Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 23:40:18 Player: Qwertychrish Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1837) 1837 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 6140 Bonus ------- Follower Combat Kills 133 Cogmind --------- Core Integrity 0/1000 Matter 187/300 Energy 82/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (7) ------ Enhanced Optical Array Advanced Terrain Scan Processor Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Gravmag System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Targeting Computer Advanced Melee Analysis Suite Cloaking Device > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Light Fission Core Advanced Heat Sink Compact Matter Pod Advanced Melee Analysis Suite Gauss Rifle Grenade Launcher Scythe [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . 1 1 . 1 . . Utility 5 | . . 1 1 1 1 1 . Weapon 1 | . . . . 1 . . . Parts Attached 90 | 9 5 4 18 16 6 15 17 Power 10 | 1 . . 3 2 1 2 1 Engine 3 | 1 . . 2 . . . . Core 7 | . . . 1 2 1 2 1 Reactor . | . . . . . . . . Propulsion 38 | 5 2 1 8 4 3 5 10 Treads 13 | 2 2 . . 3 3 1 2 Leg 18 | 2 . . 6 1 . 1 8 Wheel 2 | 1 . 1 . . . . . Hover 4 | . . . 1 . . 3 . Flight 1 | . . . 1 . . . . Utility 21 | 1 2 1 3 4 1 6 3 Device 10 | . . 1 2 3 . 3 1 Storage 3 | 1 . . . . 1 . 1 Processor 6 | . 1 . 1 . . 3 1 Hackware . | . . . . . . . . Protection 2 | . 1 . . 1 . . . Artifact . | . . . . . . . . Weapon 21 | 2 1 2 4 6 1 2 3 Energy Gun 2 | . 1 1 . . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 13 | 2 . 1 3 3 1 2 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 61 | . 2 3 10 10 2 11 23 Power 7 | . . . 2 2 . 2 1 Propulsion 30 | . 1 2 5 3 2 4 13 Utility 14 | . 1 . 1 3 . 3 6 Weapon 10 | . . 1 2 2 . 2 3 Highest Loss Streak 8 | . 1 1 5 5 2 7 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 92 81 83 86 95 69 57 Engine 4 | . 14 11 7 . . . . Core 3 | . . . . 6 6 4 2 Treads 9 | . 8 16 . 9 24 7 5 Leg 8 | . 18 . 15 10 4 1 5 Hover 1 | . . . . . . 7 5 Device 10 | . . 8 9 18 13 6 6 Storage 8 | . 14 11 9 7 12 9 2 Processor 11 | . 2 11 17 9 6 12 21 Protection 1 | . 5 . . . 6 1 . Energy Gun 1 | . 1 11 . . . . . Ballistic Gun 11 | . 25 10 13 14 6 7 2 Ballistic Cannon 1 | . . . . 1 6 1 . Slashing Weapon 1 | . . . . . 6 3 . Peak Build Rating 60 | 6 7 10 22 33 39 60 54 Average Rating 24 | 3 6 8 17 25 35 42 40 On Entrance 20 | . 6 7 9 18 31 37 54 Naked Turns . | . . . . . . . . Heaviest Build 33 | 13 16 17 18 30 32 33 18 Greatest Support 108 | 20 40 40 40 60 108 68 30 Greatest Overweight (x) 4 | 1 1 1 1 2 . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 6 Most Carried 8 | 6 8 7 8 8 8 8 7 Average Carried 7 | 4 6 6 7 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 6 6 8 8 8 7 . Class Distribution -------------------- 51% | Mutant 40% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Matter Collected 1691 | 177 271 88 330 365 73 315 72 Remotely . | . . . . . . . . Salvage Created 1946 | . 230 237 628 345 62 315 129 Parts 88 | . 13 5 32 21 1 13 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Combat Hostiles Destroyed 43 | . 5 5 16 9 1 4 3 Melee 1 | . . . . . . . 1 Guns 29 | . 5 5 7 7 1 4 . Cannons 11 | . . . 9 2 . . . AOE 2 | . . . . . . . 2 Classes Destroyed 9 | . 1 1 2 2 1 1 1 Worker 1 | . . . . . 1 . . Builder 1 | . . . . . . . 1 Recycler 1 | . . . . . . 1 . Swarmer 9 | . . . 6 3 . . . Grunt 16 | . 5 2 5 . . 2 2 Brawler 2 | . . . 1 . . . 1 Sentry 10 | . . 3 4 2 1 . . Hunter 4 | . . . . 2 . 2 . Programmer 2 | . . . . 2 . . . Best Kill Streak 4 | . 2 2 4 3 1 2 3 Combat Bots Only 4 | . 2 2 4 3 1 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Hostile Shots Fired 635 | . 46 57 110 94 45 108 175 Missed 194 | . 8 13 36 24 16 26 71 Damage Taken 7411 | . 554 637 1032 1000 324 1524 2340 Core 1639 | . 102 104 270 131 11 287 734 Absorbed by Shields 11 | . . . . . . . 11 Core Remaining (%) 77 | 100 59 74 50 81 98 . . Volleys Fired 153 | . 32 20 44 22 5 22 8 Largest 3 | . 2 2 2 3 2 3 1 Hottest 103 | . 60 79 83 103 73 84 33 Shots Fired 302 | . 64 34 87 52 10 47 8 Gun 249 | . 64 34 60 43 5 42 1 Cannon 46 | . . . 27 9 5 5 . Launcher 7 | . . . . . . . 7 Special . | . . . . . . . . Kinetic 243 | . 62 14 60 49 10 47 1 Thermal 52 | . 2 20 27 3 . . . Explosive 7 | . . . . . . . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 34 | . 7 22 19 11 8 26 34 Robot Miss Streak 3 | . 3 1 2 3 1 2 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 7 | . 1 1 2 2 . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . Shots Hit Robots 238 | . 43 29 67 42 8 39 10 Core Hits 107 | . 16 9 24 23 3 14 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . 1 1 1 1 . Critical Strikes 7 | . . 2 1 1 2 1 . Burn 2 | . . 