Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.03 @ 06:36:57 Player: Endlessblaze Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2661) 2661 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 5978 Bonus ------- High Alert Combat Kills 242 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 86/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Salvage Targeting Computer System Guard Shock Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Airjet Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Spear > --- INVENTORY -------- Improved Salvage Targeting Computer Armor Integrity Analyzer Transmission Jammer Improved ECM Suite EM Shield System Guard Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 80 | 6 2 15 21 9 27 Power 11 | 1 1 . 3 1 5 Engine 5 | 1 1 . 1 1 1 Core 6 | . . . 2 . 4 Reactor . | . . . . . . Propulsion 14 | 2 . 4 3 3 2 Treads 7 | . . 4 3 . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 4 | . . . . 3 1 Utility 15 | 1 1 5 2 2 4 Device 7 | . . 3 1 1 2 Storage 2 | 1 . 1 . . . Processor 4 | . 1 . . 1 2 Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 40 | 2 . 6 13 3 16 Energy Gun 12 | 1 . 3 4 2 2 Energy Cannon 8 | . . 2 6 . . Ballistic Gun 4 | 1 . . 1 . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 9 | . . 1 2 . 6 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . . 2 Special Melee Weapon 3 | . . . . . 3 Unidentified Prototypes 7 | . . 1 3 3 . Parts Lost 23 | . 1 2 2 8 10 Power 5 | . 1 . . . 4 Propulsion 6 | . . 1 . 1 4 Utility 4 | . . . . 4 . Weapon 8 | . . 1 2 3 2 Highest Loss Streak 5 | . 1 1 1 5 3 Average Slot Usage (%) 92 | . 95 95 99 97 78 Engine 6 | . 10 11 3 8 4 Core 2 | . . . 5 . 4 Treads 9 | . . 16 27 2 . Leg 3 | . 28 5 . . . Hover 1 | . . . . . 4 Flight 7 | . . . . 24 11 Device 7 | . . 9 9 10 6 Storage 9 | . 14 11 9 9 6 Processor 14 | . 13 11 9 13 22 Protection 7 | . . 8 18 10 . Energy Gun 10 | . 14 18 8 13 2 Energy Cannon 3 | . . 2 9 4 . Ballistic Gun 2 | . 14 1 . . 2 Piercing Weapon 1 | . . . . . 3 Naked Turns 4 | . . . . . 4 Heaviest Build 47 | 11 11 31 47 45 36 Greatest Support 66 | 20 20 43 66 66 26 Greatest Overweight (x) 9 | 3 . 9 . 7 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 12 | 6 6 12 10 10 10 Average Capacity 9 | 5 6 9 10 10 9 Most Carried 10 | 4 6 10 10 10 10 Average Carried 8 | 1 5 8 9 9 9 Final Capacity 10 | 6 6 10 10 10 4 Final Carried 10 | 4 6 10 10 9 4 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1158 | 229 64 176 271 94 324 Remotely . | . . . . . . Salvage Created 2888 | . 198 527 971 340 852 Parts 175 | . 17 43 52 26 37 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 61 | . 5 13 15 8 20 Melee 1 | . . . . . 1 Guns 30 | . 5 13 3 6 3 Cannons 12 | . . . 8 2 2 AOE 17 | . . . 3 . 14 Classes Destroyed 13 | . 5 3 2 1 2 Worker 4 | . 1 . 3 . . Builder 6 | . . 1 . 1 4 Tunneler 2 | . . . . . 2 Hauler 1 | . . . 1 . . Recycler 7 | . . . 4 . 3 Operator 2 | . 1 . . . 1 Watcher 4 | . 1 . 2 1 . Swarmer 16 | . 3 4 3 4 2 Grunt 28 | . 2 3 8 1 14 Brawler 3 | . . 1 1 . 1 Sentry 10 | . . 5 3 2 . Hunter 1 | . . . . 1 . Programmer 3 | . . . . . 3 Best Kill Streak 12 | . 4 4 12 4 8 Combat Bots Only 5 | . 3 4 5 4 5 Max Kills in Single Turn 3 | . 2 1 2 2 3 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 1 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 3816 | . 177 518 674 848 1599 Core 1012 | . 36 82 39 146 709 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 85 79 . 66 . Volleys Fired 207 | . 18 44 52 39 54 Largest 2 | . 2 2 2 2 2 Hottest 150 | . 60 112 150 130 85 Shots Fired 370 | . 36 87 100 76 71 Gun 251 | . 36 72 43 63 37 Cannon 87 | . . 14 49 13 11 Launcher 32 | . . 1 8 . 23 Special . | . . . . . . Kinetic 43 | . 