Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 15:24:23 Player: mischief_2000 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (196) 980 Value Destroyed (5919) 5919 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1763) 1763 TOTAL SCORE: 14342 Bonus ------- High Alert Combat Kills 861 Follower Combat Kills 120 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -18 Cogmind --------- Core Integrity 975/1150 Matter 221/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Core (950) Ox18 Location -4/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Large Storage Unit Experimental Signal Interpreter Improved Force Booster Improved Powered Armor Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Terrain Scanner Advanced Terrain Scan Processor Weapon Mount Microactuators Improved Powered Armor Improved Powered Armor Improved Powered Armor Hacking Suite Hacking Suite Authchip [Power] A0-MCA's Component Scanner Improved Datajack Axe Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Improved Terrain Scanner Advanced Terrain Scan Processor Weapon Mount Microactuators Layered Heavy Armor Plating Powered Armor Hacking Suite Hacking Suite System Shield Authchip [Power] A0-MCA's Component Scanner Long-range Missile Launcher Improved Datajack Power Sword [Rating: 82] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 2 . . . 4 . . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . 1 1 . . . 2 . . . . Utility 7 | . . 1 1 . . . 2 . . 2 1 Weapon . | . . . . . . . . . . . . Parts Attached 147 | 7 10 12 27 13 2 8 8 2 23 34 1 Power 15 | 1 1 . 1 3 . 1 1 1 2 4 . Engine 9 | 1 1 . 1 2 . 1 . . 2 1 . Core 3 | . . . . . . . 1 . . 2 . Reactor 3 | . . . . 1 . . . 1 . 1 . Propulsion 51 | 2 4 3 9 7 . 3 3 . 4 16 . Treads 18 | . 3 3 6 6 . . . . . . . Leg 15 | 2 1 . 1 . . . . . . 11 . Wheel 2 | . . . 2 . . . . . . . . Hover 16 | . . . . 1 . 3 3 . 4 5 . Flight . | . . . . . . . . . . . . Utility 45 | 2 2 5 6 1 2 2 2 1 10 11 1 Device 12 | 1 . 2 1 . 1 . 1 . 3 2 1 Storage 4 | 1 2 . . . . 1 . . . . . Processor 8 | . . 1 2 . . . . 1 2 2 . Hackware 4 | . . . . 1 . . . . . 3 . Protection 17 | . . 2 3 . 1 1 1 . 5 4 . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 3 4 11 2 . 2 2 . 7 3 . Energy Gun 7 | 1 . 1 4 . . . . . . 1 . Energy Cannon 3 | . . . 2 . . . . . 1 . . Ballistic Gun 10 | 1 . 2 4 . . 2 . . 1 . . Ballistic Cannon 4 | . 2 1 . . . . . . 1 . . Launcher 4 | . . . . 1 . . 1 . 2 . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . 2 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 10 | . . . 3 4 . . . 1 1 1 . Parts Lost 49 | . 1 4 11 . . . . . 8 17 8 Power 7 | . . . 1 . . . . . 2 3 1 Propulsion 25 | . 1 1 7 . . . . . 2 10 4 Utility 11 | . . 1 2 . . . . . 3 3 2 Weapon 6 | . . 2 1 . . . . . 1 1 1 Highest Loss Streak 8 | . 1 1 6 . . . . . 3 8 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 4 11 14 18 19 20 15 12 14 14 14 15 Power . | . . . . . 1 . . 2 . . 1 Propulsion 2 | 2 3 3 1 2 4 1 . 1 . . . Utility 7 | . 3 6 7 7 8 7 6 6 7 10 11 Weapon 4 | 1 2 3 7 7 6 4 4 4 4 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | . . . 4 7 . 5 1 . 1 3 13 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . . 2 . . . . . 1 . Utility 20 | . . . . 3 . 3 1 . . 2 11 Weapon 8 | . . . 4 1 . 1 . . 1 . 1 Tool/Special 2 | . . . . 1 . 1 . . . . . Average Slot Usage (%) 94 | . 