Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.01 @ 12:46:30 Player: RIF difficult W0 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (462) 2310 Value Destroyed (21728) 21728 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (11961) 11961 TOTAL SCORE: 48139 Bonus ------- High Alert Combat Kills 5387 Follower Combat Kills 849 Entered Garrisons 800 Used RIF Installer 1500 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -175 Cogmind --------- Core Integrity 46/1600 Matter 114/300 Energy 281/290 System Corruption 18% Temperature Cool (21) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (7) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Q-thruster > --- UTILITY (11) ----- Improved Fusion Compressor Advanced Heat Sink Advanced Weight Redist. System Structural Scanner Terrain Scanner Transport Network Coupler Reaction Control System Improved Phase Shifter Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [NC] (11) > --- WEAPON (4) ------- Advanced Datajack Plasma Cutter Improved Plasma Cutter Nanosword > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Layered Light Armor Plating Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Fusion Reactor Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Layered Medium Armor Plating Light Regenerative Plating Advanced Shield Generator Experimental System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Neutron Cannon Long-range Phase Cannon Coil Gun > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Nuclear Pulse Thruster Diametric Drive Electron Diverter Advanced Power Amplifier Advanced Sensor Array Experimental Targeting Computer Experimental Utility Shielding Centrium Heavy Armor Plating Advanced Hardlight Generator Advanced System Shield Mini Drone Bay Compact HERF Cannon Linear Accelerator Neutron Missile Launcher Neutron Missile Launcher Advanced Remote Datajack Enhanced Force Lance [Rating: 172] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Light Regenerative Plating Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Coil Gun Energy Gun Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Slots Evolved 18 | . . . 2 . . . 4 . . . . 2 . . . 2 . . . . 2 . . . . 2 2 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Utility 9 | . . . 2 . . . 1 . . . . . . . . 1 . . . . 1 . . . . 2 2 . . . Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 649 | 5 11 13 23 43 15 1 33 7 7 1 7 47 2 5 6 20 38 60 17 11 35 7 7 4 8 31 45 64 38 38 Power 55 | . . 1 2 5 1 . . . . . . 6 . 1 1 2 6 7 1 . 4 . 1 1 . 1 4 2 6 3 Engine 20 | . . 1 2 5 1 . . . . . . . . 1 . . 2 3 . . . . . . . . 1 1 1 2 Core 22 | . . . . . . . . . . . . 5 . . 1 2 4 4 1 . 4 . 1 . . . . . . . Reactor 13 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 3 1 5 1 Propulsion 126 | 2 . 3 7 10 3 . 8 . . . . 8 1 . . 4 6 13 1 . 17 . . . . 5 5 14 13 6 Treads 43 | 2 . 1 5 10 3 . . . . . . . . . . . 3 1 . . 4 . . . . 3 5 6 . . Leg 30 | . . 2 . . . . . . . . . . . . . . 2 11 1 . 11 . . . . 2 . 1 . . Wheel 13 | . . . 1 . . . . . . . . 1 . . . . . 1 . . 2 . . . . . . 2 6 . Hover 13 | . . . . . . . . . . . . 6 1 . . 4 . . . . . . . . . . . 1 . 1 Flight 27 | . . . 1 . . . 8 . . . . 1 . . . . 1 . . . . . . . . . . 4 7 5 Utility 238 | 2 5 2 9 4 1 1 11 5 5 1 7 16 . 1 3 10 10 18 12 1 9 2 2 3 3 14 23 29 7 22 Device 152 | 1 4 2 2 3 1 . 5 5 5 1 7 12 . 1 2 8 4 10 7 1 6 2 . 2 1 10 11 20 3 16 Storage 6 | . . . 2 . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . Processor 22 | 1 1 . . . . . . . . . . 4 . . . 2 . . . . . . 1 . 1 . 5 5 1 1 Hackware 21 | . . . 1 . . 1 2 . . . . . . . 1 . 3 2 . . 1 . . . . 1 1 2 3 3 Protection 37 | . . . 4 1 . . 4 . . . . . . . . . 3 6 2 . 1 . 1 1 1 3 6 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 230 | 1 6 7 5 24 10 . 14 2 2 . . 17 1 3 2 4 16 22 3 10 5 5 4 . 5 11 13 19 12 7 Energy Gun 64 | . . 6 3 15 2 . 6 1 1 . . 8 1 1 . . 3 2 . 6 1 1 1 . . . 1 . 4 1 Energy Cannon 27 | . . . 1 5 4 . . . . . . . . . . . . 5 . 1 . . . . 1 . 6 4 . . Ballistic Gun 66 | 1 3 1 1 1 . . . . . . . 5 . . 1 . 5 11 2 . 4 2 2 . 2 9 4 9 3 . Ballistic Cannon 10 | . . . . . 1 . . . . . . . . 1 . . . . . 2 . . . . . . . 5 1 . Launcher 36 | . . . . 3 3 . 4 1 . . . 3 . . . . 6 4 1 1 . 2 1 . 2 2 2 1 . . Special Weapon 12 | . 3 . . . . . 2 . . . . 1 . 1 1 . . . . . . . . . . . . . 1 3 Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . . 4 2 . . . . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Special Melee Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 43 | . . . 3 5 . . 2 . . . . 11 . . . 1 . 3 . . . . . 4 . 2 4 3 . 5 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Parts Lost 89 | . . 1 2 . 1 . . . . . . 1 2 . . 4 14 4 . 2 6 . 2 . 2 3 8 27 8 2 Power 8 | . . . . . . . . . . . . 1 . . . . 3 . . . . . 1 . . . 1 2 . . Propulsion 30 | . . . . . . . . . . . . . . . . 1 8 . . 1 4 . . . . 1 1 8 5 1 Utility 24 | . . . 2 . 1 . . . . . . . . . . 1 2 1 . 1 1 . 1 . . . 3 9 2 . Weapon 27 | . . 1 . . . . . . . . . . 2 . . 2 1 3 . . 1 . . . 2 2 3 8 1 1 Highest Loss Streak 6 | . . 1 1 . 1 . . . . . . 1 2 . . 2 4 4 . 2 2 . 1 . 2 3 6 6 6 1 Average Slot Usage (%) 88 | . 100 100 99 99 99 100 99 100 99 100 99 99 96 93 100 94 70 93 93 89 88 77 77 76 74 81 82 68 58 90 Engine 5 | . 14 14 11 10 11 11 7 7 7 7 7 4 . 6 6 1 1 3 . . . . . . . . . . 3 7 Core 3 | . . . . . . . . . . . . 7 13 6 6 9 7 6 11 11 10 10 9 7 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 8 7 4 2 1 Treads 11 | . 28 19 15 21 22 22 . . . . . . . . . . 4 1 . . 4 15 15 15 15 16 13 10 . . Leg 4 | . . 8 5 . . . . . . . . . . . . . 1 24 29 25 20 . . . . . . . . . Hover 2 | . . . . . . . . . . . . 23 24 26 26 24 . . . . . . . . . . . . . . Flight 2 | . . . . . . . 29 30 30 30 30 2 . . . . . . . . . . . . . . . . 13 25 Device 12 | . 23 28 14 11 10 . 20 23 23 23 22 14 13 13 12 13 7 11 12 9 11 10 10 5 5 10 13 8 8 24 Storage 4 | . . . 6 11 11 11 . . . . . . . . . . . . 3 5 3 5 5 5 5 4 4 3 . . Processor 4 | . 4 . . . . . . . . . . 10 13 13 13 13 14 5 . . . . 1 5 8 4 11 13 1 3 Hackware 4 | . . . 3 11 11 21 4 . . . . . . . . . 2 3 . . 2 . . . . 1 2 9 8 7 Protection 9 | . . . 19 10 11 11 12 15 15 15 15 6 6 6 6 5 6 6 11 11 11 15 13 12 11 14 9 4 . 4 Energy Gun 10 | . . 26 11 20 2 22 15 23 22 23 23 20 23 14 20 11 1 5 5 13 18 4 5 5 1 . . . 2 4 Energy Cannon 2 | . . . 5 . 10 . . . . . . . . . . . . 1 11 6 . . . . 