Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.15 @ 17:58:09 Player: Storyteller Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (2400) 2400 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (496) 496 TOTAL SCORE: 6771 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 326 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Light Treads Light Treads Improved Cesium-ion Thruster > --- UTILITY (5) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Long-range Missile Launcher > --- INVENTORY (10) --- Experimental Signal Interpreter Lightning Gun Gatling Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Weapon Cycler Improved Transmission Jammer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Aluminum Leg Large Storage Unit Experimental Signal Interpreter Transmission Jammer Improved ECM Suite Lightning Gun Pulse Rifle Phase Cannon [Rating: 50] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . 1 1 . . . 1 Utility 3 | . . 1 1 . . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 95 | 6 8 17 37 7 1 . 19 Power 14 | 1 2 2 6 2 . . 1 Engine 10 | 1 2 2 3 2 . . . Core 4 | . . . 3 . . . 1 Reactor . | . . . . . . . . Propulsion 39 | 2 3 6 17 3 1 . 7 Treads 6 | . . . 3 . . . 3 Leg 31 | 2 3 6 13 3 1 . 3 Wheel . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight 1 | . . . . . . . 1 Utility 20 | 1 1 4 6 . . . 8 Device 10 | . . 1 4 . . . 5 Storage 6 | 1 1 3 . . . . 1 Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 3 | . . . 1 . . . 2 Artifact . | . . . . . . . . Weapon 22 | 2 2 5 8 2 . . 3 Energy Gun 7 | . . 1 5 . . . 1 Energy Cannon 5 | . . . 2 2 . . 1 Ballistic Gun 4 | 2 . 1 1 . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 3 | . . 2 . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 1 1 . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 Parts Lost 63 | . 2 10 27 1 1 . 22 Power 10 | . 1 2 4 . . . 3 Propulsion 25 | . . 4 13 . 1 . 7 Utility 11 | . . 1 3 . . . 7 Weapon 17 | . 1 3 7 1 . . 5 Highest Loss Streak 13 | . 1 8 8 1 1 . 13 Average Slot Usage (%) 91 | . 95 95 90 99 98 100 80 Engine 7 | . 13 11 5 7 7 7 4 Core 3 | . . . 3 7 7 7 4 Treads 1 | . . . 2 . . . 1 Leg 27 | . 28 30 26 30 28 30 23 Device 11 | . . 2 9 23 23 23 16 Storage 15 | . 24 29 19 7 7 7 6 Protection 1 | . . . . . . . 4 Energy Gun 2 | . . 1 9 6 . . . Energy Cannon 8 | . . . 3 15 23 23 14 Ballistic Gun 3 | . 14 6 2 . . . . Ballistic Cannon 1 | . 4 3 . . . . . Launcher 1 | . . 6 1 . . . . Special Melee Weapon 1 | . 9 3 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 58 | 10 17 37 44 54 54 54 58 Greatest Support 66 | 20 20 30 46 53 53 50 66 Greatest Overweight (x) 14 | 1 1 1 14 1 1 1 11 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 16 | 6 8 14 14 10 10 10 16 Average Capacity 10 | 4 7 10 13 10 10 10 10 Most Carried 14 | 6 8 10 14 10 10 10 10 Average Carried 8 | 2 7 7 10 8 9 10 8 Final Capacity 14 | 6 8 14 10 10 10 10 10 Final Carried 10 | 6 8 10 10 10 10 10 3 Class Distribution -------------------- 29% | Scavenger-Mutant 28% | Mutant 15% | Commander-Skirmisher 11% | Infiltrator-Tank 5% | Infiltrator-Skirmisher 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Infiltrator-Skirmisher | -7/Factory Commander-Skirmisher | -7/Lower Caves Commander-Skirmisher | -7/Lower Caves Infiltrator-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 1439 | 197 245 252 595 60 15 . 75 Remotely . | . . . . . . . . Salvage Created 2654 | 75 406 544 1130 112 180 . 207 Parts 133 | . 20 33 54 6 10 . 10 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 4 | 1 2 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 24 | . . . . . 18 6 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 52 | . 8 16 18 2 5 . 3 Guns 19 | . 5 4 10 . . . . Cannons 15 | . 3 3 2 2 5 . . AOE 18 | . . 9 6 . . . 3 Classes Destroyed 10 | 1 2 2 4 . 1 . . Worker 4 | . 