Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 23:23:51 Player: Grizzly Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (438) 438 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1453 Bonus ------- None Cogmind --------- Core Integrity 283/400 Matter 300/300 Energy 215/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (8) ---- Structural Scanner Terrain Scanner Light Assault Rifle Heavy Assault Rifle Autogun Datajack Welding Torch Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Seismic Detector > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Structural Scanner Terrain Scanner Light Assault Rifle Heavy Assault Rifle Autogun Datajack Welding Torch [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Autogun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 4 14 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 3 | . 1 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun 3 | . . 3 Energy Cannon 1 | . . 1 Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 92 95 Engine 11 | . 14 8 Treads 30 | . 28 32 Device 13 | . 7 20 Storage 12 | . 14 11 Energy Gun 1 | . . 3 Energy Cannon 2 | . . 5 Ballistic Gun 20 | . 28 11 Peak Build Rating 14 | 6 10 14 Average Rating 8 | 4 8 10 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 21 | 14 17 21 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 5 | 4 6 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 823 | 296 209 318 Remotely . | . . . Salvage Created 734 | 72 175 487 Parts 52 | 2 18 32 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 5 9 Guns 12 | . 5 7 Cannons 2 | . . 2 Classes Destroyed 9 | 1 4 4 Builder 2 | . 1 1 Tunneler 1 | . . 1 Recycler 2 | 1 . 1 Operator 2 | . 2 . Watcher 2 | . . 2 Swarmer 6 | . 3 3 Grunt 6 | . 2 4 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 98 | . 31 67 Missed 25 | . 8 17 Damage Taken 768 | . 188 580 Core 158 | . 41 117 Absorbed by Shields . | . . . Regen/Repaired (Parts) 16 | . . 16 Core Remaining (%) 91 | 100 83 . Volleys Fired 67 | 6 25 36 Largest 2 | 2 2 2 Hottest 116 | 40 46 116 Shots Fired 134 | 12 50 72 Gun 122 | 12 50 60 Cannon 12 | . . 12 Launcher . | . . . Special . | . . . Kinetic 104 | 12 50 42 Thermal 20 | . . 20 Explosive . | . . . Electromagnetic 10 | . . 10 Robot Hit Streak 19 | 2 8 19 Robot Miss Streak 5 | 4 3 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 82 | 6 30 46 Core Hits 30 | 2 10 18 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 5 | . . 5 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1173 | 70 440 663 Guns 1087 | 70 439 578 Cannons 85 | . . 85 Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic 947 | 70 439 438 Thermal 129 | . . 129 Explosive . | . . . Electromagnetic 96 | . . 96 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 66 | . 12 66 Average Temperature 16 | . 6 22 Received Heat Transfer 264 | . 18 246 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 370 | . . 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 290 | 5 89 290 Initial 20 | . 3 20 Average 66 | 2 41 115 Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 88 Level 1 4 | . . 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 9 12 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 4 | . . 4 Failed 1 | . . 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 64 | . . 64 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 2 | . . 2 parse_system 2 | . . 2 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1016 | 114 491 411 Spaces Moved 467 | 66 249 152 Core 25 | 25 . . Treads 442 | 41 249 152 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 154 | 120 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 6 32 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 648 | 88 303 257 Wait 28 | . . 28 Move 465 | 65 248 152 Hop . | . . . Pick Up 38 | 11 14 13 Fast Attach 1 | 1 . . Attach 20 | 5 2 13 Detach . | . . . Swap 3 | . 2 1 Drop 20 | . 11 9 Fire 67 | 6 25 36 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 8) 606 | -10/Materials | Entered another Materials area 606 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 621 | -9/Materials | Repaired Autogun 653 | -9/Materials | Repaired Autogun? 1017 | -9/Materials | Self-destructed Last Messages --------------- 00940_ R-06 Scavenger collects Lgt. Ion Engine. 00944_ R-06 Scavenger collects Aluminum Leg. 00947_ R-06 Scavenger collects Sml. Laser. 00951_ R-06 Scavenger collects Ion Engine. 00958_ S-10 Pest destroyed. 00970_ S-10 Pest suffers critical hit (Burn). 00970_ Lgt. Assault Rifle melted. 00970_ Lgt. Ion Engine melted. 00970_ S-10 Pest destroyed. 00987_ Acquired Shock Rifle. 00988_ Dropped Beam Cannon. 00989_ Dropped Beam Rifle. 00989_ C-30 ARC bursts open, deploying its payload. 00989_ B-36 Bruiser unfolds itself. 00989_ G-34 Mercenary unfolds itself. 00992_ Acquired Shock Rifle. 01000_ B-36 Bruiser destroyed. 01007_ G-34 Mercenary destroyed. 01012_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ???????????+ ??????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ??????????## #########?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????+ [ #?????????????????????????? | | ??????????# #####?????????????????????? | | ??????????# """ ==#?????????????????????? | | ??????????# """"" ==#?????????????????????? | | ??????????# """"" []*#?????????????????????? | | ??????????# """"" =%[[#?????????????????????? | | ??????????# """ !%/@!#?????????????????????? | | ?????###### %%= =* !!#?????????????????????? | | =[* %#####?????????????????????? | | ???????##### ##### "#?????????????????????????? | | ???????????# #???# #?????????????????????????? | | ???????????# #???# #?????????????????????????? | | ???????????# #???# #?????????????????????????? | | ???????????+ #???# ?????????????????????????? | | ?????????? # #???# ????????????????????????? | | ????????? # #???# ???????????????????????? | | ???????? ?# #???# ####??????????????????????? | | ???????##??# #???# #?????????????????????????? | | ???????????# #???# #?????????????????????????? | | ???????????# #???# #?????????????????????????? | | ############ #???# #?????????????????????????? | | #???# +?????????????????????????? | | #???? ??????????????????????????? | | %#?????????????????????????????????? | | ############% #?????????????????????????????????? | | ???????????#= #?????????????????????????????????? | | #####??????# #?????????????????????????????????? | | # #??????# #?????????????????????????????????? | | # #??????# #?????????????????????????????????? | | + #??????# #?????????????????????????????????? | | #* #??????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherTargetingSlayer Manual? 0 Play Time 00:19:18 Cumulative 0.9 hours Start 2024.11.10 @ 03:17:44 End 2024.12.14 @ 23:23:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03aaf040-214c-4877-a252-802e898a7b83