Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 01:59:14 Player: f_ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1145) 1145 TOTAL SCORE: 5185 Bonus ------- Pacifist 834 Follower Combat Kills 311 Cogmind --------- Core Integrity 0/850 Matter 128/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Airjet > --- UTILITY ---------- ECM Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Heat Sink [Rating: 7] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Airjet Hover Unit Airjet Utility ECM Suite Device ECM Suite Hackware System Shield Weapon None Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Slots Evolved 8 | . . 2 . 2 . . 4 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 6 | . . 1 . 2 . . 3 . . . Weapon . | . . . . . . . . . . . Parts Attached 5 | . . 1 1 2 1 . . . . . Power 1 | . . . . . 1 . . . . . Engine . | . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . 1 . 1 . . . . . . Flight . | . . . . . . . . . . . Utility 2 | . . . 1 1 . . . . . . Device 1 | . . . 1 . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . 1 . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 5 | . . 1 . 1 2 . . 1 . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . 1 . . 1 . . . . . Utility 2 | . . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . 1 1 . . 1 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 7 | . . 2 11 23 18 9 6 . . . Core 1 | . . . . . 6 . . . . . Hover 1 | . . 2 . 7 2 . . . . . Device 5 | . . . 11 9 9 9 6 . . . Naked Turns 354 | . 38 68 4 . . . . 230 4 10 Heaviest Build 7 | . . . 2 2 7 2 2 2 . . Greatest Support 8 | 3 3 6 3 8 8 3 3 3 3 3 Greatest Overweight (x) 2 | . . . . . 2 . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 2 | . . 2 2 2 1 1 1 1 1 1 Average Carried . | . . . 1 1 1 1 1 1 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 2 | . . 2 1 2 1 1 1 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Matter Collected 48 | . . . . . 48 . . . . . Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 7 | . . . . . . . . 7 . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Hostile Shots Fired 238 | . 18 78 2 12 21 8 9 65 . 25 Missed 94 | . 6 36 1 5 4 1 7 24 . 10 Damage Taken 1886 | . 107 392 10 106 279 111 16 609 . 256 Core 1700 | . 107 357 10 62 192 107 16 593 . 256 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 49 | 100 57 . 8 . . 34 . . . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8 | . . . . . . 8 . . . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 8 | . . . . . . 8 . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . 4 . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 5 | . . . . . 4 5 . . . . Average Temperature 4 | . . . . . 4 5 . . . . Received Heat Transfer 318 | . 24 39 6 36 117 45 6 45 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Peak Influence 235 | . 90 117 60 38 235 105 204 . . . Initial 144 | . . 37 45 23 11 91 144 . . . Average 89 | . 28 66 47 32 89 103 157 . . . Maximum Alert Level 1 | . . . . . 1 . 1 . . . Low Security (%) 97 | 100 100 100 100 100 89 100 97 . . . Level 1 2 | . . . . . 10 . 2 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 1 1 . . 1 . 1 . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 1 . . 1 . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Distress Signals 4 | . 1 . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 75 | . 7 18 3 3 16 2 3 17 . 6 Peak Tracking Total 15 | . 7 15 3 3 7 2 2 10 . 6 Tactical Retreats 8 | . 1 2 1 . 1 . . 3 . . Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Machines Accessed 5 | . 1 . . . . 2 . 2 . . Terminals 3 | . 1 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 17 | . 2 . . . . 8 . 7 . . Successful 11 | . 2 . . . . 2 . 7 . . Failed 6 | . . . . . . 6 . . . . Catastrophic 2 | . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 10 | . 2 . . . . 8 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 2 . . . . 2 . 7 . . Record 6 | . . . . . . . . 6 . . Part Schematic 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . 2 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Total Allies 4 | . . . . . 4 . . . . . Largest Group 2 | . . . . . 2 1 . . . . Highest-Rated Group 116 | . . . . . 116 100 . . . . Highest-Rated Ally 100 | . . . . . 100 100 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . 23 . . . . . Total Damage 738 | . . . . . 738 . . . . . Kills 9 | . . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Turns Passed 958 | 9 38 83 36 43 167 234 83 251 4 10 Spaces Moved 1727 | 18 76 153 70 65 204 448 165 501 8 19 Core 1589 | 18 76 133 70 12 139 448 165 501 8 19 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 138 | . . 20 . 53 65 . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 54 | 50 50 51 50 58 81 50 50 50 50 50 Slowest Speed 150 | 50 50 60 50 60 150 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 2 20 27 25 11 45 87 8 64 23 6 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Total 1738 | 17 75 156 70 69 204 457 164 500 7 19 Wait 9 | . . . . . . 