Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.21 @ 00:20:12 Player: albenzo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (46) 230 Value Destroyed (965) 965 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3657) 3657 TOTAL SCORE: 13172 Bonus ------- Follower Combat Kills 57 Aligned with FarCom 300 Met Imprinter 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 182/300 Energy 181/190 System Corruption 0% Temperature Cool (18) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (7) --- Field Propulsion Drive Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Q-thruster > --- UTILITY (15) ----- Advanced Weight Redist. System Structural Scanner Modified TNC Improved Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Graphene Brace Force Field Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Advanced Datajack Phasing Sabre > --- INVENTORY (5) ---- Cooled Cesium-ion Thruster Field Propulsion Drive Advanced ECM Suite Gamma Bomb Array Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Modified TNC Improved Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Graphene Brace Force Field Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Datajack Phasing Sabre > --- INVENTORY -------- Field Propulsion Drive Advanced Target Analyzer Advanced ECM Suite Gamma Bomb Array Lance [Rating: 147] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Phasing Sabre Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 2 . . . . 1 . . . 1 . Utility 13 | . . . . . 3 . . . . . 1 2 2 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 114 | 9 8 6 . 1 12 13 1 2 5 1 9 12 11 9 4 11 Power 15 | 1 . 2 . . 2 1 1 . . 1 2 1 1 1 1 1 Engine 5 | 1 . 1 . . . 1 1 . . . 1 . . . . . Core 6 | . . 1 . . 2 . . . . 1 1 1 . . . . Reactor 4 | . . . . . . . . . . . . . 1 1 1 1 Propulsion 35 | 3 6 . . . 4 5 . . . . 1 3 4 4 2 3 Treads 4 | 2 1 . . . 1 . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . . . . Wheel 6 | . 4 . . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 24 | . 1 . . . 1 5 . . . . 1 3 4 4 2 3 Utility 43 | 3 1 1 . 1 5 3 . 2 2 . 6 5 5 2 1 6 Device 20 | 2 . . . . 1 2 . 1 1 . 2 4 1 1 1 4 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . Processor 7 | . . 1 . 1 3 1 . . . . . . . . . 1 Hackware 10 | . . . . . . . . . . . 4 1 4 . . 1 Protection 3 | . . . . . . . . 1 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 21 | 2 1 3 . . 1 4 . . 3 . . 3 1 2 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 1 3 . . 1 2 . . 1 . . 1 . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . Slashing Weapon 4 | . . . . . . . . . 2 . . . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 4 | . 1 . . . 1 . . . . . 1 . . 1 . . Parts Lost 7 | . . 1 . 1 1 . . . . . . . . . 4 . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . 3 . Utility 3 | . . 1 . 1 . . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 . 1 1 . . . . . . . . . 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 100 99 98 100 100 100 100 100 99 99 99 94 86 Engine 3 | . 14 6 . . . 2 7 7 7 3 . . . . . . Core 4 | . . 7 14 14 9 4 . . . 3 5 4 4 . . . Treads 3 | . 24 . . . 1 . . . . . . . . . . . Wheel 8 | . 3 28 28 28 25 1 . . . . . . . . . . Flight 18 | . . . . . . 35 38 38 38 38 40 35 30 28 25 22 Device 12 | . 14 6 . . 8 12 15 14 12 15 8 13 15 19 20 20 Storage 5 | . 14 14 14 14 9 1 . . . . . . . . . . Processor 10 | . . 7 14 14 26 23 23 23 18 15 13 8 5 4 4 6 Hackware 10 | . . . . . . . . . . . 17 23 31 28 26 26 Protection 1 | . . . . . . . . . 6 7 . . . 4 3 . Ballistic Gun 11 | . 27 28 28 28 18 5 . . 