Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 16:37:15 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1406) 1406 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3531 Bonus ------- None Cogmind --------- Core Integrity 436/550 Matter 88/300 Energy 122/160 System Corruption 0% Temperature Warning (318) Movement Treading (200) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Improved Targeting Computer Drone Bay (2/2) > --- WEAPON (3) ------- Heavy Particle Cannon Shotgun Missile Launcher > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Medium Storage Unit High-capacity Matter Pod (12) Structural Scanner Trap Scanner Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Advanced Beam Cannon Missile Launcher Axe Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Targeting Computer Drone Bay > --- WEAPON ----------- Heavy Particle Cannon Shotgun Missile Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Medium Storage Unit High-capacity Matter Pod Structural Scanner Trap Scanner Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Advanced Beam Cannon Missile Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Launcher EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 40 | 1 8 25 5 1 Power 4 | . . 3 1 . Engine 3 | . . 3 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | . 1 6 1 . Treads 4 | . . 3 1 . Leg 3 | . 1 2 . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 3 9 1 1 Device 7 | 1 3 1 1 1 Storage 3 | . . 3 . . Processor 3 | . . 3 . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 13 | . 4 7 2 . Energy Gun . | . . . . . Energy Cannon 3 | . . 2 1 . Ballistic Gun 8 | . 4 4 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . 3 6 3 1 Power 2 | . . 2 . . Propulsion 4 | . 1 1 1 1 Utility 4 | . 2 2 . . Weapon 3 | . . 1 2 . Highest Loss Streak 2 | . 2 2 2 1 To Critical Strikes . | . . . . . Average Backups 10 | 6 8 9 14 13 Power 1 | 1 1 1 2 3 Propulsion 2 | 4 3 3 2 1 Utility 3 | . 2 2 6 6 Weapon 2 | 1 1 2 3 2 Tool/Special . | . . . . . Unused Backups 17 | 7 4 1 . 5 Power 4 | 1 . 1 . 2 Propulsion 5 | 3 2 . . . Utility 4 | 1 1 . . 2 Weapon 4 | 2 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 96 98 94 98 Engine 8 | . 14 10 . . Core 2 | . . . 8 9 Treads 12 | . . 11 26 26 Leg 11 | . 27 10 . . Device 13 | . 11 16 8 9 Storage 12 | . 14 13 9 9 Processor 11 | . . 12 18 18 Energy Gun 1 | . 4 . . . Ballistic Gun 19 | . 23 20 17 9 Launcher 1 | . . . 4 9 Peak Build Rating 27 | 8 8 18 24 27 Average Rating 14 | 6 7 14 22 26 On Entrance 12 | 6 8 8 18 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 46 | 13 15 37 39 46 Greatest Support 60 | 20 20 40 60 60 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 11 | 8 8 11 15 15 Most Carried 15 | 8 8 15 15 15 Average Carried 10 | 6 7 9 14 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 8 8 15 14 15 Class Distribution -------------------- 62% | Mutant 22% | Scavenger-Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1312 | 214 234 754 110 . Remotely 329 | 14 45 270 . . Salvage Created 1726 | 67 263 930 316 150 Parts 115 | 5 23 60 22 5 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 4 | . 1 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 44 | . 9 24 8 3 Guns 31 | . 9 19 2 1 AOE 13 | . . 5 6 2 Classes Destroyed 12 | 2 2 5 2 1 Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 2 | . . 1 . 1 Recycler 3 | 1 1 1 . . Mechanic 1 | . . 1 . . Drone 4 | . . . . 4 Watcher 1 | . . 1 . . Swarmer 17 | . 6 11 . . Grunt 18 | . 3 7 5 3 Duelist 1 | . . 1 . . Sentry 7 | . . 5 2 . Hunter 1 | . . . 1 . Best Kill Streak 7 | 2 7 6 6 4 Combat Bots Only 6 | . 6 5 5 3 Max Kills in Single Turn 5 | 1 1 3 2 5 Gunslinging . | . . . . . Exploded 2 | . . 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 253 | . 64 131 35 23 Missed 69 | . 18 35 9 7 Hits 184 | . 46 96 26 16 Melee 2 | . . 2 . . Projectile 182 | . 46 94 26 16 Critical Strikes 10 | . . 7 1 2 Damage Taken 2289 | . 492 1087 467 243 Core 350 | . 80 156 84 30 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 22 | . . 22 . . Core Remaining (%) 76 | 100 68 61 . . Volleys Fired 125 | 4 36 67 14 4 Largest 3 | 2 2 2 3 3 Hottest 134 | 60 60 56 82 134 Shots Fired 258 | 8 72 130 36 12 Gun 233 | 8 72 123 26 4 Cannon 4 | . . . . 4 Launcher 21 | . . 7 10 4 Special . | . . . . . Kinetic 219 | 4 62 123 26 4 Thermal 18 | 4 10 . . 4 Explosive 8 | . . . 4 4 Electromagnetic 13 | . . 7 6 . Robot Hit Streak 17 | 7 9 17 10 12 Robot Miss Streak 5 | . 3 3 3 5 Penetration Max . | . . . . . Secondary Targets 5 | . 3 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 168 | 7 42 84 30 5 Core Hits 108 | 3 22 44 23 16 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 2 1 . . Destroy 3 | . 2 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3344 | 68 357 1427 886 606 Guns 1931 | 68 357 1168 290 48 Cannons 25 | . . . . 25 Explosions 1388 | . . 259 596 533 Melee . | . . . . . Ramming . | . . . . . Kinetic 1844 | 35 303 1168 290 48 Thermal 149 | 33 54 37 . 25 Explosive 1014 | . . . 481 533 Electromagnetic 337 | . . 222 115 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 . . Average Corruption 5 | . . 5 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . 14 . . Message Errors 4 | . . 4 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 4 | . . 4 . . Misfires 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 74 | . . . 44 30 Projectiles . | . . . . . Explosions 74 | . . . 44 30 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 98 | . . 27 71 . Shots 3 | . . 