Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.04 @ 20:37:36 Player: Olafz Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (2789) 2789 TOTAL SCORE: 9769 Bonus ------- Pacifist 2189 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 84/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Machine Analyzer Experimental Terrain Scan Processor 0b10 Decoder Chip [Generic] Light Regenerative Plating Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Experimental Terrain Scan Processor Ionic Axe Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Antigrav System Makeshift Flight Unit Makeshift Flight Unit Field Propulsion Drive > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Advanced Weight Redist. System Machine Analyzer Experimental Terrain Scan Processor 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Improved Propulsion Shielding Experimental Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Cold Fusion Reactor Micro Fission Core Experimental Terrain Scan Processor Improved Transmission Jammer Experimental Propulsion Shielding Light Regenerative Plating Ionic Axe [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Makeshift Flight Unit Leg Improved Aluminum Leg Hover Unit Antigrav System Flight Unit Makeshift Flight Unit Utility Makeshift Light Armor Plating Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Experimental Hacking Suite Protection Makeshift Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 . . . . . Utility 7 | . . . . . 2 2 . . . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 57 | . 4 . 3 . 4 7 . 7 . 4 . 1 4 3 . 6 3 11 Power 6 | . . . 1 . . 1 . . . . . . 1 1 . . . 2 Engine 2 | . . . 1 . . 1 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 1 Reactor 3 | . . . . . . . . . . . . . 1 1 . . . 1 Propulsion 18 | . 2 . 1 . 2 2 . 5 . 1 . . 1 . . . 2 2 Treads . | . . . . . . . . . . . . . . . . . . . Leg 7 | . 2 . 1 . 1 2 . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . 3 . . . . . . . . 1 1 Flight 6 | . . . . . 1 . . 1 . 1 . . 1 . . . 1 1 Utility 26 | . 2 . 1 . 2 2 . 2 . 2 . 1 1 2 . 5 . 6 Device 9 | . 1 . . . 1 2 . 1 . . . . 1 1 . . . 2 Storage 3 | . . . 1 . 1 . . . . . . . . . . 1 . . Processor 7 | . 1 . . . . . . 1 . . . . . 1 . 4 . . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 Protection 6 | . . . . . . . . . . 2 . 1 . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 7 | . . . . . . 2 . . . 1 . . 1 . . 1 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 6 | . . . . . . 2 . . . 1 . . 1 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . 1 . 2 . . 1 . . 2 . 3 Parts Lost 25 | . . . . . 3 . . 6 2 . . . . . . . 2 12 Power 2 | . . . . . . . . 1 . . . . . . . . . 1 Propulsion 15 | . . . . . 3 . . 4 2 . . . . . . . 2 4 Utility 7 | . . . . . . . . 1 . . . . . . . . . 6 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 12 | . . . . . 3 . . 4 3 . . . . . . . 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 51 | . 84 71 67 57 34 37 46 40 11 22 23 29 37 51 60 61 68 69 Engine 3 | . 14 14 14 14 6 5 7 3 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 2 6 6 6 4 Leg 7 | . 28 28 28 28 12 5 7 8 . . . . . . . . . . Hover 1 | . . . . . . . . 7 4 . . . . . . . 4 4 Flight 5 | . . . . . . . . . . 7 7 7 9 13 13 13 12 11 Device 6 | . 12 14 3 . 1 15 15 9 . . . . 5 8 13 10 6 4 Storage 4 | . 9 . 10 14 13 7 7 4 . . . . . . . . 6 4 Processor 10 | . 4 14 10 . . . . 1 7 7 7 7 6 8 13 17 26 22 Protection 5 | . . . . . . . . . . 6 7 14 13 13 13 10 . 8 Slashing Weapon 1 | . . . . . . 2 7 4 . . . . 1 3 . . . . Naked Turns 87 | . . . . . . . . 87 . . . . . . . . . . Heaviest Build 23 | 12 13 4 8 8 13 15 12 12 . 