6 7 6 2 . . . . Slashing Weapon 2 | . . . . . . . . . 6 7 6 5 . 3 4 4 Special Melee Weapon 1 | . . . . . . . . . . . . . 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 37 | 15 30 30 27 27 30 28 25 28 25 22 30 29 27 31 37 33 Greatest Support 52 | 40 40 24 24 24 36 25 25 25 25 25 30 38 41 42 42 52 Greatest Overweight (x) 2 | 2 1 1 1 1 1 1 . 1 . . . . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 15 15 15 15 7 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 5 8 14 14 14 14 6 5 4 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 15 15 15 15 15 5 5 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 31% | Mutant 24% | Wizard-Ninja 12% | Derelict-Scout 10% | Hacker-Scout 7% | Scavenger-Skirmisher 4% | Scout 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Derelict-Scout | -7/Zion Derelict-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Matter Collected 1836 | 320 399 214 . 37 199 110 50 20 . 60 90 65 63 45 116 48 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1594 | 103 428 173 . 126 391 . . . . 113 40 175 . 45 . . Parts 102 | 4 38 13 . 10 20 . . . . 11 4 . . 2 . . Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 10 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 34 | . 13 7 . 3 5 . . . . 5 1 . . . . . Melee 6 | . . . . . . . . . . 5 1 . . . . . Guns 28 | . 13 7 . 3 5 . . . . . . . . . . . Classes Destroyed 11 | 2 4 . . 1 1 . . . . . 1 1 . 1 . . Worker 3 | . 1 . . 2 . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . . . . Recycler 3 | 1 . . . . 1 . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . . . 1 . . Swarmer 19 | . 9 5 . . . . . . . 5 . . . . . . Grunt 11 | . 4 2 . 2 3 . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 4 | 3 4 3 . 3 2 . . . . 3 1 1 . 1 . . Combat Bots Only 3 | . 3 3 . 2 2 . . . . 3 1 . . . . . Max Kills in Single Turn 2 | 1 2 1 . 1 1 . . . . 1 1 1 . 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Damage Taken 2340 | . 441 181 . 168 407 . . . . 402 30 49 . 242 389 31 Core 342 | . 67 14 . 24 . . . . . 121 15 . . 68 33 . Absorbed by Shields 84 | . . . . . . . . . . . . 12 . 24 48 . Regen/Repaired (Parts) 201 | . 165 . . . . . . . . . . 36 . . . . Core Remaining (%) 92 | 100 . . . 58 100 . . . . 82 98 100 100 94 97 100 Volleys Fired 100 | 5 36 14 . 16 28 . . . . . . 1 . . . . Largest 2 | 2 2 2 . 2 2 . . . . . . 1 . . . . Hottest 43 | 40 40 40 . 40 43 . . . . . . 36 . . . . Shots Fired 199 | 10 72 28 . 32 56 . . . . . . 1 . . . . Gun 198 | 10 72 28 . 32 56 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 198 | 10 72 28 . 32 56 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . 1 . . . . Robot Hit Streak 19 | 4 13 4 . 5 19 . . . . . . . . . . . Robot Miss Streak 4 | 1 4 2 . 3 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 154 | 6 42 16 . 19 46 . . . . 11 2 2 5 3 1 1 Core Hits 66 | 4 21 10 . 9 16 . . . . 4 1 . . 1 . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . Critical Strikes 3 | . . . . . 1 . . . . 1 . 1 . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . Melee Attacks 97 | . . . . . . . . . 1 15 6 25 16 7 8 19 Impact 24 | . . . . . . . . . . . . 13 11 . . . Slashing 67 | . . . . . . . . . 1 15 6 12 . 7 7 19 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . 1 . 2 5 . 1 . Combat Hostiles 4 | . . . . . . . . . . 1 . . 3 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2554 | 68 544 178 . 177 508 . . . . 538 112 219 . 164 . 46 Guns 1475 | 68 544 178 . 177 508 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1079 | . . . . . . . . . . 538 112 219 . 164 . 46 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1475 | 68 544 178 . 