3 1 6 2 . . Ballistic Gun 5 | . 27 1 5 . . . . . . . . 4 . . . . 2 15 4 . 2 14 14 15 11 16 9 4 5 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 6 14 . . . . . . . . . . . . 3 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heaviest Build 153 | 12 9 13 40 40 45 39 24 23 23 23 23 35 26 39 38 41 43 82 78 69 98 109 109 107 106 132 145 153 70 47 Greatest Support 260 | 40 40 40 40 40 50 50 24 24 24 24 24 52 52 39 39 49 40 85 83 78 225 225 225 225 225 225 212 260 60 53 Greatest Overweight (x) 13 | . . . 1 13 1 . . . . . . 1 . . . 1 13 1 . 1 1 . . . . . . 5 2 . Average Overweight (x) . | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 5 5 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 20 20 20 20 20 20 5 5 Average Capacity 11 | 6 5 5 6 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 20 20 20 20 20 20 19 5 5 Most Carried 20 | 6 5 5 8 15 15 15 15 5 5 5 5 5 5 4 5 5 5 5 5 5 17 20 20 20 20 20 20 20 5 5 Average Carried 10 | 3 4 4 6 14 14 15 5 5 4 5 5 4 4 4 4 4 4 4 4 4 7 18 19 19 19 19 19 17 3 4 Final Capacity 20 | 5 5 5 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 4 5 5 8 15 15 15 5 5 5 5 5 5 4 4 5 4 5 5 5 5 12 20 19 20 19 20 20 5 4 5 Class Distribution -------------------- 32% | Mutant 25% | Scavenger-Tank 12% | Scavenger-Mutant 7% | Gunner 6% | Sprinter 4% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Hacker-Mutant | -9/Recycling Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Gunner | -6/Garrison Mutant | -5/Factory Mutant | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Gunner | -2/Research Hacker-Gunner | -1/Access Scavenger-Mutant | -1/Garrison Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Matter Collected 13614 | 280 343 155 260 437 246 . 308 118 62 . 100 803 . 41 146 130 659 1481 441 194 490 388 730 . 255 1308 1241 1905 617 476 Remotely 428 | . 343 55 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23455 | 115 394 148 1008 1032 288 . 413 111 252 . 463 1580 . 41 546 494 888 2231 563 561 1633 464 980 . 502 2145 2000 3489 573 541 Parts 1038 | 6 22 5 59 55 26 . 21 11 7 . 8 57 . 4 27 11 44 107 17 17 55 30 47 . 27 97 71 149 25 33 Haulers Intercepted 35 | . 2 . 2 6 . . 3 . . . . 6 . . . 2 . 5 . . . . . . . 1 2 5 . 1 Recyclers Shooed 15 | . 1 . 1 4 . . . . . . . 1 . . . . . 1 . . . . . . . 3 . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . . . . . . . 17 7 . 14 . . . . . . . 5 8 . 28 35 . 17 . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Combat Hostiles Destroyed 338 | . 7 2 21 20 13 . 3 6 4 . 5 18 . . 10 4 21 25 4 16 20 14 19 . 11 21 28 34 7 5 Melee 14 | . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . 2 2 5 Guns 179 | . 7 2 14 16 . . 3 3 2 . 5 12 . . 9 2 4 15 . 2 13 5 16 . 3 16 9 17 4 . Cannons 39 | . . . 6 2 5 . . . . . . . . . . . . 1 . 1 . . . . . 2 11 10 1 . AOE 83 | . . . . 2 7 . . 3 . . . 6 . . . . 12 9 3 11 . 9 3 . 8 3 7 . . . Classes Destroyed 23 | 2 2 . 5 2 1 . 1 . 1 . . 4 . . . . . . 1 . . 2 1 . . . 1 . . . Worker 28 | . . . . 2 . . 1 . . . . 3 . . . . . 1 . . 1 . . . . 5 3 5 . 7 Builder 13 | . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . 1 1 4 . 3 Tunneler 4 | 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . Hauler 35 | . 2 . 2 6 . . 3 . . . . 6 . . . 2 . 5 . . . . . . . 1 2 5 . 1 Recycler 24 | 1 . 1 3 3 . . 1 . . . . 1 . . . . . 2 . . 3 . . . . 4 1 4 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 6 | . . . 1 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 Watcher 12 | . . . 1 1 . . . . . . . 2 . . . . . 3 . . . . . . . . 2 3 . . Swarmer 83 | . . . 10 4 6 . . 6 . . . 4 . . 4 . 8 . . 6 4 10 6 . 8 . . . 3 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 92 | . 7 2 6 7 2 . . . 2 . 3 3 . . 2 1 7 8 . 9 7 2 4 . . 5 4 8 3 . Brawler 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Duelist 4 | . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . Protector 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Sentry 42 | . . . 5 8 4 . 1 . . . . 1 . . 1 2 3 2 1 1 3 1 . . . 4 3 2 . . Specialist 6 | . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . . 1 . . . Hunter 44 | . . . . . . . . . . . . 3 . . . 1 1 8 2 . 4 . 2 . 2 3 7 10 1 . Programmer 50 | . . . . . . . 2 . . . . 3 . . . . . 6 1 . 2 . 1 . . 9 11 14 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 7 | . . . . . 1 . . . 1 . . . . . 1 . 1 . . . . . 1 . 1 . 1 . . . Packrat 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | 2 3 2 6 5 9 . 2 3 3 . 5 13 . 1 7 1 5 7 3 13 6 5 4 . 5 11 8 9 3 9 Combat Bots Only 13 | . 2 1 3 5 9 . 1 3 3 . 5 9 . . 7 1 5 6 3 13 5 5 4 . 5 6 5 7 3 2 Max Kills in Single Turn 8 | 1 1 1 2 2 3 . 1 3 1 . 2 8 . 1 1 1 4 5 3 6 3 5 2 . 3 3 4 2 1 1 Gunslinging 1 | . . . 1 . . . . 1 . . 1 1 . . . . . . . . 1 . . . . . . 1 . . Exploded 6 | . . . . 2 3 . . 3 . . . 5 . . . . 4 4 3 6 . 5 2 . 3 2 3 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Damage Taken 34976 | . 314 94 657 498 915 . 33 31 124 . 317 724 53 . 281 431 2213 2851 194 834 2171 422 1742 . 840 3204 6190 8312 1208 323 Core 3514 | . 24 17 36 53 153 . 6 . . . 72 43 . . 71 128 347 275 . 43 173 55 45 . 25 69 325 1342 150 62 Absorbed by Shields 2098 | . . . . 61 . . . . . . . . . . . . . . . . . 250 492 . . 261 964 . 70 . Reduced by Siege Mode 1711 | . . . . . . . . . . . . . . . . . . . . . . 19 173 . 73 180 540 726 . . Core Remaining (%) 65 | 100 . 83 . . . 39 . . . . 88 . . . 86 . . . . 20 . . . . 74 94 71 . . 2 Volleys Fired 966 | 5 51 10 90 63 26 . 19 9 19 . 25 53 . 3 26 14 40 59 12 17 52 20 49 . 15 71 90 112 16 . Largest 4 | 2 2 2 2 2 2 . 3 3 3 . 3 4 . 3 3 3 4 4 4 4 4 4 4 . 4 4 4 4 4 . Hottest 403 | 40 100 90 143 133 136 . 183 183 183 . 183 283 . 214 241 241 206 216 124 175 200 133 164 . 174 130 403 230 159 . Shots Fired 2597 | 10 91 20 134 124 43 . 43 25 57 . 71 173 . 6 76 34 64 219 40 56 204 67 174 . 44 236 281 261 43 1 Gun 2131 | 10 80 20 101 115 . . 38 24 57 . 71 169 . 5 75 33 54 198 17 26 204 65 172 . 41 206 162 160 27 1 Cannon 391 | . . . 33 8 36 . . . . . . . . 1 . . . 14 22 27 . . . . . 28 113 98 11 . Launcher 51 | . . . . 1 7 . . 1 . . . 3 . . . . 10 7 1 3 . 2 2 . 3 2 6 3 . . Special 24 | . 11 . . . . . 5 . . . . 1 . . 1 1 . . . . . . . . . . . . 5 . Kinetic 1201 | 10 80 10 15 . 11 . . . . . . 46 . 1 . . 32 138 8 5 15 52 140 . 32 206 143 219 38 . Thermal 1304 | . 11 10 119 123 25 . 38 24 57 . 71 123 . 5 75 33 22 74 31 48 189 13 32 . 