Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 05:44:21 Player: Feuermagier Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (135) 675 Value Destroyed (6802) 6802 Prototype IDs (71) 1420 Alien Tech Used (5) 1000 Bonus (15152) 15152 TOTAL SCORE: 33249 Bonus ------- High Alert Combat Kills 644 Follower Combat Kills 7771 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -1157 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 114/190 System Corruption 17% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Research Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Plasma Rifle Potential Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter A0-MCA's Component Scanner Wardrone Bay > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor High-density Centrium Wheel Scrap Suit Advanced Heat Sink Advanced Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Makeshift ECM Suite Advanced Phase Shifter Heavy Armor Plating Medium Regenerative Plating Deep Network Scanner Experimental System Shield Transdimensional Reconstructor Overtuned Quantum Rifle Enhanced Quantum Rifle Potential Cannon Overtuned Railgun Overtuned Railgun Fusion Bomb Launcher Advanced Remote Datajack [Rating: 217] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Leg Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Gun Armor Weapon Overtuned Coil Gun Energy Gun Overtuned Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Slots Evolved 16 | . . . . . 8 . . 2 . . . . 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 4 . . . . . . . . . . . . . . . . Utility 12 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 312 | 6 21 23 9 32 27 15 . 38 2 3 10 10 8 7 6 10 10 17 11 3 44 Power 27 | 1 1 2 . 6 4 1 . 3 . . 2 . . . . . 1 1 1 . 4 Engine 10 | 1 . 2 . 3 3 1 . . . . . . . . . . . . . . . Core 8 | . 1 . . 3 1 . . 2 . . 1 . . . . . . . . . . Reactor 9 | . . . . . . . . 1 . . 1 . . . . . 1 1 1 . 4 Propulsion 40 | 2 4 3 . 6 6 5 . 8 1 . 2 . . . . . . . 1 . 2 Treads 14 | 2 4 3 . 2 . 2 . 1 . . . . . . . . . . . . . Leg 6 | . . . . . 2 2 . 2 . . . . . . . . . . . . . Wheel 11 | . . . . . 1 . . 5 1 . 1 . . . . . . . 1 . 2 Hover 6 | . . . . 2 3 1 . . . . . . . . . . . . . . . Flight 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . Utility 159 | 1 13 8 5 10 10 5 . 17 1 3 4 10 8 6 3 4 7 15 2 2 25 Device 96 | . 9 4 2 8 3 4 . 11 1 3 2 7 4 5 3 2 3 9 2 1 13 Storage 5 | 1 . . 1 1 . . . . . . . . . . . . . . . . 2 Processor 12 | . . . . . 2 1 . 2 . . . 1 1 . . 1 . . . 1 3 Hackware 4 | . . . . . 1 . . . . . . . 1 . . . . . . . 2 Protection 42 | . 4 4 2 1 4 . . 4 . . 2 2 2 1 . 1 4 6 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 3 10 4 10 7 4 . 10 . . 2 . . 1 3 6 2 1 7 1 13 Energy Gun 22 | . 2 1 2 2 2 2 . 1 . . . . . 1 1 1 . . 2 . 5 Energy Cannon 5 | . . . . 1 1 1 . . . . . . . . . . . . . . 2 Ballistic Gun 20 | 2 1 1 . 1 . . . 2 . . 1 . . . 1 3 1 1 3 . 3 Ballistic Cannon 10 | . . 4 . 1 . 1 . 3 . . . . . . . . . . 1 . . Launcher 5 | . . . 1 . 1 . . . . . . . . . . . 1 . . . 2 Special Weapon 14 | . . 4 . . . . . 3 . . 1 . . . 1 2 . . 1 1 1 Impact Weapon 6 | . . . 1 2 2 . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 3 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . 1 . . 5 . . . 1 1 . 1 1 . 3 Parts Lost 61 | . . 4 2 . 19 2 . 4 . 1 . 1 1 1 . . 8 2 . . 16 Power 6 | . . 1 1 . 2 . . . . . . . . . . . 1 . . . 1 Propulsion 12 | . . 1 . . 5 1 . 2 . . . . . . . . . . . . 3 Utility 28 | . . . 1 . 8 1 . 1 . . . 1 1 . . . 7 1 . . 7 Weapon 15 | . . 2 . . 4 . . 1 . 1 . . . 1 . . . 1 . . 5 Highest Loss Streak 10 | . . 3 1 . 7 2 . 2 . 1 . 1 1 1 . . 8 1 . . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 73 | . 99 98 81 68 65 69 88 74 73 72 71 71 73 73 72 72 65 47 46 46 47 Engine 3 | . . 13 . 5 . 3 5 . . . . . . . . . . . . . . Core 3 | . 13 . . 3 4 1 . 2 5 5 2 . . . . . . . . . . Reactor 1 | . . . . . . . . 2 . . 2 5 5 5 5 5 5 4 4 4 3 Treads 14 | . 27 27 28 19 4 3 11 2 . . . . . . . . . . . . . Wheel 4 | . . . . . 2 1 . 10 15 15 15 16 15 15 15 15 15 14 14 14 10 Device 7 | . 11 4 9 4 10 3 11 10 10 10 10 10 14 15 15 14 13 8 9 9 11 Storage 10 | . 14 14 10 13 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 2 | . . . . . 6 11 11 7 5 5 5 5 5 5 5 5 1 . . 3 9 Protection 3 | . 1 9 4 . 4 5 5 8 10 10 11 10 13 10 10 9 7 . . . . Energy Gun 7 | . 13 5 6 8 . 4 5 5 5 5 5 5 5 4 4 4 5 4 3 4 3 Ballistic Gun 3 | . 14 1 . . . . . 2 15 14 10 11 8 7 5 2 4 3 3 3 2 Ballistic Cannon 2 | . . 16 13 . . . . 6 . . . . . . . . . . . . . Impact Weapon 1 | . . . 4 1 3 . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 9 2 . . . . . . . . . . . . . . . . Peak Build Rating 217 | 6 13 20 15 31 56 73 73 114 114 114 111 113 121 121 121 127 126 188 195 205 217 Average Rating 53 | 4 11 14 12 14 42 60 73 100 113 111 108 110 117 116 116 119 110 175 192 199 177 On Entrance 90 | . 6 11 14 9 31 51 73 73 114 114 108 111 110 120 114 117 120 103 188 190 203 Naked Turns 14 | . . . . 