177 508 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 219 | . . . . . . . . . . . . 219 . . . . Slashing 860 | . . . . . . . . . . 538 112 . . 164 . 46 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . 1 1 . Average Corruption 1 | . . . . . . . . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . 3 . . Message Errors 1 | . . . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 312 | . . . . . . . . . . 61 16 179 . 34 . 22 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 312 | . . . . . . . . . . 61 16 179 . 34 . 22 Knockbacks 1 | . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 81 | . . 18 . 26 27 . . . 63 . 81 64 17 28 8 39 Average Temperature 17 | . . 7 . 10 7 . . . 30 . 25 18 6 11 3 20 Received Heat Transfer 497 | . 72 60 . 90 216 . . . . . . . . 14 45 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . . . Impact Corruptions 6 | . . . . . . . . . . . . 6 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Peak Influence 317 | 15 276 259 . 45 167 28 . . . . 164 268 317 243 169 190 Initial 86 | . 9 30 . . 1 28 . . . . 50 74 86 78 50 25 Average 97 | 6 111 137 . 1 58 28 . . . . 89 146 182 134 85 60 Maximum Alert Level 1 | . 1 1 . . . . . . . . . 1 1 1 . . Low Security (%) 89 | 100 85 87 . 100 100 100 . . . . 100 81 58 79 100 100 Level 1 10 | . 14 12 . . . . . . . . . 18 41 20 . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . . . 2 1 . . . . 2 9 3 4 4 5 Investigation 19 | . 1 . . . 1 1 . . . . 1 6 3 2 3 1 Extermination 6 | . . . . . . . . . . . 1 2 . 1 1 1 Reinforcement 7 | . 1 . . . 1 . . . . . . 1 . 1 . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Distress Signals 13 | . . . . 2 3 . . . . . 1 2 3 1 1 . Communications Jammed 12 | . . . . . . . . . . . . 4 . 2 . 6 Distress Signals 12 | . . . . . . . . . . . . 4 . 2 . 6 Times Spotted 135 | . 20 9 . 3 13 . 1 . . 12 4 28 7 12 19 7 Peak Tracking Total 16 | . 3 3 . 2 5 . 1 . . 4 2 5 6 7 16 3 Tactical Retreats 25 | . 1 2 . . 2 . 1 . . 4 1 7 2 4 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Traps Triggered 7 | . 2 . . . . . . . . . . 1 . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Machines Disabled 2 | . . 1 . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Machines Accessed 70 | . 6 . 1 . 6 2 . 2 . 1 5 17 15 2 8 5 Terminals 43 | . 4 . . . 5 1 . 1 . 1 2 9 9 1 6 4 Fabricators 9 | . . . . . . 1 . . . . 1 4 1 1 1 . Repair Stations 4 | . 1 . . . . . . . . . 1 1 1 . . . Recycling Units 5 | . 1 . . . . . . . . . . 2 2 . . . Scanalyzers 3 | . . . . . 1 . . . . . . . 1 . 1 . Garrison Access 4 | . . . . . . . . . . . 1 1 1 . . 1 Total Hacks 176 | . 19 . 1 . 15 2 . 2 . 2 14 41 39 5 26 10 Successful 128 | . 9 . 1 . 9 1 . 2 . 2 6 33 32 4 20 9 Failed 48 | . 10 . . . 6 1 . . . . 8 8 7 1 6 1 Catastrophic 7 | . 2 . . . 1 1 . . . . 1 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 99 | . 11 . 1 . 12 2 . . 2 . 10 25 21 1 9 5 Terminals 112 | . 11 . . . 12 1 . 1 . 2 6 24 24 3 20 8 Fabricators 20 | . . . . . . 1 . . . . 4 8 3 2 2 . Repair Stations 9 | . 4 . . . . . . . . . 1 2 2 . . . Recycling Units 14 | . 4 . . . . . . . . . . 4 6 . . . Scanalyzers 9 | . . . . . 3 . . . . . . . 2 . 4 . Garrison Access 10 | . . . . . . . . . . . 3 3 2 . . 2 Terminal Hacks 61 | . 1 . 1 . 2 . . 2 . 2 1 15 16 2 13 6 Record 8 | . . . . . . . . 1 . 2 1 1 2 . . 1 Part Schematic 7 | . 1 . . . 1 . . . . . . 3 2 . . . Robot Schematic 1 | . . . . . . . . . . . . . . . 1 . Robot Analysis 2 | . . . . . . . . . . . . . 1 . 1 . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . Open Door 2 | . . . . . . . . 