Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 21:17:02 Player: Great Strength True Martial Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (2395) 2395 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1965) 1965 TOTAL SCORE: 9970 Bonus ------- MAIN.C Attacked Warlord 500 Warlord Defense Kills 1846 Friendly Fire -381 Cogmind --------- Core Integrity 0/1150 Matter 269/300 Energy 260/260 System Corruption 12% Temperature Hot (217) Movement Walking (120) Location -4/Warlord Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (4) --- Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (8) ------ Enhanced Optical Array Advanced Terrain Scan Processor Improved Field Recycling Unit > --- WEAPON (5) ------- Phase Gun Vortex Lance > --- INVENTORY (5) ---- Light Quantum Reactor Myomer Leg Advanced Heat Sink Advanced Transmission Jammer Plasma Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Terrain Scan Processor Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Wave Gun Vortex Driver Heavy Autocannon Vortex Lance > --- INVENTORY -------- Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Advanced Transmission Jammer Improved Field Recycling Unit [Rating: 106] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Axe Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 2 2 2 . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 6 | . . 1 1 1 1 2 . . . . Weapon 3 | . . . 1 . . . 2 . . . Parts Attached 117 | 8 11 8 13 6 29 5 1 8 1 27 Power 13 | 2 1 . 1 . 3 . . 2 . 4 Engine 7 | 2 1 . 1 . 2 . . 1 . . Core 2 | . . . . . 1 . . 1 . . Reactor 4 | . . . . . . . . . . 4 Propulsion 34 | 2 3 3 3 3 8 1 . 3 1 7 Treads 2 | . . . . . 1 . . . . 1 Leg 20 | 2 2 3 3 3 1 . . . . 6 Wheel 3 | . 1 . . . . 1 . 1 . . Hover 3 | . . . . . . . . 2 1 . Flight 6 | . . . . . 6 . . . . . Utility 30 | 2 2 2 3 1 10 2 1 2 . 5 Device 16 | 2 . . 1 1 7 1 1 1 . 2 Storage 3 | . 1 1 . . . 1 . . . . Processor 5 | . 1 . . . 3 . . . . 1 Hackware . | . . . . . . . . . . . Protection 6 | . . 1 2 . . . . 1 . 2 Artifact . | . . . . . . . . . . . Weapon 40 | 2 5 3 6 2 8 2 . 1 . 11 Energy Gun 9 | 1 3 1 . . 1 . . . . 3 Energy Cannon 8 | . . . 3 1 1 . . . . 3 Ballistic Gun 7 | 1 1 1 2 1 1 . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . 1 Launcher 2 | . . . . . 2 . . . . . Special Weapon 5 | . . . . . 1 2 . . . 2 Impact Weapon 3 | . 1 1 . . 1 . . . . . Slashing Weapon 2 | . . . 1 . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . 3 . 3 . . . . 7 Parts Lost 64 | . 3 . 5 3 19 14 . 5 . 15 Power 10 | . 1 . . . 3 2 . 2 . 2 Propulsion 25 | . 1 . 2 2 7 5 . 3 . 5 Utility 14 | . . . 1 1 2 5 . . . 5 Weapon 15 | . 1 . 2 . 7 2 . . . 3 Highest Loss Streak 7 | . 3 . 3 3 7 7 . 4 . 4 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 7 | 3 6 9 8 10 11 2 4 6 5 4 Power . | . . . 1 1 . . . . . . Propulsion 1 | 1 2 1 1 1 1 . . . . . Utility 2 | . . 2 2 3 5 1 2 3 3 2 Weapon 2 | . 2 3 3 3 3 . 1 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | 1 2 1 . 2 6 . . . . 6 Power 3 | 1 . . . . . . . . . 2 Propulsion 4 | . 1 . . . 1 . . . . 2 Utility 6 | . . 1 . . 4 . . . . 1 Weapon 4 | . 1 . . 1 1 . . . . 1 Tool/Special 1 | . . . . 1 . . . . . . Average Slot Usage (%) 73 | . 97 93 93 87 83 61 13 28 14 44 Engine 7 | . 13 11 9 7 8 2 . 2 . 5 Leg 16 | . 27 33 26 27 14 . . . . 6 Hover 1 | . . . . . . . . 4 4 5 Flight 1 | . . . . . 5 6 . . . . Device 6 | . 5 . 9 9 12 16 3 . . . Storage 6 | . 