14 . . . . . . . . . . . . . . . . . Heaviest Build 184 | 11 18 20 89 101 117 127 127 148 143 143 142 149 150 150 145 146 145 162 162 162 184 Greatest Support 93 | 40 40 40 40 40 40 53 53 93 60 60 60 60 60 60 60 60 60 60 60 60 60 Greatest Overweight (x) 30 | . . . 2 29 8 6 2 6 2 2 3 2 2 2 2 2 2 2 3 2 30 Average Overweight (x) 2 | . . . 1 3 4 3 2 1 2 2 1 2 2 2 2 2 1 1 2 2 1 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 8 8 19 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 2 8 8 8 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 Average Carried 15 | 1 7 7 5 12 22 22 25 24 25 24 24 24 20 22 24 24 23 21 24 24 20 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 8 7 8 25 22 25 25 25 25 25 25 23 20 25 25 25 23 24 24 25 3 Class Distribution -------------------- 54% | Mutant 27% | Scavenger-Scrapper 11% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Warlord Scavenger-Scrapper | -3/Proximity Caves Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Armory Scavenger-Scrapper | -3/Lab Scavenger-Scrapper | -2/Research Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Matter Collected 7104 | 211 456 362 440 90 482 956 . 990 174 236 148 319 . 531 81 235 194 359 258 36 546 Remotely 118 | . . . . . 118 . . . . . . . . . . . . . . . . Salvage Created 8413 | . 509 138 203 . 597 341 . 932 283 659 431 904 . 1388 85 58 553 675 198 . 459 Parts 321 | . 48 6 8 . 18 11 . 45 13 25 5 21 . 34 . 7 13 36 10 . 21 Haulers Intercepted 5 | . 1 . . . . . . 1 . 1 . . . . . . . 2 . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 162 | . . 9 . . . 26 . . 23 48 3 20 . 21 . . 12 . . . . Prevented 3 | . . . . . . 3 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Combat Hostiles Destroyed 109 | . 14 5 2 . 12 4 . 16 3 8 . 9 . 9 . 1 11 6 1 . 8 Melee 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Guns 73 | . 14 1 . . 2 1 . 6 3 8 . 9 . 9 . 1 7 6 1 . 5 Cannons 19 | . . 3 1 . 4 2 . 9 . . . . . . . . . . . . . AOE 9 | . . 1 . . 3 1 . . . . . . . . . . 3 . . . 1 Classes Destroyed 21 | . 5 1 3 . 3 3 . 2 1 . . . . . . 1 . . 1 . 1 Worker 3 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 Builder 5 | . . . 1 . 1 . . 1 . . . . . . . . . 1 . . 1 Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . . 1 . 1 . . . . . . . 2 . . . Recycler 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Watcher 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . Swarmer 13 | . 6 . . . 2 . . . . . . 1 . 2 . . 2 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 42 | . 8 . . . 6 1 . 5 1 5 . 5 . 6 . . 1 1 . . 3 Brawler 4 | . . . . . 1 1 . . . . . . . . . . 2 . . . . Duelist 6 | . . . . . . 2 . . . . . . . . . . 3 . . . 1 Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . Sentry 11 | . . . 2 . 1 . . 2 1 2 . 1 . 1 . . 1 . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hunter 6 | . . . . . 2 . . . 1 1 . 2 . . . . . . . . . Programmer 16 | . . . . . . . . 9 . . . . . . . . 2 5 . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . Scrapoid 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . Packrat 3 | . . . . . . . . . . . . . . 3 . . . . . . . Samaritan 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . Best Kill Streak 8 | . 3 1 2 . 8 4 . 3 1 5 . 7 . 3 . 1 7 3 1 . 7 Combat Bots Only 7 | . 3 1 1 . 5 4 . 3 1 5 . 7 . 3 . 1 7 3 1 . 5 Max Kills in Single Turn 3 | . 2 1 1 . 2 2 . 2 1 3 . 1 . 1 1 1 2 2 1 . 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . 1 . . . . Exploded 2 | . . 1 . . 2 1 . . . . . . . . . . 2 . . . 1 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Hostile Shots Fired 1236 | . 65 42 21 . 216 10 . 112 9 26 . 41 47 66 . 28 109 134 46 3 261 Missed 319 | . 14 16 8 . 70 1 . 31 2 7 . 7 20 17 . 10 17 36 20 2 41 Damage Taken 19712 | . 503 967 194 . 2600 241 . 1680 150 471 . 612 571 964 . 546 2541 2196 525 28 4923 Core 3130 | . 92 23 18 . 788 53 . 127 16 . . 84 54 128 . 63 126 120 49 . 1389 Absorbed by Shields 4 | . . . . . . 4 . . . . . . . . . . . . . . . Redirected to Shielding 264 | . . . . . . . . . . . . 21 . . . 40 203 . . . . Regen/Repaired (Parts) 1152 | . 163 . . 312 . . . 24 . 7 . 10 45 53 20 188 13 217 44 . 56 Core Remaining (%) 61 | 100 . . . 46 . . 1 . . . . 77 . . . . 67 . . 80 . Volleys Fired 648 | . 65 74 13 . 45 10 . 103 10 18 26 33 8 70 6 21 27 51 25 5 38 Largest 4 | . 2 2 2 . 1 2 . 4 4 4 1 3 3 3 2 2 2 2 2 1 2 Hottest 237 | . 85 139 139 . 90 140 . 237 196 196 100 164 164 164 132 132 132 132 160 120 200 Shots Fired 1137 | . 125 108 25 . 45 17 . 170 40 65 26 70 18 118 12 35 50 103 48 5 57 Gun 890 | . 125 12 8 . 14 10 . 98 40 65 23 70 18 118 12 28 46 103 45 5 50 Cannon 195 | . . 80 13 . 24 7 . 70 . . . . . . . . . . . . 1 Launcher 16 | . . . . . 7 . . . . . . . . . . . 4 . . . 5 Special 36 | . . 16 4 . . . . 2 . . 3 . . . . 7 . . 3 . 1 Kinetic 580 | . 77 83 13 . . . . 77 30 48 2 37 12 64 5 14 23 52 23 . 20 Thermal 509 | . 48 19 12 . 38 7 . 91 10 17 21 33 6 54 7 14 23 51 22 5 31 Explosive 16 | . . . . . 7 . . . . . . . . . . . 4 . . . 5 Electromagnetic 16 | . . 6 . . . 10 . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 6 13 6 . 12 5 . 9 9 7 9 12 8 10 7 11 9 8 6 . 5 Robot Miss Streak 13 | . 5 3 6 . 