4 4 5 11 18 18 23 20 23 Greatest Support 33 | 20 26 26 26 26 26 19 13 33 9 8 8 8 12 21 21 21 25 32 Greatest Overweight (x) 3 | . . . . . 3 . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | . 8 5 8 8 40 40 40 40 5 5 5 5 5 5 5 8 8 8 Average Capacity 12 | . 6 5 7 8 40 40 40 27 5 5 5 5 5 5 5 5 8 7 Most Carried 8 | . 8 5 6 5 6 5 6 6 5 5 5 5 5 5 5 8 8 8 Average Carried 5 | . 5 5 5 5 4 2 4 5 5 4 5 4 4 4 5 5 8 5 Final Capacity 40 | 8 5 5 8 8 40 40 40 5 5 5 5 5 5 5 5 8 8 5 Final Carried 8 | 6 5 5 5 5 6 4 6 5 5 5 5 4 4 5 5 8 8 4 Class Distribution -------------------- 48% | Mutant 31% | Derelict-Mutant 19% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 726 | 200 . 32 . . . . . . 30 176 . . . 148 30 53 27 30 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 1 . . 5 . 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 493 | . 11 . . . 76 . . 72 6 . . 21 34 36 4 . 63 170 Missed 231 | . 7 . . . 20 . . 27 1 . . 12 22 19 2 . 38 83 Damage Taken 4440 | . 60 . . . 887 . . 687 133 . . 79 118 264 37 . 424 1751 Core 2088 | . 11 . . . 368 . . 341 78 . . 18 64 74 18 . 111 1005 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 166 | . . . . . . . . . . . . 9 9 24 . . . 124 Regen/Repaired (Parts) 1 | . . . . . . . . . . . . . . . . . . 1 Core Remaining (%) 66 | 100 . . . 95 33 . . . . . . 37 . . . . 68 . Volleys Fired . | . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 8 | . . . . . . 1 . . . . . . 5 . . 1 1 . Impact 1 | . . . . . . . . . . . . . . . . . 1 . Slashing 7 | . . . . . . 1 . . . . . . 5 . . 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 9 9 10 10 10 10 . . . . 1 3 Average Corruption 8 | . . . . . . . 9 9 9 10 10 10 . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . 1 12 4 8 2 7 . . . . . 2 Message Errors 8 | . . . . . . . 1 2 1 2 . 1 . . . . . 1 Matter Fused 12 | . . . . . . . . 3 3 2 2 2 . . . . . . Heat Flow Errors 5 | . . . . . . . . 3 . 1 . 1 . . . . . . Energy Discharges 3 | . . . . . . . . 1 . 1 . 1 . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . 2 . 2 . 1 . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 237 | . . . . . 21 . . 237 . 76 . 216 . . . . 22 220 Average Temperature 89 | . . . . . 7 . . 102 . 38 . 128 . . . . 21 114 Received Heat Transfer 865 | . 33 . . . 531 . . . 12 . . 30 39 . 18 . 103 99 Effects 2 | . . . . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 245 | . 15 13 . . 60 28 9 50 . . . . 93 . . . . 245 Initial 91 | . . 5 . . . 27 9 6 . . . . . . . . . 91 Average 38 | . 8 12 . . 12 27 9 14 . . . . 53 . . . . 71 Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 Low Security (%) 99 | . 100 100 . 100 100 100 100 100 . . . . 100 . . . . 98 Level 1 . | . . . . . . . . . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 6 | . . . . . 1 . . . . . . . 2 . . . . 3 Investigation 2 | . . . . . 1 . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . . . . . . . . . . . 2 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 7 | . 2 . . . 3 . . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 106 | . 3 . . . 12 . 5 8 2 . . 4 6 7 7 . 15 37 Peak Tracking Total 15 | . 3 . . . 9 . 6 4 2 . . 6 3 3 4 . 9 15 Tactical Retreats 22 | . . . . . 2 . . 3 1 . . 3 1 1 2 . 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 4 | . . . . . . 1 . 2 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled . | . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 13 | . . 1 1 . 2 . . . . . 4 . 1 1 . . . 3 Terminals 6 | . . 1 . . 2 . . . . . . . 1 . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 49 | . . 4 1 . 4 . . . . . 33 . 1 1 . . . 5 Successful 40 | . . 1 1 . 1 . . . . . 33 . . 1 . . . 3 Failed 9 | . . 3 . . 3 . . . . . . . 1 . . . . 