1 . . . . . . . 1 Level Access Points 5 | . . . . . . . . . . . . 1 1 1 1 1 Branch Access Points 5 | . . . . . . . . . . . . 1 2 1 1 . Machine Index 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 4 | . . . . . 1 . . . . . . 1 1 . 1 . Fabricator Index 3 | . . . . . . . . . . . . 1 1 . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . . . . . . 1 . 1 1 Locate Traps 6 | . . . . . . . . . . . . 2 1 . 2 1 Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . . . . . . 1 . Patrol Status 2 | . . . . . . . . . . . . . 1 . 1 . Recall Investigation 3 | . . . . . . . . . . . . 2 1 . . . Recall Extermination 3 | . . . . . . . . . . . . 2 . . . 1 Zone Layout 1 | . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . . . 2 6 3 2 2 . Load Schematic 8 | . . . . . . . . . . . 1 3 2 1 1 . Build 7 | . . . . . . . . . . . 1 3 1 1 1 . Repair Station Hacks 8 | . 4 . . . . . . . . . . 2 2 . . . Scan Component 4 | . 2 . . . . . . . . . . 1 1 . . . Repair 4 | . 2 . . . . . . . . . . 1 1 . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . . . 2 . . . Report Inventory 2 | . 1 . . . . . . . . . . . 1 . . . Retrieve Components 2 | . 1 . . . . . . . . . . . 1 . . . Scanalyzer 9 | . . . . . 3 . . . . . . . 2 . 4 . Insert Component 4 | . . . . . 1 . . . . . . . 1 . 2 . Analyze 5 | . . . . . 2 . . . . . . . 1 . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 2 . . . 4 1 . . . . 3 10 7 . 1 3 Terminals 12 | . . . . . 4 . . . . . 1 4 1 . 1 1 Assimilate 10 | . . . . . 2 . . . . . 1 4 1 . 1 1 Botnet 1 | . . . . . 1 . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 1 . . . . Download 1 | . . . . . . . . . . . . 1 . . . . Recompile 2 | . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . . . . . . 4 4 . . . Reject 5 | . 1 . . . . . . . . . . 2 2 . . . Mask 5 | . 1 . . . . . . . . . . 2 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 1 1 2 . . 2 Reprogram 2 | . . . . . . . . . . . . . 1 . . 1 Watchers 4 | . . . . . . . . . . . 1 1 1 . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 6 . . . 6 1 . . . 1 5 15 12 2 8 4 Full Trace Events 14 | . 1 . . . 1 . . . . . . 4 3 2 3 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 4 . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 1 . . . 2 . . . 15 . . 4 3 . 2 . Parts Built 10 | . . . . . . . . . . . 1 5 2 2 . . Authchips 1 | . . . . . . . . . . . 1 . . . . . Time 492 | . . . . . . . . . . . 36 195 69 64 128 . Total Part Build Rating 61 | . . . . . . . . . . . 3 24 18 16 . . Parts Repaired 4 | . 2 . . . . . . . . . . 1 1 . . . Time 202 | . 52 . . . . . . . . . . 50 100 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . . . . . . . . 3 . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . 1 . 2 . Part Schematics Acquired 4 | . . . . . 1 . . . . . . . 1 . 2 . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 2 . 1 . Non-combat 3 | . . . . . . . . . . . . . 2 . 1 . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 2 . 1 . parse_system 1 | . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Total Allies 15 | . . 1 . . 1 . . . . . 1 3 4 . 1 4 Largest Group 4 | . . 1 1 . 1 . . . . . 1 2 4 . 1 4 Highest-Rated Group 222 | . . 31 31 . 10 . . . . . 26 36 134 . 26 222 Highest-Rated Ally 59 | . . 31 31 . 10 . . . . . 26 26 47 . 26 59 Total Orders 1 | . . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 51 | . . 6 . . . . . . . . . . 32 . . 13 Total Damage 1328 | . . 63 . . . . . . . . . . 849 . . 416 Kills 8 | . . 1 . . . . . . . . . . 4 . . 3 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . . . . . . . . . . 1 . 