9 28 130 13 . 1 Explosive 41 | . . . . 1 7 . . 1 . . . 3 . . . . 4 3 1 3 . 2 2 . 3 2 6 3 . . Electromagnetic 38 | . . . . . . . . . . . . . . . . . 6 4 . . . . . . . . 2 26 . . Robot Hit Streak 71 | 4 12 3 7 14 13 . 12 13 14 . 31 40 . 4 17 71 22 38 11 7 16 34 38 . 14 24 39 41 4 . Robot Miss Streak 10 | 1 4 3 7 6 3 . 2 3 1 . 1 2 . 2 3 1 5 2 2 10 5 8 5 . 5 3 2 5 3 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . 1 2 1 2 1 . Secondary Targets 32 | . . . 1 . . . . 1 . . 3 1 . . 2 . . 2 . . 3 2 2 . 1 3 1 10 . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . 1 1 . . 1 . . 1 . . 1 1 1 . 1 1 1 1 . . Shots Hit Robots 1893 | 8 56 11 87 111 24 . 31 14 47 . 63 123 . 5 58 37 62 151 26 30 142 47 128 . 30 172 175 196 29 30 Core Hits 1148 | 3 20 7 43 136 20 2 12 10 7 . 25 92 . 2 27 16 54 127 20 40 66 35 72 . 35 68 85 93 17 14 Critical Kills 42 | . . . . . 1 . . . . . . . . . 1 . . 10 2 2 . . 3 . . 3 4 15 1 . Critical Parts Destroyed 49 | . . . . . . . . . . . . 1 . . 1 1 1 12 1 . 1 2 4 . 2 11 2 10 . . Critical Strikes 172 | . . . 7 . 1 . 1 1 7 . 3 11 . . 4 3 3 27 5 3 24 5 9 . 3 14 6 33 1 1 Burn 64 | . . . 7 . . . 1 1 7 . 3 10 . . 2 1 . 3 1 1 23 3 1 . . . . . . . Meltdown 5 | . . . . . 1 . . . . . . . . . . . . . 2 2 . . . . . . . . . . Destroy 91 | . . . . . . . . . . . . 1 . . 2 1 1 24 2 . 1 2 8 . 3 14 6 25 1 . Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 4 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 1 Melee Attacks 89 | . . . . . . . . . . . . . . . . 9 23 . . . . . . . . . . . 11 46 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . . . . . . . . . . . . 9 23 . . . . . . . . . . . . 39 Piercing 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 5 Sneak Attacks 17 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 14 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . Damage Inflicted 63541 | 100 695 140 1669 1686 1273 53 550 381 825 . 1065 3945 . 109 1492 1244 3237 5114 1171 1755 2670 1558 3545 . 1272 5925 8464 9060 1025 3518 Guns 34632 | 100 689 136 1291 1459 . . 550 245 825 . 1065 2340 . 79 1492 896 1336 2444 401 386 2670 1008 2772 . 724 4391 2853 4088 392 . Cannons 9834 | . . . 366 82 520 . . . . . . . . 30 . . . 355 425 430 . . . . . 830 2671 3914 211 . Explosions 13723 | . . . . 69 753 . . 136 . . . 1605 . . . . 1278 2302 345 939 . 550 773 . 548 687 2869 869 . . Melee 4911 | . . . . . . . . . . . . . . . . 348 623 . . . . . . . . . . . 422 3518 Ramming 441 | . 6 4 12 76 . 53 . . . . . . . . . . . 13 . . . . . . . 17 71 189 . . Kinetic 22185 | 100 689 54 157 . 130 . . . . . . 520 . 30 . . 381 1636 232 97 357 867 2259 . 540 4391 2394 6748 603 . Thermal 21706 | . . 82 1500 1541 390 . 550 245 825 . 1065 1820 . 79 1492 896 955 1394 594 719 2313 141 513 . 184 830 3078 500 . . Explosive 12566 | . . . . 69 753 . . 136 . . . 1605 . . . . 772 1718 345 939 . 550 773 . 548 687 2869 802 . . Electromagnetic 1732 | . . . . . . . . . . . . . . . . . 506 353 . . . . . . . . 52 821 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3965 | . . . . . . . . . . . . . . . . 348 623 . . . . . . . . . . . . 2994 Piercing 946 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 422 524 Highest Corruption 18 | . . . . . . . . . . . . 2 8 8 8 . 11 13 14 . 1 1 1 1 1 8 14 14 14 18 Average Corruption 6 | . . . . . . . . . . . . 1 6 8 8 . 9 8 6 . 1 1 1 1 1 4 5 7 14 14 Corruption Purged 27 | . . . . . . . . . . . . . . . . . . 6 14 . . . . . . 7 . . . . Effects 278 | . . . . . . . . . . . . 5 1 10 18 . 61 41 19 . . 6 2 2 1 21 38 21 15 17 Message Errors 64 | . . . . . . . . . . . . 2 . 2 5 . 12 8 5 . . 2 1 . . 5 10 5 3 4 Matter Fused 64 | . . . . . . . . . . . . . 1 3 2 . 18 13 3 . . . . . . 3 5 6 3 7 Heat Flow Errors 39 | . . . . . . . . . . . . 1 . 2 3 . 12 2 1 . . . . . . 3 9 2 2 2 Energy Discharges 29 | . . . . . . . . . . . . 1 . . 4 . 4 2 2 . . 2 . 1 . 3 6 2 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Data Loss (minor) 39 | . . . . . . . . . . . . . . 2 2 . 5 7 6 . . 2 . 1 1 4 3 2 3 1 Data Loss (major) 12 | . . . . . . . . . . . . . . . . . 5 3 1 . . . . . . 1 1 1 . . Misfires 10 | . . . . . . . . . . . . . . 1 1 . 4 2 1 . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 2 2 Weapon Failures 11 | . . . . . . . . . . . . 1 . . 1 . 1 1 . . . . 1 . . 2 2 2 . . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Overflow Damage 2014 | . . . . 4 48 . . . . . . 3 . . . 42 26 6 81 24 . . 12 . . 176 225 450 9 908 Projectiles 632 | . . . . 4 4 . . . . . . . . . . . . . 81 24 . . . . . 86 47 377 9 . Explosions 413 | . . . . . 44 . . . . . . 3 . . . . 26 6 . . . . 12 . . 90 178 54 . . Melee 969 | . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . 19 . 908 Knockbacks 31 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 24 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 16 4 . Secondary 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . Self-Inflicted Damage 670 | . . . . . 13 . . . . . . 36 . . . . 183 71 . . . 89 . . 16 . . 262 . . Shots 22 | . . . . . 1 . . . . . . 2 . . . . 9 2 . . . 4 . . 1 . . 3 . . Rammed 53 | . 4 2 2 10 . 12 . . . . . . . . . . . . . . . . . . . 3 4 16 . . Targets Rammed 62 | . 4 3 2 11 . 12 . . . . . . . . . . . 2 . . . . . . . 5 4 19 . . Kicked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Crushed 7 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Highest Temperature 996 | . 120 48 93 51 290 . 191 154 198 . 207 291 . 183 371 63 339 314 105 269 351 129 342 . 258 199 993 996 234 274 Average Temperature 104 | . 46 31 20 15 85 . 81 78 118 . 132 71 . 85 77 26 87 92 64 104 64 55 128 . 118 92 137 239 110 83 Received Heat Transfer 3692 | . 213 51 144 185 192 . 9 . 54 . 45 69 . . 63 36 453 456 . 189 277 107 66 . 18 148 347 504 66 . Effects 77 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 39 35 1 . Shutdowns 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 8 . . Energy Bleed 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 7 2 1 . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Matter Decay 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Short Circuit 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Damage (major) 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 9 . . Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Siege Activations 35 | . . . . . . . . . . . . . . . . . . . . . 1 2 3 . 