Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.20 @ 01:34:30 Player: ski Result: Destroyed by exploding Z-Power Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2186) 2186 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1732) 1732 TOTAL SCORE: 6138 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 57 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 185/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Spiked Medium Treads > --- UTILITY (4) ------ Medium Storage Unit Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (10) --- Improved Treads 0b10 Decoder Chip [Scout] Advanced Targeting Computer Improved Armor Integrity Analyzer Recoil Stabilizer Core Shielding Heavy Armor Plating Autogun Autogun Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Treads Spiked Medium Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Improved Treads 0b10 Decoder Chip [Scout] Advanced Targeting Computer Improved Armor Integrity Analyzer Recoil Stabilizer Core Shielding Heavy Armor Plating Autogun Autogun [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 77 | 11 22 1 35 . 7 1 Power 11 | 3 3 1 3 . 1 . Engine 9 | 3 2 1 3 . . . Core 2 | . 1 . . . 1 . Reactor . | . . . . . . . Propulsion 18 | 6 8 . 3 . 1 . Treads 6 | . 2 . 3 . 1 . Leg 2 | 2 . . . . . . Wheel 8 | 4 4 . . . . . Hover 2 | . 2 . . . . . Flight . | . . . . . . . Utility 15 | . 4 . 8 . 3 . Device 6 | . 2 . 4 . . . Storage 2 | . 1 . . . 1 . Processor 3 | . . . 1 . 2 . Hackware . | . . . . . . . Protection 4 | . 1 . 3 . . . Artifact . | . . . . . . . Weapon 33 | 2 7 . 21 . 2 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 23 | 1 5 . 15 . 1 1 Ballistic Cannon 1 | . . . 1 . . . Launcher 7 | . 2 . 5 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 6 | . 1 . 4 . . 1 Power 1 | . . . 1 . . . Propulsion 2 | . 1 . . . . 1 Utility 2 | . . . 2 . . . Weapon 1 | . . . 1 . . . Highest Loss Streak 3 | . 1 . 3 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 93 100 94 100 99 100 Engine 10 | . 14 14 10 11 10 . Treads 22 | . 20 28 20 22 22 22 Device 15 | . 12 14 22 22 12 11 Storage 4 | . . . . . 9 11 Processor 10 | . . . 8 11 17 22 Protection 8 | . 12 14 9 11 4 . Ballistic Gun 22 | . 23 28 21 22 21 22 Naked Turns . | . . . . . . . Heaviest Build 88 | 7 88 17 25 13 27 27 Greatest Support 55 | 20 46 46 55 55 55 51 Greatest Overweight (x) 4 | . 4 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 10 10 Average Capacity 6 | 5 5 5 5 5 9 10 Most Carried 10 | 5 5 5 5 5 10 10 Average Carried 6 | 2 3 4 4 5 8 10 Final Capacity 10 | 5 5 5 5 5 10 10 Final Carried 10 | 1 4 5 5 5 10 10 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 2098 | 315 388 155 1072 80 70 18 Remotely . | . . . . . . . Salvage Created 2753 | 44 545 300 1562 94 . 208 Parts 201 | 2 33 22 117 6 . 21 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 67 | 1 11 10 38 4 . 3 Guns 59 | 1 10 10 31 4 . 3 AOE 8 | . 1 . 7 . . . Classes Destroyed 13 | 1 4 2 4 1 . 1 Worker 3 | . 2 . 1 . . . Builder 3 | . . . 3 . . . Tunneler 1 | . . 1 . . . . Hauler 2 | . 1 . 1 . . . Recycler 2 | . . 1 1 . . . Operator 1 | . . . 1 . . . Watcher 7 | . 2 . 5 . . . Swarmer 17 | . 2 8 7 . . . Grunt 35 | 1 9 2 21 2 . . Brawler 1 | . . . 1 . . . Sentry 9 | . . . 9 . . . Z-Technician 1 | . . . . . . 1 Z-Light 2 | . . . . . . 2 Assembled 2 | . . . . 2 . . Best Kill Streak 8 | 1 4 3 8 2 . 2 Combat Bots Only 5 | 1 2 3 5 2 . 2 Max Kills in Single Turn 3 | 1 2 1 3 1 . 1 Gunslinging 1 | . 1 . 1 . . . Exploded 3 | . 1 . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 274 | 6 39 48 144 10 . 27 Missed 81 | 5 13 14 41 4 . 4 Damage Taken 2395 | 8 235 202 1222 66 . 662 Core 521 | . 53 26 278 . . 164 Absorbed by Shields . | . . . . . . . Redirected to Shielding 45 | . 5 5 35 . . . Ignored by Resistances 770 | 2 72 70 358 20 . 248 Regen/Repaired (Parts) 413 | . . . 101 . 312 . Core Remaining (%) 84 | 100 . 68 . . . . Volleys Fired 205 | 5 42 22 110 10 . 16 Largest 2 | 2 2 2 2 2 . 2 Hottest 60 | 60 60 46 56 46 . 46 Shots Fired 394 | 10 80 45 207 20 . 32 Gun 372 | 10 75 45 190 20 . 32 Cannon 6 | . . . 6 . . . Launcher 16 | . 5 . 11 . . . Special . | . . . . . . . Kinetic 356 | 5 58 45 196 20 . 32 Thermal 22 | 5 17 . . . . . Explosive 16 | . 5 . 11 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | 5 15 6 30 11 . 11 Robot Miss Streak 2 | 1 2 2 2 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 1 6 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 276 | 9 54 25 148 16 . 24 Core Hits 140 | 2 26 14 79 10 . 9 Critical Kills 3 | . 1 . 2 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 . 2 . . 1 Destroy 4 | . 1 . 