9 11 9 9 9 . . 3 . . Processor 11 | . 12 11 9 7 14 16 10 10 10 9 Protection 1 | . . 5 4 1 . . . . . 1 Energy Gun 4 | . 18 17 5 . . . . . . 1 Energy Cannon 3 | . . . 7 9 4 2 . . . 1 Ballistic Gun 3 | . 6 . 9 7 2 . . . . . Slashing Weapon 1 | . . . 3 4 2 . . . . . Peak Build Rating 106 | 9 12 13 24 32 62 76 15 42 18 106 Average Rating 31 | 6 9 11 18 29 44 45 13 29 17 53 On Entrance 18 | . 9 9 12 24 32 62 10 15 11 18 Naked Turns . | . . . . . . . . . . . Heaviest Build 99 | 10 21 22 37 53 70 27 12 28 . 99 Greatest Support 100 | 20 20 30 35 58 58 37 3 22 12 100 Greatest Overweight (x) 9 | . 1 . 1 1 9 1 3 4 . 1 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 15 | 5 10 15 10 15 15 10 5 10 5 5 Average Capacity 9 | 5 8 10 10 11 12 5 5 8 5 5 Most Carried 15 | 5 9 11 10 13 15 5 5 7 5 5 Average Carried 7 | 3 6 9 8 10 11 3 4 6 5 4 Final Capacity 15 | 5 10 10 10 15 5 5 5 5 5 5 Final Carried 13 | 4 7 10 10 13 3 4 5 5 5 5 Class Distribution -------------------- 64% | Mutant 6% | Scavenger-Tank 5% | Skirmisher 5% | Assassin 3% | Derelict-Mutant 3% | Scavenger-Skirmisher 3% | Scavenger-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Matter Collected 2198 | 291 250 90 196 99 492 . . 130 . 650 Remotely . | . . . . . . . . . . . Salvage Created 2582 | 108 451 510 458 204 294 . . . . 557 Parts 121 | 9 19 24 29 8 14 . . . . 18 Haulers Intercepted 6 | . 2 3 1 . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled 5 | . . . . . 5 . . . . . Retrieved Matter 30 | . . . . . 30 . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 47 | 1 10 4 9 4 6 . . . . 13 Melee 1 | . . . 1 . . . . . . . Guns 20 | 1 10 4 3 1 1 . . . . . Cannons 18 | . . . 5 3 3 . . . . 7 AOE 8 | . . . . . 2 . . . . 6 Classes Destroyed 14 | 3 3 2 1 1 1 . . . . 3 Worker 5 | 1 . 2 . . 2 . . . . . Builder 4 | . . 3 . . 1 . . . . . Tunneler 3 | 2 . . . . 1 . . . . . Hauler 6 | . 2 3 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 6 | . 3 . 2 . . . . . . 1 Grunt 22 | 1 7 2 2 3 2 . . . . 5 Duelist 1 | . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . 1 Sentry 9 | . . 2 4 . 3 . . . . . Specialist 1 | . . . . . . . . . . 1 Hunter 5 | . . . 1 . . . . . . 4 Programmer 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 6 | 4 6 3 3 4 3 . . . . 5 Combat Bots Only 6 | 1 6 3 3 4 2 . . . . 5 Max Kills in Single Turn 3 | 1 1 1 1 1 2 . . . . 3 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . 2 Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Hostile Shots Fired 1062 | 10 48 16 129 28 371 146 8 126 8 172 Missed 397 | 4 14 2 38 8 151 51 1 60 4 64 Hits 665 | 6 34 14 91 20 220 95 7 66 4 108 Melee 9 | . . . . 7 . . . . . 2 Projectile 656 | 6 34 14 91 13 220 95 7 66 4 106 Critical Strikes 26 | . . 1 3 3 2 9 . 3 1 4 Part Disruptions 3 | . . . . . 2 1 . . . . Damage Taken 10465 | 66 362 236 1120 453 2403 1950 167 1094 71 2543 Core 2805 | 24 20 60 68 50 526 878 143 543 71 422 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 63 | . . . . . . . . . . 63 Regen/Repaired (Parts) 27 | . . . . . . . . . . 27 Core Remaining (%) 69 | 90 82 85 87 92 38 12 . . . . Volleys Fired 175 | 11 37 15 23 19 28 12 . . . 30 Largest 4 | 2 2 2 3 3 3 2 . . . 4 Hottest 257 | 70 112 90 160 160 185 110 . . . 257 Shots Fired 365 | 22 72 30 55 54 61 15 . . . 56 Gun 205 | 22 72 30 30 17 16 . . . . 18 Cannon 140 | . . . 25 37 37 10 . . . 31 Launcher 8 | . . . . . 8 . . . . . Special 12 | . . . . . . 