Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 23:05:32 Player: cottonman132 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (3489) 3489 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-261) -261 TOTAL SCORE: 7788 Bonus ------- Friendly Fire -261 Cogmind --------- Core Integrity 0/850 Matter 274/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Airjet Cooled Airjet Great Maul Power Sword Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Improved Medium Armor Plating Hardlight Generator Hacking Suite > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Airjet Cooled Airjet Cooled Airjet Cooled Airjet Heat Sink Advanced ECM Suite Great Maul Powered Hammer Power Sword Power Sword [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Power Sword Ballistic Gun Assault Rifle Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 5 | . . 1 . 1 1 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 96 | 7 4 12 13 18 29 5 1 6 1 Power 17 | 1 1 1 2 2 6 2 . 2 . Engine 8 | 1 1 1 2 1 1 1 . . . Core 9 | . . . . 1 5 1 . 2 . Reactor . | . . . . . . . . . . Propulsion 36 | 2 . 7 5 6 11 1 1 2 1 Treads 3 | . . 1 . 1 . . . 1 . Leg 21 | . . 6 5 3 3 1 1 1 1 Wheel 4 | 2 . . . 2 . . . . . Hover 8 | . . . . . 8 . . . . Flight . | . . . . . . . . . . Utility 31 | 2 1 3 5 9 7 2 . 2 . Device 10 | 1 . 2 3 . 3 . . 1 . Storage 3 | 1 1 . . 1 . . . . . Processor 1 | . . . . . 1 . . . . Hackware 1 | . . . . . 1 . . . . Protection 16 | . . 1 2 8 2 2 . 1 . Artifact . | . . . . . . . . . . Weapon 12 | 2 2 1 1 1 5 . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . 1 1 1 3 . . . . Slashing Weapon 4 | . 2 . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 10 | . . . . . . . 10 . . Parts Lost 44 | . 2 1 4 19 5 5 . 1 7 Power 9 | . 1 . 1 1 2 2 . . 2 Propulsion 13 | . . . . 8 1 1 . 1 2 Utility 18 | . 1 . 3 9 1 2 . . 2 Weapon 4 | . . 1 . 1 1 . . . 1 Highest Loss Streak 8 | . 2 1 3 8 2 4 . 1 7 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 2 3 5 8 8 10 12 12 10 8 Power 2 | 1 . . 1 3 3 2 3 2 1 Propulsion 1 | 1 2 3 1 . 2 3 4 3 2 Utility 2 | . . 1 4 2 1 2 1 . . Weapon 2 | . . . . 1 2 4 4 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . . . . . 6 . . . 7 Power 5 | . . . . . 3 . . . 2 Propulsion 3 | . . . . . 1 . . . 2 Utility 2 | . . . . . 1 . . . 1 Weapon 2 | . . . . . . . . . 2 Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 87 | . 92 85 98 69 83 99 100 95 75 Engine 5 | . 14 11 11 3 . 4 7 3 . Core 6 | . . . . 5 13 10 7 8 9 Leg 18 | . . 25 33 14 3 27 30 23 18 Wheel 2 | . 28 4 . 2 . . . . . Hover 4 | . . . . . 19 2 . . . Device 6 | . 7 7 8 3 10 2 . 3 4 Storage 8 | . 14 11 11 9 7 7 7 6 4 Processor 1 | . . . . . . 7 7 6 5 Hackware 1 | . . . . . 1 7 7 6 5 Protection 10 | . . 5 12 13 7 11 15 20 14 Ballistic Gun 1 | . 24 . . . . . . . . Impact Weapon 8 | . . 2 18 17 5 . . . . Slashing Weapon 7 | . 2 15 3 . 9 15 15 13 10 Peak Build Rating 57 | 7 7 12 17 23 57 52 49 55 56 Average Rating 28 | 4 6 8 15 15 40 50 49 52 43 On Entrance 25 | . 7 6 12 17 12 51 49 49 54 Naked Turns 15 | . . . . . . . . . 15 Heaviest Build 59 | 13 27 30 42 45 53 50 48 59 59 Greatest Support 65 | 20 20 36 36 46 50 65 65 65 65 Greatest Overweight (x) 17 | 1 1 1 1 4 17 . . 1 3 Average Overweight (x) . | . . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 12 Most Carried 15 | 6 5 8 11 10 15 14 12 12 11 Average Carried 8 | 3 3 5 8 8 10 12 12 10 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 12 | 3 3 8 11 9 12 12 12 10 5 Class Distribution -------------------- 41% | Mutant 33% | Scavenger-Mutant 23% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Waste Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Matter Collected 1412 | 318 159 143 142 170 346 43 11 80 . Remotely . | . . . . . . . . . . Salvage Created 5470 | 126 217 564 1013 1280 1473 494 51 200 52 Parts 277 | 11 15 36 53 45 84 17 2 9 5 Haulers Intercepted 11 | . 