100 93 92 99 100 99 93 93 85 85 79 Engine 7 | . 14 11 6 8 9 9 2 . 2 2 1 Treads 18 | . 20 30 28 35 36 2 . . . . . Leg 3 | . 8 . 2 . . . . . . 10 18 Hover 9 | . . . . . . 32 35 33 27 13 . Device 4 | . 14 9 1 . . . 5 6 9 3 8 Storage 8 | . 14 11 9 9 9 9 6 6 6 5 5 Processor 8 | . . 1 16 17 9 9 6 6 8 8 5 Hackware 5 | . . . . . 9 9 6 6 6 17 20 Protection 7 | . . 8 6 9 8 9 11 13 6 7 5 Energy Gun 6 | . 3 1 12 17 18 . . . . . . Ballistic Gun 3 | . 3 1 3 . . 17 10 10 1 . . Ballistic Cannon 3 | . 19 17 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 7 7 5 Peak Build Rating 82 | 7 8 13 28 42 42 41 60 65 79 82 76 Average Rating 36 | 5 7 11 21 32 40 38 55 61 70 66 68 On Entrance 35 | . 7 8 13 28 42 40 39 60 63 57 65 Avg Prop Armor Cover (%) 7 | . . . 12 . . . . . 4 5 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 11 52 66 60 67 66 63 45 48 59 50 60 Greatest Support 90 | 20 40 60 80 80 80 80 52 52 60 90 60 Greatest Overweight (x) 19 | 2 1 1 4 19 . 1 . . 1 9 19 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 Average Capacity 17 | 7 15 20 20 20 20 15 15 15 15 15 15 Most Carried 20 | 8 14 16 20 20 20 20 15 15 15 15 15 Average Carried 15 | 4 11 14 18 19 20 15 13 15 14 14 15 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 Final Carried 20 | 8 14 16 20 20 20 15 15 15 15 15 15 Class Distribution -------------------- 58% | Mutant 25% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Derelict-Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Matter Collected 3962 | 258 221 762 561 234 123 90 . 224 646 843 . Remotely . | . . . . . . . . . . . . Salvage Created 7878 | 121 460 776 1182 1285 596 . . 511 1188 1754 5 Parts 375 | 9 34 56 47 65 18 . . 3 53 90 . Haulers Intercepted 18 | . 1 3 4 6 . . . . 3 1 . Recyclers Shooed 10 | 1 2 1 2 2 2 . . . . . . Parts Field Recycled 6 | . . 6 . . . . . . . . . Retrieved Matter 34 | . . 34 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Combat Hostiles Destroyed 110 | . 10 14 12 13 5 . . 2 22 32 . Melee 25 | . . 1 . . . . . . 3 21 . Guns 34 | . 4 1 12 11 4 . . 2 . . . Cannons 18 | . 6 12 . . . . . . . . . AOE 30 | . . . . . . . . . 19 11 . Classes Destroyed 17 | 2 6 2 . 1 1 . . 1 3 1 . Worker 12 | . 1 3 2 2 . . . . 1 3 . Builder 6 | . . 2 1 1 . . . . . 2 . Tunneler 8 | 3 . 1 1 1 . . . . . 2 . Hauler 18 | . 1 3 4 6 . . . . 3 1 . Recycler 20 | 1 2 3 3 4 5 . . . 2 . . Mechanic 1 | . . . . . . . . . 1 . . Operator 10 | . 1 1 1 2 . . . . 2 2 1 Drone 2 | . . . . . . . . . 2 . . Watcher 13 | . 3 3 1 2 . . . . 2 2 . Swarmer 21 | . 4 4 . 4 . . . . 4 5 . Grunt 50 | . 6 6 8 3 . . . . 13 14 . Brawler 1 | . . . . . . . . . . 1 . Duelist 1 | . . . . . 1 . . . . . . Sentry 20 | . . 4 4 5 4 . . . 2 1 . Hunter 3 | . . . . 1 . . . . . 2 . Programmer 10 | . . . . . . . . . 1 9 . Compactor 2 | . . . . . . . . 2 . . . Best Kill Streak 8 | 4 8 5 3 6 2 . . 1 5 8 1 Combat Bots Only 7 | . 4 4 3 5 2 . . 1 4 7 . Max Kills in Single Turn 4 | 1 1 1 1 2 1 . . 1 4 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 3 . Melee 1 | . . 1 . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Hostile Shots Fired 844 | . 63 133 100 40 49 . . . 138 253 68 Missed 260 | . 20 33 23 16 13 . . . 66 72 17 Hits 584 | . 43 100 77 24 36 . . . 72 181 51 Melee 2 | . . . . . 2 . . . . . . Projectile 582 | . 43 100 77 24 34 . . . 72 181 51 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 27 | . . 