5 . . . 7 Kinetic 120 | 11 25 . 23 17 31 . . . . 13 Thermal 174 | 11 47 . 25 37 22 14 . . . 18 Explosive 15 | . . . . . 8 . . . . 7 Electromagnetic 37 | . . 30 7 . . . . . . . Entropic 18 | . . . . . . . . . . 18 Robot Hit Streak 17 | 5 12 14 6 7 17 5 . . . 13 Robot Miss Streak 7 | 2 5 2 4 3 2 7 . . . 5 Penetration Max 1 | . . . . . 1 . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 233 | 14 48 22 30 34 52 5 . . . 28 Core Hits 106 | 6 19 13 13 9 17 . . . . 29 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 24 | 2 4 2 . . 3 . . . . 13 Burn 9 | 2 4 . . . . . . . . 3 Destroy 1 | . . . . . 1 . . . . . Blast 3 | . . . . . 2 . . . . 1 Corrupt 1 | . . 1 . . . . . . . . Smash 1 | . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . 1 Sunder 8 | . . . . . . . . . . 8 Melee Attacks 55 | . 7 13 9 10 16 . . . . . Impact 25 | . 7 13 . . 5 . . . . . Slashing 30 | . . . 9 10 11 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . 1 4 . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9189 | 169 709 621 628 747 1640 142 . . . 4533 Guns 2113 | 169 671 309 224 197 209 . . . . 334 Cannons 3779 | . . . 367 550 872 79 . . . 1911 Explosions 2405 | . . 54 . . 276 . . . . 2075 Melee 567 | . 38 258 37 . 234 . . . . . Ramming 78 | . . . . . 49 29 . . . . Kinetic 2243 | 57 265 . 183 197 690 . . . . 851 Thermal 2327 | 112 406 54 367 550 391 113 . . . 334 Explosive 2333 | . . . . . 258 . . . . 2075 Electromagnetic 368 | . . 309 41 . 18 . . . . . Impact 530 | . 38 258 . . 234 . . . . . Slashing 250 | . . . 37 . . . . . . 213 Piercing . | . . . . . . . . . . . Entropic 1060 | . . . . . . . . . . 1060 Highest Corruption 20 | . . . . . 4 20 . . . 12 Average Corruption 3 | . . . . . 1 11 . . . 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 24 | . . . . . 13 6 . . . 5 Message Errors 7 | . . . . . 2 2 . . . 3 Matter Fused 3 | . . . . . 3 . . . . . Energy Discharges 3 | . . . . . 3 . . . . . Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . 3 2 . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . . . . . 1 1 . . . . Misdirections 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 328 | . . 125 . . 34 . . . . 169 Projectiles 157 | . . . . . 7 . . . . 150 Explosions 46 | . . . . . 27 . . . . 19 Melee 125 | . . 125 . . . . . . . . Knockbacks 9 | . . 1 . . 7 . . . . 1 Impact 2 | . . 1 . . 1 . . . . . Kinetic 6 | . . . . . 5 . . . . 1 Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 413 | . . 25 . . 374 14 . . . . Shots 11 | . . 1 . . 10 . . . . . Rammed 14 | . . . . . 10 4 . . . . Targets Rammed 14 | . . . . . 10 4 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 483 | 150 391 354 334 234 138 382 . 3 . 483 Average Temperature 116 | 77 82 120 137 76 58 166 . 3 . 173 Received Heat Transfer 1657 | 36 180 114 225 135 579 9 36 145 . 198 Effects 17 | . 1 . 2 . . 3 . . . 11 Shutdowns 7 | . 1 . . . . 1 . . . 5 Energy Bleed 2 | . . . . . . . . . . 2 Interference 4 | . . . 2 . . 1 . . . 1 Matter Decay 2 | . . . . . . 1 . . . 1 Damage (minor) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . Impact Corruptions 5 | . . 5 . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | 1 5 1 . . . . . . . . Heat Transferred 4675 | 481 1332 100 555 851 543 185 . . . 628 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 136 | 25 136 87 61 61 73 15 2 . . . Initial 29 | . . 9 29 17 . . 2 . . . Average 17 | 4 43 11 19 8 11 1 . . . . Influence Increases 1852 | 35 315 198 290 100 297 57 . 