1 . Derelict Logs Recovered 6 | . . 1 . 1 . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Turns Passed 8121 | 121 1112 348 358 665 883 76 146 130 253 702 291 967 538 512 558 461 Spaces Moved 10917 | 58 485 260 340 451 596 102 301 494 950 927 640 1744 1273 796 804 696 Core 8 | 8 . . . . . . . . . . . . . . . . Treads 426 | 48 378 . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . Wheels 1754 | . 107 260 340 451 596 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8727 | . . . . . . 102 301 494 950 927 640 1744 1273 796 804 696 Fastest Speed 21 | 50 90 105 105 105 90 24 24 24 24 24 21 21 25 24 24 21 Average Speed 41 | 150 147 105 105 105 92 24 24 24 24 24 21 23 25 24 24 24 Slowest Speed 160 | 160 160 105 105 105 105 94 24 94 24 24 21 25 25 27 30 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . 2 . . 12 14 13 1 6 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 62 69 75 86 47 2 48 73 85 87 15 52 36 17 26 23 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . . 2 . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 20 | . . 2 . 3 . . 5 4 2 4 . . . . . . Spaces Dug 49 | . . . . . . . . . . . 4 17 11 2 7 8 Terrain Destroyed 49 | . . . . . . . . . . . 4 17 11 2 7 8 Melee 49 | . . . . . . . . . . . 4 17 11 2 7 8 Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Total 14119 | 78 815 311 341 616 882 156 373 502 972 1384 776 2250 1461 1100 1150 952 Wait 2762 | . 259 24 . 144 229 26 71 2 14 436 122 477 158 280 298 222 Move 10805 | 57 484 259 339 450 595 101 300 489 949 926 618 1715 1250 793 791 689 Hop 44 | . . . . . . . . 2 . . 9 14 9 1 6 3 Pick Up 62 | 6 15 2 1 1 8 1 . 3 . 3 4 3 7 3 2 3 Fast Attach 51 | 8 6 1 . . 4 3 1 1 2 1 3 3 3 3 3 9 Attach 25 | . 1 1 . 1 2 6 . . 1 . 4 3 2 2 1 1 Detach 14 | 1 2 1 . . . 3 . . 1 . 4 1 . 1 . . Swap 38 | 1 1 4 . . 6 4 . 1 2 . 2 6 6 4 . 1 Drop 85 | . 11 5 1 . 10 12 1 4 2 3 4 6 10 6 5 5 Fire 100 | 5 36 14 . 16 28 . . . . . . 1 . . . . Melee 93 | . . . . . . . . . 1 15 6 21 16 7 8 19 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . 36 . Rewire . | . . . . . . . . . . . . . . . . . Trap 4 | . . . . 4 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Repaired Lgt. Treads 652 | -10/Materials | Repaired Assault Rifle 1122 | -10/Materials | Discovered new exit (range 12) 1234 | -10/Materials | Entered Mines 1335 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1462 | -10/Mines | Discovered new exit (range 7) 1465 | -10/Mines | Received a Mining Laser from a helpful Derelict 1479 | -10/Mines | Learned Materials trap positions 1520 | -10/Mines | Discovered new exit (range 7) 1578 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1578 | -10/Mines | Discovered new exit (range 5) 1582 | -10/Mines | Entered Exiles 1582 | -10/Exiles | Accompanied by 1 ally 1609 | -10/Exiles | Met 8R-AWN 1626 | -10/Exiles | Met EX-HEX 1654 | -10/Exiles | Met EX-BIN 1669 | -10/Exiles | Aligned with FarCom system 1670 | -10/Exiles | Given EX-Vault access code 1695 | -10/Exiles | Opened EX-Vault 1702 | -10/Exiles | Found Modified TNC 1726 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1755 | -10/Exiles | Met EX-DEC 1828 | -10/Exiles | Visited The Gauntlet 1928 | -10/Exiles | Discovered new exit (range 12) 1940 | -10/Exiles | Left Exiles lab with Modified TNC 1940 | -10/Exiles | Entered Mines 1958 | -9/Mines | Discovered new exit (range 9) 2053 | -9/Mines | Found a hidden stash of uninstalled traps 2147 | -9/Mines | Learned location of Zion (-7) 2150 | -9/Mines | Excavation squad dispatched 2150 | -9/Mines | A large section of the Mines collapsed 