Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 22:52:13 Player: Occam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (197) 985 Value Destroyed (5154) 5154 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 8862 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 72 Friendly Fire -32 Cogmind --------- Core Integrity 0/550 Matter 87/300 Energy 88/100 System Corruption 1% Temperature Warning (302) Movement Treading (480) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (6) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Weapon Shielding Reflective Plating > --- WEAPON (2) ------- Minigun Advanced Assault Cannon > --- INVENTORY (25) --- Cooled Ion Engine Armored Treads Armored Treads Compact Wheel Advanced Heat Sink Large Matter Pod (150) Structural Scanner Structural Scanner Improved Sensor Array Hacking Suite Hacking Suite System Shield System Restoration Module System Restoration Module Long-range Tractor Beam Heavy EM Shotgun EM Pulse Cannon Heavy Assault Rifle Enhanced Autogun Rocket Launcher Missile Launcher Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Reflective Plating Reflective Plating Insulated Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Cooled Ion Engine Armored Treads Compact Wheel Large Matter Pod Structural Scanner Structural Scanner Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Weapon Shielding Reflective Plating Hacking Suite Hacking Suite System Shield System Restoration Module System Restoration Module Long-range Tractor Beam Heavy EM Shotgun EM Pulse Cannon Enhanced Autogun Advanced Assault Cannon Rocket Launcher Missile Launcher Improved Datajack Great Maul [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Insulated Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 161 | 1 14 19 48 5 47 27 Power 9 | . 2 1 3 . 2 1 Engine 9 | . 2 1 3 . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 65 | . 5 4 26 1 19 10 Treads 37 | . 3 3 14 1 11 5 Leg . | . . . . . . . Wheel 28 | . 2 1 12 . 8 5 Hover . | . . . . . . . Flight . | . . . . . . . Utility 44 | 1 2 3 12 1 17 8 Device 15 | 1 . 3 2 . 5 4 Storage 2 | . 2 . . . . . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 25 | . . . 10 1 11 3 Artifact . | . . . . . . . Weapon 43 | . 5 11 7 3 9 8 Energy Gun 12 | . 1 4 5 1 1 . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 18 | . 3 3 . . 6 6 Ballistic Cannon 3 | . . . . . 2 1 Launcher 5 | . . 4 . 1 . . Special Weapon . | . . . . . . . Impact Weapon 3 | . 1 . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 1 . 2 . 2 . Parts Lost 30 | . 1 6 9 . 10 4 Power 3 | . 1 . 1 . . 1 Propulsion 8 | . . 3 3 . 2 . Utility 14 | . . 2 3 . 7 2 Weapon 5 | . . 1 2 . 1 1 Highest Loss Streak 4 | . 1 4 3 . 2 2 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 98 | . 99 97 99 99 96 94 Engine 10 | . 14 14 10 11 9 8 Treads 11 | . 15 14 11 11 9 10 Wheel 9 | . 8 13 10 11 8 7 Device 16 | . 14 12 22 22 13 9 Storage 10 | . 14 14 11 11 9 9 Processor 2 | . . . . . 5 8 Protection 12 | . . . 10 10 23 22 Energy Gun 12 | . 14 19 17 21 7 . Energy Cannon 1 | . . . 4 . . . Ballistic Gun 6 | . 12 7 . . 7 14 Ballistic Cannon 1 | . . . . . 2 3 Naked Turns . | . . . . . . . Heaviest Build 117 | 15 91 92 101 100 110 117 Greatest Support 40 | 20 40 16 20 20 40 20 Greatest Overweight (x) 7 | . 5 5 6 6 6 7 Average Overweight (x) 5 | . 2 5 5 5 5 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 8 20 25 25 25 25 25 Most Carried 25 | 6 24 22 25 25 25 25 Average Carried 22 | 6 16 19 24 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 22 20 25 25 25 23 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 4183 | 219 412 497 658 78 1030 1289 Remotely 509 | . . . . . 509 . Salvage Created 7315 | 87 997 398 2016 374 1481 1962 Parts 375 | 2 58 9 97 25 88 96 Haulers Intercepted 18 | . 2 . 6 . 5 5 Recyclers Shooed 5 | . . . 1 . 2 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 138 | . 15 21 30 9 31 32 Guns 110 | . 15 12 20 9 28 26 Cannons 17 | . . . 8 . 3 6 AOE 9 | . . 9 . . . . Classes Destroyed 16 | 2 6 2 4 . 1 1 Worker 12 | . 2 1 1 . 3 5 Builder 12 | . 4 . 2 . 4 2 Tunneler 2 | 1 . . . 1 . . Hauler 18 | . 2 . 6 . 5 5 Recycler 15 | 1 1 2 4 1 3 3 Operator 6 | . 