exit to Mines 144 | -10/Materials | Discovered exit to Mines (range 13) 164 | -10/Materials | Entered Mines 170 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 302 | -10/Mines | Build established: Hacker-Mutant 425 | -10/Mines | Identified exit to Materials 425 | -10/Mines | Discovered exit to Materials (range 11) 442 | -10/Mines | Entered Materials 442 | -9/Materials | Accompanied by 3 allies 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 577 | -9/Materials | Identified exit to Materials 577 | -9/Materials | Discovered exit to Materials (range 16) 638 | -9/Materials | Entered another Materials area 638 | -8/Materials | Accompanied by 2 allies 638 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 885 | -8/Materials | Identified exit to Factory 885 | -8/Materials | Discovered exit to Factory (range 16) 910 | -8/Materials | Entered Factory 910 | -7/Factory | Evolved 2 slots: Utility x2 1144 | -7/Factory | Repaired Lgt. Assault Rifle 1213 | -7/Factory | Build established: Hacker-Tank 1316 | -7/Factory | Identified exit to Storage 1316 | -7/Factory | Identified exit to Lower Caves 1826 | -7/Factory | Identified exit to Factory 1826 | -7/Factory | Discovered exit to Factory (range 2) 1828 | -7/Factory | Entered another Factory area 1828 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1890 | -6/Factory | Identified exit to Lower Caves 1890 | -6/Factory | Discovered exit to Lower Caves (range 10) 1912 | -6/Factory | Entered Lower Caves 1964 | -6/Lower Caves | Build established: Scavenger-Tank 2122 | -6/Lower Caves | Spotted B-75 Beast 2132 | -6/Lower Caves | Destroyed B-75 Beast 2161 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2504 | -6/Lower Caves | Identified exit to Lower Caves 2504 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 2520 | -6/Lower Caves | Entered another Lower Caves area 2526 | -6/Lower Caves | Encountered a Warlord checkpoint 2536 | -6/Lower Caves | Identified exit to Factory 2536 | -6/Lower Caves | Discovered exit to Factory (range 12) 2552 | -6/Lower Caves | Entered Factory 2552 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3273 | -5/Factory | Identified exit to Extension 3273 | -5/Factory | Discovered exit to Extension (range 9) 3284 | -5/Factory | Entered Extension 3463 | -5/Extension | Energy Cycler disabled 3463 | -5/Extension | Rescued a captive Derelict 3463 | -5/Extension | Rescued a captive Derelict 3465 | -5/Extension | Rescued a captive Derelict 3465 | -5/Extension | Rescued a captive Derelict 3471 | -5/Extension | Rescued a captive Derelict 3477 | -5/Extension | Rescued a captive Derelict 3520 | -5/Extension | Rescued A7 3525 | -5/Extension | Spotted B-75 Beast 3550 | -5/Extension | Destroyed B-75 Beast 3552 | -5/Extension | Spotted B-75 Beast 3623 | -5/Extension | Destroyed B-75 Beast 3662 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3667 | -5/Extension | Identified exit to Factory 3667 | -5/Extension | Discovered exit to Factory (range 15) 3693 | -5/Extension | Entered Factory 3693 | -4/Factory | Accompanied by 1 ally 3693 | -4/Factory | Evolved 2 slots: Propulsion x2 3732 | -4/Factory | Garrison activated, responded to threat 3739 | -4/Factory | Spotted B-86 Titan 3759 | -4/Factory | Destroyed B-86 Titan 3821 | -4/Factory | Destroyed 9 combat bots 3831 | -4/Factory | Lost 3 parts (1n1u1w) 3836 | -4/Factory | Garrison activated, responded to threat 4327 | -4/Factory | Identified exit to Armory 4327 | -4/Factory | Discovered exit to Armory (range 15) 4436 | -4/Factory | Garrison activated, responded to threat 4446 | -4/Factory | Entered Armory 4466 | -4/Armory | Lost 3 parts (1n2w) 4861 | -4/Armory | Build established: Scavenger-Gunner 5158 | -4/Armory | Core integrity fell below 50% 5167 | -4/Armory | Spotted B-86 Titan 5196 | -4/Armory | First assault squad dispatched 5198 | -4/Armory | Lost 7 parts (5n1u1w) 5202 | -4/Armory | Energy Cycler disabled 5216 | -4/Armory | Core integrity fell below 20% 5245 | -4/Armory | Lost 4 parts (2u2w) 5287 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Flexi-carbon Leg permanently disabled. Overheating: Short circuit. Transport Mainframe disabled. Power failure, Neutrino Core shutdown. Power failure, Mic. Fission Core shutdown. Extraspacial Lockers disabled. Overheating: Energy bleed (-94). The unstable cave ceiling collapses. Railgun destroyed. Hpw. Shock Rifle destroyed. The unstable cave ceiling collapses. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. M-36 Artificer unfolds itself. Myomer Leg destroyed. Tesla Rifle destroyed. Myomer Leg destroyed. Neutrino Core destroyed. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????##""######" #????? | | ?????????????????????????#[ [ = ####### | | ????????????????????????##^=^%^ %%[%[ | | ????????????????????????#"*%*%= !!*[!= " # | | ??????????????????????? "" !!=[% # | | ???????????????????????? """" "%%* " | | ??????????????????????????? ""* " = " | | ?????????????????????????? " %! " " | | ?????????????????????????# """####"" | | ?????????????????????????# " | | ???????????????????????? | | ??????????????????????? " | | ???????????????????????]#######+## #### | | | ??????????????????????????# ##"""####"" | | ??????????????????????????#"""" #??# " | | ??????????????????????????#"""" #??# # | | ????????????????????????###"""" ##?# # | | ????????????????#???????## ##?" # | | ????????????###?# ??????# #?# # | | ????????????? # ###### ### + | | ?????????????? m [d*[ # """" ####### | | ?????????????? [%%[ + "??" #?????? | | ?????????????????"" d d ### "??" #?????? | | ???????????? ????? ## "??" #?????? | | ???????????? " # """ " ##*"""" #?????? | | ??????????????? "F" @ """""" ## #?????? | | ??????????????? """g """"" ## #?????? | | ????????????? g%g #########?????? | | ???????????# m g s"""""" #?????????????? | | ???????????# s """""" #?????????????? | | ???????????? """ s # s""""""? #?????????????? | | ???????????????""s ## s ????????????????? | | ???????????????""s s ?# ???????????????????? | | ???????????????"" ??# ???????????????????? | | ???????????????"" ???# ???????????????????? | | ???????????????"" ????########???????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 49 Energy Capacity 780 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Prison Break The More The Merrier Challenges ------------ None Game ------ Seed DeliveryLightpackNullifier Manual? 0 Play Time 01:18:12 Cumulative 6.7 hours Start 2020.09.17 @ 16:58:06 End 2020.09.17 @ 19:56:55 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec1e4cac-0ea7-4cb2-b0fd-f523b935e03d