Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.27 @ 06:59:56 Player: Jospehas Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1136) 1136 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2671 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 211/300 Energy 85/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Reinforced Ion Engine Light Armor Plating Beam Rifle Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Light Ion Engine Shock Rifle Shock Rifle Light EM Pulse Cannon Light EM Pulse Cannon [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Armor Plating Device Cooling System Storage Small Storage Unit Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 50 | 5 6 4 33 2 Power 8 | 1 1 . 6 . Engine 7 | 1 . . 6 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 5 . Treads . | . . . . . Leg 5 | 2 . 1 2 . Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 13 | . 3 2 8 . Device 7 | . 1 1 5 . Storage 3 | . . . 3 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 2 1 . . Artifact . | . . . . . Weapon 21 | 2 2 1 14 2 Energy Gun 12 | 2 2 1 7 . Energy Cannon 2 | . . . 2 . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 17 | . . . 15 2 Power 2 | . . . 2 . Propulsion 5 | . . . 3 2 Utility 3 | . . . 3 . Weapon 7 | . . . 7 . Highest Loss Streak 11 | . . . 11 2 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 75 | . 91 100 67 41 Engine 6 | . 6 . 7 6 Core 4 | . 7 14 2 . Leg 16 | . 28 28 11 . Wheel 5 | . . . 9 4 Device 10 | . 8 14 10 6 Storage 5 | . . . 8 8 Protection 6 | . 12 14 2 . Energy Gun 13 | . 26 28 5 . Energy Cannon 3 | . . . 7 . Ballistic Gun 1 | . . . 2 . Impact Weapon 1 | . . . . 6 Naked Turns 29 | . . . 6 23 Heaviest Build 28 | 6 16 17 28 20 Greatest Support 23 | 20 20 20 23 20 Greatest Overweight (x) 6 | . . . 1 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 5 5 5 8 8 Average Capacity 5 | 5 5 5 6 7 Most Carried 8 | 2 5 5 7 8 Average Carried 3 | . 4 4 3 5 Final Capacity 8 | 5 5 5 8 5 Final Carried 6 | . 5 4 6 4 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 814 | 250 60 30 438 36 Remotely . | . . . . . Salvage Created 1665 | 38 204 . 1311 112 Parts 84 | . 14 . 63 7 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 34 | 1 8 . 20 5 Melee 1 | . . . 1 . Guns 16 | 1 7 . 8 . Cannons 7 | . . . 7 . AOE 9 | . . . 4 5 Classes Destroyed 9 | 1 2 . 6 . Worker 1 | . 1 . . . Builder 2 | . . . 2 . Recycler 5 | . . . 5 . Watcher 1 | . . . 1 . Swarmer 10 | . 6 . 4 . Grunt 13 | 1 2 . 7 3 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 9 | . . . 7 2 Best Kill Streak 8 | 1 4 . 8 3 Combat Bots Only 5 | 1 3 . 5 3 Max Kills in Single Turn 3 | 1 1 . 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 2360 | 35 395 81 1614 235 Core 544 | . 104 . 353 87 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 121 | . 121 . . . Core Remaining (%) 79 | 100 . 58 . . Volleys Fired 128 | 5 20 2 93 8 Largest 2 | 2 2 2 2 1 Hottest 112 | 90 90 90 112 30 Shots Fired 190 | 10 40 4 128 8 Gun 156 | 10 40 4 102 . Cannon 24 | . . . 24 . Launcher 10 | . . . 2 8 Special . | . . . . . Kinetic 43 | . . . 43 . Thermal 63 | 10 40 4 9 . Explosive 10 | . . . 2 8 Electromagnetic 74 | . . . 74 . Robot Hit Streak 18 | 6 5 1 18 6 Robot Miss Streak 3 | 1 3 1 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 131 | 7 25 2 91 6 Core Hits 65 | 2 11 1 41 10 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . 1 . Burn 1 | . 1 . . . Smash 1 | . . . 1 . Melee Attacks 1 | . . . 1 . Impact 1 | . . . 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2978 | 85 374 20 2135 364 Guns 1593 | 85 374 20 1114 . Cannons 445 | . . . 445 . Explosions 890 | . . . 532 358 Melee 19 | . . . 19 . Ramming 31 | . . . 25 6 Kinetic 514 | . . . 514 . Thermal 809 | 85 374 20 330 . Explosive 678 | . . . 320 358 Electromagnetic 927 | . . . 927 . Impact 19 | . . . 19 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 9 9 Average Corruption 8 | . . . 8 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . 17 6 Message Errors 6 | . . . 5 1 Matter Fused 6 | . . . 3 3 Heat Flow Errors 3 | . . . 3 . Energy Discharges 1 | . . . . 1 Parts Fused 2 | . . . 2 . Data Loss (minor) 3 | . . . 2 1 Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 27 | . . . 22 5 Projectiles 22 | . . . 22 . Explosions 5 | . . . . 5 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 191 | . . . 105 86 Shots 6 | . . . 3 3 Rammed 8 | . . . 6 2 Targets Rammed 8 | . . . 6 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 461 | 168 369 30 461 25 Average Temperature 112 | 85 117 16 136 10 Received Heat Transfer 780 | 18 105 12 567 78 Effects 3 | . 1 . 2 . Shutdowns 2 | . . . 2 . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 5 | 1 3 . 1 . Heat Transferred 1997 | 223 1078 50 646 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 4 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 317 | 20 175 67 317 254 Initial 96 | . 13 67 26 96 Average 138 | 2 74 67 182 225 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 69 | 100 100 100 53 22 Level 1 30 | . . . 