5 7 . . . . . . 15 . Actively Blocked 1 | . . . . . . . . . . 1 . Part Disruptions 2 | . . . . . . . . . . 2 . Actively Blocked 2 | . . . . . . . . . . 2 . Damage Taken 9827 | . 504 1154 1251 257 565 . . 49 1359 3759 929 Core 1572 | . 65 149 198 36 42 . . . 132 775 175 Absorbed by Shields 108 | . . . . . . . . . 108 . . Redirected to Shielding 241 | . . . . . . . . 13 114 114 . Ignored by Resistances 39 | . . . . 39 . . . . . . . Regen/Repaired (Parts) 84 | . . . . . . . . . 84 . . Core Remaining (%) 65 | 100 74 62 . . . 49 . . 84 22 . Volleys Fired 442 | 11 63 73 107 82 34 . . 17 39 15 1 Largest 2 | 2 2 2 2 2 2 . . 2 1 1 1 Hottest 122 | 60 100 76 122 122 122 . . 50 85 43 43 Shots Fired 749 | 22 122 131 203 134 48 . . 33 40 15 1 Gun 487 | 22 54 8 192 130 48 . . 33 . . . Cannon 209 | . 64 123 11 . . . . . 11 . . Launcher 49 | . . . . 4 . . . . 29 15 1 Special 4 | . 4 . . . . . . . . . . Kinetic 351 | 11 91 128 88 . . . . 33 . . . Thermal 349 | 11 31 3 115 130 48 . . . 11 . . Explosive 49 | . . . . 4 . . . . 29 15 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 56 | 6 6 6 17 18 52 . . 56 6 7 4 Robot Miss Streak 5 | 2 4 5 4 2 . . . 2 1 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 600 | 14 63 67 148 100 45 . 1 26 36 99 1 Core Hits 296 | 6 27 38 50 45 14 . . 4 49 61 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 41 | . 1 3 6 11 6 . . . 1 13 . Burn 21 | . . . 4 11 6 . . . . . . Destroy 1 | . . . 1 . . . . . . . . Blast 4 | . 1 3 . . . . . . . . . Sever 13 | . . . 1 . . . . . 1 11 . Impale 2 | . . . . . . . . . . 2 . Melee Attacks 212 | . . . 7 1 . . 1 1 48 154 . Impact 5 | . . . . 1 . . . 1 3 . . Slashing 163 | . . . 7 . . . . . 38 118 . Piercing 36 | . . . . . . . . . . 36 . Sneak Attacks 29 | . . . 2 . . . 1 . 14 12 . Combat Hostiles 4 | . . . . . . . . . 1 3 . Follow-up Attacks 7 | . . . . . . . . . 2 5 . Damage Inflicted 17748 | 145 880 1244 2388 1846 766 . . 475 4114 5731 159 Guns 5513 | 145 314 75 2044 1694 766 . . 475 . . . Cannons 1825 | . 566 1136 123 . . . . . . . . Explosions 5089 | . . . . 152 . . . . 3115 1663 159 Melee 5288 | . . . 221 . . . . . 999 4068 . Ramming 33 | . . 33 . . . . . . . . . Kinetic 3196 | 46 702 1197 776 . . . . 475 . . . Thermal 5326 | 99 178 14 1391 1694 766 . . . 971 100 113 Explosive 3837 | . . . . 152 . . . . 2076 1563 46 Electromagnetic 68 | . . . . . . . . . 68 . . Impact 161 | . . . . . . . . . 161 . . Slashing 4519 | . . . 221 . . . . . 838 3460 . Piercing 608 | . . . . . . . . . . 608 . Highest Corruption 14 | . . . . . . . . 7 7 14 . Average Corruption 8 | . . . . . . . . 7 6 10 . Corruption Purged 7 | . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . Effects 47 | . . . . . . . . 6 18 23 . Message Errors 8 | . . . . . . . . 1 2 5 . Matter Fused 7 | . . . . . . . . 1 3 3 . Heat Flow Errors 9 | . . . . . . . . . 5 4 . Energy Discharges 7 | . . . . . . . . 1 1 5 . Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . 1 . 1 . Data Loss (minor) 6 | . . . . . . . . . 3 3 . Data Loss (major) 3 | . . . . . . . . . 2 1 . Misfires 1 | . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . 1 1 . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 812 | . 8 . 7 8 . . . . 355 402 32 Projectiles 11 | . 8 . 3 . . . . . . . . Explosions 280 | . . . . 8 . . . . 176 64 32 Melee 521 | . . . 