7 1 . 4 4 6 1 2 2 3 1 5 2 4 4 . 13 Penetration Max 2 | . . . . . . . . . . 2 . . 1 1 1 1 1 1 2 . . Secondary Targets 12 | . . . . . . . . . . 1 . 3 . 2 . . 2 2 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . 1 . 1 . . 1 1 1 . . Shots Hit Robots 657 | . 69 41 19 26 44 13 . 73 22 33 15 46 10 77 9 18 37 60 22 . 23 Core Hits 316 | . 29 10 10 . 27 9 . 34 10 18 7 22 4 40 4 6 31 20 8 . 27 Critical Kills 16 | . . . . . . . . . 3 2 . 5 . 1 . 1 1 2 . . 1 Critical Parts Destroyed 13 | . . . . . 4 . . . . . . 1 1 2 . . 1 3 1 . . Critical Strikes 67 | . 2 1 . . 5 . . 7 3 3 . 11 1 10 1 3 3 13 3 . 1 Burn 34 | . 2 1 . . 1 . . 4 . 1 . 5 . 7 1 1 1 8 2 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 25 | . . . . . . . . . 3 2 . 6 1 3 . 2 2 5 1 . . Blast 3 | . . . . . . . . 3 . . . . . . . . . . . . . Smash 4 | . . . . . 4 . . . . . . . . . . . . . . . . Melee Attacks 56 | . . . 7 26 18 . . 5 . . . . . . . . . . . . . Impact 25 | . . . 7 . 13 . . 5 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . 24 5 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21277 | . 949 836 378 . 2261 558 . 2623 587 1286 347 1309 355 2274 295 486 1917 2045 742 . 2029 Guns 14145 | . 949 142 77 . 225 161 . 1082 587 1286 347 1309 327 2274 295 486 1082 2045 742 . 729 Cannons 3020 | . . 636 123 . 389 163 . 1467 . . . . . . . . . . . . 242 Explosions 3383 | . . 58 . . 1215 234 . . . . . . . . . . 835 . . . 1041 Melee 658 | . . . 152 . 432 . . 74 . . . . . . . . . . . . . Ramming 45 | . . . . . . . . . . . . . 28 . . . . . . . 17 Kinetic 9459 | . 523 662 123 . . . . 1582 414 1051 44 639 293 1216 150 288 526 1172 476 . 300 Thermal 7903 | . 426 103 103 . 614 397 . 967 173 235 303 670 34 1058 145 198 556 873 266 . 782 Explosive 2980 | . . . . . 1215 . . . . . . . . . . . 835 . . . 930 Electromagnetic 232 | . . 71 . . . 161 . . . . . . . . . . . . . . . Impact 658 | . . . 152 . 432 . . 74 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 2 . 1 1 1 6 6 6 6 6 6 6 6 6 9 12 16 16 17 Average Corruption 4 | . . . 1 . 1 1 1 5 6 6 6 6 5 6 6 2 5 7 14 16 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 256 | . . . 20 . 2 4 . 41 12 11 8 16 2 38 12 3 12 8 25 17 25 Message Errors 57 | . . . 6 . 1 1 . 10 2 3 1 2 . 6 5 1 6 1 4 2 6 Matter Fused 61 | . . . 3 . . 2 . 8 5 1 2 4 1 11 2 1 1 3 5 5 7 Heat Flow Errors 33 | . . . 3 . . . . 5 1 1 2 1 1 6 2 . 2 1 4 1 3 Energy Discharges 35 | . . . 3 . 1 1 . 3 1 1 2 5 . 7 . 1 1 . 4 3 2 Parts Fused 5 | . . . 1 . . . . 1 . . . . . 2 . . . 1 . . . Data Loss (minor) 28 | . . . 3 . . . . 5 2 2 . . . 4 . . 2 . 4 3 3 Data Loss (major) 10 | . . . . . . . . 2 . 3 1 1 . . 1 . . . 1 1 . Misfires 9 | . . . 1 . . . . 1 . . . 1 . 2 1 . . 1 1 1 . Alerts 7 | . . . . . . . . 1 1 . . 2 . . 1 . . 1 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 1 . 4 Weapon Failures 6 | . . . . . . . . 5 . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 371 | . . . 1 . 240 . . 37 . . . . . . . . 26 . . . 67 Projectiles 49 | . . . 1 . 11 . . 37 . . . . . . . . . . . . . Explosions 154 | . . . . . 61 . . . . . . . . . . . 26 . . . 67 Melee 168 | . . . . . 168 . . . . . . . . . . . . . . . . Knockbacks 31 | . . 8 2 . 5 . . 15 . . . . 1 . . . . . . . . Impact 6 | . . . . . 5 . . . . . . . 1 . . . . . . . . Kinetic 24 | . . 8 2 . . . . 14 . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 356 | . . . . . . 30 . . . . . . 14 . . . 192 . . . 120 Shots 7 | . . . . . . 1 . . . . . . . . . . 4 . . . 2 Rammed 9 | . . . . . . . . . . . . . 1 . . . . . . . 8 Targets Rammed 9 | . . . . . . . . . . . . . 1 . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 482 | . 327 2 233 . 281 278 . 482 357 369 235 428 299 300 177 30 163 155 184 149 128 Average Temperature 110 | . 77 2 54 . 63 122 . 165 150 163 93 150 117 64 34 9 25 32 61 48 45 Received Heat Transfer 2459 | . 174 66 54 . 665 70 . 502 27 75 . 132 120 225 . 54 153 69 64 . 9 Effects 29 | . 1 . . . 1 . . 15 3 5 . 2 2 . . . . . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . . . . . . . . . Energy Bleed 8 | . 1 . . . 1 . . 6 . . . . . . . . . . . . . Interference 10 | . . . . . . . . 1 3 4 . . 2 . . . . . . . . Matter Decay 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . Parts Fried 5 | . . 1 1 . 2 1 . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . 1 . 5 . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 Parts Melted 23 | . 1 . . . . . . 6 . . . 2 . 1 2 . 2 8 1 . . Heat Transferred 15887 | . 1221 235 145 . 1172 498 . 1837 300 500 550 1650 50 2600 350 400 1050 2087 562 . 680 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Peak Influence 1882 | . 198 . 48 . 336 . . 937 . . . . 28 . . . . 1049 1882 . 1397 Initial 550 | . . . 7 . . . . . . . . . . . . . . . 550 . . Average 259 | . 63 . 10 . 96 . . 356 . . . . 11 . . . . 498 1196 . 621 Maximum Alert Level 5 | . . . . . 1 . . 3 . . . . . . . . . 3 5 . 4 Low Security (%) 65 | 100 100 . 100 . 90 . . 17 . . . . 100 . . . . 29 . . 18 Level 1 12 | . . . . . 9 . . 52 . . . . . . . . . 8 . . 17 Level 2 9 | . . . . . . . . 16 . . . . . . . . . 