Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.09 @ 23:42:09 Player: Azormik Result: Destroyed self with Precision Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1447) 1447 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3487 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Precision Rocket Launcher > --- INVENTORY (10) --- Ion Engine Light Ion Engine Field Recycling Unit (2) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Spread Laser Heavy Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Field Recycling Unit Beam Cannon Improved Light Cannon Welding Torch [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Electrolaser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 48 | 6 3 8 10 21 Power 5 | 1 . 1 1 2 Engine 4 | 1 . 1 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 1 3 4 7 Treads 16 | 2 1 3 4 6 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 2 3 1 Device 4 | . . 2 1 1 Storage 2 | 1 . . 1 . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 17 | 2 . 2 2 11 Energy Gun 4 | . . . 1 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 6 | 2 . 2 . 2 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 21 | . . . 1 20 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 10 | . . . 1 9 Highest Loss Streak 11 | . . . 1 11 Average Slot Usage (%) 88 | . 92 89 93 78 Engine 10 | . 14 11 9 7 Treads 27 | . 28 32 27 18 Device 6 | . . 2 14 11 Storage 10 | . 14 11 9 9 Processor 8 | . 6 11 9 5 Protection 1 | . . . 3 3 Energy Gun 2 | . . . 4 7 Ballistic Gun 19 | . 28 22 15 8 Naked Turns . | . . . . . Heaviest Build 38 | 12 12 15 38 37 Greatest Support 63 | 40 40 63 63 63 Greatest Overweight (x) 9 | . . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 Average Capacity 7 | 5 6 6 9 10 Most Carried 10 | 4 6 6 10 10 Average Carried 6 | 3 4 5 8 8 Final Capacity 10 | 6 6 6 10 10 Final Carried 10 | 4 6 6 10 3 Class Distribution -------------------- 58% | Mutant 26% | Scavenger-Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1200 | 260 24 259 285 372 Remotely . | . . . . . Salvage Created 1725 | . 84 275 667 699 Parts 86 | . 5 23 29 29 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 5 | . . 1 2 2 Parts Field Recycled 7 | . . . 7 . Retrieved Matter 30 | . . . 30 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 34 | . 2 8 11 13 Guns 27 | . 2 8 11 6 Cannons 3 | . . . . 3 AOE 4 | . . . . 4 Classes Destroyed 11 | . 1 2 5 3 Builder 2 | . . . 1 1 Hauler 2 | . . . 1 1 Recycler 4 | . . . 2 2 Mechanic 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 5 | . . 3 2 . Grunt 17 | . 2 3 5 7 Brawler 2 | . . . 2 . Duelist 1 | . . . . 1 Sentry 8 | . . 2 2 4 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 2 3 7 5 Combat Bots Only 4 | . 2 3 4 4 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3311 | . 265 331 601 2114 Core 698 | . 114 33 39 512 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 54 91 . . Volleys Fired 123 | . 15 30 34 44 Largest 3 | . 2 2 3 3 Hottest 146 | . 40 40 124 146 Shots Fired 273 | . 30 60 85 98 Gun 239 | . 30 60 84 65 Cannon 23 | . . . . 23 Launcher 11 | . . . 1 10 Special . | . . . . . Kinetic 207 | . 30 60 57 60 Thermal 55 | . . . 27 28 Explosive 11 | . . . 1 10 Electromagnetic . | . . . . . Robot Hit Streak 26 | . 7 14 26 19 Robot Miss Streak 6 | . 2 1 6 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 187 | . 11 35 69 72 Core Hits 111 | . 5 13 53 40 Critical Hits 2 | . 1 . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3845 | . 113 407 1041 2284 Guns 2211 | . 113 406 1002 690 Cannons 366 | . . . . 366 Explosions 1240 | . . . 23 1217 Melee . | . . . . . Ramming 28 | . . 1 16 11 Kinetic 1880 | . 113 406 633 728 Thermal 697 | . . . 369 328 Explosive 1240 | . . . 23 1217 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 115 | . . . . 115 Projectiles . | . . . . . Explosions 115 | . . . . 115 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 98 | . . . . 98 Shots 5 | . . . . 5 Rammed 7 | . . 1 2 4 Targets Rammed 7 | . . 1 2 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 105 | . 9 6 102 105 Average Temperature 29 | . 7 3 24 38 Received Heat Transfer 1245 | . 45 84 234 882 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1161 | . . . 470 691 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 382 | . 80 180 239 382 Initial 100 | . . . 12 100 Average 95 | . 20 67 75 255 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 84 | 100 100 100 90 33 Level 1 15 | . . . 9 66 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 3 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . . 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 6 10 16 19 Peak Tracking Total 6 | . 