4 . . . . . 179 338 . Knockbacks 20 | . 9 11 . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 20 | . 9 11 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 462 | . . . . 3 . . . . 236 71 152 Shots 12 | . . . . 1 . . . . 6 2 3 Rammed 6 | . . 6 . . . . . . . . . Targets Rammed 7 | . . 7 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 497 | 40 245 267 309 411 497 . . 50 278 315 8 Average Temperature 107 | 18 94 76 116 121 128 . . 20 103 168 8 Received Heat Transfer 2935 | . 204 519 747 81 162 . . . 220 1002 . Effects 5 | . . . 1 1 2 . . . . 1 . Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . 1 . Matter Decay 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . Robots Melted 3 | . . . . 2 1 . . . . . . Combat Hostiles 3 | . . . . 2 1 . . . . . . Parts Melted 32 | . 1 . 11 8 12 . . . . . . Heat Transferred 11537 | 225 400 37 3552 4514 2109 . . . 600 50 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Maximum Alert Level 3 | . . . . . . . . . 3 3 2 Low Security (%) 73 | 100 100 100 100 100 100 . 100 100 27 . . Level 1 4 | . . . . . . . . . 22 12 . Level 2 10 | . . . . . . . . . 19 37 100 Level 3 11 | . . . . . . . . . 30 50 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1056 | 10 184 162 65 161 120 . . 23 962 1056 539 Initial 494 | . . 12 46 . 60 . . . 3 468 494 Average 203 | 1 81 62 13 46 36 . . 5 454 704 472 Influence Increases 5120 | 20 384 456 424 559 323 . . 53 1400 1351 150 Destroy 0b10 Robot/C 2120 | . 200 280 240 260 100 . . . 400 640 . Destroy 0b10 Robot/NC 450 | 20 40 80 65 90 25 . . . 65 60 5 Destroy Leader 520 | . 48 92 80 96 . . . . 88 116 . Successful Hack 175 | . . . 20 32 18 . . . 55 40 10 Select Force Hacks 180 | . . . . . 180 . . . . . . Disable Machine 555 | . 45 . . 30 . . . . 300 120 60 Destroy Structure 640 | . 6 4 4 36 . . . 53 207 270 60 Partial Spotted 30 | . . . . . . . . . 30 . . Lose Combat Pursuer 450 | . 45 . 15 15 . . . . 255 105 15 Influence Decreases 4636 | 20 354 375 535 404 478 . . 48 449 1298 675 Entered New Map 1183 | . . 18 65 . 95 . . . 2 488 515 Time Decay 2785 | 20 344 327 350 404 383 . . 20 367 490 80 Lost Part 431 | . 10 30 61 . . . . . 80 170 80 Lost Ally 28 | . . . . . . . . 28 . . . Purge Threat 209 | . . . 59 . . . . . . 150 . Squads Dispatched 29 | . 2 . 2 2 . . . . 11 12 . Investigation 17 | . 1 . . 1 . . . . 8 7 . Extermination 6 | . . . . . . . . . 2 4 . Reinforcement 6 | . 1 . 2 1 . . . . 1 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Distress Signals 10 | . 1 2 3 1 . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 186 | . 21 18 27 18 5 . . 6 40 45 6 Peak Tracking Total 9 | . 5 7 7 5 2 . . 2 9 6 5 Tactical Retreats 16 | . 2 . 1 1 . . . . 6 5 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Traps Triggered 8 | . 1 . . . . . 1 . 3 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Machines Disabled 37 | . 3 . . 2 . . . . 20 8 4 Max in Single Turn 5 | . 1 . . 1 . . . . 5 3 4 Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Machines Accessed 59 | . 1 3 3 6 10 2 1 . 16 16 1 Terminals 30 | . 1 3 3 6 4 . . . 4 9 . Fabricators 4 | . . . . . . . 1 . 2 1 . Repair Stations 2 | . . . . . . . . . 1 . 1 Recycling Units 17 | . . . . . 6 . . . 7 4 . Scanalyzers 3 | . . . . . . . . . 1 2 . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 120 | . 4 6 6 14 20 2 2 . 28 36 2 Successful 73 | . 