Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 17:20:28 Player: Carter Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (4350) 4350 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 8510 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 174/300 Energy 52/100 System Corruption 8% Temperature Cool (-86) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Cryofiber Web Targeting Computer Core Analyzer Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg System Shield Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Improved Cooling System Medium Storage Unit IFF Parser > --- WEAPON ----------- Heavy Laser Cooled Particle Cannon Flak Gun Gauss Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Heat Sink Core Analyzer Weapon Cycler Shield Generator System Shield Component Analysis Suite Improved Field Recycling Unit Assault Rifle [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . . 1 2 . Weapon 2 | . . . 2 . . . Parts Attached 173 | 5 22 36 22 44 19 25 Power 26 | 1 3 3 2 10 1 6 Engine 18 | 1 2 3 2 5 1 4 Core 8 | . 1 . . 5 . 2 Reactor . | . . . . . . . Propulsion 58 | 2 4 19 8 11 6 8 Treads 4 | . 2 . . . 1 1 Leg 31 | 2 1 5 8 8 2 5 Wheel . | . . . . . . . Hover 14 | . 1 10 . 3 . . Flight 9 | . . 4 . . 3 2 Utility 39 | . 8 6 2 8 9 6 Device 22 | . 2 . 2 7 8 3 Storage 7 | . 4 3 . . . . Processor 5 | . 1 1 . . 1 2 Hackware . | . . . . . . . Protection 5 | . 1 2 . 1 . 1 Artifact . | . . . . . . . Weapon 50 | 2 7 8 10 15 3 5 Energy Gun 16 | 2 1 3 3 6 . 1 Energy Cannon 8 | . 1 . 5 2 . . Ballistic Gun 19 | . 2 4 1 5 3 4 Ballistic Cannon 4 | . 1 . 1 2 . . Launcher 2 | . 1 1 . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 2 6 . . Parts Lost 77 | . 7 11 9 15 7 28 Power 14 | . 2 2 1 2 2 5 Propulsion 29 | . 1 7 3 7 2 9 Utility 14 | . 2 1 1 1 3 6 Weapon 20 | . 2 1 4 5 . 8 Highest Loss Streak 15 | . 2 6 5 3 4 15 To Critical Strikes 1 | . . . . 1 . . Average Backups 6 | 2 3 5 7 8 6 3 Power . | . 1 1 1 . . . Propulsion 1 | 1 . . 1 2 . 1 Utility 2 | . . . 1 4 4 1 Weapon 1 | . 1 2 2 1 . . Tool/Special . | . . . . . . . Unused Backups 33 | . 8 9 . 13 2 1 Power 4 | . 1 3 . . . . Propulsion 11 | . 3 3 . 5 . . Utility 14 | . 4 1 . 6 2 1 Weapon 2 | . . 1 . 1 . . Tool/Special 2 | . . 1 . 1 . . Average Slot Usage (%) 87 | . 88 87 76 94 88 72 Engine 7 | . 7 8 8 6 11 2 Core 3 | . 3 1 . 6 . 3 Leg 21 | . 27 22 22 21 17 5 Hover 3 | . . 5 5 6 . . Flight 1 | . . 4 . . 4 6 Device 10 | . 4 . 1 13 25 21 Storage 7 | . 11 8 9 7 2 . Processor 2 | . 2 6 . . 1 8 Protection 1 | . 1 6 . . . . Energy Gun 8 | . 9 3 13 11 4 1 Energy Cannon 3 | . 1 . 8 3 6 1 Ballistic Gun 10 | . 7 17 4 9 8 18 Ballistic Cannon 2 | . 4 . . 2 2 . Peak Build Rating 58 | 5 10 23 29 47 58 56 Average Rating 28 | 3 7 12 20 41 47 39 On Entrance 20 | . 5 10 16 28 38 47 Naked Turns . | . . . . . . . Heaviest Build 94 | 7 18 94 35 51 55 46 Greatest Support 60 | 20 40 43 60 60 60 40 Greatest Overweight (x) 11 | . 