18 . . . 25 Thermal 214 | . . 69 70 52 23 Explosive 32 | . . 1 8 . 23 Electromagnetic 81 | . 18 17 22 24 . Robot Hit Streak 19 | . 6 7 13 19 8 Robot Miss Streak 7 | . 3 4 4 7 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 205 | . 20 42 64 42 37 Core Hits 153 | . 12 21 39 18 63 Critical Hits 2 | . . . 1 . 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 8 | . . . . 3 5 Impact 3 | . . . . 3 . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6357 | . 290 668 1754 833 2812 Guns 2342 | . 247 489 469 579 558 Cannons 1166 | . . 158 728 150 130 Explosions 2686 | . 43 21 557 54 2011 Melee 143 | . . . . 42 101 Ramming 20 | . . . . 8 12 Kinetic 560 | . 172 . . . 388 Thermal 2747 | . 43 522 997 617 568 Explosive 2300 | . . . 557 . 1743 Electromagnetic 587 | . 75 146 200 166 . Impact 42 | . . . . 42 . Slashing . | . . . . . . Piercing 101 | . . . . . 101 Highest Corruption 6 | . . . . 1 6 Average Corruption 4 | . . . . 1 4 Corruption Purged . | . . . . . . Effects 15 | . . . . . 15 Message Errors 8 | . . . . . 8 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 48 | . . . 18 . 30 Projectiles 15 | . . . 15 . . Explosions 33 | . . . 3 . 30 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 146 | . . . . 4 142 Shots 3 | . . . . . 3 Rammed 4 | . . . . 3 1 Targets Rammed 4 | . . . . 3 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 314 | . 30 314 288 189 162 Average Temperature 71 | . 14 87 82 63 51 Received Heat Transfer 1218 | . 66 153 243 288 468 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . 3 4 3 1 Heat Transferred 4764 | . 100 1258 1702 1036 668 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 763 | . 172 383 492 413 763 Initial 207 | . . 72 161 207 85 Average 329 | . 91 217 317 274 579 Maximum Alert Level 3 | . . 1 2 2 3 Low Security (%) 29 | 100 100 55 23 1 5 Level 1 39 | . . 45 54 93 2 Level 2 24 | . . . 21 5 70 Level 3 5 | . . . . . 21 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 2 . 2 7 Investigation 5 | . . 2 . . 3 Extermination 2 | . . . . . 2 Reinforcement 5 | . 2 . . 2 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 8 18 23 13 32 Peak Tracking Total 9 | . 5 4 3 4 9 Tactical Retreats 3 | . . 1 . 2 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . 6 . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 20 | . 2 4 1 2 11 Max in Single Turn 6 | . 1 2 1 1 6 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 20 | . 1 4 4 5 6 Terminals 14 | . 1 4 2 5 2 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 . 1 Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Total Hacks 59 | . 5 14 10 14 16 Successful 37 | . 3 12 6 6 10 Failed 22 | . 2 2 4 8 6 Catastrophic 4 | . 1 . 1 . 2 Database Lockouts . | . . . . . . Manual 32 | . 4 9 7 5 7 Terminals 47 | . 5 14 7 14 7 Fabricators 5 | . . . . . 5 Repair Stations . | . . . . . . Recycling Units 4 | . . . 2 . 2 Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . . . 2 Terminal Hacks 11 | . 1 4 . 5 1 Part Schematic 4 | . . . . 3 1 Robot Analysis 1 | . . 1 . . . Open Door 2 | . . . . 2 . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . 2 . 2 Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . . . 1 Retrieve Components 2 | . . . 1 . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 21 | . 2 8 4 1 6 Terminals 20 | . 2 8 4 1 5 Track 8 | . . 4 2 . 2 Assimilate 2 | . 1 . . . 1 Botnet 10 | . 1 4 2 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 1 4 4 3 5 Full Trace Events 3 | . . 1 . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 3 1 Parts Built . | . . . . . . Matter 234 | . . . . . 234 Time 117 | . . . . . 117 Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . . . 10 . 