2605 | -9/Mines | Entered Materials 2605 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2606 | -8/Materials | Loaded intel: 12 trap records 3146 | -8/Materials | Discovered new exit (range 16) 3399 | -8/Materials | Build established: Scavenger-Skirmisher 3488 | -8/Materials | Entered Factory 3488 | -7/Factory | Evolved 2 slots: Propulsion x2 3524 | -7/Factory | Discovered new exit (range 12) 3526 | -7/Factory | Discovered new exit (range 13) 3564 | -7/Factory | Entered Lower Caves 3603 | -7/Lower Caves | Identified exit to Lower Caves 3701 | -7/Lower Caves | Learned Factory stockpile data 3710 | -7/Lower Caves | Entered another Lower Caves area 3722 | -7/Lower Caves | Discovered new exit (range 15) 3737 | -7/Lower Caves | Encountered a Warlord checkpoint 3787 | -7/Lower Caves | Spotted B-75 Beast 3802 | -7/Lower Caves | Build established: Scout 3835 | -7/Lower Caves | Discovered new exit (range 14) 3840 | -7/Lower Caves | Entered Zion 3881 | -7/Zion | Discovered new exit (range 13) 3987 | -7/Zion | Learned location of Warlord (-5) 3998 | -7/Zion | Rebuked by Imprinter 4053 | -7/Zion | Received a visual enhancement algorithm 4093 | -7/Zion | Entered Proximity Caves 4154 | -6/Proximity Caves | Build established: Derelict-Scout 4226 | -6/Proximity Caves | Spotted B-75 Beast 4793 | -6/Proximity Caves | Discovered new exit (range 9) 4795 | -6/Proximity Caves | Entered Factory 4795 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4898 | -6/Factory | Fabricated Hacking Suite (x1) 4980 | -6/Factory | Discovered new exit (range 3) 5086 | -6/Factory | Entered another Factory area 5086 | -5/Factory | Evolved 2 slots: Utility x2 5087 | -5/Factory | Identified exit to Upper Caves 5127 | -5/Factory | Build established: Hacker-Scout 5188 | -5/Factory | Discovered new exit (range 15) 5251 | -5/Factory | Repaired Fission Core 5469 | -5/Factory | Discovered new exit (range 10) 5505 | -5/Factory | Identified exit to Factory 5557 | -5/Factory | Fabricated Q-thruster (x2) 5679 | -5/Factory | Fabricated Structural Scanner? 5773 | -5/Factory | Identified exit to Extension 5825 | -5/Factory | Fabricated Adv. Hacking Suite? 5980 | -5/Factory | Build established: Hacker-Ninja 6053 | -5/Factory | Entered another Factory area 6053 | -4/Factory | Evolved 2 slots: Utility x2 6200 | -4/Factory | Identified exit to Upper Caves 6310 | -4/Factory | Identified exit to Research 6348 | -4/Factory | Repaired Broken Cld. Cesium-ion Thruster 6371 | -4/Factory | Build established: Wizard-Ninja 6503 | -4/Factory | Fabricated Rnf. Quantum Reactor (x2) 6591 | -4/Factory | Entered Research 6591 | -3/Research | Evolved 2 slots: Utility x2 6635 | -3/Research | Found Gamma Bomb Array 6636 | -3/Research | Identified exit to Research 6636 | -3/Research | Identified exit to Armory 6636 | -3/Research | Identified exit to Testing 6719 | -3/Research | Fabricated Q-thruster? 7103 | -3/Research | Entered another Research area 7103 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7125 | -2/Research | Identified exit to Access 7125 | -2/Research | Identified exit to Quarantine 7235 | -2/Research | Spotted B-90 Cyclops 7416 | -2/Research | Spotted B-90 Cyclops 7436 | -2/Research | Spotted B-90 Cyclops 7661 | -2/Research | Entered Access 7661 | -1/Access | Evolved 2 slots: Utility x2 7675 | -1/Access | Lost 4 parts (3n1u) 7766 | -1/Access | Identified exit to Surface 8122 | *** | Escaped! Last Messages --------------- 07958_ Director 10a reveals location of hidden door. 07959_ Director 10a reveals location of Blade Trap. 07961_ W-44 Eye knocked back. 07961_ Knocked back. 07962_ W-44 Eye destroyed. 