2 6 11 2 9 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 25 25 10 10 10 5 Average Capacity 8 | 5 6 8 10 10 7 5 Most Carried 10 | 5 8 8 10 10 10 5 Average Carried 6 | 2 3 5 7 8 6 3 Final Capacity 10 | 5 8 10 10 10 5 5 Final Carried 9 | 5 7 8 9 9 4 5 Class Distribution -------------------- 35% | Mutant 29% | Scavenger-Gunner 14% | Gunner 11% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 3501 | 250 277 795 295 849 609 426 Remotely . | . . . . . . . Salvage Created 4415 | 50 376 768 521 1448 487 765 Parts 246 | 2 22 66 22 77 23 34 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 92 | 1 12 16 12 26 11 14 Melee 1 | . . . . . . 1 Guns 63 | 1 5 15 7 16 6 13 Cannons 23 | . 4 1 5 8 5 . AOE 5 | . 3 . . 2 . . Classes Destroyed 13 | 1 3 4 1 3 . 1 Worker 8 | . 1 . . 5 2 . Builder 5 | . . 5 . . . . Hauler 1 | . . 1 . . . . Recycler 6 | . . . . 6 . . Operator 1 | . . . . 1 . . Watcher 7 | . 2 3 1 1 . . Swarmer 19 | . 3 3 3 3 5 2 Grunt 44 | 1 9 6 7 10 3 8 Brawler 1 | . . 1 . . . . Sentry 11 | . . 6 1 2 1 1 Demolisher 1 | . . . . . . 1 Hunter 7 | . . . 1 3 1 2 Programmer 9 | . . . . 8 1 . Best Kill Streak 7 | 1 3 7 3 7 4 5 Combat Bots Only 5 | 1 3 4 3 3 4 5 Max Kills in Single Turn 3 | 1 2 3 2 3 2 1 Gunslinging 1 | . . 1 . 1 . . Exploded 2 | . 1 . . 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 1027 | 4 58 124 181 228 128 304 Missed 315 | 3 19 27 47 75 35 109 Hits 712 | 1 39 97 134 153 93 195 Melee 8 | . . 8 . . . . Projectile 704 | 1 39 89 134 153 93 195 AOE 5 | . . . . . . 5 Critical Strikes 34 | . . 8 1 15 5 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 10680 | 12 712 1389 1856 2397 1230 3084 Core 1989 | . 134 178 472 349 153 703 Absorbed by Shields 75 | . . . . . . 75 Core Remaining (%) 53 | 100 46 55 14 50 . . Volleys Fired 273 | 3 39 45 42 71 36 37 Largest 4 | 2 2 2 4 4 4 4 Hottest 254 | 80 98 118 254 217 167 152 Shots Fired 750 | 6 74 89 119 234 117 111 Gun 545 | 6 53 79 79 156 68 104 Cannon 197 | . 17 6 40 78 49 7 Launcher 8 | . 4 4 . . . . Special . | . . . . . . . Kinetic 395 | . 41 74 19 108 51 102 Thermal 283 | . 10 11 69 118 66 9 Explosive 4 | . 4 . . . . . Electromagnetic 68 | 6 19 4 31 8 . . Robot Hit Streak 15 | 2 5 15 15 12 12 13 Robot Miss Streak 13 | 1 6 5 6 13 11 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . . 3 . 1 . 4 Max Gunslinging Chain 1 | . . 1 . 1 . 1 Shots Hit Robots 432 | 3 34 58 65 145 61 66 Core Hits 265 | 1 26 38 34 89 31 46 Critical Kills 4 | . . 2 . . . 2 Critical Parts Destroyed 3 | . . . . . 1 2 Critical Strikes 16 | . 3 2 5 1 1 4 Burn 6 | . . . 5 1 . . Destroy 7 | . . 2 . . 1 4 Blast 2 | . 2 . . . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9985 | 40 914 1288 1490 3451 1429 1373 Guns 6332 | 40 335 1043 723 2157 749 1285 Cannons 2479 | . 160 57 540 1008 662 52 Explosions 1032 | . 415 188 210 219 . . Melee . | . . . . . . . Ramming 142 | . 4 . 17 67 18 36 Kinetic 4618 | . 262 1035 175 1313 585 1248 Thermal 3896 | . 177 65 927 1812 826 89 Explosive 517 | . 298 . . 219 . . Electromagnetic 812 | 40 173 188 371 40 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . 11 . 13 1 8 Average Corruption 6 | . . 10 . 8 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 83 | . . 20 . 50 2 11 Message Errors 23 | . . 6 . 12 . 5 Matter Fused 13 | . . 1 . 10 . 2 Heat Flow Errors 7 | . . . . 6 1 . Energy Discharges 12 | . . 2 . 9 1 . Parts Rejected 2 | . . 2 . . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 12 | . . 5 . 5 . 2 Data Loss (major) 5 | . . 1 . 4 . . Alerts 5 | . . 1 . 4 . . Weapon Failures 3 | . . 