75 30 455 Destroy 0b10 Robot/C 920 | 20 200 80 180 80 120 . . . . 240 Destroy 0b10 Robot/NC 100 | 15 15 40 5 . 20 . . . . 5 Destroy Leader 204 | . 36 36 72 10 50 . . . . . Disable Machine 75 | . 15 30 . . 30 . . . . . Destroy Structure 88 | . 4 12 18 10 32 12 . . . . Lose Combat Pursuer 465 | . 45 . 15 . 45 45 . 75 30 210 Influence Decreases 1725 | 35 292 150 322 139 297 52 5 60 45 328 Entered New Map 85 | . . 14 42 22 . . 3 . 4 . Time Decay 1253 | 35 262 136 236 107 180 36 2 30 41 188 Lost Part 370 | . 30 . 44 10 100 16 . 30 . 140 Lost Ally 17 | . . . . . 17 . . . . . Squads Dispatched 12 | . 2 1 1 1 6 1 . . . . Investigation . | . . . . . . . . . . . Extermination 5 | . . . . 1 3 1 . . . . Reinforcement 7 | . 2 1 1 . 3 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Distress Signals 9 | . 3 2 2 . 1 . . . . 1 Communications Jammed 2 | . . . . . . 2 . . . . Distress Signals 2 | . . . . . . 2 . . . . Times Spotted 165 | 1 18 6 18 4 14 11 2 6 2 83 Peak Tracking Total 15 | 1 5 3 6 4 4 7 2 5 2 15 Tactical Retreats 19 | . 2 . 1 . 3 2 . 4 1 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 10 | . 1 2 . . 2 . . . . 5 Max in Single Turn 3 | . 1 1 . . 2 . . . . 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 5 | . . . . . . . . 1 . 4 Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 6 | . . . . . . . . 1 . 5 Successful 6 | . . . . . . . . 1 . 5 Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . . . . . . . 1 . 5 Record 4 | . . . . . . . . . . 4 Open Door 2 | . . . . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . parse_system 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 2 | . . . . . 2 . . . . . EXPLORE 2 | . . . . . 2 . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Active Infowar (turns) 4742 | 83 919 461 893 632 1459 218 . 2 . 75 Optics 1584 | . . . . . 1291 218 . . . 75 Sensors 229 | . . . . . 124 105 . . . . Terrain 1267 | 83 252 . . . 932 . . . . . Seismic 136 | 80 56 . . . . . . . . . T.N.C. 3017 | . 863 461 893 632 168 . . . . . Jamming 70 | . . . . . . 68 . 2 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . Drone Launches 2 | . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Turns Passed 6708 | 207 919 461 893 632 1516 346 72 463 127 1072 Spaces Moved 5363 | 132 530 291 466 418 1272 413 58 489 212 1082 Core 374 | 15 . . . . 1 133 58 149 18 . Treads 70 | . . . . . 11 15 . . . 44 Legs 2548 | 117 522 291 466 418 559 . . . . 175 Wheels 450 | . 8 . . . . 110 . 332 . . Hover 1065 | . . . . . . . . 8 194 863 Flight 856 | . . . . . 701 155 . . . . Fastest Speed 34 | 50 95 120 120 122 34 50 50 50 50 60 Average Speed 102 | 112 134 120 158 125 99 71 122 89 59 77 Slowest Speed 500 | 120 190 120 190 195 500 145 200 250 60 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . 5 1 . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 32 | 7 61 28 37 9 28 18 2 51 44 72 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 1 1 . Spaces Dug 39 | . 3 8 9 9 10 . . . . . Terrain Destroyed 175 | . 3 11 15 9 41 6 . . . 90 Melee 38 | . 3 8 8 9 10 . . . . . Projectile 28 | . . . 7 . 5 6 . . . 10 AOE 109 | . . 3 . . 26 . . . . 80 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Total 6141 | 172 655 350 558 470 1440 447 59 517 212 1261 Wait 202 | 13 41 4 26 4 30 2 . . . 82 Move 5341 | 131 529 290 465 417 1261 410 57 488 211 1082 Hop 6 | . . . . . 