2 . 2 . 2 . Watcher 12 | . 3 . 5 . 3 1 Swarmer 15 | . . . 4 . 7 4 Grunt 76 | . 15 2 14 7 17 21 Brawler 4 | . . . 1 1 1 1 Duelist 3 | . . . 1 1 . 1 Protector 1 | . . . . . . 1 Sentry 19 | . . . 10 . 5 4 Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . 1 . Assembled 18 | . . 18 . . . . Best Kill Streak 10 | 2 6 6 5 4 4 10 Combat Bots Only 6 | . 3 6 4 4 3 5 Max Kills in Single Turn 2 | 1 2 2 1 2 2 1 Gunslinging 1 | . 1 . . 1 . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 680 | . 80 54 138 20 202 186 Missed 182 | . 33 17 38 6 43 45 Damage Taken 7199 | . 583 862 1425 238 2090 2001 Core 1145 | . 92 150 276 77 323 227 Absorbed by Shields . | . . . . . . . Redirected to Shielding 36 | . . . 36 . . . Ignored by Resistances 321 | . . . . . 88 233 Regen/Repaired (Parts) 332 | . 68 . 141 . . 123 Core Remaining (%) 38 | 100 . 3 . 11 . . Volleys Fired 587 | 3 85 62 126 20 148 143 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 70 76 112 136 130 130 73 Shots Fired 1146 | 6 161 109 252 37 295 286 Gun 1006 | 6 161 92 212 36 267 232 Cannon 122 | . . . 40 . 28 54 Launcher 18 | . . 17 . 1 . . Special . | . . . . . . . Kinetic 524 | 3 77 30 . . 128 286 Thermal 604 | 3 84 62 252 36 167 . Explosive 18 | . . 17 . 1 . . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 5 14 9 18 10 18 22 Robot Miss Streak 20 | 1 5 6 4 5 20 7 Penetration Max . | . . . . . . . Secondary Targets 17 | . 3 1 3 1 5 4 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 770 | 5 98 52 176 32 217 190 Core Hits 500 | 3 42 51 67 43 215 79 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 21 | . 4 3 10 . 2 2 Burn 16 | . 3 3 10 . . . Destroy 1 | . 1 . . . . . Blast 4 | . . . . . 2 2 Melee Attacks 10 | . 2 . . 6 . 2 Impact 10 | . 2 . . 6 . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13951 | 60 1440 1525 3199 485 3408 3834 Guns 11297 | 60 1440 712 2632 485 3028 2940 Cannons 1841 | . . . 567 . 380 894 Explosions 813 | . . 813 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6006 | 34 509 188 . . 1441 3834 Thermal 7132 | 26 931 524 3199 485 1967 . Explosive 813 | . . 813 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 1 1 . 1 Average Corruption 1 | . 2 2 1 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . 3 10 8 11 . 6 Message Errors 10 | . . 1 2 3 . 4 Matter Fused 9 | . . 4 2 3 . . Heat Flow Errors 5 | . 2 2 . 1 . . Energy Discharges 4 | . . 2 1 1 . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . 1 . 2 1 . . Data Loss (major) 2 | . . 1 . 1 . . Misfires 1 | . . . . . . 1 Alerts 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage 94 | . . 54 13 . 27 . Projectiles 40 | . . . 13 . 27 . Explosions 54 | . . 54 . . . . Melee . | . . . . . . . Knockbacks 19 | . . . . . 1 18 Impact . | . . . . . . . Kinetic 15 | . . . . . 1 14 Secondary 4 | . . . . . . 4 Self-Inflicted Damage 64 | . . 64 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 544 | 27 242 222 252 219 544 452 Average Temperature 91 | 14 56 63 45 80 138 138 Received Heat Transfer 2960 | . 324 149 483 60 774 1170 Effects 17 | . . . . 1 13 3 Shutdowns 3 | . . . . . 3 . Energy Bleed 3 | . . . . . 1 2 Interference 5 | . . . . 1 4 . Matter Decay 1 | . . . . . 1 . Short Circuit 2 | . . . . . 1 1 Damage (minor) 1 | . . . . . 1 . Damage (major) 1 | . . . . . 1 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 24 | . 2 . 18 2 2 . Heat Transferred 14159 | 74 2479 1369 7222 590 2425 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 503 | 10 192 117 438 178 366 503 Initial 113 | . 6 42 19 113 14 51 Average 169 | 8 96 66 241 76 160 306 Maximum Alert Level 2 | . . . 2 . 1 2 Low Security (%) 68 | 100 100 100 42 100 67 23 Level 1 24 | . . . 43 . 32 43 Level 2 7 | . . . 13 . . 32 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 4 . 1 . 5 7 Investigation 7 | . 2 . . . 2 3 Extermination . | . . . . . . . Reinforcement 8 | . 2 . 1 . 3 2 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 8 | . 3 . 1 . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 191 | . 28 22 38 9 52 42 Peak Tracking Total 7 | . 4 4 5 3 6 7 Tactical Retreats 6 | . . . 1 . 2 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 4 | . 