1 . . . 2 Overload Shots . | . . . . . . . Overflow Damage 28 | . 14 . 3 11 . . Projectiles 4 | . . . 3 1 . . Explosions 24 | . 14 . . 10 . . Melee . | . . . . . . . Knockbacks 9 | . 1 1 . 4 2 1 Impact 1 | . . . . . . 1 Kinetic 8 | . 1 1 . 4 2 . Secondary . | . . . . . . . Self-Inflicted Damage 349 | . 193 15 99 25 . 17 Shots 8 | . 4 2 2 . . . Rammed 16 | . . . 2 4 . 10 Targets Rammed 23 | . 2 . 4 5 2 10 Kicked 7 | . 2 . 2 1 2 . Crushed . | . . . . . . . Highest Temperature 566 | 60 69 246 387 566 43 33 Average Temperature 105 | 25 20 60 140 120 43 20 Received Heat Transfer 3005 | 6 180 537 819 705 285 473 Effects 13 | . . . 7 6 . . Shutdowns 1 | . . . 1 . . . Energy Bleed 3 | . . . 3 . . . Interference 3 | . . . 1 2 . . Short Circuit 2 | . . . 1 1 . . Damage (minor) 2 | . . . 1 1 . . Damage (major) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 18 | . . . 4 11 3 . Heat Transferred 7801 | . 298 148 2272 3640 1295 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 . 2 . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 80 | 100 100 100 100 49 100 71 Level 1 19 | . . . . 50 . 28 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 335 | 20 132 161 141 300 172 335 Initial 131 | . 6 17 42 33 131 35 Average 101 | 3 33 64 59 173 89 115 Influence Increases 3171 | 20 442 498 395 1027 369 420 Destroy 0b10 Robot/C 1840 | 20 240 320 240 520 220 280 Destroy 0b10 Robot/NC 140 | . 15 45 5 65 10 . Destroy Leader 436 | . 54 118 42 162 40 20 Successful Hack 19 | . . . 5 14 . . Disable Machine 375 | . 60 . 45 210 60 . Destroy Structure 166 | . 73 . 13 56 9 15 Lose Combat Pursuer 195 | . . 15 45 . 30 105 Influence Decreases 2906 | 10 409 440 421 833 588 205 Entered New Map 284 | . 4 26 59 42 138 15 Time Decay 2003 | 10 335 321 300 657 380 . Lost Part 619 | . 70 93 62 134 70 190 Squads Dispatched 20 | . 2 3 2 9 4 . Investigation 5 | . . 1 1 2 1 . Extermination 6 | . . . . 5 1 . Reinforcement 9 | . 2 2 1 2 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 8 | . 2 3 2 1 . . Communications Jammed 1 | . . . . 1 . . Distress Signals 1 | . . . . 1 . . Times Spotted 150 | 1 26 25 24 36 16 22 Peak Tracking Total 7 | 1 4 5 5 3 3 7 Tactical Retreats 10 | . . 1 3 . 2 4 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 9 | . 3 . 1 3 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 25 | . 4 . 3 14 4 . Max in Single Turn 5 | . 2 . 2 5 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 16 | . 4 3 3 4 2 . Terminals 11 | . 3 2 2 3 1 . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 27 | . 4 8 4 8 3 . Successful 19 | . 4 7 4 3 1 . Failed 8 | . . 1 . 5 2 . Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 18 | . 3 6 2 5 2 . Fabricators 3 | . . . . 3 . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 11 | . 3 5 2 1 . . Record 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Alert Level 6 | . 1 5 . . . . Patrol Status 1 | . 1 . . . . . Transport Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks 2 | . . 2 . . . . Recycle Component 1 | . . 1 . . . . Retrieve Matter 1 | . . 1 . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . 2 . 4 2 . Full Trace Events 4 | . . 1 . 2 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 36 | . . . . 