35 25 . 23 Level 3 8 | . . . . . . . . 13 . . . . . . . . . 26 17 . 25 Level 4 3 | . . . . . . . . . . . . . . . . . . . 28 . 15 Level 5 1 | . . . . . . . . . . . . . . . . . . . 28 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 4 . . . 1 . . 8 . 1 . . 1 . . . 1 7 9 . 20 Investigation 14 | . 2 . . . . . . 4 . 1 . . 1 . . . . 1 3 . 2 Extermination 10 | . . . . . . . . 4 . . . . . . . . . 3 1 . 2 Reinforcement 11 | . 2 . . . . . . . . . . . . . . . . 2 4 . 3 Assault 7 | . . . . . 1 . . . . . . . . . . . 1 1 1 . 3 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 3 Intercept 7 | . . . . . . . . . . . . . . . . . . . . . 7 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Distress Signals 18 | . . . . . 1 . . 1 . . . . . . . 1 . 5 8 . 2 Communications Jammed 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . 1 . . . . . . . . . . . . . Times Spotted 398 | . 25 8 2 . 18 5 . 49 7 16 . 14 9 17 . 34 26 44 55 1 68 Peak Tracking Total 11 | . 4 3 1 . 6 5 . 7 3 7 . 4 7 4 . 11 9 10 8 1 8 Tactical Retreats 35 | . 3 1 . . . . . 5 . . . 1 1 3 . 1 3 2 1 . 14 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Traps Triggered 14 | . . 4 . . . . . 3 . . . . . . . . . . 1 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . Triggered 17 | . . . . . . . . . . 2 . . . . . 15 . . . . . Most Traps Carried 2 | . . . . . . 2 2 2 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Disabled 27 | . 1 2 1 . 2 . . 8 . 3 1 . . . 1 . . 1 5 2 . Max in Single Turn 1 | . 1 1 1 . 1 . . 1 . 1 1 . . . 1 . . 1 1 1 . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Accessed 74 | . 5 4 10 8 2 . . 7 . 2 9 . 3 . . 6 . 7 3 2 6 Terminals 24 | . 4 . 6 . 2 . . 2 . 1 . . 2 . . . . 4 1 . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 4 | . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . Recycling Units 12 | . . . 4 . . . . 4 . . . . . . . . . 1 1 . 2 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 257 | . 21 16 29 50 6 . . 15 . 5 48 . 6 . . 14 . 12 6 20 9 Successful 198 | . 10 16 15 50 1 . . 8 . 5 48 . 3 . . 14 . 3 3 20 2 Failed 59 | . 11 . 14 . 5 . . 7 . . . . 3 . . . . 9 3 . 7 Catastrophic 13 | . 3 . 1 . 2 . . . . . . . 1 . . . . 2 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 8 . 13 . 5 . . 11 . . 1 . 2 . 1 . . 7 4 2 3 Terminals 66 | . 14 . 20 . 6 . . 6 . 4 . . 3 . . . . 7 3 . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 14 | . 7 . . . . . . 3 . . . . 3 . . . . 1 . . . Recycling Units 23 | . . . 9 . . . . 6 . . . . . . . . . 3 2 . 3 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 172 | . 4 16 8 50 . . . 2 . 5 48 . 1 . . 14 . 2 2 20 . Record 132 | . . 13 . 45 . . . . . 4 36 . . . . 13 . 1 . 20 . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 11 | . . . 2 5 . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . 1 . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Recycling Unit Index 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 5 . . . . . . 1 . . . . 2 . . . . . . . . Scan Component 5 | . 3 . . . . . . 1 . . . . 1 . . . . . . . . Repair 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . 6 . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . 4 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 11 | . 1 . 1 . 1 . . 5 . . . . . . . . . 1 1 . 1 Terminals 4 | . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 4 . . . . . . . . . 1 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scrapoids 7 | . . . . . . . . 4 . . . . . . . . . 1 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 38 | . 5 . 8 . 2 . . 5 . 1 . . 3 . . . . 7 3 . 4 Full Trace Events 11 | . 1 . 6 . . . . . . 1 . . 1 . . . . . 1 . 1 Feedback Events 2 | . . . 2 . . . . . . . . . . . . . . . . . . Corruption 2 | . . . 2 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . Time 118 | . 62 . . . . . . . . . . . 56 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 34 | . . . . 23 3 . . 2 . . . . . . . 5 . . . . 1 Non-combat 13 | . . . . 7 3 . . 2 . . . . . . . . . . . . 1 Combat 21 | . . . . 16 . . . . . . . . . . . 5 . . . . . Robot Hacks Applied 38 | . . . . 24 5 . . 2 . . . . . . . 6 . . . . 1 parse_system 31 | . . . . 24 1 . . . . . . . . . . 6 . . . . . no_distress 2 | . . . . . 2 . . . . . . . . . . . . . . . . find_chute 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . find_recycling 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 2 . . . . . . . . . . . . 3 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total Allies 63 | . 1 . . . . 7 . 20 . . . . . . . 1 . 5 8 . 21 Largest Group 13 | . 1 . . . . 5 4 13 9 8 . . . . . 1 . 5 5 . 13 Highest-Rated Group 596 | . 10 . . . . 241 191 596 426 376 . . . . . 89 . 326 323 . 179 Highest-Rated Ally 89 | . 10 . . . . 50 50 50 50 47 . . . . . 89 . 67 67 . 15 Total Orders 143 | . 1 . . . . . . . . . . . . . . . . 28 44 1 69 STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . ROAM 1 | . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 EXPLORE 45 | . . . . . . . . . . . . . . . . . . 6 15 . 24 RETURN 93 | . . . . . . . . . . . . . . . . . . 