2 1 6 1 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 6 3 . . Prevented 2 | . . . . . . 1 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Combat Hostiles Destroyed 80 | . 2 8 18 25 15 7 . 5 . Melee 59 | . . 8 11 14 14 7 . 5 . Guns 2 | . 2 . . . . . . . . Classes Destroyed 16 | 2 3 2 3 3 1 2 . . . Worker 17 | . 2 . 2 2 11 . . . . Builder 13 | . . 1 1 3 8 . . . . Tunneler 4 | 2 . . . 1 1 . . . . Hauler 11 | . 2 1 6 1 1 . . . . Recycler 10 | 1 . 2 . 2 5 . . . . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . Watcher 2 | . . . . 1 1 . . . . Swarmer 16 | . . . 3 7 . 3 . 3 . Grunt 37 | . 2 6 7 12 9 . . 1 . Duelist 1 | . . . 1 . . . . . . Sentry 17 | . . 2 7 5 2 . . 1 . Hunter 2 | . . . . 1 1 . . . . Programmer 3 | . . . . . 3 . . . . Decomposer 2 | . . . . . . . 2 . . Samaritan 3 | . . . . . . 3 . . . Thug 2 | . . . . . . 1 . . 1 Savage 3 | . . . . . . 3 . . . Best Kill Streak 10 | 2 2 3 3 10 6 4 . 3 . Combat Bots Only 7 | . 1 3 3 7 3 4 . 3 . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . 1 1 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Hostile Shots Fired 867 | . 15 43 158 238 286 33 . 72 22 Missed 250 | . 5 8 42 62 101 9 . 22 1 Hits 617 | . 10 35 116 176 185 24 . 50 21 Melee 34 | . . . 1 . . 12 . . 21 Projectile 583 | . 10 35 115 176 185 12 . 50 . Critical Strikes 27 | . . . . 3 7 4 . . 13 Part Disruptions 1 | . . . . . 1 . . . . Damage Taken 7363 | . 156 483 1227 2221 1176 740 . 445 915 Core 1618 | . 28 72 105 366 149 34 . 59 805 Absorbed by Shields 612 | . . . . . 608 4 . . . Regen/Repaired (Parts) 206 | . . . . . 206 . . . . Core Remaining (%) 69 | 100 88 . 55 33 . . 73 . . Volleys Fired 35 | 8 27 . . . . . . . . Largest 2 | 2 2 . . . . . . . . Hottest 40 | 40 40 . . . . . . . . Shots Fired 70 | 16 54 . . . . . . . . Gun 70 | 16 54 . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 70 | 16 54 . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 5 | 4 5 . . . . . . . . Robot Miss Streak 5 | 2 5 . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 349 | 9 32 19 61 83 95 27 2 19 2 Core Hits 110 | 4 13 11 13 17 30 13 2 6 1 Critical Kills 5 | . . . 1 3 1 . . . . Critical Parts Destroyed 26 | . 1 . 8 14 3 . . . . Critical Strikes 44 | . 1 . 9 18 10 4 . 2 . Destroy 1 | . 1 . . . . . . . . Smash 31 | . . . 9 18 4 . . . . Sever 12 | . . . . . 6 4 . 2 . Melee Attacks 440 | . 1 31 92 113 127 36 2 24 14 Impact 219 | . . 3 74 113 29 . . . . Slashing 221 | . 1 28 18 . 98 36 2 24 14 Piercing . | . . . . . . . . . . Sneak Attacks 74 | . 1 4 12 12 36 5 2 . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 52 | . . 1 11 15 18 2 . 5 . Damage Inflicted 14305 | 130 442 545 2449 3368 5096 1179 155 780 161 Guns 517 | 130 387 . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 13783 | . 50 545 2449 3368 5096 1179 155 780 161 Ramming 5 | . 5 . . . . . . . . Kinetic 517 | 130 387 . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 6458 | . . . 2138 3368 952 . . . . Slashing 7325 | . 50 545 311 . 4144 1179 155 780 161 Piercing . | . . . . . . . . . . Highest Corruption 23 | . 1 . 1 . 2 13 23 . 17 Average Corruption 4 | . 1 . 1 . 1 8 13 . 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 61 | . 2 . 4 . 18 23 7 . 7 Message Errors 11 | . 1 . . . 2 5 2 . 1 Matter Fused 13 | . . . 2 . 5 3 1 . 2 Heat Flow Errors 7 | . . . . . 3 3 . . 1 Energy Discharges 10 | . . . 1 . 2 5 2 . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 12 | . . . 