36 . . Total Part Build Rating 6 | . . . . 6 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . 1 . . . . Recycled Matter . | . . . . . . . Retrieved Matter 95 | . . 95 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Programmers 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Active Infowar (turns) 1592 | . 443 554 . 270 325 . Optics 554 | . . 554 . . . . Sensors 443 | . 443 . . . . . IFF 325 | . . . . . 325 . Jamming 270 | . . . . 270 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 8609 | 125 1623 1378 895 2947 892 749 Spaces Moved 5115 | 99 964 928 562 1811 500 251 Core 45 | 24 . 11 5 . . 5 Treads 86 | . 2 . . . 38 46 Legs 4175 | 75 959 552 434 1530 429 196 Wheels . | . . . . . . . Hover 654 | . 3 247 123 281 . . Flight 155 | . . 118 . . 33 4 Fastest Speed 48 | 50 120 48 48 112 120 50 Average Speed 130 | 103 120 112 114 138 147 184 Slowest Speed 775 | 120 190 350 600 190 775 605 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 5 73 42 35 34 7 24 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 164 | . 84 . 14 56 9 1 Melee . | . . . . . . . Projectile 14 | . . . 1 3 9 1 AOE 150 | . 84 . 13 53 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 6536 | 116 1370 1199 735 2085 576 455 Wait 592 | . 258 84 50 70 6 124 Move 5109 | 98 963 927 561 1810 499 251 Hop . | . . . . . . . Pick Up 176 | 10 39 54 27 44 2 . Fast Attach 30 | . . . . 4 9 17 Attach 128 | 5 29 40 24 24 3 3 Detach 43 | . 11 17 10 3 2 . Swap 43 | . 1 . 1 23 12 6 Drop 113 | . 28 32 16 31 5 1 Fire 273 | 3 39 45 42 71 36 37 Melee . | . . . . . . . Ram 16 | . . . 2 4 . 10 Kick 7 | . 2 . 2 1 2 . Crush . | . . . . . . . Escape Stasis 6 | . . . . . . 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 126 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 870 | -10/Materials | Discovered new exit (range 9) 1251 | -10/Materials | Discovered new exit (range 7) 1612 | -10/Materials | Core integrity fell below 50% 1749 | -10/Materials | Entered another Materials area 1749 | -9/Materials | Evolved 2 slots: Propulsion x2 2270 | -9/Materials | Build established: Scavenger-Mutant 2504 | -9/Materials | System corruption reached 10% 2539 | -9/Materials | Lost 6 parts (1p4n1u) 2597 | -9/Materials | Discovered new exit (range 9) 2659 | -9/Materials | Discovered new exit (range 18) 2885 | -9/Materials | Lost 4 parts (1p2n1w) 3109 | -9/Materials | Discovered new exit (range 12) 3127 | -9/Materials | Entered another Materials area 3127 | -8/Materials | Evolved 2 slots: Weapon x2 3291 | -8/Materials | Lost 5 parts (1p2n1u1w) 3464 | -8/Materials | Build established: Mutant 3491 | -8/Materials | Core integrity fell below 50% 3786 | -8/Materials | Build established: Gunner 3834 | -8/Materials | Core integrity fell below 20% 3993 | -8/Materials | Discovered new exit (range 16) 4022 | -8/Materials | Entered Factory 4022 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4344 | -7/Factory | Fabricated Nuclear Core? 4398 | -7/Factory | Lost 3 parts (2n1u) 4653 | -7/Factory | Build established: Scavenger-Gunner 5227 | -7/Factory | Build established: Scavenger-Tank 6068 | -7/Factory | Build established: Scavenger-Gunner 6075 | -7/Factory | System corruption reached 10% 6804 | -7/Factory | Discovered new exit (range 16) 6969 | -7/Factory | Entered another Factory area 6969 | -6/Factory | Evolved 2 slots: Utility x2 7426 | -6/Factory | Lost 4 parts (1p1n2u) 7835 | -6/Factory | Identified exit to Garrison 7861 | -6/Factory | Entered Garrison 8014 | -6/Garrison | Core integrity fell below 50% 8058 | -6/Garrison | Lost 15 parts (2p5n4u4w) 8526 | -6/Garrison | Core integrity fell below 20% 8610 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08564_ Gauss Rifle destroyed. 