2 Catastrophic 4 | . . . . . 2 . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 11 | . . 4 1 . 3 . . . . . . . 1 . . 1 . 1 Terminals 12 | . . 4 . . 4 . . . . . . . 1 . . . . 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 38 | . . 1 1 . 1 . . . . . 33 . . 1 . . . 1 Record 11 | . . . . . . . . . . . 11 . . . . . . . Part Schematic 13 | . . . . . . . . . . . 13 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . 1 . . 2 . . . . . . . 1 . . . . 3 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . . 13 . . . . 15 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . 5 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 6 | . . . . . . . . . . . . . . . . 6 . . Largest Group 6 | . . . . . . . . . . . . . . . . 6 . . Highest-Rated Group 177 | . . . . . . . . . . . . . . . . 177 . . Highest-Rated Ally 51 | . . . . . . . . . . . . . . . . 51 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 2 2 . 1 . 1 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . . . . . . . . 31 Traps 10 | . . . . . . . . . . . . . . . . . . 10 Emergency Access 3 | . . . . . . . . . . . . . . . . . . 3 Items 16 | . . . . . . . . . . . . . . . . . . 16 Machines 1 | . . . . . . . . . . . . . . . . . . 1 Patrols 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 4059 | . 126 69 514 88 203 256 74 390 172 199 47 132 319 195 77 384 122 692 Spaces Moved 5681 | 1 95 58 423 74 168 204 61 412 311 352 86 238 583 483 197 930 278 727 Core 528 | . . . . . 53 48 . 167 140 11 . . . . . . . 109 Treads . | . . . . . . . . . . . . . . . . . . . Legs 1165 | 1 95 58 423 74 115 156 61 182 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 228 | . . . . . . . . 59 169 . . . . . . . . . Flight 3760 | . . . . . . . . 4 2 341 86 238 583 483 197 930 278 618 Fastest Speed 35 | 120 120 120 120 120 100 50 120 35 35 50 55 55 39 39 39 39 39 45 Average Speed 61 | 120 120 120 120 120 114 103 120 83 55 54 55 55 46 39 39 39 41 47 Slowest Speed 200 | 120 120 120 120 120 200 120 120 125 60 55 55 55 55 39 39 104 55 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . 1 . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 23 15 92 20 20 8 70 19 59 49 71 46 19 67 34 85 48 23 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . 1 . . . . Known Exits Taken 7 | . 1 1 . . . . . . 1 1 . 1 . . 1 . 1 . Unknown Exits Taken 9 | 1 . . 1 1 1 . . 1 . . 1 . 1 1 . 1 . . Scrap Searched 15 | . . 1 . . . . . . 2 1 . . . 2 1 4 4 . Spaces Dug 7 | . . . . . . 1 . . . . . . 5 . . . 1 . Terrain Destroyed 7 | . . . . . . 1 . . . . . . 5 . . . 1 . Melee 7 | . . . . . . 1 . . . . . . 5 . . . 1 . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 6199 | . 112 57 430 73 180 248 62 451 310 357 85 238 617 488 196 948 282 1065 Wait 406 | . . . . . 2 33 . 17 . . . . 24 2 . 2 . 326 Move 5650 | . 94 57 422 73 167 204 60 411 310 351 85 237 580 482 196 929 277 715 Hop 7 | . . . . . . . . . . . . . 1 . . . . 6 Pick Up 19 | . 3 . 1 . 3 1 2 . . . . . 2 . . 3 . 4 Fast Attach 27 | . 2 . . . . 1 . 8 . 2 . . 2 2 . 4 3 3 Attach 25 | . . . . . 4 6 . . . 2 . 1 2 1 . 2 . 7 Detach 20 | . 2 . 1 . 4 2 . . . 2 . . 1 1 . 5 . 2 Swap 6 | . 2 . 3 . . . . . . . . . . . . . . 1 Drop 16 | . 9 . 3 . . . . . . . . . . . . 2 1 1 Fire . | . . . . . . . . . . . . . . . . . . . Melee 8 | . . . . . . 1 . . . . . . 5 . . 