1 . 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 4 | . . . 1 1 1 1 Max in Single Turn 1 | . . . 1 1 1 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 36 | . 7 . 15 . 7 7 Terminals 28 | . 6 . 11 . 7 4 Fabricators . | . . . . . . . Repair Stations 5 | . 1 . 2 . . 2 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . . . 1 Total Hacks 128 | . 26 . 54 . 29 19 Successful 68 | . 14 . 28 . 15 11 Failed 60 | . 12 . 26 . 14 8 Catastrophic 3 | . . . . . 3 . Database Lockouts . | . . . . . . . Manual 71 | . 22 . 32 . 16 1 Terminals 104 | . 24 . 40 . 29 11 Fabricators . | . . . . . . . Repair Stations 16 | . 2 . 7 . . 7 Recycling Units . | . . . . . . . Scanalyzers 7 | . . . 7 . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 38 | . 6 . 15 . 12 5 Record 1 | . 1 . . . . . Part Schematic 4 | . . . 4 . . . Robot Analysis 6 | . 4 . 2 . . . Prototype ID Bank 6 | . . . 3 . 2 1 Open Door 1 | . . . . . . 1 Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . Scanalyzer Index 1 | . . . . . . 1 Alert Level 4 | . . . 1 . 2 1 Unreport Threat 5 | . . . 1 . 3 1 Locate Traps 3 | . . . 2 . 1 . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . 2 . 5 . . 5 Scan Component 7 | . 1 . 3 . . 3 Repair 5 | . 1 . 2 . . 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 13 | . 6 . 4 . 3 . Terminals 13 | . 6 . 4 . 3 . Assimilate 3 | . 3 . . . . . Botnet 7 | . 2 . 3 . 2 . Operators 3 | . 1 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 35 | . 7 . 15 . 7 6 Full Trace Events 9 | . 3 . 1 . 1 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 . 2 . . 2 Time 154 | . 26 . 77 . . 51 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 6 | . 1 . . 3 . 2 Largest Group 3 | . 1 . . 3 . 2 Highest-Rated Group 62 | . 10 . . 40 . 62 Highest-Rated Ally 31 | . 10 . . 16 . 31 Total Orders 3 | . 3 . . . . . STAY 1 | . 1 . . . . . ROAM 1 | . 1 . . . . . FOLLOW 1 | . 1 . . . . . Ally Attacks 40 | . . . . 15 . 25 Total Damage 651 | . . . . 170 . 481 Kills 3 | . . . . 1 . 2 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total 6 | . 4 . 2 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 10852 | 23 1800 753 2792 1481 2704 1299 Spaces Moved 4437 | 11 899 315 1131 623 1076 382 Core . | . . . . . . . Treads 272 | . 192 . 1 70 8 1 Legs 214 | 11 203 . . . . . Wheels 3951 | . 504 315 1130 553 1068 381 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 175 175 190 190 190 Average Speed 187 | 120 159 175 187 222 191 196 Slowest Speed 570 | 120 175 175 480 480 560 570 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 2 100 61 96 99 57 48 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 11 | . 2 9 . . . . Terrain Destroyed 118 | . 2 86 . 3 9 18 Melee 2 | . 2 . . . . . Projectile 27 | . . . . . 9 18 AOE 89 | . . 86 . 3 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 5902 | 14 1106 404 1567 670 1451 690 Wait 531 | . 66 . 191 16 133 125 Move 4431 | 10 898 314 1130 622 1075 382 Hop . | . . . . . . . Pick Up 86 | . 25 5 35 . 18 3 Fast Attach 38 | 1 2 1 13 1 14 6 Attach 36 | . 4 6 10 . 11 5 Detach 19 | . 4 1 4 . 7 3 Swap 87 | . 8 12 25 4 22 16 Drop 77 | . 12 3 33 1 23 5 Fire 587 | 3 85 62 126 20 148 143 Melee 10 | . 2 . . 6 . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 5) 1042 | -10/Materials | Discovered new exit (range 16) 1473 | -10/Materials | Discovered new exit (range 15) 1735 | -10/Materials | Discovered new exit (range 11) 1785 | -10/Materials | Repaired Assault Rifle 1824 | -10/Materials | Entered Mines 1825 | -10/Mines | Assembled infested the area 1830 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1901 | -10/Mines | Core integrity fell below 50% 1931 | -10/Mines | Lost 4 parts (2n1u1w) 2098 | -10/Mines | Core integrity fell below 20% 2451 | -10/Mines | Discovered new exit (range 15) 2577 | -10/Mines | Entered Materials 2577 | -9/Materials | Evolved 2 slots: Utility x2 2589 | -9/Materials | Discovered new exit (range 16) 2769 | -9/Materials | Lost 3 parts (2n1u) 2943 | -9/Materials | Build established: Scavenger-Mutant 3117 | -9/Materials | Discovered new exit (range 16) 3543 | -9/Materials | Lost 3 parts (1n1u1w) 3635 | -9/Materials | Repaired