07966_ Acquired 48 matter. 07967_ K-01 Serf collects debris. 07967_ Adv. System Shield repels hacking attempt against C-57 Dissector. 07968_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07983_ Dropped Phasing Sabre. 07984_ Acquired Phasing Sabre. 08016_ Director 10a reveals location of hidden door. 08041_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. 08102_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08102_ The Access Shell folds into the floor. 08105_ Sealed Heavy Doors breached. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????## ################################## | | ?????????????## ############################### | | ????????????? | | ????????????? g A [ | | ???????????????????## ""################ | | ???????????????????## ""################# | | ???????????????????## ""#### # | | ???????????????????## T#### # | | ???????????????????## ""#### [ + | | ??????????????????### ""#### # | | ??????????????????### ""#### # | | ??????????????????## #######Y######## | | ??????????????????### ################# | | ??????????????????### #### " | | ???????????????????## #### # | | ???????????????????## #### # | | ???????????????????## @" #### """"" # | | ???????????????????## "" #### """"" # | | ???????????????????## #### """"" # | | ???????????????????## o #### """"" # | | ???????????????????## #### """"" # | | ???????????????????##"""""" """####! # | | ???????????????????##"????"" ""#### + | | ???????????????????????????"" "#### !! # | | ????????????????????????????"" #### !! + | | ?????????????????????????????? ##########+###### | | ??????????????????????BB????BB ###### ## # | | ??w???????????????????BB????BB ##??## ##A# | | ????????????????????? ????????????## " ## # | | ????????????????????? ???????????##""" ## # | | ????????????????????? ??????????## """ ## # | | ?????????????????????? ?????????## " * ## # | | ??????????????????????## ????????## ## # | | ?????????????????????? # ######### ] ## # | | ?????????????????????? # #################+## # | | ?????????????????????? + # | | ?????????????????????? # " | | ?????????????????????? # # | | ?????????????????????? # # | | ?????????????????????? #########+############ # | | ?????????????????????? ######## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Armor Coverage 150 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 70 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Mak. Thermal Plating | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Q-thruster | -5/Factory | Downloaded Adv. Hacking Suite | -5/Factory | Hacked Structural Scanner | -5/Factory | Hacked Med. Storage Unit | -5/Factory | Hacked Rnf. Quantum Reactor | -4/Factory | Hacked Cld. Cesium-ion Thruster | -4/Factory | Scanalyzed Lgt. Particle Reactor | -4/Factory | Hacked Adv. System Shield | -2/Research | Scanalyzed Adv. Reaction Control System | -2/Research | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive R-10 Processor | -2/Research | Hacked Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Q-thruster | x2 | -5/Factory Structural Scanner | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Rnf. Quantum Reactor | x2 | -4/Factory Q-thruster | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Production Line Challenges ------------ None Game ------ Seed PhysicsPulseMinigun Manual? 0 Play Time 02:17:28 Cumulative 78.5 hours Start 2022.09.20 @ 21:41:58 End 2022.09.21 @ 00:20:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4f41438-50e5-4f76-8810-b881a412a24e