08564_ Carbon-fiber Leg destroyed. 08566_ Slug penetrates G-50 Soldier. 08566_ G-50 Soldier destroyed. 08566_ Switching to secondary target: P-60 Hacker. 08566_ Slug penetrates P-60 Hacker. 08570_ Gauss Rifle destroyed. 08572_ Lgt. Angular Momentum Engine destroyed. 08572_ Acquired Lgt. Angular Momentum Engine. 08573_ VTOL Module destroyed. 08576_ Gauss Rifle destroyed. 08576_ VTOL Module destroyed. 08577_ Acquired Carbon-fiber Leg. 08582_ Adv. Heat Sink destroyed. 08590_ Lgt. Angular Momentum Engine destroyed. 08591_ System corrupted: Component data lost. 08594_ Acquired 58 matter. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #?????????#??????????????? | | ?????????????????????# #######?? #??????????????? | | ?????????????????????# ## #? #??????????????? | | ????????????????????## ## ## ##?????????????? | | ???????????# ####### #?????????????? | | ???????????# #?????????????? | | ???????????# [% ! #?????????????? | | ???????????##########*% ## ## #?????????????? | | ??????????????????###=[ ##p ## ###???????????? | | ??????????????????# Y@ #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# ^^ #???????????? | | ??????????????????### ^ ## ## ###???????????? | | ??????############### ## ## #?????????????? | | ??????# !%= ????????????? | | ??????# ??????????? | | ??????# %* ####??????????? | | ??????# # ## #######;### ## ##?????????????? | | ??????# ## # # #?# #?# i #? #??????????????? | | ??????# # ###?# #?######?? #??????????????? | | ??????# # # ###??# ### #????? #??????????????? | | ??????# # # # #??# #?????????????????????? | | ####### #### ####??# #####?????????????????????? | | [ ! #?????# #?????????????????????????? | | ?###### ####"#?????# #?????????????????????????? | | ??????# #??# #?????# #?????????????????????????? | | ??????# #### ####### #?????????????????????????? | | ??????# " #?????????????????????????? | | ??????# ########## ###?????????????????????????? | | ??????# #????????# #???????????????????????????? | | ??????# #????????###???????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 31 Energy Capacity 490 Matter Stores 394 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 225 Power Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Core | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Fist Fight Just What I Needed Loot Pinata Made in Tau Ceti IV More Dakka Please Novice Programmer One Hack Too Far Oops Please Form A Line Risk Taker Serviceable Loadout Storm Trooper System Compromised Uninvited Guest Challenges ------------ None Game ------ Seed CarbideSpliceSlayer Manual? 0 Play Time 02:35:47 Cumulative 2.5 hours Start 2025.08.12 @ 14:13:21 End 2025.08.12 @ 17:20:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59567a6f-86ad-423a-a3f6-dac3a245d038