20 28 1 44 Ally Attacks 743 | . . . . . . 19 . 147 23 56 . . . . . 17 . 107 171 3 200 Total Damage 39970 | . . . . . . 301 . 2576 434 1430 . . . . . 825 . 7784 13143 635 12842 Kills 179 | . . . . . . 2 . 20 4 11 . . . . . 2 . 35 54 1 50 Allies Corrupted 4 | . . . . . . . . 2 . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Robot Analysis Total 11 | . . . 2 5 . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 2 . . 2 2 . 3 . 1 . . . . . . . Drone Launches 90 | . . . . . . . . . . . . . . . . . . 19 28 1 42 Drone Recoveries 89 | . . . . . . . . . . . . . . . . . . 19 28 1 41 Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Turns Passed 33506 | 63 2945 2127 3061 12876 783 1093 34 2068 432 436 315 722 227 1180 403 973 488 763 632 333 1552 Spaces Moved 15762 | 38 659 1123 1089 3306 241 344 14 1387 427 414 263 699 154 1146 419 934 479 622 474 334 1196 Core 601 | 7 . . . 348 . . . . . . . . . . . . . . . . 246 Treads 5493 | 31 659 1123 1089 2532 59 . . . . . . . . . . . . . . . . Legs 485 | . . . . . . 253 14 218 . . . . . . . . . . . . . Wheels 8711 | . . . . . 136 91 . 1169 427 414 263 699 154 1146 419 934 479 622 474 334 950 Hover 46 | . . . . . 46 . . . . . . . . . . . . . . . . Flight 426 | . . . . 426 . . . . . . . . . . . . . . . . . Fastest Speed 37 | 50 160 160 160 37 190 190 260 90 90 90 80 90 90 90 90 90 80 80 90 90 50 Average Speed 180 | 139 160 160 268 384 250 250 260 113 90 90 89 90 90 90 90 90 86 89 90 90 88 Slowest Speed 1550 | 160 160 160 340 1500 640 540 260 260 90 90 100 90 90 90 90 90 90 90 100 90 1550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 53 | 3 85 54 97 95 8 53 3 28 51 56 62 66 4 94 65 93 70 17 34 96 41 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 5 | . . 1 . . . . . . . . 3 . . . . 1 . . . . . Known Exits Taken 8 | . . . . . . . . 1 1 . . 1 1 1 1 1 . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . 1 1 . . . . . 1 1 1 . . Scrap Searched 33 | . . 9 . 2 . 5 . . 3 3 . 5 . 2 3 . 1 . . . . Spaces Dug 49 | . . 2 2 . 8 . . 25 . . 6 . 1 . . . . 2 . . 3 Terrain Destroyed 453 | . . 2 4 . 28 12 . 66 15 30 6 25 5 67 4 1 57 26 10 . 95 Melee 2 | . . . 2 . . . . . . . . . . . . . . . . . . Projectile 325 | . . 2 2 . 11 2 . 66 15 30 6 25 5 67 4 1 28 26 10 . 25 AOE 126 | . . . . . 17 10 . . . . . . . . . . 29 . . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total 20149 | 45 2428 1306 1184 3495 348 556 13 1775 469 466 330 768 233 1241 440 1061 527 784 664 367 1649 Wait 2830 | . 1661 73 47 20 8 172 . 168 30 26 16 20 63 10 1 47 3 55 119 7 284 Move 15741 | 37 658 1122 1088 3305 240 343 13 1386 426 413 262 698 153 1145 418 933 478 621 473 333 1196 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 203 | 2 8 3 7 52 9 6 . 23 . 2 4 3 . 7 1 19 5 17 13 9 13 Fast Attach 119 | 6 8 4 4 20 9 11 . 19 1 . 8 . 1 . 4 6 . 2 6 1 9 Attach 87 | . . 3 2 8 13 2 . 5 . . 1 1 2 . 1 . 8 14 2 1 24 Detach 33 | . 4 . 3 3 . 1 . 3 . . 1 . . . 1 . 3 11 . . 3 Swap 112 | . 13 16 3 4 5 2 . 14 1 3 2 9 5 7 1 4 2 1 4 1 15 Drop 263 | . 11 10 10 57 1 5 . 44 1 3 10 4 . 2 7 31 1 12 22 10 22 Fire 648 | . 65 74 13 . 45 10 . 103 10 18 26 33 8 70 6 21 27 51 25 5 38 Melee 56 | . . . 7 26 18 . . 5 . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . 1 . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . 5 . . . . . . . . . . . . 37 Rewire 3 | . . . . . . 3 . . . . . . . . . . . . . . . Trap 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / Tes x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Build established: Scavenger-Mutant 696 | -10/Materials | Discovered new exit (range 14) 1589 | -10/Materials | Repaired Lgt. Treads 1626 | -10/Materials | Repaired Broken Lgt. Treads 2188 | -10/Materials | Discovered new exit (range 16) 3006 | -10/Materials | Discovered new exit (range 3) 3009 | -10/Materials | Entered Subcaves 3060 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3121 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3165 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3457 | -10/Subcaves | Build established: Mutant 3619 | -10/Subcaves | Visited Clippyterm 3624 | -10/Subcaves | Learned location of Deep Caves (-7) 3829 | -10/Subcaves | Disturbed a concealed Subdweller 3913 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3923 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 4113 | -10/Subcaves | Build established: Derelict-Mutant 4121 | -10/Subcaves | Visited 4L-MR0's lab 4144 | -10/Subcaves | Found Gun Armor 4377 | -10/Subcaves | Disturbed a concealed Subdweller 4854 | -10/Subcaves | Ambushed by Subdweller buried in earth 4942 | -10/Subcaves | Lost 3 parts (1n2w) 5119 | -10/Subcaves | Discovered new exit (range 5) 5136 | -10/Subcaves | Entered Recycling 5137 | -9/Recycling | Met a Zionite searching for Scraptown 5230 | -9/Recycling | Build established: Mutant 5747 | -9/Recycling | Core integrity fell below 50% 5831 | -9/Recycling | Discovered new exit (range 16) 8101 | -9/Recycling | Scanned before Scraplab entrance 8153 | -9/Recycling | Entered Scraplab 8190 | -9/Recycling | Discovered new exit (range 3) 8197 | -9/Recycling | Entered Scraptown 8197 | -9/Scraptown | System corruption cleaned by C-Scrubber 8343 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9372 | -9/Scraptown | Discovered new exit (range 5) 9861 | -9/Scraptown | Visited CR-KLE's Repair Center 9905 | -9/Scraptown | Visited Cyclists 10509 | -9/Scraptown | Visited Symbiants 10621 | -9/Scraptown | Visited Science Testing Area 11547 | -9/Scraptown | Visited UFD Registry 11571 | -9/Scraptown | Visited Assassins FH 11727 | -9/Scraptown | Visited TADAMA 11863 | -9/Scraptown | Visited Shadow of the Wyrm 12916 | -9/Scraptown | Registered with UFD as "Deathmaster" 13048 | -9/Scraptown | Entered Cyclist Reading Room 13315 | -9/Scraptown | Visited Junk Repository 13473 | -9/Scraptown | Visited Botcube Research 13497 | -9/Scraptown | Found Lrg. Botcube 13559 | -9/Scraptown | Visited Junk Repository 14325 | -9/Scraptown | Visited Scrap Suit Storage 14340 | -9/Scraptown | Found Scrap Suit 14345 | -9/Scraptown | Found Scrap Suit 14635 | -9/Scraptown | Visited Derelict Rescue Squad 14697 | -9/Scraptown | Found DRS Beacon 14767 | -9/Scraptown | Visited Analyses Database 14948 | -9/Scraptown | Discovered new exit (range 3) 15230 | -9/Scraptown | Visited A0-MCA Data Center 15308 | -9/Scraptown | Visited Curators Association 15421 | -9/Scraptown | Visited LU-1G1's Boring Crew 15980 | -9/Scraptown | Visited Scrapoid Pod Storage 15998 | -9/Scraptown | Found Scrapoid Pod 18244 | -9/Scraptown | CR-KLE repaired 1 part 20390 | -9/Scraptown | Given a C- rating by A0-MCA 20401 | -9/Scraptown | Found A0-MCA's Component Scanner 21073 | -9/Scraptown | Entered Factory 21073 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 21383 | -6/Factory | Lost 6 parts (1p2n3u) 21424 | -6/Factory | Lost 3 parts (2u1w) 21469 | -6/Factory | Core integrity fell below 50% 21527 | -6/Factory | Lost 7 parts (1p2n1u3w) 21813 | -6/Factory | Discovered new exit (range 5) 21837 | -6/Factory | Core integrity fell below 20% 21839 | -6/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 21856 | -6/Factory | Entered Lower Caves 21858 | -6/Lower Caves | Activated DRS Beacon 21869 | -6/Lower Caves | Lost 3 parts (1n2u) 22171 | -6/Lower Caves | Learned Factory security intel 22442 | -6/Lower Caves | Scrapoid Pod released 06L05-D (x5) 22482 | -6/Lower Caves | Learned Factory non-interactive machine intel 22533 | -6/Lower Caves | Build established: Scavenger-Mutant 22546 | -6/Lower Caves | Encountered a Warlord checkpoint 22875 | -6/Lower Caves | Discovered new exit (range 16) 22949 | -6/Lower Caves | Entered another Lower Caves area 22949 | -6/Lower Caves | Accompanied by 4 allies 22970 | -6/Lower Caves | Discovered new exit (range 4) 22983 | -6/Lower Caves | Entered Factory 22983 | -5/Factory | Accompanied by 3 allies 22983 | -5/Factory | Evolved 2 slots: Utility x2 22985 | -5/Factory | Loaded intel: 189 non-interactive machine locations 23115 | -5/Factory | Discovered new exit (range 11) 23140 | -5/Factory | Identified exit to Upper Caves 23353 | -5/Factory | Build established: Scavenger-Gunner 23479 | -5/Factory | Lost 3 allies 23551 | -5/Factory | Found Scrap Suit 23801 | -5/Factory | Build established: Scavenger-Scrapper 24062 | -5/Factory | Discovered exit to Upper Caves (range 3) 24536 | -5/Factory | Scrapoid reinforcements arrived 24604 | -5/Factory | Scrapoids reinforcements arrived? 24753 | -5/Factory | Scrapoid reinforcements arrived 24786 | -5/Factory | Found Scrap Suit 24812 | -5/Factory | Lost 6 allies 24883 | -5/Factory | Scrapoids reinforcements arrived? 24892 | -5/Factory | Lost 3 allies 25051 | -5/Factory | Entered Upper Caves 25051 | -5/Upper Caves | Accompanied by 9 allies 25103 | -5/Upper Caves | Learned Factory terminal intel 25193 | -5/Upper Caves | Identified exit to Upper Caves 25312 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25483 | -5/Upper Caves | Entered another Upper Caves area 25483 | -5/Upper Caves | Accompanied by 8 allies 25545 | -5/Upper Caves | Learned 4 Factory zone layouts 25669 | -5/Upper Caves | Identified exit to Factory 25743 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25850 | -5/Upper Caves | Attracted the attention of an 0b10 base 25895 | -5/Upper Caves | Lost 6 allies 25900 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 25914 | -5/Upper Caves | Discovered new exit (range 3) 25919 | -5/Upper Caves | Entered Zhirov 25919 | -5/Zhirov | Discovered new exit (range 3) 26002 | -5/Zhirov | Learned location of Quarantine (-2) 26002 | -5/Zhirov | Learned location of Testing (-3) 26002 | -5/Zhirov | Learned location of Command (-1) 26112 | -5/Zhirov | Found Alien Artifact 26112 | -5/Zhirov | Identified Integrated Dissipator 26112 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26125 | -5/Zhirov | Found Alien Artifact 26234 | -5/Zhirov | Entered Proximity Caves 26267 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 26341 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26398 | -4/Proximity Caves | Destroyed 7 combat bots 26428 | -4/Proximity