2 3 6 5 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . 3 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 5 | . 1 1 2 1 Max in Single Turn 1 | . 1 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 7 | . 2 5 . . Terminals 6 | . 2 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 2 9 . . Successful 8 | . 2 6 . . Failed 3 | . . 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 2 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 3 . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . 1 . . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 3 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 124 | . . 124 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2562 | 94 573 823 533 539 Spaces Moved 1238 | 59 315 435 237 192 Core 20 | 16 . . . 4 Treads 1200 | 43 315 435 237 170 Legs 18 | . . . . 18 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 150 Average Speed 159 | 130 160 160 160 165 Slowest Speed 500 | 160 160 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 36 25 15 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 112 | . . . 2 110 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 111 | . . . 2 109 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1580 | 75 358 504 317 326 Wait 122 | 4 19 22 21 56 Move 1234 | 58 314 434 236 192 Hop . | . . . . . Pick Up 31 | 7 4 5 9 6 Fast Attach 7 | 3 1 1 1 1 Attach 20 | 3 1 2 2 12 Detach . | . . . . . Swap 21 | . 1 5 7 8 Drop 15 | . 3 4 5 3 Fire 123 | . 15 30 34 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . . 1 2 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 13) 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -9/Materials | Discovered new exit (range 8) 1491 | -9/Materials | Entered another Materials area 1491 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1724 | -8/Materials | Build established: Scavenger-Mutant 1798 | -8/Materials | Garrison activated, responded to threat 1953 | -8/Materials | Discovered new exit (range 15) 2024 | -8/Materials | Entered Storage 2255 | -8/Storage | Lost 3 parts (1n1u1w) 2400 | -8/Storage | Lost 5 parts (1p1n1u2w) 2472 | -8/Storage | Core integrity fell below 50% 2510 | -8/Storage | Core integrity fell below 20% 2559 | -8/Storage | Lost 11 parts (2p3n1u5w) 2563 | -8/Storage | Destroyed self with Precision Rocket Launcher Last Messages --------------- Acquired 41 matter. Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. G-47 Trooper destroyed. Door malfunctions. Acquired Prototype Launcher. Identified Prc. Rocket Launcher. [Achievement: Hey, That's Mine!] Destroyed Hvy. Laser. Destroyed Lgt. Ion Engine. Destroyed Tractor Beam. R-06 Scavenger destroyed. M-13 Machinist fits Backup Laser I on G-50 Soldier. Y-45 Defender destroyed. Destroyed Carbon-fiber Leg. Destroyed Lgt. Angular Momentum Engine. Destroyed Carbon-fiber Leg. Destroyed Com. Wheel. R-06 Scavenger destroyed. M-13 Machinist destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ???? ########???????????????????????????????????? | | ????? +?????????????#?????????????????????? | | ?????? #????????##?## ???###########???????? | | ??????# #???????? ? ???# ###?????? | | ??????# +???????# ?# """ """ ""#?????? | | ??????# #???????# ?# """ """ Y"#?????? | | ??????# #???????# """ """?# """ """ ""#?????? | | ??????# ###?????# """ """?# #???????? | | ??????# ##???# """ """?# #???????? | | ??????# # ####### # #???????? | | ??????# % + # % #???????? | | ??????# r #+ ## ########+########????? | | ??????# [ % *= % % ##### #####? | | ??????# [[ #### *%! %/ % #? | | ??????# [[ ##??## %g% #!!! ! #? | | ??????# #????# ######% # % ## | | ???? + #?????# % #????# = + """ "" | | ???### """ ####### ##???# # """" T" | | ???? """ + ! ] #???# # """" "" | | ?? """ # | ]]@ #????# # "" ## | | ? # #???# # #? | | + ## ######??## ## #### ###? | | """ # = ???###????????# ########### | | ?""" # ? ??????????????# | | ? ???" #???#??????????????# = | | ??? ???? ?????????????###### =%= == | | ?????? ????? ?????? #= ## | | ???????????? ????????# ###########+# #### | | ?????????????????????????????????##### # ##??# | | ?????????????????????????????????#=== #####???# | | ?????????????????????????????????#===" #???????# | | ?????????????????????????????????#####T##???????# | | ?????????????????????????????????????###????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed TerrainDeliveryMegatreads Manual? 0 Play Time 00:47:46 Cumulative 40.7 hours Start 2021.06.18 @ 12:32:40 End 2021.07.09 @ 23:42:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 40 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2a1bc514-a46a-44ae-a368-ab26722e5709