2 8 9 10 . . Total Turns 1011 | . . . . . . . . . . . . . . . . . . . . . 18 42 146 . 51 274 270 210 . . Longest Duration 78 | . . . . . . . . . . . . . . . . . . . . . 18 24 66 . 31 78 64 53 . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . Parts Fried 13 | . . . . . . . . . . . . . . . . . 2 5 . . . . . . . . . 6 . . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . Robots Melted 21 | . . . 2 . 1 . 1 . 2 . . 1 . . 1 1 . . 2 2 7 . . . . . 1 . . . Combat Hostiles 17 | . . . 1 . 1 . . . 2 . . . . . 1 1 . . 1 2 7 . . . . . 1 . . . Parts Melted 89 | . . 1 7 1 2 . 4 . 5 . 4 9 . . 2 5 . 1 3 5 32 . 1 . . 3 4 . . . Heat Transferred 39883 | . . 223 3094 1978 666 . 1221 592 2257 . 2009 4662 . 149 2753 1614 1487 2194 1100 1311 6660 518 888 . 296 1070 2647 494 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Peak Influence 1874 | 10 164 108 395 498 589 294 1010 . . . . 1474 530 388 709 566 901 1874 . . 880 . . . . 424 772 1062 1310 1425 Initial 983 | . 6 63 . 143 190 264 983 . . . . 137 515 357 271 371 333 472 . . 522 . . . . 74 203 463 788 764 Average 378 | 8 46 39 117 106 440 114 524 . . . . 514 523 372 461 450 610 850 . . 666 . . . . 167 274 719 1058 1073 Maximum Alert Level 5 | . . . 2 2 2 1 3 . . . . 4 2 1 3 2 3 5 . . 3 . . . . 2 3 3 4 4 Low Security (%) 40 | 100 100 100 78 79 9 88 . . . . . 11 . . . . . . . . . . . . . 76 36 . . . Level 1 20 | . . . 20 17 17 11 44 . . . . 54 . 100 29 27 24 . . . . . . . . 23 50 . . . Level 2 20 | . . . . 2 72 . 32 . . . . 9 100 . 66 72 43 29 . . 57 . . . . . 4 59 . . Level 3 14 | . . . . . . . 23 . . . . 7 . . 4 . 32 49 . . 42 . . . . . 8 40 46 58 Level 4 3 | . . . . . . . . . . . . 16 . . . . . 17 . . . . . . . . . . 53 41 Level 5 . | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 3 . 3 8 . . 5 . . . . 11 . 1 . . . 10 . . 9 . 1 . . 7 9 11 . 2 Investigation 10 | . 2 . 1 . . . 1 . . . . 4 . . . . . . . . . . . . . 1 . 1 . . Extermination 18 | . . . . . . . 2 . . . . 1 . 1 . . . 2 . . 2 . . . . 4 3 3 . . Reinforcement 29 | . 1 . 2 1 . . 2 . . . . 3 . . . . . 5 . . 3 . . . . 2 6 4 . . Assault 9 | . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . . . 3 . 2 Garrison 14 | . . . . 7 . . . . . . . 3 . . . . . 1 . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . 2 . . Haulers Reinforced 9 | . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . 1 2 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Distress Signals 25 | . 2 . 1 2 . . . . . . 7 1 . . . . . . . . 3 . . . . . 5 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 590 | . 12 4 35 32 15 22 17 10 7 . 14 32 6 2 17 21 20 42 4 15 26 14 24 . 7 26 42 73 37 14 Peak Tracking Total 22 | . 3 2 5 4 8 8 5 3 4 . 4 11 6 1 5 12 5 11 3 13 6 5 5 . 4 4 8 22 17 5 Tactical Retreats 38 | . 1 . 4 1 4 . 5 1 1 . 1 3 . . 1 1 2 1 . . 1 . . . . . . 2 5 4 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Traps Triggered 31 | . . . . 3 3 . . . . . . 1 . 1 6 3 5 2 . . 4 . . . . . 1 . 2 . Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Machines Disabled 38 | . . . . 2 2 . . . . . . 11 . . 2 . 3 8 . 2 . 1 . . . 1 2 . 1 3 Max in Single Turn 6 | . . . . 1 1 . . . . . . 6 . . 1 . 1 3 . 2 . 1 . . . 1 1 . 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . 2 Garrison Relay 7 | . . . . . 1 . . . . . . . . . 2 . 3 . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Machines Accessed 92 | . 2 . 6 14 . 8 11 1 1 3 . 15 . 3 . 4 . 4 . . 8 . . 4 . 1 2 5 . . Terminals 48 | . 1 . 3 12 . 3 6 . . . . 9 . 1 . 1 . 2 . . 5 . . . . 1 . 4 . . Fabricators 11 | . . . . . . . 2 . . . . 3 . 1 . 1 . 1 . . 2 . . . . . 1 . . . Repair Stations 4 | . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Garrison Access 9 | . . . . 1 . . 2 . . . . . . 1 . 2 . 1 . . . . . . . . 1 1 . . Total Hacks 242 | . 4 . 26 35 . 17 26 1 1 22 . 39 . 6 . 6 . 7 . . 14 . . 17 . 2 2 17 . . Successful 143 | . 2 . 14 21 . 12 14 1 1 22 . 16 . 3 . 4 . 5 . . 5 . . 17 . . 2 4 . . Failed 99 | . 2 . 12 14 . 5 12 . . . . 23 . 3 . 2 . 2 . . 9 . . . . 2 . 13 . . Catastrophic 12 | . 1 . . 2 . 1 1 . . . . 2 . 1 . 1 . . . . 1 . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 1 . 8 10 . 11 13 . . . . 17 . 2 . 1 . 2 . . 1 . . . . . 1 7 . . Terminals 131 | . 2 . 11 28 . 11 17 . . . . 25 . 2 . 2 . 5 . . 10 . . . . 2 . 16 . . Fabricators 18 | . . . . . . . 4 . . . . 6 . 2 . 1 . 1 . . 3 . . . . . 1 . . . Repair Stations 15 | . . . 6 3 . . . . . . . 6 . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 8 . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . Garrison Access 16 | . . . . 4 . . 4 . . . . . . 2 . 3 . 1 . . . . . . . . 1 1 . . Terminal Hacks 84 | . . . 3 16 . 6 6 1 1 22 . 5 . . . 1 . 3 . . 2 . . 17 . . . 1 . . Record 11 | . . . . . . . . . . 6 . . . . . . . . . . . . . 5 . . . . . . Part Schematic 16 | . . . . 4 . . . . . 6 . 1 . . . . . 1 . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 13 | . . . . 2 . 2 1 . . 3 . 1 . . . . . . . . . . . 4 . . . . . . Open Door 7 | . . . . 5 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . 1 . . . 1 . . . . 1 . . . . . 1 . . 1 . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . 2 1 . 2 3 . . . . 1 . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 2 . . . . 2 . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 5 | . . . . . . . 2 . . . . 1 . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 6 | . . . 2 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 6 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . 1 . . 1 . . . . . . 2 . 3 . 1 . . . . . . . . 1 1 . . Unlock Access 5 | . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . Coupler Status 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 1 . 3 2 . 5 5 . . . . 5 . 1 . . . 1 . . 1 . . . . . 1 2 . . Terminals 12 | . . . 2 2 . . 2 . . . . 4 . . . . . . . . . . . . . . . 2 . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 6 | . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . 1 . . . . 1 . 1 . . . 1 . . 1 . . . . . 1 . . . Haulers 6 | . . . . . . . 1 . . . . 1 . 1 . . . 1 . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 1 . 1 . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 1 . 5 11 . 3 9 . . . . 14 . 3 . 3 . 3 . . 7 . . . . 1 1 4 . . Full Trace Events 7 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . 1 . . Feedback Events 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . 318 . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 4 . . . . . 6 . 1 . . . . . 1 . . . . . 4 . . . . . . Parts Built 5 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . Matter 874 | . . . . . . . 318 . . . . . . . . . . . . . 556 . . . . . . . . . Time 222 | . . . . . . . 84 . . . . . . . . . . . . . 138 . . . . . . . . . Total Part Build Rating 42 | . . . . . . . 6 . . . . . . . . . . . . . 36 . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 168 | . . . 136 32 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Used RIF Installer 3 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . 2 . . . . . . . 1 1 . . . . . . . . . . . . 2 2 Non-combat 5 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 2 Combat 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Robot Hacks Applied 9 | . . . . . . . 3 . . . . . . . 1 1 . . . . . . . . . . . . 2 2 find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 overwrite_iff 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 29 | . . . . . 5 . . . . . . . . . 8 . 11 1 . . . . . . . . . . 3 1 Machine Destruction 29 | . . . . . 5 . . . . . . . . . 8 . 11 1 . . . . . . . . . . 3 1 Attached 12 | . . . . . . . 2 . . . . . . . 1 . 3 1 . . 1 . . . . . . . 3 1 Robots Rewired 5 | . . . . . . . 1 . . . . . . . . . . . . . . 3 1 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Total Allies 27 | . . . . 10 . . 2 . . . 1 4 . 3 1 . . . . . . 3 1 . . . . . 2 . Largest Group 10 | . . . . 10 2 . 2 . . . 1 4 . 3 3 . . . . . . 3 3 . . . . . 2 . Highest-Rated Group 140 | . . . . 88 16 . 58 . . . 95 140 . 93 93 . . . . . . 87 87 . . . . . 138 . Highest-Rated Ally 95 | . . . . 16 8 . 32 . . . 95 54 . 31 31 . . . . . . 29 48 . . . . . 69 . Total Orders 14 | . . . . . . . . . . . . 2 . . . . . 2 2 1 2 . . . . . . 5 . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . EXPLORE 10 | . . . . . . . . . . . . . . . . . . 2 1 1 2 . . . . . . 4 . . RETURN 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Ally Attacks 176 | . . . . 28 1 . 4 . . . 15 15 . . 70 . . . . . . . 28 . . . . . 15 . Total Damage 3679 | . . . . 285 . . 197 . . . 452 429 . . 1186 . . . . . . . 521 . . . . . 609 . Kills 33 | . . . . 5 . . 1 . . . 3 6 . . 7 . . . . . . . 5 . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . 2 1 . 1 . . . . . . . 2 2 . 1 2 . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . 2 1 1 4 . . . . . . 5 . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Turns Passed 26111 | 63 650 1022 1619 4146 665 315 677 260 255 50 337 929 45 254 524 393 2560 1093 1191 402 861 761 877 213 726 1265 1848 1369 306 435 Spaces Moved 16728 | 25 139 641 655 1186 322 184 1546 682 469 79 500 1595 151 519 443 641 701 591 632 254 414 404 402 139 436 466 745 529 240 998 Core 269 | . . . . 240 . . . . . . . . . . . . 27 . . . . . . . . . . 2 . . Treads 6206 | 16 139 397 479 946 322 184 . . . . . . . . . . 602 22 . . 72 404 402 139 436 466 745 435 . . Legs 2197 | 9 . 244 151 . . . . . . . . . . . . . 2 569 632 254 336 . . . . . . . . . Wheels 104 | . . . 25 . . . . . . . . . . . . . . . . . 6 . . . . . . 16 57 . Hover 3136 | . . . . . . . . . . . . 1312 151 519 443 641 70 . . . . . . . . . . . . . Flight 4816 | . . . . . . . 1546 682 469 79 500 283 . . . . . . . . . . . . . . . 76 183 998 Fastest Speed 20 | 120 160 120 115 160 160 160 26 26 26 26 26 22 22 45 45 36 40 120 120 120 115 145 145 145 145 145 151 35 21 20 Average Speed 104 | 145 160 144 153 269 161 160 27 26 26 26 26 35 28 45 45 43 245 125 120 126 125 145 145 145 145 148 160 146 49 22 Slowest Speed 700 | 160 160 160 260 700 260 160 31 26 26 26 26 96 45 45 45 90 700 260 120 200 200 145 145 145 145 151 166 290 189 24 Overloaded Moves 250 | . . . . . . . . . . . . 54 97 . . 80 19 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . 14 . . . 1 4 . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 3 19 89 45 92 43 48 32 71 56 70 64 43 84 17 72 20 70 21 84 33 15 53 47 60 69 13 24 19 44 30 Regions Visited 30 Branch Regions 13 Pre-discovered Areas 17 | . 1 1 1 . . 5 1 . 1 1 . . . . . . . . 1 1 . 1 . 3 . . . . . . Known Exits Taken 10 | . . . 1 1 . 1 1 . . . . . . 1 . 1 . 1 . . 1 . . . . . 1 1 . . Unknown Exits Taken 14 | 1 1 1 . . . . . 1 1 1 1 . . . . . . . 1 1 . 1 1 1 1 1 . . . . Scrap Searched 24 | . . 1 . . . . . 12 . . 1 . . . . . . . 3 2 . 2 1 . 2 . . . . . Spaces Dug 101 | . 4 . . 5 . . . 4 . . . 1 . . . 2 . 19 . . . 35 . . . . 17 7 1 6 Terrain Destroyed 891 | . 11 . . 5 26 . . 4 . . . 20 . . . 2 26 138 65 54 . 81 53 . 77 67 193 54 9 6 Melee 9 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 6 Projectile 145 | . 11 . . . . . . . . . . 4 . . . . 2 9 8 9 . 6 3 . . 15 41 29 8 . AOE 727 | . . . . 5 26 . . 4 . . . 15 . . . . 24 125 57 45 . 75 49 . 77 49 151 25 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Total 23220 | 42 451 713 1140 2006 424 197 1751 745 565 107 659 1837 152 532 704 712 1448 810 1034 295 624 535 591 151 495 884 1204 899 374 1139 Wait 3993 | . 233 34 332 656 45 . 127 48 68 28 129 95 . 4 147 24 615 33 363 5 92 45 120 . 32 266 260 132 41 19 Move 16661 | 24 138 640 654 1185 321 183 1517 681 468 78 497 1587 150 518 442 641 700 591 631 253 413 403 401 138 435 465 744 527 239 997 Hop 20 | . . . . . . . 14 . . . 1 4 . . . . . . . . . . . . . . . 1 . . Pick Up 189 | 3 5 4 14 19 6 . 9 . 1 . . 9 . . 2 1 6 9 . 1 12 13 6 3 . 16 22 17 3 8 Fast Attach 326 | 2 4 4 14 15 3 . 13 . 1 . 1 29 1 4 2 12 21 31 11 8 24 1 1 4 3 19 19 23 28 28 Attach 133 | . 1 3 4 8 2 . 7 . 1 . . 8 1 . 1 2 10 8 2 1 8 1 2 1 4 6 13 24 8 7 Detach 88 | . 3 . 1 3 . . 5 . . . . 6 . . 1 2 9 9 2 . 3 . . . 3 3 7 11 8 12 Swap 192 | 3 6 6 5 20 10 1 13 7 5 1 6 10 . 1 3 6 7 21 4 2 3 5 4 . 1 6 14 17 2 3 Drop 361 | 5 6 9 24 26 11 . 24 . 2 . . 36 . 2 2 4 10 42 9 8 17 6 6 5 2 27 31 16 12 19 Fire 966 | 5 51 10 90 63 26 . 19 9 19 . 25 53 . 3 26 14 40 59 12 17 52 20 49 . 15 71 90 112 16 . Melee 83 | . . . . . . . . . . . . . . . . 6 20 . . . . . . . . . . . 11 46 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crush 59 | . 4 3 2 11 . 12 . . . . . . . . . . . . . . . . . . . 5 4 18 . . Escape Stasis 100 | . . . . . . . . . . . . . . . 78 . 10 6 . . . . . . . . . . 6 . Rewire 47 | . . . . . . 1 3 . . . . . . . . . . . . . . 