1 1 4 6 11 2 2 . 19 26 1 Failed 47 | . 3 5 2 8 9 . . . 9 10 1 Catastrophic 8 | . 1 1 . 2 2 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 58 | . 4 4 3 1 17 . . . 12 17 . Terminals 74 | . 4 6 6 14 14 . . . 8 22 . Fabricators 9 | . . . . . . . 2 . 4 3 . Repair Stations 4 | . . . . . . . . . 2 . 2 Recycling Units 22 | . . . . . 6 . . . 10 6 . Scanalyzers 7 | . . . . . . . . . 2 5 . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 33 | . . 1 4 6 5 2 . . 5 10 . Record 1 | . . . . . . 1 . . . . . Part Schematic 7 | . . . . . 4 . . . 1 2 . Robot Schematic 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . Open Door 5 | . . . . 5 . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . Branch Access Points 4 | . . 1 1 1 . . . . 1 . . Machine Index 1 | . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . 1 . . Unreport Threat 2 | . . . 1 . . . . . . 1 . Locate Traps 2 | . . . . . . . . . 1 1 . Hauler Manifests 2 | . . . 1 . . . . . . 1 . Zone Layout 4 | . . . 1 . . . . . 1 2 . Proto ID Catalog 1 | . . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . 2 . 2 1 . Network Status 2 | . . . . . . . 1 . 1 . . Load Schematic 2 | . . . . . . . . . 1 1 . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . . 2 . 1 Scan Component 1 | . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . 2 5 . Insert Component 1 | . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . 1 . Retrieve Study 5 | . . . . . . . . . 2 3 . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 24 | . 1 . . . 6 . . . 7 10 . Terminals 6 | . 1 . . . . . . . . 5 . Botnet 3 | . 1 . . . . . . . . 2 . Skim 3 | . . . . . . . . . . 3 . Fabricators 1 | . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 17 | . . . . . 6 . . . 7 4 . Tunnel 6 | . . . . . 6 . . . . . . Fedlink 11 | . . . . . . . . . 7 4 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 39 | . 1 3 2 4 5 . 1 . 8 14 1 Full Trace Events 3 | . . . . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 4 . . . 1 3 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . 2 3 . Parts Repaired 1 | . . . . . . . . . 1 . . Time 38 | . . . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 1 . 3 . . Non-combat 4 | . . . . . . . 1 . 3 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 1 . 3 . . parse_system 1 | . . . . . . . . . 1 . . no_distress 2 | . . . . . . . . . 2 . . find_recycling 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Total Allies 18 | . . . . . . . . 18 . . . Largest Group 18 | . . . . . . . . 18 . . . Highest-Rated Group 656 | . . . . . . . . 656 . . . Highest-Rated Ally 50 | . . . . . . . . 50 . . . Initial UFD Resources 71 | . . . . . . . 22 22 22 49 71 Total Orders . | . . . . . . . . . . . . Ally Attacks 107 | . . . . . . . . 107 . . . Total Damage 3808 | . . . . . . . . 3808 . . . Kills 6 | . . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Active Infowar (turns) 8148 | 40 973 420 1315 1072 1073 1260 55 111 782 888 159 Optics 5291 | . . 102 1315 1072 1073 1260 55 111 303 . . Sensors 1957 | . . . . . . . 51 111 748 888 159 Seismic 1331 | 40 973 318 . . . . . . . . . T.N.C. 2070 | . . . 1037 1033 . . . . . . . ECM 10 | . . . . . 10 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Turns Passed 9364 | 124 973 1012 1315 1072 1073 1260 55 111 912 1291 166 Spaces Moved 6447 | 64 409 348 539 480 576 1159 97 150 1312 1200 113 Core 14 | 9 . . . 