Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 18:28:26 Player: s0lid Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1238) 1238 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3384 Bonus ------- Follower Combat Kills 46 Cogmind --------- Core Integrity 0/550 Matter 15/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Heat Sink High-capacity Storage Unit Seismic Detector Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Beamcaster Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Carbon-fiber Leg Wheel Flight Unit Large Battery Compact Battery Visual Processing Unit Seismic Detector Power Shielding Improved Light Armor Plating Improved Light Armor Plating Grenade Launcher Mining Laser Blade Trap Blade Trap Blade Trap Blade Trap [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . . 2 Parts Attached 59 | 7 10 14 11 17 Power 8 | 1 1 4 . 2 Engine 7 | 1 1 3 . 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 15 | 2 3 2 3 5 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 14 | 2 3 2 3 4 Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 3 1 6 5 Device 7 | 1 1 . 4 1 Storage 3 | 1 1 . . 1 Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 19 | 2 3 7 2 5 Energy Gun 4 | 1 . 2 . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon 6 | . 1 2 2 1 Launcher 3 | . 1 1 . 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 3 1 18 Power 3 | . . 1 . 2 Propulsion 8 | . . 2 1 5 Utility 4 | . . . . 4 Weapon 7 | . . . . 7 Highest Loss Streak 16 | . . 1 1 16 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 99 99 77 Engine 6 | . 14 8 . 3 Core 5 | . . 5 11 2 Wheel 24 | . 28 27 21 14 Device 7 | . 2 6 14 7 Storage 12 | . 14 14 11 9 Processor 9 | . 11 7 11 9 Protection 2 | . . . 7 9 Energy Gun 10 | . 14 11 11 5 Ballistic Cannon 12 | . 10 13 11 13 Special Weapon 1 | . . 2 . . Peak Build Rating 25 | 8 9 15 24 25 Average Rating 14 | 5 8 12 20 21 On Entrance 11 | . 8 9 15 24 Naked Turns . | . . . . . Heaviest Build 67 | 12 49 54 58 67 Greatest Support 26 | 26 20 20 20 26 Greatest Overweight (x) 6 | . 2 5 2 6 Average Overweight (x) 1 | . 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 18 20 20 19 Most Carried 20 | 8 20 20 20 20 Average Carried 17 | 4 14 19 19 18 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 8 20 20 20 5 Class Distribution -------------------- 65% | Mutant 28% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1003 | 280 147 280 185 111 Remotely . | . . . . . Salvage Created 1247 | 150 150 205 328 414 Parts 111 | 16 14 16 23 42 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 38 | . 6 11 7 14 Guns 13 | . 1 5 3 4 Cannons 18 | . 2 5 4 7 AOE 7 | . 3 1 . 3 Classes Destroyed 10 | 3 3 . 2 2 Worker 4 | 2 . . 1 1 Builder 3 | . . . . 3 Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 2 | . 2 . . . Swarmer 15 | . 3 6 . 6 Grunt 18 | . 3 5 4 6 Brawler 1 | . . . . 1 Sentry 4 | . . . 3 1 Best Kill Streak 11 | 4 4 3 3 11 Combat Bots Only 8 | . 4 3 3 8 Max Kills in Single Turn 4 | 1 4 1 2 2 Gunslinging . | . . . . . Exploded 3 | . 3 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 386 | . 28 62 52 244 Missed 118 | . 13 15 19 71 Damage Taken 3209 | . 171 539 338 2161 Core 750 | . 43 115 42 550 Absorbed by Shields . | . . . . . Redirected to Shielding 5 | . . . . 5 Ignored by Resistances 10 | . . . . 10 Regen/Repaired (Parts) 17 | . . . 17 . Core Remaining (%) 75 | 100 . 36 89 . Volleys Fired 158 | 10 13 70 23 42 Largest 3 | 2 2 2 2 3 Hottest 153 | 70 85 110 114 153 Shots Fired 292 | 20 26 102 46 98 Gun 125 | 20 18 39 23 25 Cannon 128 | . 7 28 23 70 Launcher 7 | . 1 3 . 3 Special 32 | . . 32 . . Kinetic 145 | 10 12 34 23 66 Thermal 136 | 10 13 65 23 25 Explosive 7 | . 1 3 . 3 Electromagnetic 4 | . . . . 4 Robot Hit Streak 8 | 4 4 5 8 5 Robot Miss Streak 7 | 2 4 5 5 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 121 | 11 12 32 26 40 Core Hits 76 | 9 10 12 12 33 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 10 | 1 1 2 4 2 Burn 8 | 1 . 2 4 1 Destroy 1 | . 1 . . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3104 | 116 338 764 558 1328 Guns 1055 | 116 142 305 234 258 Cannons 1423 | . 74 279 324 746 Explosions 626 | . 122 180 . 324 Melee . | . . . . . Ramming . | . . . . . Kinetic 1406 | 30 103 305 324 644 Thermal 970 | 86 113 279 234 258 Explosive 626 | . 122 180 . 324 Electromagnetic 102 | . . . . 102 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 53 | . . 