46 77 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | 1 13 18 34 11 Peak Tracking Total 22 | 1 4 22 6 6 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 3 | . . . 1 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 4 | . 3 . 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 17 . 1 . Successful 14 | . 13 . 1 . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 7 . 1 . Fabricators . | . . . . . Repair Stations 10 | . 10 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . 1 . Record 3 | . 3 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 8 . . . Scan Component 4 | . 4 . . . Repair 4 | . 4 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . 1 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 4 . . . Time 132 | . 132 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 1941 | 88 528 174 992 159 Spaces Moved 1144 | 64 264 98 597 121 Core 111 | 18 . . 5 88 Treads . | . . . . . Legs 693 | 46 264 98 285 . Wheels 340 | . . . 307 33 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 109 | 100 120 120 104 112 Slowest Speed 350 | 120 120 120 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 8 26 25 47 24 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 96 | . . . 24 72 Melee . | . . . . . Projectile . | . . . . . AOE 96 | . . . 24 72 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 1647 | 78 433 151 844 141 Wait 237 | . 136 42 59 . Move 1140 | 63 263 97 596 121 Hop . | . . . . . Pick Up 49 | 5 8 2 34 . Fast Attach 5 | . 3 . 2 . Attach 31 | 5 2 . 22 2 Detach 5 | . . . 2 3 Swap 14 | . 1 4 9 . Drop 29 | . . 4 20 5 Fire 128 | 5 20 2 93 8 Melee 1 | . . . 1 . Ram 8 | . . . 6 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 58 | -11/Junkyard | Discovered new exit (range 8) 89 | -11/Junkyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 348 | -10/Materials | Repaired Lgt. Nuclear Core 387 | -10/Materials | Repaired Broken Sml. Laser 414 | -10/Materials | Repaired Med. Laser 448 | -10/Materials | Repaired Med. Armor Plating 617 | -10/Materials | Entered Mines 618 | -10/Mines | Assembled infested the area 630 | -10/Mines | Met 8R-AWN 787 | -10/Mines | Discovered new exit (range 6) 791 | -10/Mines | Entered Materials 791 | -9/Materials | Evolved 2 slots: Utility x2 1378 | -9/Materials | Lost 11 parts (1p2n3u5w) 1389 | -9/Materials | Core integrity fell below 50% 1592 | -9/Materials | Core integrity fell below 20% 1741 | -9/Materials | Discovered new exit (range 15) 1783 | -9/Materials | Entered Mines 1942 | -9/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01821_ Critical hit (Burn: +37). 01823_ Y-45 Defender destroyed. 01825_ The unstable cave ceiling collapses. 01835_ Acquired 15 matter. 01837_ System corrupted: Energy discharge (-53). 01839_ R-06 Scavenger collects Beam Rifle. 01841_ The unstable cave ceiling collapses. 01863_ System corrupted: Matter fused (-8). 01875_ The unstable cave ceiling collapses. 01882_ YIP,2XZZ% 01885_ Discarded ECM Suite. 01898_ System corrupted: Matter fused (-5). 01916_ Dropped Welding Torch. 01917_ Dropped Rnf. Ion Engine. 01917_ Dropped Prototype Ballistic Gun. 01918_ Dropped Sml. Storage Unit. 01924_ System corrupted: Component data lost. 01928_ T-07 Excavator is excavating. 01935_ Slammed into R-06 Scavenger. 01936_ R-06 Scavenger knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????## # # #???????????????????? | | ???????????????????# #????????########???? | | ??????????????????## # ###?????## #???? | | ??????????????????# [ #????### # # #???? | | ??????????????????# [ ##???# ### # ##??? | | ??????????????????## = ###?# # #??? | | ??????????????????# ### ! [ #??? | | ??????????????????## ## ##??? | | ???????????????????## # ### ###?? | | ????????????????????#### ### ### ##+ #?? | | ???????????????????????#####?# #### #?? | | ?????????????????????????????# #?? | | ?????????????????????????????# #### #?? | | ?????????############??##????# #??# #?? | | ?????????# #### #####s#??# #?? | | ?????????# #### ### gl @ ss #??# #?? | | ???????????#### #?# ### # ######??#### #######?? | | ??????????## ### #????????????????# #???????? | | ??????????# ## ##??####?????????# #???????? | | ??????????# #### ##????????# #???????? | | ??????????# #####????# #???????? | | ??????????## #????# #???????? | | ???????????## ### ## ###### ######??? | | ????????????### ##?## ## #??? | | ??????????????######??## ####### ####### #??? | | ?????????????????###### !##?????# #?????# #??? | | ?????????????????# [|######## #????? ??? | | ????????????????# * #????? #?? | | ????????????????# ##########????? #?? | | ????????????????# ##?????????????? ??? | | ?????????????? ####?????????????? #?? | | ?????????????#### #####?????????????????? T?? | | ????????????????##???????????????????????#####?? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevDeliverySystem Manual? 0 Play Time 00:32:20 Cumulative 1.7 hours Start 2024.01.26 @ 21:39:44 End 2024.01.27 @ 06:59:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8b87b0b-3c48-42f6-aaa3-3525fdfc6bcd