41 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -9/Recycling -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: Com / Gar) -1/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 64 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 6) 515 | -10/Materials | Discovered new exit (range 5) 714 | -10/Materials | Entered Mines 806 | -10/Mines | Discovered new exit (range 9) 1248 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1253 | -10/Mines | Found Prototype Device 1327 | -10/Mines | Discovered new exit (range 5) 1413 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1545 | -10/Mines | Learned location of 1 exit from Materials 1668 | -10/Mines | Learned Materials terminal intel 1673 | -10/Mines | Learned location of Storage (-9) 1736 | -10/Mines | Entered Materials 1736 | -9/Materials | Evolved 2 slots: Utility x2 1737 | -9/Materials | Identified exit to Materials 1738 | -9/Materials | Loaded intel: 8 terminal locations 1757 | -9/Materials | Build established: Scavenger-Mutant 1923 | -9/Materials | Identified Exp. Sensor Array 2394 | -9/Materials | Repaired Broken Exp. Sensor Array? 2840 | -9/Materials | Discovered new exit (range 16) 2861 | -9/Materials | Identified exit to Mines 2861 | -9/Materials | Identified exit to Storage 3355 | -9/Materials | Entered Storage 3484 | -9/Storage | Repaired Cooling System 3650 | -9/Storage | Build established: Mutant 3724 | -9/Storage | Found Prototype Protection 3724 | -9/Storage | Identified Lgt. Regenerative Plating 4520 | -9/Storage | Garrison activated, responded to threat 5261 | -9/Storage | Garrison activated, responded to threat 7158 | -9/Storage | Identified exit to Garrison 7286 | -9/Storage | Garrison activated, responded to threat 7357 | -9/Storage | Discovered exit to Materials (range 16) 7372 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7501 | -9/Storage | Entered Garrison 7501 | -9/Garrison | Accompanied by 2 allies 7564 | -9/Garrison | Triggered checkpoint 7566 | -9/Garrison | Triggered checkpoint 7569 | -9/Garrison | Triggered checkpoint 7608 | -9/Garrison | Destroyed 9 combat bots 7710 | -9/Garrison | Discovered new exit (range 10) 7734 | -9/Garrison | Installed Relay Interface Framework 7789 | -9/Garrison | Spotted B-75 Beast 7800 | -9/Garrison | Core integrity fell below 50% 7807 | -9/Garrison | Destroyed B-75 Beast 8000 | -9/Garrison | Triggered checkpoint 8038 | -9/Garrison | Garrison Relay disabled 8144 | -9/Garrison | Build established: Scavenger-Mutant 8166 | -9/Garrison | Entered Recycling 8210 | -9/Recycling | Spotter reported a threat 8240 | -9/Recycling | Spotter reported a threat 8241 | -9/Recycling | Spotter reported a threat 8245 | -9/Recycling | Spotter reported a threat 8257 | -9/Recycling | Spotter reported a threat 8263 | -9/Recycling | Spotter reported a threat 8266 | -9/Recycling | Spotter reported a threat 8266 | -9/Recycling | Spotter reported a threat 8286 | -9/Recycling | Spotter reported a threat 8293 | -9/Recycling | Spotter reported a threat 8294 | -9/Recycling | Spotter reported a threat 8314 | -9/Recycling | Spotter reported a threat 8321 | -9/Recycling | Spotter reported a threat 8326 | -9/Recycling | Identified exit to Factory 8331 | -9/Recycling | Spotter reported a threat 8339 | -9/Recycling | Spotter reported a threat 8346 | -9/Recycling | Spotter reported a threat 8351 | -9/Recycling | Spotter reported a threat 8365 | -9/Recycling | Spotter reported a threat 8374 | -9/Recycling | Spotter reported a threat 8384 | -9/Recycling | Spotter reported a threat 8386 | -9/Recycling | Spotter reported a threat 8392 | -9/Recycling | Spotter reported a threat 8393 | -9/Recycling | Spotter reported a threat 8399 | -9/Recycling | Spotter reported a threat 8404 | -9/Recycling | Spotter reported a threat 8418 | -9/Recycling | Spotter reported a threat 8437 | -9/Recycling | Spotter reported a threat 8439 | -9/Recycling | Spotter reported a threat 8446 | -9/Recycling | Spotter reported a threat 8450 | -9/Recycling | Spotter reported a threat 8481 | -9/Recycling | Entered Factory 8481 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 8728 | -7/Factory | Identified exit to Garrison 8833 | -7/Factory | Identified exit to Lower Caves 8851 | -7/Factory | Build established: Sprinter 8941 | -7/Factory | Discovered new exit (range 7) 9074 | -7/Factory | Local fabrication network quarantined 9130 | -7/Factory | Fabricated Cld. Plasma Rifle? 9158 | -7/Factory | Entered Lower Caves 9179 | -7/Lower Caves | Encountered a Warlord checkpoint 9395 | -7/Lower Caves | Learned Factory garrison access intel 9395 | -7/Lower Caves | Discovered new exit (range 10) 9418 | -7/Lower Caves | Entered another Lower Caves area 9497 | -7/Lower Caves | Spotted B-75 Beast 9520 | -7/Lower Caves | Destroyed B-75 Beast 9580 | -7/Lower Caves | Discovered new exit (range 12) 9673 | -7/Lower Caves | Entered Data Miner 9673 | -7/Data Miner | Discovered new exit (range 7) 9679 | -7/Data Miner | Met Data Miner 9684 | -7/Data Miner | Learned location of Section 7 (-2) 9684 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9688 | -7/Data Miner | Received God Mode back door access code from Data Miner 9723 | -7/Data Miner | Entered Proximity Caves 9883 | -6/Proximity Caves | Learned Factory emergency access door positions 9903 | -6/Proximity Caves | Escorted by Enhanced Grunt 10056 | -6/Proximity Caves | Discovered new exit (range 15) 10060 | -6/Proximity Caves | Entered Factory 10060 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 10062 | -6/Factory | Loaded intel: 4 garrison access locations 10133 | -6/Factory | Incoming investigation squad redirected 10148 | -6/Factory | Found Prototype Processor 10148 | -6/Factory | Identified Exp. Targeting Computer 10162 | -6/Factory | Found Exp. Targeting Computer 10165 | -6/Factory | Found Exp. Targeting Computer 10238 | -6/Factory | Discovered new exit (range 6) 10255 | -6/Factory | Found Prototype Launcher 10255 | -6/Factory | Identified Scatter Rocket Array 10388 | -6/Factory | Discovered new exit (range 11) 10608 | -6/Factory | Incoming investigation squad redirected 10674 | -6/Factory | Build established: Gunner 10677 | -6/Factory | Identified exit to Lower Caves 10695 | -6/Factory | Incoming investigation squad redirected 10739 | -6/Factory | Fabricated P-70 Sage? 10752 | -6/Factory | Garrison activated, responded to threat 10762 | -6/Factory | Local fabrication network quarantined 10834 | -6/Factory | Cargo convoy interrupted 10850 | -6/Factory | Incoming assault squad redirected 10880 | -6/Factory | Destroyed 9 combat bots 10893 | -6/Factory | Found Prototype Launcher 10893 | -6/Factory | Identified Tesla Bomb Launcher 10989 | -6/Factory | Manually triggered Chute Trap 10989 | -6/Factory | Sucked down chute 10989 | -6/Factory | Entered Waste 10997 | -6/Waste | Spotted C-40 Crusher 10999 | -6/Waste | Spotted C-40 Crusher 11002 | -6/Waste | Spotted C-40 Crusher 11002 | -6/Waste | Spotted C-40 Crusher 11004 | -6/Waste | EMP discharged 11005 | -6/Waste | Spotted C-40 Crusher 11014 | -6/Waste | Spotted C-40 Crusher 11025 | -6/Waste | Discovered new exit (range 16) 11026 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11034 | -6/Waste | Entered Factory 11145 | -6/Factory | Discovered new exit (range 5) 11186 | -6/Factory | Identified exit to Garrison 11200 | -6/Factory | Allied Derelicts emerged from ambush trap array 11288 | -6/Factory | Entered Garrison 11288 | -6/Garrison | Accompanied by 3 allies 11306 | -6/Garrison | Triggered checkpoint 11329 | -6/Garrison | Garrison Relay disabled 11370 | -6/Garrison | Spotted B-75 Beast 11378 | -6/Garrison | Triggered checkpoint 11410 | -6/Garrison | Destroyed B-75 Beast 11450 | -6/Garrison | Discovered new exit (range 10) 11474 | -6/Garrison | Triggered checkpoint 11539 | -6/Garrison | Discovered new exit (range 15) 11602 | -6/Garrison | Triggered checkpoint 11702 | -6/Garrison | Discovered new exit (range 10) 11723 | -6/Garrison | Expanded RIF knowledge: Robot Detection 11788 | -6/Garrison | Destroyed 7 combat bots 11791 | -6/Garrison | Garrison Relay disabled 11812 | -6/Garrison | Entered Factory 11812 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11912 | -5/Factory | Spotted B-75 Beast 12205 | -5/Factory | Identified exit to Garrison 12205 | -5/Factory | Entered Garrison 12227 | -5/Garrison | Spotted B-75 Beast 12312 | -5/Garrison | Destroyed B-75 Beast 12315 | -5/Garrison | Build established: Mutant 12342 | -5/Garrison | Lost 4 parts (3n1u) 12406 | -5/Garrison | Triggered checkpoint 12520 | -5/Garrison | Garrison Relay disabled 13161 | -5/Garrison | Triggered checkpoint 13262 | -5/Garrison | System corruption reached 10% 13391 | -5/Garrison | Discovered new exit (range 15) 13430 | -5/Garrison | Identified exit to Factory 13563 | -5/Garrison | Build established: Scavenger-Mutant 13786 | -5/Garrison | Triggered checkpoint 13873 | -5/Garrison | Lost 3 parts (1p2n) 13944 | -5/Garrison | Garrison Relay disabled 14127 | -5/Garrison | Build established: Mutant 14140 | -5/Garrison | Discovered exit to Factory (range 15) 14300 | -5/Garrison | Triggered checkpoint 14498 | -5/Garrison | Discovered exit to Factory (range 10) 14542 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 14578 | -5/Garrison | Triggered checkpoint 14653 | -5/Garrison | Garrison Relay disabled 14711 | -5/Garrison | Build established: Scavenger-Gunner 14765 | -5/Garrison | Entered Factory 14937 | -5/Factory | Identified exit to Upper Caves 14970 | -5/Factory | Garrison activated, responded to threat 15034 | -5/Factory | Core integrity fell below 50% 15365 | -5/Factory | First assault squad dispatched 15395 | -5/Factory | Incoming assault squad redirected 15654 | -5/Factory | Incoming assault squad redirected 15748 | -5/Factory | Build established: Tank 15830 | -5/Factory | Cargo convoy interrupted 15847 | -5/Factory | Found Prototype Protection 15853 | -5/Factory | Found Prototype Protection 15853 | -5/Factory | Identified Centrium Heavy Armor Plating (x2) 15858 | -5/Factory | Entered Upper Caves 15879 | -5/Upper Caves | Learned Factory emergency access door positions 15886 | -5/Upper Caves | Lost 4 parts (1u3w) 16172 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16202 | -5/Upper Caves | Learned location of Warlord (-5) 16262 | -5/Upper Caves | Build established: Scavenger-Tank 16829 | -5/Upper Caves | Discovered new exit (range 7) 17049 | -5/Upper Caves | Entered another Upper Caves area 17152 | -5/Upper Caves | Discovered new exit (range 13) 17215 | -5/Upper Caves | Attracted the attention of an 0b10 base 17275 | -5/Upper Caves | Destroyed 13 combat bots 17335 | -5/Upper Caves | Learned Factory emergency access door positions 17451 | -5/Upper Caves | Entered Factory 17451 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17452 | -4/Factory | Identified exit to Extension 17750 | -4/Factory | Identified exit to Upper Caves 17750 | -4/Factory | Identified exit to Armory 17920 | -4/Factory | Garrison activated, responded to threat 18084 | -4/Factory | Fabricated Biometal Heavy Treads? 18170 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 18251 | -4/Factory | First assault squad dispatched 18312 | -4/Factory | Entered Upper Caves 18655 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18859 | -4/Upper Caves | Discovered new exit (range 14) 18923 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 19073 | -4/Upper Caves | Entered another Upper Caves area 19073 | -4/Upper Caves | Accompanied by 3 allies 19075 | -4/Upper Caves | Ambushed by wild Derelicts 19255 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19622 | -4/Upper Caves | Learned Research trap positions 19673 | -4/Upper Caves | Spotted B-86 Titan 19706 | -4/Upper Caves | Destroyed B-86 Titan 19747 | -4/Upper Caves | Learned Research machine intel 19756 | -4/Upper Caves | Discovered new exit (range 15) 19950 | -4/Upper Caves | Entered Zhirov 19950 | -4/Zhirov | Discovered new exit (range 3) 19977 | -4/Zhirov | Met Zhirov 20018 | -4/Zhirov | Found Alien Artifact 20018 | -4/Zhirov | Identified Integrated Reactor 20018 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20081 | -4/Zhirov | Found Alien Artifact 20125 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20163 | -4/Zhirov | Entered Proximity Caves 20353 | -3/Proximity Caves | Spotted B-86 Titan 20388 | -3/Proximity Caves | Destroyed B-86 Titan 20848 | -3/Proximity Caves | Discovered new exit (range 6) 20889 | -3/Proximity Caves | Entered Research 20889 | -3/Research | Evolved 2 slots: Utility x2 20890 | -3/Research | Loaded intel: 80 trap records 20891 | -3/Research | Loaded intel: 107 machine locations 21071 | -3/Research | Found Enh. Force Lance 21221 | -3/Research | Lost 3 parts (1n2w) 21346 | -3/Research | Found Fusion Bomb