1 . 1 6 1 . 3 Data Loss (major) 2 | . . . . . 1 1 . . . Alerts 5 | . 1 . . . 3 . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 2913 | . . 28 682 950 1088 155 . 10 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 2913 | . . 28 682 950 1088 155 . 10 . Knockbacks 22 | . . . 9 11 2 . . . . Impact 21 | . . . 8 11 2 . . . . Kinetic . | . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 2 | . 2 . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 308 | . 6 . . 6 224 308 . . 151 Average Temperature 108 | . 3 . . 4 103 137 . . 85 Received Heat Transfer 1844 | . 81 168 384 819 352 7 . 33 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 31 | . . . 12 16 3 . . . . Combat Hostiles 19 | . . . 7 11 1 . . . . Parts Fried 43 | . . . 10 27 6 . . . . Impact Corruptions 77 | . . . 23 42 12 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Maximum Alert Level 1 | . . . 1 1 1 . . . . Low Security (%) 80 | 100 100 100 96 49 76 . . 100 100 Level 1 19 | . . . 3 50 23 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 320 | 5 25 107 213 320 250 . . 50 7 Initial 78 | . . . 25 76 78 . . . 7 Average 102 | 1 5 56 84 190 110 . . 15 . Influence Increases 2590 | 15 89 255 624 797 611 70 . 123 6 Destroy 0b10 Robot/C 1520 | . 40 160 360 500 300 60 . 100 . Destroy 0b10 Robot/NC 295 | 15 20 20 50 55 135 . . . . Destroy Leader 406 | . 14 32 122 114 94 10 . 20 . Successful Hack 89 | . 14 12 16 19 28 . . . . Disable Machine 90 | . . 15 45 30 . . . . . Destroy Structure 25 | . 1 1 1 4 9 . . 3 6 Lose Combat Pursuer 165 | . . 15 30 75 45 . . . . Influence Decreases 2590 | 15 89 195 501 807 539 281 34 103 26 Entered New Map 349 | . . . 35 107 95 92 7 . 13 Time Decay 1968 | 15 74 185 446 510 419 186 27 93 13 Lost Part 273 | . 15 10 20 190 25 3 . 10 . Squads Dispatched 13 | . . 1 2 4 6 . . . . Investigation 4 | . . . 1 1 2 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 7 | . . 1 1 3 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Distress Signals 8 | . 1 . 2 3 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 7 16 29 40 27 7 . 6 6 Peak Tracking Total 8 | . 3 4 7 8 4 4 . 3 6 Tactical Retreats 7 | . . 1 2 2 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Traps Triggered 6 | . 1 1 1 1 1 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Machines Disabled 6 | . . 1 3 2 . . . . . Max in Single Turn 1 | . . 1 1 1 . . . . . Garrison Access 3 | . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Machines Accessed 31 | . 4 3 9 5 8 . . 2 . Terminals 21 | . 3 3 7 3 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 4 | . 1 . 1 1 . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 1 1 1 . . 1 . Total Hacks 59 | . 7 7 20 8 14 . . 3 . Successful 32 | . 4 3 9 8 6 . . 2 . Failed 27 | . 3 4 11 . 8 . . 1 . Catastrophic 3 | . . . 1 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 2 . . . . . . Terminals 44 | . 6 7 17 5 9 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units 5 | . 1 . 1 2 . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . 2 1 2 . . 2 . Terminal Hacks 22 | . 3 3 8 5 3 . . . . Record 1 | . . . . 1 . . . . . Robot Analysis 2 | . 1 1 . . . . . . . Open Door 3 | . . . 3 . . . . . . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . Locate Traps 5 | . 1 1 2 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 7 | . 1 . 2 2 2 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 5 | . 1 . 1 2 . . . 1 . Report Inventory 4 | . 1 . 1 1 . . . 1 . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . 1 . Seal Access 3 | . . . . 1 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 1 3 4 3 6 . . 1 . Full Trace Events 4 | . 1 . 1 . 