5 1 . . . . Pick Up 112 | 7 12 11 12 9 26 5 1 8 . 21 Fast Attach 30 | 6 2 1 . 2 2 . 1 3 1 12 Attach 78 | 1 9 1 8 4 25 7 . 7 . 16 Detach 14 | . 3 . . . 1 3 . 4 . 3 Swap 50 | 1 8 7 9 2 18 1 . . . 4 Drop 64 | 2 7 8 6 3 18 2 . 7 . 11 Fire 175 | 11 37 15 23 19 28 12 . . . 30 Melee 55 | . 7 13 9 10 16 . . . . . Ram 13 | . . . . . 10 3 . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 208 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 12) 740 | -10/Materials | Discovered new exit (range 11) 1009 | -10/Materials | Lost 3 parts (1p1n1w) 1127 | -10/Materials | Entered another Materials area 1127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -9/Materials | Discovered new exit (range 4) 1588 | -9/Materials | Entered another Materials area 1588 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1916 | -8/Materials | Lost 3 parts (1n1u1w) 2324 | -8/Materials | Discovered new exit (range 10) 2481 | -8/Materials | Entered Factory 2481 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2561 | -7/Factory | Build established: Scavenger-Tank 2676 | -7/Factory | Lost 3 parts (2n1u) 2869 | -7/Factory | Discovered new exit (range 4) 2983 | -7/Factory | Build established: Mutant 3113 | -7/Factory | Entered another Factory area 3113 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4099 | -6/Factory | Lost 7 parts (1p1n1u4w) 4265 | -6/Factory | Core integrity fell below 50% 4282 | -6/Factory | Lost 7 parts (4n1u2w) 4610 | -6/Factory | Discovered new exit (range 2) 4629 | -6/Factory | Entered another Factory area 4629 | -5/Factory | Evolved 2 slots: Utility x2 4825 | -5/Factory | Lost 7 parts (1p3n2u1w) 4865 | -5/Factory | System corruption reached 10% 4911 | -5/Factory | Core integrity fell below 50% 4938 | -5/Factory | Lost 6 parts (1p2n2u1w) 4955 | -5/Factory | Core integrity fell below 20% 4970 | -5/Factory | Discovered new exit (range 9) 4975 | -5/Factory | Entered another Factory area 4975 | -4/Factory | Evolved 2 slots: Weapon x2 5023 | -4/Factory | Discovered new exit (range 12) 5047 | -4/Factory | Entered Upper Caves 5135 | -4/Upper Caves | Found DCF Scrap (13 items) 5274 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5314 | -4/Upper Caves | Learned location of Quarantine (-2) 5425 | -4/Upper Caves | Core integrity fell below 50% 5440 | -4/Upper Caves | Lost 4 parts (2p2n) 5502 | -4/Upper Caves | Discovered new exit (range 15) 5510 | -4/Upper Caves | Entered another Upper Caves area 5529 | -4/Upper Caves | Learned 8 Research zone layouts 5541 | -4/Upper Caves | Encountered a Warlord checkpoint 5589 | -4/Upper Caves | Learned Research garrison access intel 5631 | -4/Upper Caves | Discovered new exit (range 9) 5637 | -4/Upper Caves | Entered Warlord 5844 | -4/Warlord | Learned Armory stockpile data 5874 | -4/Warlord | Found Prototype Special Weapon 5875 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 5877 | -4/Warlord | Found RU-N14's Throwing Claymores v3 6082 | -4/Warlord | Visited the Vortex Lab 6085 | -4/Warlord | Found Prototype Energy Gun 6085 | -4/Warlord | Identified Vortex Shotgun 6089 | -4/Warlord | Found Prototype Piercing Weapon 6089 | -4/Warlord | Identified Vortex Lance 6091 | -4/Warlord | Found Prototype Energy Cannon 6091 | -4/Warlord | Identified Vortex Driver 6101 | -4/Warlord | Warlord's base attacked by MAIN.C 6253 | -4/Warlord | Core integrity fell below 20% 6327 | -4/Warlord | Spotted B-90 Cyclops 6374 | -4/Warlord | Lost 3 allies 6404 | -4/Warlord | Lost 3 parts (2p1n) 6451 | -4/Warlord | Warlord forces counterattacked 6472 | -4/Warlord | Spotted Striker 6503 | -4/Warlord | Found Prototype Ballistic Cannon 6504 | -4/Warlord | Identified Hvy. Autocannon 6527 | -4/Warlord | Spotted Striker 6528 | -4/Warlord | Spotted B-90 Cyclops 6529 | -4/Warlord | Spotted B-86 Titan 6542 | -4/Warlord | Spotted Executioner 6552 | -4/Warlord | Destroyed B-86 Titan 6604 | -4/Warlord | Crushed by falling debris 6604 | -4/Warlord | System corruption reached 10% 6605 | -4/Warlord | Spotted Striker 6608 | -4/Warlord | Spotted Striker 6616 | -4/Warlord | Spotted Executioner 6631 | -4/Warlord | P-80 Master assimilated allied 26-YCJ(M) 6650 | -4/Warlord | Lost 4 parts (3u1w) 6706 | -4/Warlord | Lost 39 allies 6709 | -4/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 06696_ Slug penetrates Storage. 06696_ Storage disabled. 06699_ Slug penetrates Wall. 06701_ Z|KF6>WBHES#GTURFHN 06701_ ANNOUNCEMENT: Detected 1 Behemoth squad, 1 Programmer squad, 2 Melee squads, with prototype support. 06702_ Penetrated by Slug. 06702_ Slug penetrates Wall. 06702_ Vortex penetrates Deuterium Array. 06702_ Deuterium Array explodes. 06702_ H-88 Terminator destroyed. 06703_ Penetrated by Slug. 06705_ Slug penetrates Storage. 06705_ Penetrated by Slug. 06705_ Vortex Driver implodes. 06706_ Myomer Leg destroyed. 06708_ Penetrated by Slug. 06708_ 26-YCJ(M) suffers critical hit (Burn). 06709_ Slug penetrates 26-YCJ(M). 06709_ 26-YCJ(M) destroyed. Map ----- +----------------------------------------------------+ | # """"" % * * ^ %=[ [ %=%!![%!%! | | ^ # """"" =* = *%=*%*=%[|=%==![ | | ^ # """"" =%=!/ !*==*!=]![*[! | | + "" ! "=[*=*=### | | # #### g## "###""""#""##!=*##?? | | ###### ; ###?#""######## ###?? | | ?????#### ##+##### #???#""#???????##???? | | ????????#### ? # #???#""#????????????? | | ############""" # hE ???#""#????????????? | | """"""""""##""" # #???#""#????????????? | | """""""##""" # ?????##????????????? | | "X ""## + g[[ #???????????????????? | | ""##""" # %% ##??????????????????? | | ""##""" # h #??????????????????? | | ""##""" # % ???????????????????? | | "] ""## # ????????????????#### | | "] "## ####????????????## # | | "/ ## #????????????# | | """"[[ ## "" #????????????# | | ######## #####+# " #????????????# # | | ########++#???# "" #????????????##### | | #???# ==[ #####????????????????# | | #???# %|= #????????????????????# | | #??##+##+#+ %=^ #????????????????????? | | ###########??# #;#;######?????????????????? | | ?????????????# # @ #?????????????????? | | ?????????????# # #?????????????????? | | ?????????????# # " " #?????????????????? | | ?????????????# # " " #?????????????????? | | ?????????????# # " #?????????????????? | | ?????????????# # " #?????????????????? | | ?????????????# # """ #?????????????????? | | ?????????????# # #?????????????????? | | ?????????????########## #?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 45 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Leap Before You Look Loot Pinata Omniscient Cartographer Power Corrupts Respectable Loadout Slippery One Universal Adapter Challenges ------------ None Game ------ Seed HybridFlightReplica Manual? 0 Play Time 02:27:19 Cumulative 8.7 hours Start 2025.10.12 @ 14:13:28 End 2025.10.13 @ 21:17:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8157764-4d83-4677-a27e-7c5049cc9567