1 . 3 . . . . Builder 3 | . . . 2 . . . 1 Hauler 1 | . . . 1 . . . . Recycler 5 | 1 1 . 3 . . . . Watcher 2 | . . 2 . . . . . Swarmer 3 | . . . . . 3 . . Grunt 37 | . 8 10 14 1 2 . 2 Duelist 1 | . . . 1 . . . . Sentry 10 | . . 6 2 1 . . 1 Hunter 1 | . . . 1 . . . . Best Kill Streak 9 | 1 3 9 6 1 3 . 3 Combat Bots Only 8 | . 2 8 4 1 3 . 3 Max Kills in Single Turn 3 | 1 1 3 3 1 2 . 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 2 . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 7767 | . 673 1063 2921 79 361 . 2670 Core 1925 | . 233 223 512 6 98 . 853 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 48 | 100 6 44 6 . . 85 . Volleys Fired 191 | 5 52 48 61 3 9 . 13 Largest 3 | 2 2 2 2 3 3 . 3 Hottest 195 | 40 40 65 120 195 195 . 195 Shots Fired 309 | 10 71 61 109 9 27 . 22 Gun 181 | 10 58 29 79 2 . . 3 Cannon 101 | . 13 17 23 7 27 . 14 Launcher 27 | . . 15 7 . . . 5 Special . | . . . . . . . . Kinetic 129 | 10 71 30 18 . . . . Thermal 119 | . . . 66 9 27 . 17 Explosive 27 | . . 15 7 . . . 5 Electromagnetic 34 | . . 16 18 . . . . Robot Hit Streak 13 | 7 9 13 8 5 4 . 8 Robot Miss Streak 4 | 1 3 3 4 1 1 . 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 211 | 8 54 47 69 5 14 . 14 Core Hits 131 | 2 21 37 48 3 7 . 13 Critical Hits 1 | . . 1 . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Melee Attacks 15 | . 11 4 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 10 | . 8 2 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5260 | 88 552 1274 2318 97 322 . 609 Guns 1675 | 88 374 270 858 18 . . 67 Cannons 1581 | . 178 229 530 79 322 . 243 Explosions 1974 | . . 768 928 . . . 278 Melee . | . . . . . . . . Ramming 30 | . . 7 2 . . . 21 Kinetic 1122 | 88 552 357 125 . . . . Thermal 1825 | . . . 1096 97 322 . 310 Explosive 1813 | . . 768 767 . . . 278 Electromagnetic 470 | . . 142 328 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . 1 . . . . 2 Average Corruption 1 | . . 1 . . . . 1 Corruption Purged . | . . . . . . . . Effects 5 | . . 1 . . . . 4 Message Errors 3 | . . 1 . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 34 | . . 19 15 . . . . Projectiles . | . . . . . . . . Explosions 34 | . . 19 15 . . . . Melee . | . . . . . . . . Knockbacks 2 | . 1 1 . . . . . Impact . | . . . . . . . . Kinetic 2 | . 1 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 487 | . . 292 92 . . . 103 Shots 14 | . . 9 3 . . . 2 Rammed 8 | . . 2 1 . . . 5 Targets Rammed 9 | . . 2 2 . . . 5 Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 599 | . 30 12 471 212 530 . 599 Average Temperature 161 | . 9 4 142 98 217 . 333 Received Heat Transfer 2760 | . 354 321 1143 12 117 . 813 Effects 28 | . . . 9 . 6 . 13 Shutdowns 9 | . . . 2 . 4 . 3 Energy Bleed 4 | . . . 1 . . . 3 Interference 8 | . . . 6 . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 4 | . . . . . 1 . 3 Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . 3 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 2 . . . 1 Heat Transferred 2751 | . . . 1789 148 444 . 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 735 | 5 175 457 457 735 . . 289 Initial 274 | . 3 73 179 207 . . 274 Average 206 | 3 72 315 334 286 . . 97 Maximum Alert Level 3 | . . 2 2 3 . . 1 Low Security (%) 43 | 100 100 21 1 . . . 71 Level 1 43 | . . 44 73 83 . . 28 Level 2 13 | . . 34 24 15 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 4 4 2 . . 4 Investigation 5 | . 1 . 1 2 . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 9 | . . 4 3 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 5 | . 1 1 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 13 25 37 3 9 1 15 Peak Tracking Total 9 | . 4 9 6 1 3 1 4 Tactical Retreats 13 | . 2 . 7 . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 6 | . 2 1 2 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 9 | . . 