1 . . . . . 3 1 Treads 2225 | . 265 348 503 479 576 54 . . . . . Legs 550 | 55 144 . 1 . . . . . . 238 112 Wheels 35 | . . . 35 . . . . . . . . Hover 3623 | . . . . . . 1105 97 150 1312 959 . Flight . | . . . . . . . . . . . . Fastest Speed 36 | 50 120 160 105 160 170 103 36 40 40 42 120 Average Speed 110 | 117 183 221 170 165 170 106 37 40 43 65 136 Slowest Speed 1000 | 150 240 240 400 1000 170 170 40 40 104 500 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . 4 . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 47 | 4 73 41 42 66 95 89 4 85 39 29 5 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 7 | . . . . . 6 . . . 1 . . Known Exits Taken 4 | . . . 1 1 . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . Scrap Searched 5 | . . . . . . 5 . . . . . Spaces Dug 90 | . 3 . 1 34 . . . 1 25 26 . Terrain Destroyed 467 | . 3 . 1 43 . . . 1 227 164 28 Melee 46 | . . . 1 . . . . 1 18 26 . Projectile 13 | . 3 . . . . . . . 10 . . AOE 408 | . . . . 43 . . . . 199 138 28 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Total 7664 | 89 510 452 731 629 622 1195 114 176 1541 1482 123 Wait 136 | . 9 3 13 8 10 . 1 . 53 39 . Move 6436 | 63 408 347 538 479 575 1158 97 149 1310 1199 113 Hop . | . . . . . . . . . . . . Pick Up 93 | 8 9 4 17 12 . 11 3 . 12 17 . Fast Attach 92 | 7 3 7 17 9 1 1 1 4 13 25 4 Attach 36 | . 2 4 8 . . 5 4 . 6 7 . Detach 3 | . . . . 1 . . . . 1 1 . Swap 74 | . 7 2 5 10 1 3 4 2 24 15 1 Drop 130 | . 9 5 19 27 1 17 3 3 17 25 4 Fire 442 | 11 63 73 107 82 34 . . 17 39 15 1 Melee 183 | . . . 7 1 . . 1 1 42 131 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 7 | . . 7 . . . . . . . . . Escape Stasis 32 | . . . . . . . . . 24 8 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp / [*Ext]) -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 12) 781 | -10/Materials | Discovered new exit (range 10) 922 | -10/Materials | Discovered new exit (range 4) 1098 | -10/Materials | Entered another Materials area 1098 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1589 | -9/Materials | Discovered new exit (range 13) 1897 | -9/Materials | Discovered new exit (range 12) 2080 | -9/Materials | Identified exit to Mines 2110 | -9/Materials | Entered another Materials area 2110 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2314 | -8/Materials | Lost 6 parts (1p4n1u) 2381 | -8/Materials | Lost 3 parts (1n1u1w) 2625 | -8/Materials | Build established: Scavenger-Mutant 2846 | -8/Materials | Identified exit to Storage 3425 | -8/Materials | Entered Storage 4400 | -8/Storage | Identified exit to Recycling 4419 | -8/Storage | Build established: Mutant 4492 | -8/Storage | Used back door to open Recycling access 4497 | -8/Storage | Entered Recycling 4858 | -8/Recycling | Discovered new exit (range 8) 4975 | -8/Recycling | Core integrity fell below 50% 5526 | -8/Recycling | Scanned before Scraplab entrance 5552 | -8/Recycling | Entered Scraplab 5567 | -8/Recycling | Discovered new exit (range 2) 5570 | -8/Recycling | Entered Scraptown 5795 | -8/Scraptown | Visited Comm Corps 5875 | -8/Scraptown | Visited Spacefarers 6022 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6034 | -8/Scraptown | Visited Cyclists 6096 | -8/Scraptown | Visited Assassins FH 6107 | -8/Scraptown | Visited UFD Registry 6107 | -8/Scraptown | Registered with UFD as "Shockbomber" 6131 | -8/Scraptown | Visited Awakened 6145 | -8/Scraptown | Visited Cave Peace 6255 | -8/Scraptown | Discovered new exit (range 13) 6381 | -8/Scraptown | Visited Abandonware Association 6396 | -8/Scraptown | Visited Science Guys 6427 | -8/Scraptown | Visited A0-MCA Data Center 6433 | -8/Scraptown | Given a B+ rating by A0-MCA 6450 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6455 | -8/Scraptown | Found DCF Scrap (28 items) 6483 | -8/Scraptown | Found A0-MCA's Component Scanner 6616 | -8/Scraptown | Visited Infowarlord's Domain 6624 | -8/Scraptown | Found Exp. Signal Interpreter 6636 | -8/Scraptown | Visited Modified Component R&D 6672 | -8/Scraptown | Visited Science Testing Area 6689 | -8/Scraptown | Visited LU-1G1's Boring Crew 6769 | -8/Scraptown | Met Optimus 6769 | -8/Scraptown | Accepted into 0bPrime 6825 | -8/Scraptown | Discovered new exit (range 5) 6830 | -8/Scraptown | Entered Factory 6830 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6885 | -6/Factory | Sucked down chute 6885 | -6/Factory | Entered Waste 6885 | -6/Waste | Spotted C-40 Crusher 6887 | -6/Waste | Spotted C-40 Crusher 6900 | -6/Waste | EMP discharged 6910 | -6/Waste | Met Warlord forces unprepared to attack 6925 | -6/Waste | Destroyed C-40 Crusher 6929 | -6/Waste | Allies destroyed C-40 Crusher 6936 | -6/Waste | Spotted C-40 Crusher 6941 | -6/Waste | Allies destroyed C-40 Crusher 6945 | -6/Waste | Spotted C-40 Crusher 6947 | -6/Waste | Destroyed C-40 Crusher 6954 | -6/Waste | Spotted C-40 Crusher 6960 | -6/Waste | Spotted C-40 Crusher 6967 | -6/Waste | Allies destroyed C-40 Crusher 6978 | -6/Waste | Allies destroyed C-40 Crusher 6990 | -6/Waste | Discovered new exit (range 13) 6996 | -6/Waste | Entered Factory 7007 | -6/Factory | Lost 5 allies 7198 | -6/Factory | Loaded intel: 8 recycling unit locations 7215 | -6/Factory | Learned location of Protoforge (-2) 7363 | -6/Factory | Repaired Imp. Light Armor Plating 7497 | -6/Factory | Identified exit to Lower Caves 7639 | -6/Factory | Lost 3 parts (1n2u) 7782 | -6/Factory | Discovered new exit (range 11) 7789 | -6/Factory | Identified exit to Factory 7796 | -6/Factory | Found Powered Armor 7876 | -6/Factory | Crushed by falling debris 7888 | -6/Factory | Discovered exit to Factory (range 8) 7907 | -6/Factory | Lost 3 parts (1p1n1u) 7908 | -6/Factory | Entered another Factory area 7908 | -5/Factory | Evolved 2 slots: Utility x2 8149 | -5/Factory | Loaded intel: 8 recycling unit locations 8252 | -5/Factory | Build established: Hacker-Mutant 8323 | -5/Factory | Discovered new exit (range 14) 8337 | -5/Factory | Identified exit to Upper Caves 8371 | -5/Factory | Discovered new exit (range 15) 8436 | -5/Factory | Identified exit to Factory 8581 | -5/Factory | Destroyed 7 combat bots 8615 | -5/Factory | Lost 5 parts (1p3n1u) 8655 | -5/Factory | Core integrity fell below 50% 8833 | -5/Factory | System corruption reached 10% 8875 | -5/Factory | Lost 8 parts (2p4n2u) 9057 | -5/Factory | Build established: Scavenger-Mutant 9120 | -5/Factory | Found Unknown Protection 9120 | -5/Factory | Identified Imp. Powered Armor 9123 | -5/Factory | Found Imp. Powered Armor 9125 | -5/Factory | Found Imp. Powered Armor 9129 | -5/Factory | Found Imp. Powered Armor 9199 | -5/Factory | Entered another Factory area 9199 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9255 | -4/Factory | Discovered new exit (range 11) 9272 | -4/Factory | Identified exit to Upper Caves 9365 | -4/Factory | Self-destructed Last Messages --------------- 09339_ Destroyed Lrn. Missile Launcher. 