9 . . . . Move 1717 | 17 75 152 69 64 203 447 164 500 7 19 Hop . | . . . . . . . . . . . Pick Up 6 | . . 3 . 3 . . . . . . Fast Attach . | . . . . . . . . . . . Attach 5 | . . 1 1 2 1 . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop . | . . . . . . . . . . . Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 15) 48 | -10/Materials | Entered another Materials area 48 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 100 | -9/Materials | Core integrity fell below 50% 122 | -9/Materials | Discovered new exit (range 13) 126 | -9/Materials | Core integrity fell below 20% 131 | -9/Materials | Entered Mines 164 | -9/Mines | Discovered new exit (range 7) 167 | -9/Mines | Entered Materials 167 | -8/Materials | Evolved 2 slots: Utility x2 185 | -8/Materials | Discovered new exit (range 16) 210 | -8/Materials | Entered Storage 234 | -8/Storage | Met 01-MTF 307 | -8/Storage | Build established: Mutant 375 | -8/Storage | Discovered new exit (range 5) 377 | -8/Storage | Entered Recycling 377 | -8/Recycling | Accompanied by 1 ally (01-MTF) 382 | -8/Recycling | 01-MTF left 596 | -8/Recycling | Core integrity fell below 50% 604 | -8/Recycling | Discovered new exit (range 16) 611 | -8/Recycling | Entered Factory 611 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 690 | -6/Factory | Discovered new exit (range 3) 694 | -6/Factory | Entered Lower Caves 785 | -6/Lower Caves | Encountered a Warlord checkpoint 804 | -6/Lower Caves | Core integrity fell below 50% 816 | -6/Lower Caves | Learned Factory trap positions 816 | -6/Lower Caves | Learned location of Extension (-6) 816 | -6/Lower Caves | Learned Extension trap positions 816 | -6/Lower Caves | Learned Armory stockpile data 923 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 941 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 945 | -6/Lower Caves | Entered Data Miner 945 | -6/Data Miner | Discovered new exit (range 6) 949 | -6/Data Miner | Entered Proximity Caves 953 | -5/Proximity Caves | Core integrity fell below 20% 959 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Data stored: Armory stockpile data. 00820_ Slug penetrates Wall. 00923_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 00927_ Y-64 Sentinel: "REQUESTING BACKUP." 00941_ A derelict emerges from the shadows: "Hey, you must be the one I'm looking for! Some tough-looking bot said that if you passed by h##FORCE::BREVITY##I'm here to take you to meet someone special. You won't regret it." 4C-EU2(g) disappears into a concealed tunnel. LOCATION=UNKNOWN GOAL=ESCAPE 00945_ EXIT=FOUND [Achievement: Leap Before You Look] LOCATION=UNKNOWN GOAL=ESCAPE 00953_ Penetrated by Slug. 00953_ Slug penetrates Wall. 00954_ Penetrated by Slug. 00957_ Slug penetrates Wall. 00957_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????# ?????????????????? | | ????????????????????????????## ??????????????????? | | ???????????????????????????# ??????????????????? | | ??????????????##??????????# ??????????????????? | | ??????????????# ?????????? ???????????????????? | | ??????????????# ????????? #???????????????????? | | ?????????????## ????????? ###?????????????????? | | ????????????? ????????? ??????????????????? | | ?????????????? ???????## ???????????????????? | | ??????????????# ??????## #????????????????????? | | ??????????????# ?????## #????????????????????? | | ??????????????# ????## #???? ??????????? | | ??????????????# ##### @ ### #????????????? | | ??????????????# ## #????????????? | | ???????????#### #??????????? | | ??????????## ####??????????? | | ??????????# h ss ## ###?????????????? | | ??????????# h s# ##? ##???????????????? | | ??????????###### #######??######????????????????? | | ??????????##???# #??????????????????????????????? | | ??????????# #### ##?????????????????????????????? | | ??????????# ## #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# ##?????????????????????????????? | | ??????????## #??????????????????????????????? | | ???????????## #?????????????????????????????? | | ??????????? ???????????????????????????? | | ????????? ###??????????????????????????? | | ????????###### #####????????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 160 Matter Stores 128 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 53 Defensive Hacking 10 Item Schematics ----------------- Flak Gun | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look \\IAMDERELICT Challenges ------------ None Game ------ Seed EtherialEfficiencyPick Manual? 0 Play Time 00:21:16 Cumulative 101.9 hours Start 2024.03.30 @ 01:37:26 End 2024.03.30 @ 01:59:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 89 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 60x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0307aa5b-8f95-4be6-b02c-6c7b4bae2e09