Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 17:33:42 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (272) 272 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1477 Bonus ------- None Cogmind --------- Core Integrity 309/400 Matter 294/300 Energy 98/100 System Corruption 0% Temperature Cool (15) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Improved Terrain Scanner Core Shielding > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Improved Ion Engine Experimental Sensor Array Seismic Detector Autogun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Improved Terrain Scanner Seismic Detector Medium Armor Plating Heavy Assault Rifle Datajack [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 10 | 1 . 3 6 Power 1 | . . 1 . Engine . | . . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 2 | . . . 2 Treads . | . . . . Leg 1 | . . . 1 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 4 | . . 1 3 Device 2 | . . 1 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 3 | 1 . 1 1 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 85 85 83 Engine 2 | . 14 . . Core 10 | . . 13 9 Leg 24 | . 28 28 19 Device 2 | . . . 6 Storage 12 | . 14 14 11 Protection 4 | . . . 13 Energy Gun 12 | . 14 14 11 Ballistic Gun 12 | . 14 14 11 Peak Build Rating 19 | 7 7 19 18 Average Rating 11 | 6 6 10 14 On Entrance 7 | 6 7 7 11 Naked Turns . | . . . . Heaviest Build 25 | 12 12 15 25 Greatest Support 23 | 20 20 20 23 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 6 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 8 8 6 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 395 | 228 . 44 123 Remotely . | . . . . Salvage Created 399 | 121 . 95 183 Parts 20 | 9 . 3 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 6 | . . 2 4 Guns 6 | . . 2 4 Classes Destroyed 5 | 2 . 1 2 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Grunt 3 | . . 2 1 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 2 | 2 . 2 1 Combat Bots Only 2 | . . 2 1 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 74 | . . 19 55 Missed 16 | . . 6 10 Damage Taken 789 | . . 162 627 Core 126 | . . 35 91 Absorbed by Shields . | . . . . Redirected to Shielding 7 | . . . 7 Core Remaining (%) 93 | 100 . 86 . Volleys Fired 37 | 6 . 8 23 Largest 2 | 2 . 2 2 Hottest 88 | 70 . 70 88 Shots Fired 73 | 12 . 16 45 Gun 73 | 12 . 16 45 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 37 | 6 . 8 23 Thermal 31 | 1 . 8 22 Explosive . | . . . . Electromagnetic 5 | 5 . . . Robot Hit Streak 20 | 4 . 19 20 Robot Miss Streak 2 | 1 . . 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 56 | 8 . 15 33 Core Hits 17 | 3 . 5 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 758 | 105 . 182 471 Guns 758 | 105 . 182 471 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 365 | 53 . 82 230 Thermal 354 | 13 . 100 241 Explosive . | . . . . Electromagnetic 39 | 39 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 345 | 9 . 168 345 Average Temperature 121 | 6 . 92 133 Received Heat Transfer 360 | . . 96 264 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1147 | 37 . 370 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 170 | 15 14 63 170 Initial 9 | . 9 5 . Average 53 | 9 10 51 80 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . . 2 13 Peak Tracking Total 6 | . . 2 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 1 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 2 1 Successful 3 | . 2 1 . Failed 3 | . 1 1 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 3 | . . 2 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 925 | 61 119 419 326 Spaces Moved 575 | 20 97 309 149 Core . | . . . . Treads . | . . . . Legs 548 | 20 97 309 122 Wheels 27 | . . . 27 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 120 120 120 100 Average Speed 124 | 120 120 120 138 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 2 12 53 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 710 | 44 100 343 223 Wait 73 | 16 . 18 39 Move 572 | 19 96 308 149 Hop . | . . . . Pick Up 9 | 2 2 1 4 Fast Attach 1 | . . 1 . Attach 4 | . . . 4 Detach 1 | . . 1 . Swap 5 | 1 . 2 2 Drop 8 | . 2 4 2 Fire 37 | 6 . 8 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 14) 181 | -10/Materials | Entered Mines 241 | -10/Mines | Met a Derelict bent on vengeance 266 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 269 | -10/Mines | Found Prototype Device 269 | -10/Mines | Identified Exp. Sensor Array 311 | -10/Mines | Build established: Mutant 358 | -10/Mines | Discovered new exit (range 12) 504 | -10/Mines | Learned Materials non-interactive machine intel 600 | -10/Mines | Entered Materials 600 | -9/Materials | Evolved 2 slots: Utility x2 601 | -9/Materials | Loaded intel: 29 non-interactive machine locations 926 | -9/Materials | Self-destructed Last Messages --------------- 00771_ Critical hit (Burn: +37). 00779_ Y-45 Defender destroyed. 00782_ Acquired 32 matter. 00798_ R-06 Scavenger collects Beam Rifle. 00828_ Med. Armor Plating destroyed. 00828_ Critical hit (Burn: +37). 00881_ Y-45 Defender suffers critical hit (Burn). 00882_ Aluminum Leg destroyed. 00885_ Imp. Aluminum Leg destroyed. 00886_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00887_ Y-45 Defender destroyed. 00892_ Acquired 15 matter. 00899_ Lgt. Nuclear Core destroyed. 00899_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00905_ R-06 Scavenger collects Heat Sink. 00914_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 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"T" #????????????? | | #??# """""[/ #????# #??#######????????????? | | #### """"" # #????# ##???? ???????????????? | | + """ # #????# #???#?????????????????? | | ##### ## #######+###???????????????????? | | ## ## # #???????????????????? | | ############# # ##??????????????????? | | #???????????# # #???????????????????? | | # ###########??# # #???????????????????? | | # # #??# + #???????????????????? | | # # #??# # #???????????????????? | | # #??### # #???????????????????? | | + #????# # #???????????????????? | | # #????# ###########???????????????????? | | # #??#?# #?????????????????????????????? | | % # #????# #??????#??????????????????????? | | # #??#?# #?????????????#???????????????? | | ###########????? #?????????????????????????????? | | #?????????????? #??????#??????????????????????? | | #?????????????? #?????????????????"""?????????? | | #?????????????? ?????????????????"""""????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalFusionAutogun Manual? 0 Play Time 00:06:34 Cumulative 96.0 hours Start 2024.09.15 @ 17:05:20 End 2024.09.15 @ 17:33:42 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 145 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bab6571-71e6-4df7-889f-2da1d22a4e56