38 4 11 Projectiles 14 | . . 7 4 3 Explosions 39 | . . 31 . 8 Melee . | . . . . . Knockbacks 9 | . . 3 4 2 Impact . | . . . . . Kinetic 9 | . . 3 4 2 Secondary . | . . . . . Self-Inflicted Damage 91 | . 16 19 . 56 Shots 4 | . 1 1 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 344 | 100 96 261 344 243 Average Temperature 83 | 47 31 85 105 90 Received Heat Transfer 1299 | . 63 252 57 927 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2627 | 333 333 666 703 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 356 | 30 188 208 215 356 Initial 90 | . 19 . 28 90 Average 108 | 9 70 111 93 229 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 85 | 100 100 87 93 36 Level 1 14 | . . 12 6 63 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 2 . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 9 16 17 25 Peak Tracking Total 11 | . 5 3 5 11 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 4 | . . 4 4 4 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 4 . 3 . Terminals 6 | . 4 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 13 . 8 . Successful 15 | . 8 . 7 . Failed 6 | . 5 . 1 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 14 | . 11 . 3 . Terminals 19 | . 13 . 6 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 5 . 2 . Terminals 7 | . 5 . 2 . Track 1 | . 1 . . . Botnet 5 | . 3 . 2 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 29 | . . 29 . . Total Damage 319 | . . 319 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2456 | 136 419 1077 538 286 Spaces Moved 1556 | 93 332 701 327 103 Core 11 | 6 . . . 5 Treads . | . . . . . Legs 2 | . . . . 2 Wheels 1543 | 87 332 701 327 96 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 110 50 Average Speed 108 | 87 103 110 110 128 Slowest Speed 400 | 100 110 155 110 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 59 98 29 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 13 | . . 13 . . Terrain Destroyed 73 | . 5 49 . 19 Melee . | . . . . . Projectile 33 | . . 29 . 4 AOE 40 | . 5 20 . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1986 | 130 379 836 463 178 Wait 139 | 8 8 39 83 1 Move 1552 | 92 331 700 326 103 Hop . | . . . . . Pick Up 44 | 11 11 6 10 6 Fast Attach 13 | 6 2 . 1 4 Attach 18 | 1 1 3 4 9 Detach 4 | . 3 . 1 . Swap 28 | . 7 11 6 4 Drop 30 | 2 3 7 9 9 Fire 158 | 10 13 70 23 42 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 9) 208 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 15) 490 | -10/Materials | Identified exit to Materials 556 | -10/Materials | Entered Mines 601 | -10/Mines | Found a hidden stash of uninstalled traps 608 | -10/Mines | Met a Derelict bent on vengeance 715 | -10/Mines | Learned Materials stockpile data 758 | -10/Mines | Core integrity fell below 50% 898 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 971 | -10/Mines | Build established: Scavenger-Mutant 1047 | -10/Mines | Discovered exit to Materials (range 9) 1364 | -10/Mines | Build established: Mutant 1604 | -10/Mines | Discovered exit to Materials (range 7) 1633 | -10/Mines | Entered Materials 1633 | -9/Materials | Evolved 2 slots: Utility x2 1685 | -9/Materials | Identified exit to Mines 1685 | -9/Materials | Identified exit to Storage 1862 | -9/Materials | Repaired Seismic Detector 2148 | -9/Materials | Discovered new exit (range 11) 2171 | -9/Materials | Entered another Materials area 2171 | -8/Materials | Evolved 2 slots: Weapon x2 2329 | -8/Materials | Destroyed 8 combat bots 2407 | -8/Materials | Core integrity fell below 50% 2451 | -8/Materials | Core integrity fell below 20% 2457 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02438_ R-06 Scavenger collects Imp. Heat Sink. 02438_ Acquired 4 matter. 02439_ U-05 Engineer lays Concrete. 02441_ EM Pulse Cannon destroyed. 02442_ U-05 Engineer lays Concrete. 02448_ G-47 Trooper destroyed. 02449_ U-05 Engineer lays Concrete. 02449_ Carbon-fiber Leg destroyed. 02450_ Dropped Hcp. Storage Unit. 02451_ U-05 Engineer builds a Wall. 02451_ EM Pulse Cannon destroyed. 02451_ Critical hit (Burn: +37). 02451_ Dropped Com. Battery. 02451_ Dropped Blade Trap. 02452_ Dropped Med. Reactive Plating. 02453_ U-05 Engineer builds a Wall. 02453_ Acquired Imp. Deuterium Engine. 02454_ Acquired Hcp. Storage Unit. 02455_ U-05 Engineer builds a Wall. 02457_ U-05 Engineer lays Concrete. 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