Imp. Medium Laser 3738 | -9/Materials | Repaired Lgt. Armor Plating 3906 | -9/Materials | Discovered new exit (range 8) 4127 | -9/Materials | Core integrity fell below 50% 4949 | -9/Materials | Discovered new exit (range 15) 5147 | -9/Materials | Discovered new exit (range 10) 5369 | -9/Materials | Entered Mines 5378 | -9/Mines | Core integrity fell below 20% 5506 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5506 | -9/Mines | Discovered new exit (range 5) 5660 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5737 | -9/Mines | Learned location of Storage (-8) 6168 | -9/Mines | Excavation squad dispatched 6168 | -9/Mines | A large section of the Mines collapsed 6308 | -9/Mines | Discovered new exit (range 8) 6508 | -9/Mines | Learned Materials emergency access door positions 6509 | -9/Mines | Discovered new exit (range 3) 6850 | -9/Mines | Entered Materials 6850 | -8/Materials | Evolved 2 slots: Utility x2 7960 | -8/Materials | Discovered new exit (range 16) 8324 | -8/Materials | Discovered new exit (range 4) 8382 | -8/Materials | Core integrity fell below 50% 8687 | -8/Materials | Build established: Mutant 8836 | -8/Materials | Identified exit to Storage 8973 | -8/Materials | Identified exit to Factory 9554 | -8/Materials | Entered Storage 9613 | -8/Storage | Repaired Com. Wheel 9728 | -8/Storage | Met a pair of Derelict thieves 10096 | -8/Storage | Core integrity fell below 20% 10742 | -8/Storage | Repaired Minigun 10853 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10809_ K-01 Serf collects debris. 10815_ 8GHKJRL 7KL&,A9A7XLPJQL2JG3 &BCAZBB> 10816_ K-01 Serf collects debris. 10818_ U-05 Engineer builds a Wall. 10819_ K-01 Serf collects debris. 10825_ G-47 Trooper knocked back. 10825_ Critical hit (Burn: +37). 10828_ K-01 Serf collects debris. 10835_ G-47 Trooper knocked back. 10840_ Hvy. Armor Plating destroyed. 10842_ G-47 Trooper destroyed. 10842_ Critical hit (Burn: +37). 10846_ Overheating: Energy bleed (-58). 10846_ Cld. Ion Engine destroyed. 10846_ K-01 Serf collects debris. 10847_ System corrupted: Minigun rejected. 10847_ Acquired Minigun. 10851_ U-05 Engineer builds a Wall. 10851_ G-47 Trooper destroyed. 10852_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #######????????????????????????????????????? | | ########?????????????????????????????? | | "" "# #?????????????????????????????? | | "" T# #?????????????????????????????? | | "" "# / #?????????????????????????????? | | ## #??????#####??????????????????? | | "" ## #??????#"""#??????????????????? | | "" ## ! #??????#"R"#??????????????????? | | ""= ## ########" "###???#????????????? | | *! !## % # #?? #????????????? | | ##+##### # """ """ #?? #????????????? | | = + !# """ T" #? #????????????? | | ! ##### ! # """ # %##???????????? | | ##??# %!" # u##???????????? | | *########+#########+#####% %#????????????? | | !=== [!=[ =% % %= @=gk #????????????? | | ==![==[% %% % *%m #????????????? | | !=[%[==%% ! %% ;#???????????? | | ########+##+##### ############???????????? | | ####??## ! # #??????????????????????? | | #??????# # #??????????????????????? | | #??????#% # #??????????????????????? | | #??????# """" # o#??????????????????????? | | #??????# """" # #??????????????????????? | | #??????# """" # #??????????????????????? | | +??????# """" # o??????????????????????? | | #??????# # #??????????????????????? | | #??????# # #????????????Y?????????? | | #??????# #########/##??????????????????????? | | #??????##???????? ????????????????????????? | | ????????????????? ????????????????????????? | | ????????????????? "????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 10 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Trap Extractor | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Structural Scanner | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Com. Wheel | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningThrusterProjector Manual? 0 Play Time 01:26:43 Cumulative 247.0 hours Start 2024.04.24 @ 20:39:30 End 2024.04.24 @ 22:52:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 14 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 06d0d66d-3dc8-473d-bda5-d94bd09bb245