2 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4886 | 85 749 428 3036 227 . 361 Guns 3994 | 85 670 427 2228 223 . 361 Cannons . | . . . . . . . Explosions 881 | . 79 . 802 . . . Melee . | . . . . . . . Ramming 11 | . . 1 6 4 . . Kinetic 3787 | 31 517 427 2228 223 . 361 Thermal 207 | 54 153 . . . . . Explosive 881 | . 79 . 802 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . 8 . . . . Message Errors 2 | . . 2 . . . . Matter Fused 1 | . . 1 . . . . Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 33 | . . . 33 . . . Projectiles . | . . . . . . . Explosions 33 | . . . 33 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 248 | . . . 248 . . . Shots 6 | . . . 6 . . . Rammed 7 | . . 2 3 2 . . Targets Rammed 7 | . . 2 3 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 121 | 46 98 121 18 15 . 84 Average Temperature 19 | 28 31 54 4 15 . 17 Received Heat Transfer 846 | 6 144 15 429 45 . 207 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 475 | 125 350 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 521 | 20 241 198 521 137 . . Initial 97 | . 11 33 . 97 . . Average 173 | 2 115 74 260 136 . . Maximum Alert Level 2 | . 1 . 2 . . . Low Security (%) 68 | 100 88 100 38 100 . . Level 1 20 | . 11 . 37 . . . Level 2 11 | . . . 24 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 4 . 8 . . . Investigation 11 | . 4 . 7 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 4 | . 1 . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | 1 19 13 45 7 1 2 Peak Tracking Total 6 | 1 3 3 6 3 1 3 Tactical Retreats 4 | . 1 2 . 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 7 | . . . 6 . . 1 Max in Single Turn 3 | . . . 3 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 20 | . 8 . 12 . . . Terminals 14 | . 6 . 8 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 81 | . 31 . 50 . . . Successful 54 | . 23 . 31 . . . Failed 27 | . 8 . 19 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 15 | . . . . . 15 . Terminals 60 | . 24 . 36 . . . Fabricators . | . . . . . . . Repair Stations 7 | . . . 7 . . . Recycling Units 10 | . 7 . 3 . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 38 | . 16 . 22 . . . Record 16 | . 5 . 11 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 3 | . 3 . . . . . Locate Traps 3 | . 1 . 2 . . . Maintenance Status 3 | . 1 . 2 . . . Security Status 2 | . 1 . 1 . . . Patrol Status 2 | . 1 . 1 . . . Transport Status 1 | . . . 1 . . . Assault Status 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 5 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 7 | . 7 . . . . . Process 2 | . 2 . . . . . Report Inventory 3 | . 3 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 19 | . 7 . 12 . . . Full Trace Events 17 | . 6 . 11 . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 83 | . . . 83 . . . Parts Recycled . | . . . . . . . Recycled Matter 210 | . 210 . . . . . Retrieved Matter 407 | . 407 . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 6 Highest-Rated Group 330 | . . . . . 330 169 Highest-Rated Ally 41 | . . . . . 41 31 Total Orders . | . . . . . . . Ally Attacks 67 | . . . . . 2 65 Total Damage 665 | . . . . . 43 622 Kills 5 | . . . . . 1 4 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 7166 | 116 977 840 2008 362 2526 337 Spaces Moved 3972 | 107 517 450 951 209 1556 182 Core 33 | 32 1 . . . . . Treads 3714 | . 366 450 951 209 1556 182 Legs 1 | 1 . . . . . . Wheels 169 | 74 95 . . . . . Hover 55 | . 55 . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 160 Average Speed 155 | 71 141 160 160 160 160 160 Slowest Speed 160 | 120 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 7 75 91 87 53 93 28 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 3 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . . 2 . Spaces Dug 7 | . . . 7 . . . Terrain Destroyed 153 | . 36 . 117 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 153 | . 36 . 117 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 4624 | 141 698 526 1241 220 1597 201 Wait 229 | . 66 48 103 . 10 2 Move 3966 | 106 516 449 950 208 1555 182 Hop . | . . . . . . . Pick Up 63 | 10 24 2 14 . 13 . Fast Attach 9 | . . . 8 . 1 . Attach 46 | 10 21 . 13 . 2 . Detach 21 | 5 10 . 5 . 1 . Swap 22 | 1 1 1 14 . 4 1 Drop 56 | 4 18 2 21 . 11 . Fire 205 | 5 42 22 110 10 . 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . . 