Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 14:30:21 Player: CogMan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1382) 1382 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3252 Bonus ------- None Cogmind --------- Core Integrity 281/550 Matter 58/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (385) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Treads Advanced Treads Advanced Treads Wheel Heat Sink Improved Heat Sink Machine Analyzer Sensor Array Improved Sensor Array Improved Signal Interpreter Seismic Detector Utility Shielding Reactive Plating Hacking Suite Gatling Laser Improved EM Pulse Cannon Heavy Assault Rifle Autogun Autogun Minigun Minigun Datajack Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Advanced Treads Advanced Treads Wheel Heat Sink Improved Heat Sink Sensor Array Improved Sensor Array Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Seismic Detector Reactive Plating Hacking Suite Gatling Laser Improved EM Pulse Cannon Autogun Minigun Minigun Missile Launcher Datajack Mining Claw [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 37 | 9 9 8 11 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 2 2 Treads 7 | 2 1 2 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 3 5 2 Device 2 | 1 . 1 . Storage 4 | 1 2 1 . Processor 4 | . 1 2 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 14 | 4 3 1 6 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 11 | 3 3 1 4 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 99 99 Engine 10 | . 14 11 8 Treads 25 | . 28 22 26 Device 3 | . 10 1 . Storage 10 | . 14 11 9 Processor 18 | . 3 20 26 Protection 7 | . . 10 8 Ballistic Gun 21 | . 28 22 17 Peak Build Rating 30 | 9 11 23 30 Average Rating 20 | 6 9 20 28 On Entrance 10 | . 9 11 23 Naked Turns . | . . . . Heaviest Build 100 | 13 88 98 100 Greatest Support 64 | 40 40 44 64 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 19 | 7 8 21 25 Most Carried 25 | 5 9 16 25 Average Carried 14 | 2 7 12 21 Final Capacity 25 | 8 8 25 25 Final Carried 25 | 5 8 16 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1514 | 316 332 192 674 Remotely . | . . . . Salvage Created 1933 | 161 587 150 1035 Parts 134 | 12 45 14 63 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 6 | . 3 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 14 1 16 Guns 29 | . 14 1 14 AOE 2 | . . . 2 Classes Destroyed 12 | 2 6 1 3 Worker 2 | . 1 1 . Builder 1 | . . . 1 Tunneler 4 | 3 . . 1 Hauler 1 | . 1 . . Recycler 6 | 1 1 . 4 Operator 1 | . 1 . . Watcher 8 | . 1 4 3 Swarmer 6 | . 6 . . Cutter 2 | . . . 2 Grunt 15 | . 8 . 7 Sentry 6 | . . 1 5 Hunter 2 | . . . 2 Best Kill Streak 4 | 2 3 3 4 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 175 | . 52 6 117 Missed 56 | . 13 1 42 Damage Taken 2154 | . 422 71 1661 Core 322 | . 39 14 269 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 84 96 . Volleys Fired 185 | 13 58 14 100 Largest 2 | 2 2 2 2 Hottest 59 | 40 46 46 59 Shots Fired 342 | 26 116 28 172 Gun 321 | 26 116 28 151 Cannon . | . . . . Launcher 21 | . . . 21 Special . | . . . . Kinetic 321 | 26 116 28 151 Thermal . | . . . . Explosive 21 | . . . 21 Electromagnetic . | . . . . Robot Hit Streak 37 | 5 17 5 37 Robot Miss Streak 4 | 2 4 2 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 210 | 16 71 18 105 Core Hits 105 | 8 33 7 57 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 4 | 1 2 . 1 Critical Strikes 6 | 1 3 . 2 Destroy 6 | 1 3 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3320 | 120 767 287 2146 Guns 2627 | 120 767 287 1453 Cannons . | . . . . Explosions 693 | . . . 693 Melee . | . . . . Ramming . | . . . . Kinetic 2627 | 120 767 287 1453 Thermal . | . . . . Explosive 658 | . . . 658 Electromagnetic 35 | . . . 35 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 89 | . . . 89 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 53 | . 24 49 53 Average Temperature 10 | . 8 19 8 Received Heat Transfer 546 | . 123 27 396 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 326 | 20 260 148 326 Initial 73 | . 13 73 1 Average 95 | 5 112 49 127 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 80 | 100 88 100 59 Level 1 19 | . 11 . 40 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 5 . 4 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 6 | . 2 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 23 5 30 Peak Tracking Total 5 | . 4 1 5 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 5 3 2 Terminals 9 | . 4 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 7 8 4 Successful 9 | . 5 3 1 Failed 10 | . 2 5 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 13 | . 7 2 4 Terminals 18 | . 6 8 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Robot Analysis 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 5 2 1 Terminals 7 | . 4 2 1 Skim 7 | . 4 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4002 | 179 999 1154 1670 Spaces Moved 1555 | 83 494 420 558 Core 10 | 10 . . . Treads 1545 | 73 494 420 558 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 145 230 Average Speed 212 | 146 161 260 230 Slowest Speed 320 | 160 320 305 230 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 7 83 35 41 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 30 | . . . 30 Terrain Destroyed 126 | . . . 126 Melee . | . . . . Projectile . | . . . . AOE 126 | . . . 126 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1977 | 115 612 458 792 Wait 134 | 6 24 3 101 Move 1552 | 82 493 419 558 Hop . | . . . . Pick Up 43 | 5 12 10 16 Fast Attach 10 | 7 1 1 1 Attach 6 | . . 2 4 Detach . | . . . . Swap 21 | 2 8 5 6 Drop 26 | . 16 4 6 Fire 185 | 13 58 14 100 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 14) 759 | -10/Materials | Discovered new exit (range 13) 844 | -10/Materials | Discovered new exit (range 12) 1033 | -10/Materials | Discovered new exit (range 12) 1179 | -10/Materials | Entered another Materials area 1179 | -9/Materials | Evolved 2 slots: Utility x2 2143 | -9/Materials | Discovered new exit (range 18) 2333 | -9/Materials | Entered another Materials area 2333 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3964 | -8/Materials | Discovered new exit (range 16) 4003 | -8/Materials | Self-destructed Last Messages --------------- 03986_ Visual Processing Unit destroyed. 03986_ Critical hit (Blast). 03989_ The unstable cave ceiling collapses. 03994_ Imp. Ion Engine destroyed. 03995_ C-17 Slicer destroyed. 03995_ Atomic Centrifuge disabled. 03996_ Lgt. Treads destroyed. 03997_ U-05 Engineer lays Concrete. 03998_ The unstable cave ceiling collapses. 03998_ C-17 Slicer suffers critical hit (Destroy). 03998_ C-17 Slicer destroyed. 03999_ U-05 Engineer lays Concrete. 04000_ The unstable cave ceiling collapses. 04000_ Adv. Treads destroyed. 04000_ U-05 Engineer lays Concrete. 04000_ Missile Launcher destroyed. 04002_ U-05 Engineer lays Concrete. 04003_ The unstable cave ceiling collapses. 04003_ U-05 Engineer lays Concrete. 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H #???????????? | | ??????????????????????? ?????????????? | | ???????????????????????#### ????????????????? | | ???????????????????????????#??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionPlasmaTorch Manual? 0 Play Time 00:18:58 Cumulative 38.3 hours Start 2025.05.03 @ 14:11:31 End 2025.05.03 @ 14:30:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 45 Adventurer 41 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 41 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3f1f340-e9e2-48bf-b269-4285cb871ae6