09339_ Fusion Modulator explodes. 09340_ Carbon-fiber Leg destroyed. 09342_ U-05 Engineer lays Concrete. 09347_ The unstable cave ceiling collapses. 09347_ U-05 Engineer lays Concrete. 09348_ Carbon-fiber Leg destroyed. 09349_ U-05 Engineer builds a Wall. 09351_ Hacking Suite destroyed. 09354_ U-05 Engineer lays Concrete. 09354_ Carbon-fiber Leg destroyed. 09354_ S-27 Virus suffers critical hit (Destroy). 09355_ U-05 Engineer lays Concrete. 09356_ U-05 Engineer builds a Wall. 09358_ Adv. Sensor Array destroyed. 09360_ U-05 Engineer lays Concrete. 09363_ U-05 Engineer builds a Wall. 09363_ U-05 Engineer lays Concrete. 09364_ Backup Power III destroyed. 09364_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????# """ #?????????? | | ????????????# """ #??????????? | | ????????????# """ #???????????? | | ????????????# #????????????? | | ????????????# #?????????????? | | ?????###########+###?????????????? | | ?????# """" #??# #???????????????? | | ?????# ""R" #??# ######??????????? | | ?????# "" " #### # !#??????????? | | ?????+ = + + #??????????? | | ?????# #### # #??????????? | | ?????# #??# # ! #??????????? | | ?????########??# + #??????????? | | ???#?????####### # #??????????? | | ???# #####;;;;;#s#? #??????????? | | ???# # #??????????? | | ??????# # ? #??????????? | | ??????# #??##??????????? | | ??????+ #??????????????? | | ??????# #####??????????? | | ??????# #??????????? | | ??????# # ""#??????????? | | ??????#; ; ""#??????????? | | ??????#; T"#??????????? | | ????### ""#??????????? | | # @ ""#??????????? | | # u# #??????????? | | # s u# #??????????? | | # # ! #??????????? | | # ; ! ######??????????? | | #! ss; u ??????????????? | | # s ; ????????????? | | #####/#; ???????????? | | ????# +??????????? | | ????#? ####???????????? | | ????? #??????????????? | | ????? #??????????????? | | ????# ##+##+#??????????????? | | ????? #????????????????????? | | ????? #????????????????????? | | ??????? ?????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 57 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Force Boost 30 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Plasma Cutter | -8/Recycling | Hacked Imp. Utility Shielding | -8/Recycling | Hacked Imp. Propulsion Shielding | -8/Recycling | Hacked Adv. Sensor Array | -8/Recycling | Hacked Lgt. Antimatter Reactor | -6/Factory | Hacked Aerolev Unit | -5/Factory | Scanalyzed Adv. Reaction Control System | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Hacked Robot Schematics ------------------ B-36 Bruiser | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 53% | -6/Factory Studied --------- Airjet | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Gravmag System | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Power Sword | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyThermalStrikerail Manual? 0 Play Time 01:46:58 Cumulative 320.5 hours Start 2026.07.03 @ 03:34:15 End 2026.07.03 @ 15:24:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 69 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fd74d570-d5f8-4454-a6c4-f371d040c338