2 3 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 8) 797 | -10/Materials | Discovered new exit (range 6) 1094 | -10/Materials | Entered Mines 1112 | -10/Mines | Discovered new exit (range 6) 1115 | -10/Mines | Met a Derelict bent on vengeance 1382 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1447 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1827 | -10/Mines | Learned location of 1 exit from Materials 1891 | -10/Mines | Discovered new exit (range 7) 1934 | -10/Mines | Entered Materials 1934 | -9/Materials | Evolved 2 slots: Utility x2 1935 | -9/Materials | Identified exit to Materials 2201 | -9/Materials | Repaired Imp. Treads? 2409 | -9/Materials | Lost 3 parts (1p1u1w) 2793 | -9/Materials | Build established: Scavenger-Mutant 2869 | -9/Materials | Discovered exit to Materials (range 4) 2976 | -9/Materials | Discovered new exit (range 15) 3036 | -9/Materials | Discovered new exit (range 16) 3229 | -9/Materials | Core integrity fell below 50% 3492 | -9/Materials | Discovered exit to Materials (range 8) 3704 | -9/Materials | Build established: Mutant 3880 | -9/Materials | Repaired Hvy. Ion Engine? 3942 | -9/Materials | Entered Mines 3943 | -9/Mines | Assembled infested the area 3948 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3999 | -9/Mines | Learned location of Zion (-7) 4293 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4304 | -9/Mines | Entered Zion 4659 | -7/Zion | Learned Factory emergency access door positions 4683 | -7/Zion | Learned location of Warlord (-4) 4852 | -7/Zion | Imprinted 4854 | -7/Zion | Declared Zion's savior 5197 | -7/Zion | Visited the Megawrench Repair Shop 5197 | -7/Zion | Megawrench repaired 7 parts 5333 | -7/Zion | Learned location of Recycling (-7) 5536 | -7/Zion | Found Prototype Special Weapon 5537 | -7/Zion | Identified RU-N14's Throwing Claymores 5618 | -7/Zion | Gained Derelict followers 6362 | -7/Zion | Gained Derelict followers 6394 | -7/Zion | Discovered new exit (range 12) 6423 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6788 | -7/Zion | Opened final containment barrier to the Deep Caves 6813 | -7/Zion | Discovered new exit (range 3) 6813 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6817 | -7/Zion | Identified exit to Deep Caves 6830 | -7/Zion | Entered Deep Caves 6830 | -7/Deep Caves | Accompanied by 10 allies 7075 | -7/Deep Caves | Z-Facility disabled 7105 | -7/Deep Caves | Attacked by Z-Imprinter 7119 | -7/Deep Caves | Core integrity fell below 20% 7151 | -7/Deep Caves | Destroyed Z-Imprinter 7156 | -7/Deep Caves | Lost 5 allies 7167 | -7/Deep Caves | Destroyed by exploding Z-Power Last Messages --------------- 07088_ AB-4JN(o) destroyed. 07092_ LU-9ET(g) destroyed. 07095_ BF-OSI(b) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07106_ MX-ROO(g) critical meltdown. 07112_ VN-3WP(g) destroyed. 07119_ A0-E31(z) suffers critical hit (Burn). 07125_ RQ-BVC(g) destroyed. 07133_ Acquired 18 matter. 07151_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] 07151_ Z-Imprinter destroyed. 07156_ A0-E31(z) suffers critical hit (Destroy). 07164_ A0-E31(z) destroyed. 07167_ Z-Power explodes. 07167_ Imp. Treads destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????? ##### | | ???????????????????????????? | | ???????????????????????????? | | ????????????????????????????? | | ?????????????????????????????? | | ??????????????????????????????"" | | ?????????????????????????????""" | | ????????????????????????????"""" | | ???????????????????????????""""" | | ????????????????????????????" | | ????????????????????????????"""" | | ?????????????????????????""""""" | | ????????????????????????""""""" | | ????????????????????????""""""" =% ! | | ????????????????????????""" " " %[! =% | | ????????????????????????""""%*% !%[ | | ????????????????????????"""/! %!! | | ??????????????????????""""" %! 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"""""""""""% ????? | | ?????????????????????""""""""" = ?????? | | ?????????????????????? ??????? | | ??????????????????????? ????????? | | ??????????????????????? ??????????? | | ???????????????????????? ?? ??????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Field Recycling Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Adventurer Are We The Baddies? Crack Shot First Step to Greatness I Survived The Infestation Librarian Loot Pinata One Hack Too Far Part-time Mechanic Risk Taker Robot Respite Shopping List Signs Are For Wimps The More The Merrier The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed CorruptionMobileCasing Manual? 0 Play Time 02:52:45 Cumulative 2.8 hours Start 2024.04.19 @ 22:10:19 End 2024.04.20 @ 01:34:30 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 3 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 38x25 Zoom Use 67% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f0650e16-d47a-45b2-8ee2-7b05e1970c38