Launcher 22065 | -3/Research | Found Prototype Hackware 22145 | -3/Research | Discovered new exit (range 5) 22154 | -3/Research | Entered another Research area 22154 | -2/Research | Evolved 2 slots: Utility x2 22287 | -2/Research | Found Exp. Targeting Computer 22294 | -2/Research | Found Exp. Targeting Computer 22296 | -2/Research | Found Exp. Targeting Computer 22300 | -2/Research | Found Exp. Targeting Computer 22513 | -2/Research | Spotted B-90 Cyclops 22553 | -2/Research | Destroyed B-90 Cyclops 22683 | -2/Research | Identified Exp. System Shield 23124 | -2/Research | Identified Transdimensional Reconstructor 23124 | -2/Research | Warped through subspace 23235 | -2/Research | Build established: Gunner 23384 | -2/Research | Discovered new exit (range 9) 23409 | -2/Research | Identified exit to Access 23801 | -2/Research | System corruption reached 10% 23857 | -2/Research | Lost 6 parts (1n3u2w) 23969 | -2/Research | Discovered exit to Access (range 7) 24002 | -2/Research | Entered Access 24002 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 24180 | -1/Access | Core integrity fell below 50% 24476 | -1/Access | Identified exit to Command 24840 | -1/Access | Destroyed 7 combat bots 24921 | -1/Access | Lost 3 parts (1u2w) 25124 | -1/Access | Lost 5 parts (2n3u) 25230 | -1/Access | Lost 3 parts (1p1u1w) 25286 | -1/Access | System corruption reached 10% 25291 | -1/Access | First assault squad dispatched 25319 | -1/Access | Incoming assault squad redirected 25319 | -1/Access | Lost 4 parts (2n1u1w) 25338 | -1/Access | Released all parts (14) 25369 | -1/Access | Lost 6 parts (3n3w) 25369 | -1/Access | Core integrity fell below 20% 25371 | -1/Access | Identified exit to Garrison 25371 | -1/Access | Entered Garrison 25380 | -1/Garrison | Triggered checkpoint 25390 | -1/Garrison | Garrison Relay disabled 25644 | -1/Garrison | Spotted B-99 Colossus 25653 | -1/Garrison | Triggered checkpoint 25658 | -1/Garrison | Triggered checkpoint 25674 | -1/Garrison | Discovered new exit (range 15) 25677 | -1/Garrison | Entered Access 25699 | -1/Access | Lost 6 parts (3n2u1w) 25733 | -1/Access | Found Prototype Slashing Weapon 25733 | -1/Access | Identified Nanosword 25735 | -1/Access | Found Prototype Device 25735 | -1/Access | Identified Exp. Weapon Cycler 25736 | -1/Access | Found Exp. Weapon Cycler 25785 | -1/Access | Incoming assault squad redirected 25862 | -1/Access | Build established: Scavenger-Sprinter 25883 | -1/Access | Spotted B-99 Colossus 25981 | -1/Access | Incoming assault squad redirected 26062 | -1/Access | Found Prototype Device 26062 | -1/Access | Identified Exp. Thermal Shield 26109 | -1/Access | Discovered new exit (range 4) 26112 | *** | Escaped! Last Messages --------------- 26051_ Dropped Reaction Control System. 26058_ YQJXFMYU:>map_route Extracting route scan data... 26062_ Dropped Imp. Phase Shifter. 26062_ Acquired Prototype Device. 26062_ Identified Exp. Thermal Shield. 26064_ Dropped Exp. Thermal Shield. 26064_ Acquired Imp. Phase Shifter. 26073_ S-43 Plague destroyed. 26076_ QQRPFMAAS TJ2DK=6&IYOLXP 5 26078_ Destroyed Xenon Bombardment Thruster. 26079_ Xenon Bombardment Thruster destroyed. 26083_ S-43 Plague Hvy. Machine Gun severed. 26086_ Acquired Xenon Bombardment Thruster. 26088_ Acquired 38 matter. 26088_ Dropped Xenon Bombardment Thruster. 26109_ Main Access Shell breached. 26109_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????############# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# ### | | ?????????????????????????????????????# # | | ????????????????????????????????????## # | | ????????????????????????????????????## # | | ????????????????????????????????????## ## # | | ????????????????????????????########## ## # | | ????????????????????????????##"####### ## # | | ???????????????????????? ??? " ## # | | ???????????????????????????? " ## # | | ??????????????????????"""""" " ## # | | ??????????????????????" " " ## #?? | | ??????????????????????" "@ " " ## #?? | | ???????????????? ?????" "" " " ## #?? | | ?????????????? ???????" " " ## ##? | | ???????????????????"" """ "" " ## ##? | | ????????????????????" """" """ ## ##? | | ??????????????? ???"" """"T""" ## ##? | | ???????????????????########"##"####### ## ##? | | ???????????????????######## ########## ## ##? | | ?????????????????????????###"######### ## ##? | | ?????????????????????????#### # ##? | | ????????????????????#?????### # # ? | | ???????????????????????????## + # ? | | ???????????????????????????##! # # | | ???????????????###?????????## + # | | ??????????????############### # + | | ??????????????## ############ ## ##### # | | ?????????????? #### ## ##### # ! | | ????????????????? #### =## ##### # ? | | ????????????????? ##########+###+##### ##? | | #########???????? # [[ # ##? | | #########???????? # + ???? | | ###??????? "" # ! # ???? | | ##???????? """" # # ???? | | " ##??????? """" # # ???? | | """ ##??????? """" # ! # ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 130 Energy Generation 76 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 EM Shielding 2 Corruption Prevention 12 Heat Shielding 100 Armor Coverage 1500 Resistance: KI 25 Resistance: TH 30 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 88 Targeting Accuracy 36 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 7 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 30 Relay Coupler Types 121 Relay Coupler Value 3 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Salvage Targeting Computer | -9/Storage | Hacked Lrn. Tractor Beam | -9/Storage | Hacked Imp. Aluminum Leg | -9/Storage | Hacked Gravmag System | -9/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Adv. Cooling System | -6/Factory | Hacked Arm. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Cld. Plasma Rifle | x1 | -7/Factory | Preloaded P-70 Sage | x2 | -6/Factory Biometal Heavy Treads | x2 | -4/Factory | Preloaded Biometal Heavy Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactImprovedBroadsword Manual? 0 Play Time 03:19:35 Cumulative 2185.6 hours Start 2021.08.31 @ 18:33:43 End 2021.09.01 @ 12:46:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2672 Rogue 2664 Adventurer 0 Explorer 8 Win Type 0 Total 251 Types 47/32/92/3/3/5/66/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33035f56-8d4e-4796-b530-e735beccda14