Caves | Learned location of 2 exits from Research 26755 | -4/Proximity Caves | Found DCF Scrap (14 items) 26859 | -4/Proximity Caves | Discovered exit to Factory (range 3) 26956 | -4/Proximity Caves | Entered Factory 26956 | -4/Factory | Evolved 2 slots: Utility x2 26958 | -4/Factory | Loaded intel: 28 terminal locations 26988 | -4/Factory | Identified exit to DSF 27056 | -4/Factory | Repaired Ovr. Coil Gun 27129 | -4/Factory | Discovered new exit (range 8) 27135 | -4/Factory | Identified exit to Upper Caves 27183 | -4/Factory | Entered Upper Caves 27184 | -4/Upper Caves | Identified exit to Upper Caves 28102 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28117 | -4/Upper Caves | Learned Research terminal intel 28363 | -4/Upper Caves | Entered another Upper Caves area 28588 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 28595 | -4/Upper Caves | Found Prototype Special Weapon 28598 | -4/Upper Caves | Identified Molecular Deconstructor 28753 | -4/Upper Caves | Discovered new exit (range 5) 28757 | -4/Upper Caves | Identified exit to Warlord 28766 | -4/Upper Caves | Entered Warlord 28829 | -4/Warlord | System corruption cleaned by Quarantine Array 28976 | -4/Warlord | Warlord's base attacked by MAIN.C 29000 | -4/Warlord | Found Prototype Device 29125 | -4/Warlord | Found Prototype Device 29125 | -4/Warlord | Identified Minesniffer Drone Bay 29195 | -4/Warlord | Rebuked by Warlord 29326 | -4/Warlord | Warlord forces counterattacked 29340 | -4/Warlord | Learned 4 Research zone layouts 29341 | -4/Warlord | Learned Armory terminal intel 29341 | -4/Warlord | Learned Armory scanalyzer intel 29341 | -4/Warlord | Learned Research terminal intel 29401 | -4/Warlord | Lost 3 allies 29419 | -4/Warlord | Spotted Striker 29496 | -4/Warlord | Lost 18 allies 29552 | -4/Warlord | Lrg. Botcube activated 29574 | -4/Warlord | Lrg. Botcube completed mutation into treaded form, armed with 3 guns. 29582 | -4/Warlord | Spotted Striker 29610 | -4/Warlord | Spotted Striker 29628 | -4/Warlord | Spotted Executioner 29651 | -4/Warlord | Warlord base infiltrated, sounded retreat 29713 | -4/Warlord | Spotted B-90 Cyclops 29720 | -4/Warlord | Spotted B-90 Cyclops 29721 | -4/Warlord | Spotted B-86 Titan 29728 | -4/Warlord | Discovered new exit (range 15) 29739 | -4/Warlord | Identified exit to Proximity Caves 29739 | -4/Warlord | Entered Proximity Caves 29759 | -3/Proximity Caves | Lost 8 allies 29896 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 29983 | -3/Proximity Caves | Destroyed 7 combat bots 29987 | -3/Proximity Caves | Lost 8 parts (1p7u) 30066 | -3/Proximity Caves | Spotted B-86 Titan 30219 | -3/Proximity Caves | Discovered new exit (range 11) 30227 | -3/Proximity Caves | Entered Research 30227 | -3/Research | Evolved 2 slots: Utility x2 30228 | -3/Research | Identified exit to Testing 30228 | -3/Research | Identified exit to Research 30228 | -3/Research | Identified Wardrone Bay 30230 | -3/Research | Loaded intel: 22 terminal locations 30408 | -3/Research | Scrapoids reinforcements arrived? 30587 | -3/Research | Lost 4 allies 30620 | -3/Research | Found Scrap Suit 30682 | -3/Research | Discovered exit to Research (range 10) 30766 | -3/Research | First assault squad dispatched 30839 | -3/Research | System corruption reached 10% 30921 | -3/Research | Discovered new exit (range 14) 30990 | -3/Research | Entered Armory 30991 | -3/Armory | Loaded intel: 16 terminal locations 31064 | -3/Armory | Found Fusion Bomb Launcher 31239 | -3/Armory | Scrapoid reinforcements arrived 31306 | -3/Armory | Spotted B-86 Titan 31323 | -3/Armory | Found Scrap Suit 31326 | -3/Armory | Allies destroyed B-86 Titan 31357 | -3/Armory | Found Scrap Suit 31380 | -3/Armory | Discovered exit to Research (range 8) 31526 | -3/Armory | First assault squad dispatched 31595 | -3/Armory | Lost 3 allies 31620 | -3/Armory | Identified Transdimensional Reconstructor 31620 | -3/Armory | Warped through subspace to slip node 31620 | -3/Armory | Discovered new exit (range 1) 31622 | -3/Armory | Entered Lab 31622 | -3/Lab | Discovered exit to Research (range 9) 31634 | -3/Lab | Unable to decrypt terminal 31634 | -3/Lab | Opened the door to a hidden lab 31635 | -3/Lab | Gained access to the hidden lab's interior 31637 | -3/Lab | Detected by scanners 31643 | -3/Lab | Confronted by A5 31647 | -3/Lab | Allies destroyed A5 31657 | -3/Lab | Found Exp. System Shield 31668 | -3/Lab | Unable to decrypt terminal 31674 | -3/Lab | Found Alien Artifact 31698 | -3/Lab | Unable to decrypt terminal 31805 | -3/Lab | Found Deep Network Scanner 31830 | -3/Lab | Found Transdimensional Reconstructor 31838 | -3/Lab | Found Alien Artifact 31845 | -3/Lab | Found Alien Artifact 31863 | -3/Lab | Found Med. Regenerative Plating 31867 | -3/Lab | Found Potential Cannon 31871 | -3/Lab | Found Potential Cannon 31886 | -3/Lab | Found Gui. Remote Datajack 31949 | -3/Lab | Unable to decrypt terminal 31955 | -3/Lab | Entered Research 31955 | -2/Research | Evolved 2 slots: Utility x2 31956 | -2/Research | Identified exit to Quarantine 31957 | -2/Research | Loaded intel: 22 terminal locations 31957 | -2/Research | Identified Core Reset Matrix 31957 | -2/Research | Used Core Reset Matrix 31959 | -2/Research | Used Core Regenerator, restored core integrity (+0) 31961 | -2/Research | Sensed 1 artifact in vicinity 31962 | -2/Research | Installed Integrated Mediator, increased core attachment efficiency 32740 | -2/Research | Intercept squad dispatched 32780 | -2/Research | Spotted Tracker 32780 | -2/Research | Spotted Tracker 32781 | -2/Research | Allies destroyed Tracker 32785 | -2/Research | Garrison activated, responded to threat 32787 | -2/Research | Allies destroyed Tracker 32863 | -2/Research | Spotted Combat Programmer 32864 | -2/Research | Spotted Combat Programmer 32865 | -2/Research | Allies destroyed Combat Programmer 32868 | -2/Research | Allies destroyed Combat Programmer 33061 | -2/Research | Spotted B-90 Cyclops 33086 | -2/Research | Allies destroyed B-90 Cyclops 33133 | -2/Research | Intercept squad dispatched 33154 | -2/Research | Spotted Tracker 33157 | -2/Research | Spotted Tracker 33159 | -2/Research | Spotted Tracker 33191 | -2/Research | Destroyed Tracker 33196 | -2/Research | Destroyed Tracker 33197 | -2/Research | Spotted Combat Programmer 33198 | -2/Research | Spotted Combat Programmer 33199 | -2/Research | System corruption reached 10% 33203 | -2/Research | Warped through subspace 33205 | -2/Research | First assault squad dispatched 33232 | -2/Research | Lost 10 parts (3n4u3w) 33266 | -2/Research | Spotted Combat Programmer 33268 | -2/Research | Destroyed Combat Programmer 33318 | -2/Research | Core integrity fell below 50% 33338 | -2/Research | Lost 3 parts (1p1u1w) 33351 | -2/Research | Emitted hypermatrix ping 33356 | -2/Research | Assembled emerged from beneath the floor 33357 | -2/Research | Allies destroyed Tracker 33415 | -2/Research | Assembled emerged from beneath the floor 33434 | -2/Research | Assembled emerged from beneath the floor 33489 | -2/Research | Core integrity fell below 20% 33507 | -2/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- 33500_ Slug penetrates Recycling Unit. 33501_ Penetrated by Slug. 33501_ Penetrated by EMDS Slug. 33501_ Adv. Transmission Jammer destroyed. 33501_ Adv. Power Amplifier destroyed. 33503_ K-01 Serf cleans the Recycling Unit. 33503_ Connecting with Recycling Unit... >>Force(Scrapoids) UFD!MEMBER UFD!ALLOCATE<61-2=59> UFD!ETA<23> UFD!SANITIZING UFD!... 33503_ ALERT: Suspicious activity at Recycling Unit R001. Dispatching Investigation squad. 33503_ Slug penetrates Wall. 33503_ Slug penetrates Recycling Unit. 33504_ Penetrated by Slug. 33507_ Penetrated by EMDS Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | #??????# #????????# + %** %!#??????? | | ###??????? #????????# # % %#??????? | | ?????????? #????????# + #??????? | | ?????????? ????????# ##+#/###* % #??????? | | ??????????????????????# ##%% #%[%[#??????? | | ??????????????????????# !## #[ % ######+# | | ??????????????????????# ## #! | | ??????????????????????# ## #%= | | ??????????????????????########## % #![ | | ???????????????????????????????# # """ | | ???????????????????????????????# % # """ | | ???????????????????????????????# # """ | | ??????????????????????????????####+### """ | | ??????????????????????????????# """ | | ??????????????????????????????+ | | ??????????????????????????????# ] | | ??????????????????????????????# | | ??????????????????????????????# #######+########## | | ??????????????????????????????# #???? ???????? | | ??????????????????????????????#%#?? ?????? | | ??????????????????????????????#%## """ """ ???? | | ?????????????????????##########!## """ """ #??? | | ?????????????????????# ##%## """ """ #??? | | ?????????????????????# ##%## """ """ =#??? | | ?????????????????????# ##%## ??"" ""?? #??? | | ?????????????????????# p@ ## ##???? ??????? | | ?????????????????????##+####### #????? ??????? | | ?????????????????????# """ #????? ??????? | | ?????????????????????# "Y" #????? ??????? | | ?????????????????????+ " " #????? ??????? | | ?????????????????????# #?????#####??????? | | ?????????????????????# #????????????????? | | ???????????????# ?????????? | | ???????????????# ?????? | | ???????????????# ??????? | | ???????????????# ??????? | | ???????????????# ##+#####???????? | | ???????????????# ######+#######+###?? ??????????? | | ???????????????#?????????????????????? ]????????? | | ??????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 50 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 825 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Regenerator Integrated Mediator Achievements -------------- 30k Club Alien Roots Anyone Home? Collateral Damage Explorer Hard Hitter Max Potential Subspace Traveler Challenges ------------ None Game ------ Seed ProjectionLobotomyMultirail Manual? 0 Play Time 08:22:26 Cumulative 62.9 hours Start 2024.09.22 @ 12:20:38 End 2024.09.23 @ 05:44:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1ccf95f-d7b9-4a7d-b9d6-4871b45873e5