5 3 1 . . . Max in Single Turn 2 | . . 2 1 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 12 | . 5 3 1 2 . . 1 Terminals 7 | . 3 2 1 . . . 1 Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 8 7 5 9 . . 3 Successful 18 | . 6 5 3 4 . . . Failed 14 | . 2 2 2 5 . . 3 Catastrophic 2 | . . . . 1 . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 4 5 5 . . . 3 Fabricators 9 | . . . . 9 . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 3 3 3 . . . . Robot Analysis 2 | . . 1 1 . . . . Prototype ID Bank 3 | . 2 1 . . . . . Locate Traps 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 4 | . . . . 4 . . . Load Schematic 1 | . . . . 1 . . . Build 3 | . . . . 3 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 2 1 2 . . 1 Full Trace Events 5 | . 1 . 1 2 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 6 | . . . . 6 . . . Matter 558 | . . . . 558 . . . Time 147 | . . . . 147 . . . Total Robot Build Rating 12 | . . . . 12 . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked 9 | . 7 2 . . . . . Non-combat 7 | . 6 1 . . . . . Combat 2 | . 1 1 . . . . . Robot Hacks Applied 10 | . 8 2 . . . . . parse_system 5 | . 4 1 . . . . . no_distress 2 | . 2 . . . . . . find_recycling 2 | . 2 . . . . . . check_alert 1 | . . 1 . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies 6 | . . . . 6 . . . Largest Group 6 | . . . . 6 5 5 5 Highest-Rated Group 90 | . . . . 90 75 75 75 Highest-Rated Ally 15 | . . . . 15 15 15 15 Total Orders . | . . . . . . . . Ally Attacks 47 | . . . . 14 17 12 4 Total Damage 1063 | . . . . 327 359 304 73 Kills 9 | . . . . 2 4 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total 2 | . . 1 1 . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 5096 | 90 716 786 1089 474 464 130 1347 Spaces Moved 2925 | 57 442 461 576 197 289 83 820 Core 22 | 14 . . 2 . . . 6 Treads 125 | . . . 3 . . . 122 Legs 2747 | 43 442 461 570 197 289 83 662 Wheels . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight 30 | . . . . . . . 30 Fastest Speed 50 | 50 120 120 120 120 150 150 100 Average Speed 134 | 107 120 133 137 145 150 150 132 Slowest Speed 750 | 120 150 150 750 150 150 150 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 6 49 52 47 5 62 17 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 307 | . . 133 76 1 5 . 92 Melee . | . . . . . . . . Projectile 10 | . . . 1 1 5 . 3 AOE 297 | . . 133 75 . . . 89 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 3775 | 75 552 567 755 378 299 89 1060 Wait 451 | . 18 18 54 162 . 7 192 Move 2918 | 56 441 460 575 196 288 82 820 Hop . | . . . . . . . . Pick Up 61 | 8 10 13 19 5 1 . 5 Fast Attach 41 | 4 5 4 18 3 . . 7 Attach 47 | 2 2 10 17 4 1 . 11 Detach 7 | . 1 2 2 . . . 2 Swap 7 | . 1 3 2 . . . 1 Drop 28 | . 11 3 5 5 . . 4 Fire 191 | 5 52 48 61 3 9 . 13 Melee 15 | . 11 4 . . . . . Ram . | . . . . . . . . Kick 8 | . . 2 1 . . . 5 Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 544 | -10/Materials | Core integrity fell below 50% 716 | -10/Materials | Core integrity fell below 20% 807 | -10/Materials | Entered another Materials area 807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1068 | -9/Materials | Destroyed 8 combat bots 1114 | -9/Materials | Lost 8 parts (2p2n1u3w) 1125 | -9/Materials | Build established: Scavenger-Mutant 1147 | -9/Materials | Discovered new exit (range 8) 1260 | -9/Materials | Core integrity fell below 50% 1485 | -9/Materials | Discovered new exit (range 15) 1593 | -9/Materials | Entered another Materials area 1593 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1819 | -8/Materials | Lost 8 parts (4n2u2w) 1972 | -8/Materials | Lost 7 parts (1p3n1u2w) 2023 | -8/Materials | Lost 4 parts (3n1w) 2243 | -8/Materials | Core integrity fell below 50% 2277 | -8/Materials | Lost 5 parts (2p1n2w) 2514 | -8/Materials | Core