2 . . . . Feedback Events 2 | . . . 1 . 1 . . . . Corruption 2 | . . . 1 . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 44 | . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders 2 | . . . 2 . . . . . . EXPLORE 1 | . . . 1 . . . . . . RETURN 1 | . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Active Infowar (turns) 182 | 22 159 . . . 1 . . . . Seismic 181 | 22 159 . . . . . . . . ECM 1 | . . . . . 1 . . . . Robot Analysis Total 2 | . 1 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches 1 | . . . 1 . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Turns Passed 6523 | 116 299 445 1308 1394 1458 821 141 358 183 Spaces Moved 3488 | 76 248 271 534 525 803 584 111 196 140 Core 108 | 16 . . . 7 21 . . . 64 Treads . | . . . . . . . . . . Legs 2151 | . . 197 534 404 49 584 111 196 76 Wheels 651 | 60 248 74 . 114 155 . . . . Hover 578 | . . . . . 578 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 120 110 98 122 122 122 50 Average Speed 139 | 80 80 113 188 201 123 122 122 141 93 Slowest Speed 900 | 100 95 120 190 330 900 123 122 193 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 52 19 82 48 20 65 13 4 46 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 30 | . . 1 1 4 9 . . 3 12 Terrain Destroyed 30 | . . 1 1 4 9 . . 3 12 Melee 30 | . . 1 1 4 9 . . 3 12 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Total 4428 | 114 292 351 702 697 1099 640 113 249 171 Wait 283 | 14 5 17 54 43 102 14 . 20 14 Move 3480 | 75 247 270 533 524 802 583 110 196 140 Hop . | . . . . . . . . . . Pick Up 110 | 10 4 16 15 17 37 5 . 5 1 Fast Attach 1 | . . . . . 1 . . . . Attach 62 | 7 3 4 4 17 19 5 . 3 . Detach 1 | . . . . . 1 . . . . Swap 38 | . 1 8 9 2 13 . 1 3 1 Drop 48 | . 3 7 8 3 22 . . 4 1 Fire 35 | 8 27 . . . . . . . . Melee 364 | . 1 29 74 91 102 33 2 18 14 Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . 5 . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 10) 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 487 | -9/Materials | Identified exit to Mines 487 | -9/Materials | Identified exit to Storage 861 | -9/Materials | Entered Storage 941 | -9/Storage | Build established: Scavenger-Mutant 1017 | -9/Storage | Lost 3 parts (1p2u) 2137 | -9/Storage | Discovered new exit (range 15) 2169 | -9/Storage | Entered Materials 2169 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2427 | -8/Materials | Lost 8 parts (1p4n3u) 2606 | -8/Materials | Core integrity fell below 50% 2636 | -8/Materials | Lost 3 parts (1n2u) 2678 | -8/Materials | Destroyed 7 combat bots 2726 | -8/Materials | Lost 3 parts (1n1u1w) 2986 | -8/Materials | Lost 3 parts (1n2u) 3246 | -8/Materials | Build established: Mutant 3467 | -8/Materials | Discovered new exit (range 16) 3563 | -8/Materials | Entered Factory 3563 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4470 | -7/Factory | Repaired Imp. Medium Armor Plating 4988 | -7/Factory | Discovered new exit (range 15) 5021 | -7/Factory | Entered Lower Caves 5163 | -7/Lower Caves | Learned Factory terminal intel 5227 | -7/Lower Caves | Build established: Scavenger-Gladiator 5312 | -7/Lower Caves | Ambushed by wild Derelicts 5361 | -7/Lower Caves | System corruption reached 10% 5394 | -7/Lower Caves | Lost 4 parts (2p1n1u) 5483 | -7/Lower Caves | Encountered a Warlord checkpoint 5829 | -7/Lower Caves | Discovered new exit (range 9) 5842 | -7/Lower Caves | Entered another Lower Caves area 5845 | -7/Lower Caves | Discovered new exit (range 14) 5983 | -7/Lower Caves | Entered Factory 5983 | -6/Factory | Evolved 2 slots: Utility x2 5984 | -6/Factory | Loaded intel: 28 terminal locations 6341 | -6/Factory | Sucked down chute 6341 | -6/Factory | Entered Waste 6342 | -6/Waste | Met a frightened Derelict 6356 | -6/Waste | EMP discharged 6379 | -6/Waste | Spotted C-40 Crusher 6393 | -6/Waste | Spotted C-40 Crusher 6456 | -6/Waste | EMP discharged 6456 | -6/Waste | System corruption reached 10% 6456 | -6/Waste | Spotted C-40 Crusher 6462 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6465 | -6/Waste | Spotted C-40 Crusher 6467 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6470 | -6/Waste | Spotted C-40 Crusher 6473 | -6/Waste | Spotted C-40 Crusher 6476 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6477 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6479 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6509 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6509 | -6/Waste | Crushed by Compactor (1 part destroyed) 6516 | -6/Waste | Core integrity fell below 50% 6522 | -6/Waste | Core integrity fell below 20% 6524 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06477_ Hrd. Light Armor Plating crushed. 06479_ Lgt. Nuclear Core crushed. 06479_ Carbon-fiber Leg crushed. 06479_ Lrg. Storage Unit crushed. 06480_ Hrd. Light Armor Plating crushed. 06480_ Imp. Deuterium Engine crushed. 06481_ Imp. Power Shielding crushed. 06481_ Carbon-fiber Leg crushed. 06482_ Adv. Heat Sink crushed. 06482_ Imp. Titanium Leg crushed. 06482_ Lgt. Nuclear Core crushed. 06484_ Lrg. Storage Unit crushed. 06484_ Cld. Airjet crushed. 06485_ Powered Hammer crushed. 06491_ Q>SYHKL6DMFN1ALK P2MDBWEI4W89O7FGLF 06509_ Power Sword crushed. 06509_ Hacking Suite crushed. 06509_ Imp. Melee Analysis Suite crushed. 06520_ System corrupted: Matter fused (-8). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????######??????######?????????????????????? | | ??????????# #??????# #?????????????????????? | | ########??# #??????# #?????????????????????? | | ! #??# #??????# #?????????????????????? | | =! #??# #??????# #?????????????????????? | | #### #??????# #?????????????????????? | | * #??????# #?????????????????????? | | #??????# #?????????????????????? | | #??????# CC#?????????????????????? | | #??????# CC#?????????????????????? | | #### #??????# @ #?????????????????????? | | #??# #??????#CCCC#?????????????????????? | | ##?# #??????#CCCC#?????????????????????? | | #######"### #??????#CCCC#?????????????????????? | | ??????##"## #??????#CCCC#?????????????????????? | | ???????## #??????# CC#?????????????????????? | | ????????# #??????# CC#?????????????????????? | | ????????# #??????# #?????????????????????? | | ???????## #??????# #?????????????????????? | | ???????#"## #??????# #?????????????????????? | | ???????## # #??????# #?????????????????????? | | ????????# # #??????# #?????????????????????? | | ???????## # #??????# #?????????????????????? | | ???????#"## ######## ######## ??????????? | | ???????## ??????????? | | ????????# ??????????? | | ????????# ??????????? | | ???????## ??????????? | | ???????#### ######## ######## ??????????? | | ???????## # #??????# #?????????????????????? | | ????????# # #??????# #?????????????????????? | | ???????## # #??????# #?????????????????????? | | ???????#"## ###????# #?????????????????????? | | ???????## #????######?????????????????????? | | ????????# ] #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 55 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 14% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Challenges ------------ None Game ------ Seed SchematicSupersonicSabre Manual? 0 Play Time 01:05:50 Cumulative 12.4 hours Start 2025.09.16 @ 22:02:57 End 2025.09.16 @ 23:05:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a5a93d0-48bd-4d03-9c57-eb1f79b9cc1b