1 1 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 14) 126 | -10/Materials | Identified exit to Mines 127 | -10/Materials | Entered Mines 173 | -10/Mines | Met a Derelict bent on vengeance 191 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 191 | -10/Mines | Discovered new exit (range 5) 195 | -10/Mines | Identified exit to Exiles 196 | -10/Mines | Entered Exiles 216 | -10/Exiles | Discovered new exit (range 15) 229 | -10/Exiles | Met 8R-AWN 246 | -10/Exiles | Met EX-HEX 278 | -10/Exiles | Met EX-BIN 295 | -10/Exiles | Aligned with FarCom system 296 | -10/Exiles | Given EX-Vault access code 313 | -10/Exiles | Build established: Mutant 326 | -10/Exiles | Opened EX-Vault 336 | -10/Exiles | Found Lightpack 2.0 382 | -10/Exiles | Warned to stay clear of 0b10 Research branches 457 | -10/Exiles | Met EX-DEC 481 | -10/Exiles | Visited The Gauntlet 698 | -10/Exiles | Discovered new exit (range 12) 710 | -10/Exiles | Left Exiles lab with Lightpack 2.0 710 | -10/Exiles | Entered Mines 790 | -9/Mines | Discovered new exit (range 8) 798 | -9/Mines | Entered Materials 798 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 963 | -8/Materials | Core integrity fell below 50% 980 | -8/Materials | Lost 3 parts (3n) 989 | -8/Materials | Discovered new exit (range 13) 1001 | -8/Materials | Entered Factory 1001 | -7/Factory | Evolved 2 slots: Utility x2 1085 | -7/Factory | Build established: Hauler-Mutant 1257 | -7/Factory | Sucked down chute 1257 | -7/Factory | Entered Waste 1272 | -7/Waste | EMP discharged 1280 | -7/Waste | Spotted C-40 Crusher 1284 | -7/Waste | Spotted C-40 Crusher 1284 | -7/Waste | Spotted C-40 Crusher 1295 | -7/Waste | Spotted C-40 Crusher 1299 | -7/Waste | Spotted C-40 Crusher 1321 | -7/Waste | Discovered new exit (range 10) 1331 | -7/Waste | Entered Factory 1577 | -7/Factory | Released all parts (5) 1606 | -7/Factory | Lost 4 parts (1p3n) 1711 | -7/Factory | Discovered new exit (range 8) 1721 | -7/Factory | Entered Lower Caves 1723 | -7/Lower Caves | System corruption reached 10% 1724 | -7/Lower Caves | Learned 8 Factory zone layouts 1738 | -7/Lower Caves | Encountered a Warlord checkpoint 1747 | -7/Lower Caves | Core integrity fell below 50% 1753 | -7/Lower Caves | Lost 3 parts (2n1u) 1852 | -7/Lower Caves | Identified exit to Lower Caves 1872 | -7/Lower Caves | Build established: Mutant 1893 | -7/Lower Caves | Entered another Lower Caves area 1898 | -7/Lower Caves | Found DCF Scrap (13 items) 2005 | -7/Lower Caves | Identified exit to Factory 2006 | -7/Lower Caves | Identified exit to Data Miner 2092 | -7/Lower Caves | Entered Data Miner 2092 | -7/Data Miner | Discovered new exit (range 6) 2103 | -7/Data Miner | Met Data Miner 2118 | -7/Data Miner | Learned location of Section 7 (-3) 2118 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2127 | -7/Data Miner | Received God Mode back door access code from Data Miner 2139 | -7/Data Miner | Entered Proximity Caves 2213 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2263 | -6/Proximity Caves | Discovered exit to Factory (range 13) 2266 | -6/Proximity Caves | Learned Factory garrison access intel 2271 | -6/Proximity Caves | Entered Factory 2271 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2272 | -6/Factory | Identified exit to Factory 2273 | -6/Factory | Loaded intel: 4 garrison access locations 2584 | -6/Factory | Discovered new exit (range 13) 2590 | -6/Factory | Entered Lower Caves 2591 | -6/Lower Caves | Encountered a Warlord checkpoint 2595 | -6/Lower Caves | Learned location of Zion (-6) 2695 | -6/Lower Caves | Spotted B-75 Beast 2705 | -6/Lower Caves | Found DCF Scrap (14 items) 2782 | -6/Lower Caves | Discovered new exit (range 9) 2785 | -6/Lower Caves | Entered another Lower Caves area 2789 | -6/Lower Caves | Identified exit to Zion 2862 | -6/Lower Caves | Entered Zion 2871 | -6/Zion | Gained Derelict followers 2913 | -6/Zion | Discovered new exit (range 16) 2919 | -6/Zion | Given A8's code to call for help 3007 | -6/Zion | Gained Derelict followers 3018 | -6/Zion | Build established: Derelict-Mutant 3021 | -6/Zion | Received a visual enhancement algorithm 3184 | -6/Zion | Found Prototype Hackware 3186 | -6/Zion | Found Prototype Processor 3186 | -6/Zion | Identified Exp. Core Analyzer 3188 | -6/Zion | Found Prototype Processor 3188 | -6/Zion | Identified Exp. Terrain Scan Processor 3190 | -6/Zion | Found Exp. Terrain Scan Processor 3246 | -6/Zion | Entered Proximity Caves 3317 | -5/Proximity Caves | Spotted B-75 Beast 3363 | -5/Proximity Caves | Discovered exit to Factory (range 11) 3368 | -5/Proximity Caves | Entered Factory 3368 | -5/Factory | Evolved 2 slots: Utility x2 3369 | -5/Factory | Identified exit to Upper Caves 3407 | -5/Factory | Identified Exp. Hacking Suite 3562 | -5/Factory | Fabricated Lgt. Regenerative Plating? 3822 | -5/Factory | Identified exit to Extension 4012 | -5/Factory | Core integrity fell below 50% 4037 | -5/Factory | Core integrity fell below 20% 4050 | -5/Factory | Lost 12 parts (1p4n6u1w) 4060 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- R-10 Processor collects Med. Matter Pod. R-10 Processor collects Wheel. R-10 Processor collects Lgt. Ion Engine. >> DECODED: Terminal location. >> Machine Analyzer network decryption results: Recycling Unit x1 System corrupted: Component data lost. >> Machine Analyzer network decryption results: Terminal x2 O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." >> Machine Analyzer network decryption results: Terminal x1 >> DECODED: Imp. Focal Shield location. ALERT: Cargo convoy en route, clear transfer corridor. K-01 Serf destroyed. Slug penetrates Wall. O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. O-24 Administrator locks terminal. Acquired 30 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????>???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????h???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????"""?"""???????????????????????????????? | | ???????????"""?"""???????????????????????????????? | | ???????????"""?"""??# ???????????????????????????? | | ??????????????? ????? ???????????????????####???? | | ???????????"""?""" ###h###################T ##### | | ???????????"""?""" g !@= u u | | ???????????"""?""" g s | | ??????????? A g u k k p p | | ???????????""" """ | | ???????????"""?""" | | ???????????"""?""" ###+######+############ | | ??????????????? #?????????????????????? | | ?????????????? #?????????????????????? | | ????????????? #???????"""?"""?"""???? | | ????????????? #???????"""?"""?"""???? | | ???????????"""o""" #???????"""?"""?"""???? | | ???????????"""T""" #?????????????????????? | | ?????????????????##### #?????????????????????? | | ?????????????????????# ??????????????????????? | | ??????????""""?""""??# ????????!?????????????? | | ??????????""""?""""??? ??????????????????????? | | ??????????""""?""""????? ??????????????????????? | | ??????????""""?""""??????????????????????????????? | | ??????????""""?""""??????????????????????????????? | | ??????????""""?""""??????????????????????????????? | | ??????????""""?""""??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 1210 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 90 Evasion (%) 62 Offensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Adv. System Shield | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemWeightObliterator Manual? 0 Play Time 00:48:40 Cumulative 163.9 hours Start 2024.08.04 @ 19:37:09 End 2024.08.04 @ 20:37:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 263 Adventurer 2 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 61 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74f2a26a-c668-4790-9daf-b93d830c760b