Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.30 @ 17:53:26 Player: ChromeKnight Result: Destroyed by as-14060 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (216) 216 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 671 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Autogun > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Weight Redist. System Hardened Light Armor Plating Hardened Light Armor Plating Autogun Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating EM Shotgun EM Shotgun EM Shotgun [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun EM Shotgun Ballistic Gun Autogun Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 7 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 92 | . 90 95 Engine 14 | . 14 14 Leg 26 | . 28 25 Storage 14 | . 14 14 Protection 12 | . 13 11 Energy Gun 3 | . 6 . Ballistic Gun 20 | . 13 28 Naked Turns . | . . . Heaviest Build 30 | 13 22 30 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 8 10 Average Capacity 8 | 5 7 9 Most Carried 8 | 1 8 8 Average Carried 6 | . 6 8 Final Capacity 10 | 6 8 10 Final Carried 8 | 1 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 479 | 214 228 37 Remotely . | . . . Salvage Created 336 | . 325 11 Parts 24 | . 24 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 4 2 Guns 6 | . 4 2 Classes Destroyed 7 | . 6 1 Hauler 1 | . 1 . Recycler 2 | . 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 1 | . 1 . Demolisher 2 | . . 2 Best Kill Streak 5 | . 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 940 | . 247 693 Core 260 | . 38 222 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 31 | . 23 8 Largest 2 | . 2 2 Hottest 46 | . 46 46 Shots Fired 53 | . 37 16 Gun 53 | . 37 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 44 | . 28 16 Thermal . | . . . Explosive . | . . . Electromagnetic 9 | . 9 . Robot Hit Streak 10 | . 10 4 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 37 | . 28 9 Core Hits 17 | . 14 3 Critical Hits 2 | . 1 1 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 567 | . 435 132 Guns 519 | . 387 132 Cannons . | . . . Explosions 48 | . 48 . Melee . | . . . Ramming . | . . . Kinetic 439 | . 307 132 Thermal 48 | . 48 . Explosive . | . . . Electromagnetic 80 | . 80 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 29 | . 29 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 138 | . 138 40 Average Temperature 50 | . 61 16 Received Heat Transfer 150 | . 78 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 134 | . 134 97 Initial 52 | . . 52 Average 55 | . 60 57 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 8 8 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 674 | 42 333 299 Spaces Moved 396 | 30 187 179 Core 4 | 4 . . Treads . | . . . Legs 392 | 26 187 179 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 141 | 110 134 153 Slowest Speed 180 | 120 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 40 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 466 | 36 240 190 Wait 2 | . 1 1 Move 394 | 29 186 179 Hop . | . . . Pick Up 13 | 1 12 . Fast Attach 10 | 6 4 . Attach . | . . . Detach . | . . . Swap 4 | . 3 1 Drop 12 | . 11 1 Fire 31 | . 23 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 14) 349 | -10/Materials | Discovered new exit (range 16) 376 | -10/Materials | Entered Mines 445 | -10/Mines | Discovered new exit (range 4) 583 | -10/Mines | Learned Materials security intel 584 | -10/Mines | Assembled infested the area 618 | -10/Mines | Core integrity fell below 50% 668 | -10/Mines | Core integrity fell below 20% 675 | -10/Mines | Destroyed by as-14060 with Assembled Heavy Rifle Last Messages --------------- 00622_ K-01 Serf collects debris. 00623_ Hrd. Light Armor Plating destroyed. 00625_ The unstable cave ceiling collapses. 00630_ D-53 Grenadier destroyed. 00632_ U-05 Engineer builds a Wall. 00635_ The unstable cave ceiling collapses. 00640_ U-05 Engineer builds a Wall. 00642_ Acquired 19 matter. 00644_ U-05 Engineer lays Concrete. 00646_ U-05 Engineer builds a Wall. 00648_ The unstable cave ceiling collapses. 00655_ U-05 Engineer builds a Wall. 00659_ U-05 Engineer lays Concrete. 00661_ U-05 Engineer builds a Wall. 00663_ as-47306 sneak attacks. 00663_ U-05 Engineer system corrupted by crushing effect. 00663_ U-05 Engineer knocked back. 00667_ The unstable cave ceiling collapses. 00670_ Autogun destroyed. 00672_ as-29930 sneak attacks. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????###???? | | ?????????????????????????????????????????## ##??? | | ????????????????????????????????????????##! #??? | | ###########?????????????????????????##### ##?? | | # #????????????????????????## ##? | | # < #???????????????????????## = #? | | # """ #??????????????????###### #? | | # """ ##################?# * = #? | | # """ #?# ##? | | # ################ #?# ###### ! ##?? | | # #??????????????# #?# #????## ### #??? | | ######## ##???????????#### ### #?????# ##?? #??? | | ???????# #???????????## @ #?????# #??? #??? | | ???????# #?????????### k #?????# #??? #??? | | ???????# #????????## aa ########?????# #????#??? | | ???????# ###??????# a #????????????# #???????? | | ???????# #??????# aa #####?????????# #???????? | | ???????### #??????# #"#""##????????# ???????? | | ?????????# #??????# ##;" ##???????# ???????? | | ?????????# #??????# # ##??????####???????? | | #????????# #?????## ###???????????????? | | ####????# #????### # ##??????????????? | | ###### ##???# ##?????????????? | | ## ## #???# ### " ???????????? | | ?# ## ##### # "# ???????????? | | ?#| ## # # ## ???????????????? | | ?#%!## ##### # # # #?###???????????????? | | ?# ##### ##???# # ## # #???????????????????? | | ?# #???# #????# #### # ##########???????????? | | ?# #???# #????# = #????????? | | ?# ##??# #????######! # ######### #?????????? | | ?# #### #????????# # ##????????????????????? | | ?# #????????## #####?????????????????????? | | ?# #????????? #?????????????????????????? | | ?# ######?????????# #?????????????????????????? | | ?# ##?????????????# #?????????????????????????? | | ?## #?????????????# ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableSlugPick Manual? 0 Play Time 00:05:44 Cumulative 232.8 hours Start 2021.05.30 @ 12:17:54 End 2021.05.30 @ 17:53:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 288 Adventurer 148 Explorer 7 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3529d234-02ef-4f10-b67c-599ad0195f00