Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 10:14:10 Player: Gary8 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1270) 1270 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 4370 Bonus ------- Entered Garrisons 200 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (25) --- Improved Ion Engine Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Core Shielding Component Analysis Suite > --- WEAPON ----------- Light Assault Rifle Shotgun > --- INVENTORY -------- Improved Ion Engine Grenade Launcher Heavy Hammer [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Slots Evolved 6 | . . 2 . . . 4 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 3 | . . 1 . . . 2 Weapon . | . . . . . . . Parts Attached 44 | 6 13 7 5 3 . 10 Power 7 | 2 1 2 . . . 2 Engine 6 | 2 1 2 . . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 10 | 2 2 4 1 1 . . Treads 3 | . 1 . 1 1 . . Leg 7 | 2 1 4 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 3 1 2 1 . 3 Device 4 | . . 1 2 . . 1 Storage 3 | . 2 . . . . 1 Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 17 | 2 7 . 2 1 . 5 Energy Gun 5 | 2 1 . 2 . . . Energy Cannon 4 | . 3 . . 1 . . Ballistic Gun 6 | . 3 . . . . 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 22 | . 5 7 . . 2 8 Power 3 | . 1 . . . . 2 Propulsion 7 | . 2 3 . . 1 1 Utility 4 | . . 2 . . 1 1 Weapon 8 | . 2 2 . . . 4 Highest Loss Streak 6 | . 3 3 . . 2 6 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 79 | . 88 87 80 86 77 57 Engine 9 | . 10 9 11 11 11 7 Treads 8 | . . 8 5 18 16 5 Leg 10 | . 23 16 11 3 . . Device 6 | . . 8 21 11 5 5 Storage 10 | . 11 11 11 11 11 7 Processor 10 | . 13 11 . 10 11 7 Protection 1 | . . . . . . 6 Energy Gun 8 | . 11 . 21 16 11 5 Energy Cannon 7 | . 7 10 . 4 11 5 Ballistic Gun 4 | . 8 10 . . . 1 Naked Turns . | . . . . . . . Heaviest Build 98 | 8 28 23 22 22 22 98 Greatest Support 40 | 20 20 33 20 40 40 20 Greatest Overweight (x) 32 | . 1 7 2 1 1 32 Average Overweight (x) . | . . . 1 . . 3 Largest Inventory Capacity 25 | 5 15 10 10 10 10 25 Average Capacity 11 | 5 9 10 10 10 10 20 Most Carried 10 | 2 9 10 8 7 7 6 Average Carried 5 | . 4 7 4 5 7 4 Final Capacity 25 | 5 10 10 10 10 10 25 Final Carried 8 | 1 7 8 5 7 7 2 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Matter Collected 776 | 260 221 154 50 30 . 61 Remotely . | . . . . . . . Salvage Created 1621 | 45 398 546 165 205 246 16 Parts 97 | 3 29 28 4 18 12 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 36 | 1 12 11 3 6 3 . Guns 23 | 1 9 3 3 5 2 . Cannons 11 | . 3 6 . 1 1 . Classes Destroyed 8 | 1 2 1 . 2 1 1 Tunneler 1 | . . . . . . 1 Recycler 1 | . . . . . 1 . Watcher 4 | . 2 2 . . . . Swarmer 9 | . 6 . . 3 . . Grunt 14 | 1 6 7 . . . . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 11 | . . 4 3 1 3 . Best Kill Streak 5 | 1 5 4 2 3 2 1 Combat Bots Only 5 | 1 5 4 2 3 2 . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Hostile Shots Fired 420 | 4 98 108 24 20 26 140 Missed 127 | 3 21 41 11 3 6 42 Damage Taken 3800 | 12 800 766 196 191 283 1552 Core 1226 | . 159 164 105 35 54 709 Absorbed by Shields 113 | . . 113 . . . . Redirected to Shielding 39 | . . . . . . 39 Core Remaining (%) 48 | 100 36 . . . 10 . Volleys Fired 170 | 3 65 55 12 11 11 13 Largest 2 | 2 2 2 2 2 2 2 Hottest 100 | 80 100 80 90 100 100 100 Shots Fired 291 | 6 106 94 24 19 22 20 Gun 186 | 6 75 39 24 14 11 17 Cannon 105 | . 31 55 . 5 11 3 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 105 | . 51 39 . . . 15 Thermal 167 | 3 39 55 24 19 22 5 Explosive . | . . . . . . . Electromagnetic 19 | 3 16 . . . . . Robot Hit Streak 12 | 4 8 12 8 12 11 3 Robot Miss Streak 4 | 1 3 4 1 4 3 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 170 | 4 49 58 20 12 16 11 Core Hits 72 | 2 21 20 6 10 6 7 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 3 | . 1 2 . . . . Meltdown 1 | . . 1 . . . . Destroy 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2328 | 48 572 932 247 160 231 138 Guns 1163 | 48 345 179 247 124 103 117 Cannons 1141 | . 227 737 . 36 123 18 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 24 | . . 16 . . 5 3 Kinetic 498 | . 212 179 . . . 107 Thermal 1670 | 21 251 737 247 160 226 28 Explosive . | . . . . . . . Electromagnetic 136 | 27 109 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 4 . . . . 5 Average Corruption 4 | . 