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 16 | . . . . 16 . EXPLORE 16 | . . . . 16 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . . 16 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 3522 | 86 315 760 745 675 941 Spaces Moved 1879 | 67 199 365 283 321 644 Core 68 | 34 . 5 . . 29 Treads 575 | . . 266 283 26 . Legs 326 | 33 199 94 . . . Wheels . | . . . . . . Hover 140 | . . . . . 140 Flight 770 | . . . . 295 475 Fastest Speed 30 | 50 120 120 160 99 30 Average Speed 129 | 109 120 161 160 133 100 Slowest Speed 565 | 200 120 500 160 565 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 27 31 31 91 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 19 | . . 9 10 . . Terrain Destroyed 207 | . 4 9 28 12 154 Melee . | . . . . . . Projectile 14 | . . . 9 5 . AOE 193 | . 4 9 19 7 154 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 2585 | 76 240 448 475 487 859 Wait 308 | . 12 11 102 92 91 Move 1874 | 66 198 364 282 320 644 Hop . | . . . . . . Pick Up 38 | 4 6 7 5 5 11 Fast Attach 31 | 6 2 4 7 5 7 Attach 20 | . . 6 4 3 7 Detach 4 | . . 1 2 . 1 Swap 29 | . . 5 10 1 13 Drop 37 | . 4 6 11 8 8 Fire 207 | . 18 44 52 39 54 Melee 8 | . . . . 3 5 Ram 3 | . . . . 3 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 18 | . . . . . 18 Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous 7 | . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 6) 293 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 400 | -10/Materials | Identified exit to Materials 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Utility x2 926 | -9/Materials | Build established: Scavenger-Mutant 1013 | -9/Materials | Discovered new exit (range 14) 1156 | -9/Materials | Identified exit to Materials 1162 | -9/Materials | Entered another Materials area 1162 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1518 | -8/Materials | Build established: Mutant 1849 | -8/Materials | Discovered new exit (range 12) 1906 | -8/Materials | Identified exit to Storage 1907 | -8/Materials | Entered Storage 2426 | -8/Storage | Learned location of Armory (-3) 2450 | -8/Storage | Discovered new exit (range 9) 2580 | -8/Storage | Identified exit to Factory 2582 | -8/Storage | Entered Factory 2582 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2605 | -7/Factory | Lost 5 parts (1n2u2w) 3275 | -7/Factory | Core integrity fell below 50% 3382 | -7/Factory | First assault squad dispatched 3514 | -7/Factory | Discovered new exit (range 11) 3519 | -7/Factory | Released all parts (7) 3520 | -7/Factory | Core integrity fell below 20% 3523 | -7/Factory | Core destroyed Last Messages --------------- EXIT=FOUND U-05 Engineer lays Concrete. Nuclear Core destroyed. U-05 Engineer lays Concrete. Destroyed VTOL Module. S-27 Virus destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Released Lrg. Storage Unit. Released Adv. Weight Redist. System. Released Transport Network Coupler. Released Adv. Targeting Computer. Released Spear. Released Adv. Signal Interpreter. Released Hvy. Missile Launcher. R-06 Scavenger collects EM Shield. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slammed into Y-54 Guardian. Destabilizing: Core damaged (-21). 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Particle Cannon | -8/Storage | Hacked Imp. Cooling System | -8/Storage | Hacked Arc Projector | -8/Storage | Hacked Gauss Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Significant Disruption root@ Challenges ------------ None Game ------ Seed AntimissileMediumField Manual? 0 Play Time 00:55:45 Cumulative 6.5 hours Start 2021.06.03 @ 05:40:41 End 2021.06.03 @ 06:36:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1fa448f9-9c0d-44b1-b546-4593a44f5443