2 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 324 | 40 70 224 36 324 Average Temperature 44 | 18 26 49 10 176 Received Heat Transfer 696 | . 84 315 144 153 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 237 | 75 125 . . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 3 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 1 . Low Security (%) 77 | 100 100 58 89 100 Level 1 22 | . . 41 10 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 327 | 5 135 327 282 165 Initial 123 | . . 35 123 114 Average 141 | 1 77 191 130 103 Influence Increases 1353 | 10 245 668 299 131 Destroy 0b10 Robot/C 880 | . 180 480 160 60 Destroy 0b10 Robot/NC 45 | 10 5 20 5 5 Destroy Leader 196 | . 30 114 50 2 Successful Hack 42 | . . 12 15 15 Disable Machine 60 | . . . 30 30 Destroy Structure 70 | . . 12 39 19 Lose Combat Pursuer 60 | . 30 30 . . Influence Decreases 1198 | 10 160 460 320 248 Entered New Map 378 | . . 50 170 158 Time Decay 650 | 10 130 350 120 40 Lost Part 130 | . 30 60 30 10 Lost Ally 40 | . . . . 40 Squads Dispatched 5 | . 1 2 2 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . 1 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 15 33 8 11 Peak Tracking Total 9 | . 4 7 3 9 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 15 | . 3 8 2 2 Terminals 12 | . 3 5 2 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 35 | . 6 18 6 5 Successful 23 | . 4 10 4 5 Failed 12 | . 2 8 2 . Catastrophic 4 | . 1 2 1 . Database Lockouts . | . . . . . Manual 10 | . 3 2 4 1 Terminals 27 | . 6 10 6 5 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 14 | . 3 3 3 5 Part Schematic 1 | . . . . 1 Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Scanalyzer Index 1 | . . . 1 . Alert Level 3 | . 1 2 . . Locate Traps 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 2 1 . Terminals 4 | . 1 2 1 . Botnet 4 | . 1 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 6 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1342 | . 207 783 253 99 Terrain 466 | . . 466 . . Structural 577 | . 78 499 . . Traps 267 | . . . 252 15 Seismic 129 | . 129 . . . Machine Analysis 754 | . . 402 253 99 Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches 12 | . . . . 12 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1545 | 93 317 783 253 99 Spaces Moved 703 | 42 145 345 126 45 Core . | . . . . . Treads 378 | . . 207 126 45 Legs 323 | 42 145 136 . . Wheels 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 115 | 120 120 115 160 160 Average Speed 145 | 120 121 151 160 160 Slowest Speed 190 | 120 190 190 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 31 48 19 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 74 | . . 11 45 18 Melee . | . . . . . Projectile . | . . . . . AOE 74 | . . 11 45 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 986 | 77 230 473 145 61 Wait 70 | 27 32 10 . 1 Move 699 | 41 144 344 125 45 Hop . | . . . . . Pick Up 23 | 3 3 14 . 3 Fast Attach 9 | 1 4 3 1 . Attach 14 | . . 10 2 2 Detach 1 | . . 1 . . Swap 25 | . 4 17 3 1 Drop 15 | 1 7 7 . . Fire 125 | 4 36 67 14 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 5 | . . . . 5 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 94 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 7) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Utility x2 795 | -9/Materials | Repaired Lgt. Armor Plating 813 | -9/Materials | Build established: Scavenger-Mutant 827 | -9/Materials | Discovered new exit (range 13) 922 | -9/Materials | Discovered new exit (range 15) 1100 | -9/Materials | Discovered new exit (range 16) 1128 | -9/Materials | Build established: Mutant 1194 | -9/Materials | Entered another Materials area 1194 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1197 | -8/Materials | Discovered new exit (range 7) 1447 | -8/Materials | Entered Storage 1522 | -8/Storage | Identified exit to Recycling 1546 | -8/Storage | Self-destructed Last Messages --------------- 01531_ Acquired Axe. 01532_ Destroyed Lgt. Nuclear Core. 01532_ Transfer Shaft disabled. 01532_ A-02 Transporter destroyed. 01532_ Drone destroyed. 01534_ W-25 Informer sends out distress signal. 01535_ G-47 Trooper destroyed. 01536_ Critical hit (Burn: +37). 01536_ O-24 Administrator sends out distress signal. 01538_ The unstable cave ceiling collapses. 01538_ Drone destroyed. 01539_ Terminal disabled. 01539_ Destroyed Lgt. Ion Engine. 01542_ Drone suffers critical hit (Burn). 01542_ G-47 Trooper destroyed. 01542_ Drone destroyed. 01543_ Drone retrieval failed, bay integrity insufficient for repairs. 01544_ Drone destroyed. 01545_ Drone retrieval failed, bay integrity insufficient for repairs. 01546_ Overheating: Energy bleed (-38). 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""" # #??????? | | ?????????# # #??????? | | ??????????####### # #??????? | | ????????########### #??????? | | ????????# # #??????? | | ????????? # #??????? | | ????????# """" # #??????? | | ????????# """" + #??????? | | ????????# """" # ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Lightning Gun | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 75% | -9/Materials Studied --------- Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentCarbideThrower Manual? 0 Play Time 00:29:32 Cumulative 146.7 hours Start 2025.12.24 @ 15:56:41 End 2025.12.24 @ 16:37:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 246 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 39 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0ed2445-ed08-4172-bb91-686d0f3104d2