3 . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . 22 . . . . 6 Message Errors 5 | . 3 . . . . 2 Matter Fused 8 | . 7 . . . . 1 Heat Flow Errors 4 | . 4 . . . . . Energy Discharges 4 | . 3 . . . . 1 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 1 | . 1 . . . . . Data Loss (major) 2 | . 2 . . . . . Misfires 1 | . 1 . . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . . . 1 1 Targets Rammed 7 | . . 4 . . 2 1 Kicked 4 | . . 4 . . . . Crushed 1 | . . . . . 1 . Highest Temperature 411 | 60 411 359 25 9 136 30 Average Temperature 109 | 32 144 101 16 4 48 14 Received Heat Transfer 1081 | 6 306 343 72 9 90 255 Effects 12 | . 7 5 . . . . Energy Bleed 1 | . 1 . . . . . Interference 6 | . 4 2 . . . . Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . . 1 . . . . Damage (major) 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Melted 12 | . 1 7 4 . . . Heat Transferred 3711 | 50 531 1554 657 373 484 62 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Peak Influence 274 | 20 274 179 142 252 148 58 Initial 113 | . 13 52 22 92 113 58 Average 85 | 5 120 83 90 166 72 29 Maximum Alert Level 1 | . 1 . . 1 . . Low Security (%) 93 | 100 83 100 100 71 100 100 Level 1 6 | . 16 . . 28 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 1 . . . 2 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 2 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Distress Signals 3 | . 1 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | 1 22 20 3 6 3 6 Peak Tracking Total 8 | 1 8 5 3 2 2 3 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Accessed 5 | . 2 . 2 . 1 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 10 | . 4 . 3 . 3 . Successful 8 | . 3 . 2 . 3 . Failed 2 | . 1 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 3 | . 2 . 1 . . . Record 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 . Process 3 | . 1 . . . 2 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 1 . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 14 | . . . . . 14 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Turns Passed 4276 | 117 1025 926 275 352 785 796 Spaces Moved 2019 | 96 609 468 94 172 391 189 Core 44 | 29 . 7 . . . 8 Treads 982 | . 26 162 50 172 391 181 Legs 993 | 67 583 299 44 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 160 160 240 Average Speed 184 | 98 135 162 248 182 191 397 Slowest Speed 1650 | 120 190 400 260 240 240 1650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 8 54 31 20 36 84 5 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Total 2306 | 112 716 550 112 192 403 221 Wait . | . . . . . . . Move 2013 | 95 608 467 93 171 390 189 Hop . | . . . . . . . Pick Up 45 | 7 18 10 2 4 . 4 Fast Attach . | . . . . . . . Attach 40 | 5 12 6 5 3 . 9 Detach 12 | . 6 2 . 2 . 2 Swap 4 | 1 1 1 . . . 1 Drop 15 | 1 6 5 . 1 . 2 Fire 170 | 3 65 55 12 11 11 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . . 4 . . . . Crush 3 | . . . . . 2 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison -9/Recycling -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 748 | -10/Materials | Core integrity fell below 50% 830 | -10/Materials | Discovered new exit (range 15) 887 | -10/Materials | Lost 3 parts (1p1n1w) 1143 | -10/Materials | Entered another Materials area 1143 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1705 | -9/Materials | Discovered new exit (range 8) 1960 | -9/Materials | Discovered new exit (range 11) 2069 | -9/Materials | Entered Storage 2094 | -9/Storage | Lost 3 parts (1u2w) 2178 | -9/Storage | Core integrity fell below 50% 2341 | -9/Storage | Identified exit to Garrison 2344 | -9/Storage | Entered Garrison 2448 | -9/Garrison | Triggered checkpoint 2498 | -9/Garrison | Triggered checkpoint 2509 | -9/Garrison | Build established: Scavenger-Mutant 2678 | -9/Garrison | Discovered new exit (range 11) 2696 | -9/Garrison | Entered Recycling 3086 | -9/Recycling | Core integrity fell below 20% 3465 | -9/Recycling | Discovered new exit (range 7) 3481 | -9/Recycling | Entered Factory 3481 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4244 | -7/Factory | Lost 6 parts (2p1n1u2w) 4248 | -7/Factory | Core integrity fell below 50% 4266 | -7/Factory | Core integrity fell below 20% 4277 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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