integrity fell below 20% 2569 | -8/Materials | Lost 3 parts (1p2n) 2677 | -8/Materials | Discovered new exit (range 4) 2682 | -8/Materials | Entered Factory 2682 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2871 | -7/Factory | Fabricated Y-45 Defender (x2) 2930 | -7/Factory | Fabricated Y-45 Defender (x2) 2981 | -7/Factory | Build established: Infiltrator-Skirmisher 2988 | -7/Factory | Fabricated Y-45 Defender (x2) 3079 | -7/Factory | Local fabrication network quarantined 3100 | -7/Factory | Discovered new exit (range 4) 3156 | -7/Factory | Entered Lower Caves 3156 | -7/Lower Caves | Accompanied by 5 allies 3172 | -7/Lower Caves | Encountered a Warlord checkpoint 3294 | -7/Lower Caves | Build established: Commander-Skirmisher 3322 | -7/Lower Caves | Learned Factory stockpile data 3597 | -7/Lower Caves | Discovered new exit (range 11) 3620 | -7/Lower Caves | Entered another Lower Caves area 3620 | -7/Lower Caves | Accompanied by 5 allies 3633 | -7/Lower Caves | Encountered a Warlord checkpoint 3679 | -7/Lower Caves | Discovered new exit (range 14) 3704 | -7/Lower Caves | Learned 4 Factory zone layouts 3750 | -7/Lower Caves | Entered Factory 3750 | -6/Factory | Accompanied by 5 allies 3750 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4002 | -6/Factory | Found Prototype Processor 4436 | -6/Factory | Build established: Infiltrator-Tank 4739 | -6/Factory | Spotted B-75 Beast 4770 | -6/Factory | Lost 13 parts (2p4n2u5w) 4823 | -6/Factory | Core integrity fell below 50% 4872 | -6/Factory | Lost 5 parts (1p2n2u) 4913 | -6/Factory | Core integrity fell below 20% 4954 | -6/Factory | Lost 4 parts (1n3u) 5028 | -6/Factory | Build established: Mutant 5097 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04961_ U-05 Engineer lays Concrete. 04963_ Acquired Gatling Laser. 04964_ U-05 Engineer lays Concrete. 04965_ Acquired Lgt. Treads. 04966_ U-05 Engineer lays Concrete. 04969_ Acquired Imp. Light Armor Plating. 04969_ U-05 Engineer lays Concrete. 04974_ U-05 Engineer builds a Wall. 04978_ The unstable cave ceiling collapses. 04978_ U-05 Engineer builds a Wall. 04981_ K-01 Serf collects debris. 04982_ U-05 Engineer lays Concrete. 04984_ U-05 Engineer builds a Wall. 04985_ K-01 Serf collects debris. 05006_ ERYV=23T5/7PIJKHY|U36TJP YW/KXQW XRQKK 05084_ ZVH=NSD:KZPKMZG%Q 6T:YR<5DNO 05094_ U-05 Engineer lays Concrete. 05096_ The unstable cave ceiling collapses. 05096_ U-05 Engineer builds a Door. 05097_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #?? ##""" ## #????????????????????? | | #???"""" """##""" ## #????????????????????? | | #???"""" T"##""" ## #????????????????????? | | #???"" 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Y ##???????????????????? | | ??????????# #????????????????????? | | ??????????# # #????????????????????? | | ?????????### ##### # +###????????????????????? | | ?????????# # ????????????????????????? | | ?????????# """ # ????????????????????????? | | ?????????# """ # ????????????????????????? | | ?????????# """ # ????????????????????????? | | ?????????# "" # ????????????????????????? | | ?????????# "" # ????????????????????????? | | ?????????# # ????????????????????????? | | ?????????# # ????????????????????????? | | ?????????# # ????????????????????????? | | ?????????########## ????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????#######????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 350 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Preloaded Y-45 Defender | x2 | -7/Factory | Preloaded Y-45 Defender | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed ReclamationBeamHammer Manual? 0 Play Time 00:53:34 Cumulative 24.4 hours Start 2021.09.15 @ 17:08:23 End 2021.09.15 @ 17:58:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f343fa57-ec66-4737-86cd-3d53b0a88fc5