2 . . . . . Destroy 4 | . . . 1 1 1 1 . Blast 1 | . . . . . 1 . . Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4342 | . 462 382 1195 721 205 792 585 Guns 2839 | . 462 382 691 517 76 683 28 Cannons 937 | . . . 503 204 121 109 . Explosions 444 | . . . . . . . 444 Melee 66 | . . . . . . . 66 Ramming 56 | . . . 1 . 8 . 47 Kinetic 2998 | . 452 164 691 674 197 792 28 Thermal 778 | . 10 218 503 47 . . . Explosive 444 | . . . . . . . 444 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 66 | . . . . . . . 66 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . 1 Average Corruption 1 | . . . . 1 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . 3 . . 1 Message Errors 2 | . . . . 1 . . 1 Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 38 | . . . 22 . . . 16 Projectiles 22 | . . . 22 . . . . Explosions 1 | . . . . . . . 1 Melee 15 | . . . . . . . 15 Knockbacks 3 | . . . . 1 1 1 . Impact . | . . . . . . . . Kinetic 3 | . . . . 1 1 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 192 | . . . . . . . 192 Shots 7 | . . . . . . . 7 Rammed 5 | . . . . . . . 5 Targets Rammed 8 | . 1 . 1 . 1 . 5 Kicked 2 | . 1 . 1 . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 159 | . 98 136 159 53 56 6 1 Average Temperature 39 | . 40 48 40 26 28 3 1 Received Heat Transfer 1815 | . 369 306 495 66 66 108 405 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . . 5 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1582 | . 25 669 814 74 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Peak Influence 310 | . 185 194 310 202 100 109 280 Initial 81 | . . 78 33 81 39 41 . Average 78 | . 94 101 126 66 83 44 46 Maximum Alert Level 1 | . . . 1 1 . . 1 Low Security (%) 94 | 100 100 100 75 94 100 100 95 Level 1 5 | . . . 24 5 . . 4 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 1 3 2 . 4 4 Investigation 5 | . . 1 1 1 . 1 1 Extermination 1 | . . . . 1 . . . Reinforcement 5 | . . . 2 . . . 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Distress Signals 6 | . 2 . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 13 11 28 9 4 9 26 Peak Tracking Total 16 | . 5 5 9 3 2 4 16 Tactical Retreats 15 | . 4 1 4 . . . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Traps Triggered 4 | . . 1 1 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Disabled 2 | . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Accessed 17 | . 2 2 2 2 . 3 6 Terminals 15 | . 2 2 2 1 . 2 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 35 | . 4 5 5 5 . 6 10 Successful 15 | . 2 2 2 3 . 1 5 Failed 20 | . 2 3 3 2 . 5 5 Catastrophic 6 | . 2 1 . 1 . 1 1 Database Lockouts . | . . . . . . . . Manual 18 | . 4 4 4 1 . 2 3 Terminals 28 | . 4 5 5 2 . 2 10 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers 4 | . . . . . . 4 . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . 1 2 1 . . 5 Record 1 | . . . . . . . 1 Open Door 4 | . . . . . . . 4 Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . . Terminals 3 | . 2 1 . . . . . Track 2 | . 1 1 . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 2 2 2 . 3 4 Full Trace Events 4 | . . 1 . 1 . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . . 6 . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . Programmers 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total Allies 6 | . . . . . . . 6 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 70 | . . . . . . . 70 Highest-Rated Ally 39 | . . . . . . . 39 Total Orders . | . . . . . . . . Ally Attacks 24 | . . . . . . . 24 Total Damage 391 | . . . . . . . 391 Kills 3 | . . . . . . . 3 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Turns Passed 3841 | 71 344 536 582 989 392 477 450 Spaces Moved 2419 | 57 136 311 369 508 215 324 499 Core 271 | 26 . . . . . . 245 Treads 910 | . 48 253 . 247 215 147 . Legs 550 | 31 88 . 135 261 . . 35 Wheels 292 | . . 58 234 . . . . Hover 396 | . . . . . . 177 219 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 95 95 120 160 62 50 Average Speed 124 | 92 135 147 104 163 160 112 77 Slowest Speed 260 | 190 190 160 190 260 160 160 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 32 30 37 12 5 11 66 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 35 | . . . 1 1 . . 33 Melee . | . . . . . . . . Projectile 2 | . . . 1 1 . . . AOE 33 | . . . . . . . 33 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total 2948 | 73 237 353 479 622 254 386 544 Wait 207 | . 60 18 29 50 21 22 7 Move 2412 | 56 135 310 368 507 214 323 499 Hop . | . . . . . . . . Pick Up 42 | 5 2 1 10 16 3 2 3 Fast Attach 54 | 7 3 2 13 8 3 8 10 Attach 28 | 2 1 1 4 7 1 5 7 Detach 6 | 3 . . 1 . . 2 . Swap 8 | . 1 1 1 1 2 2 . Drop 28 | . 2 . 8 11 4 . 3 Fire 153 | . 32 20 44 22 5 22 8 Melee 2 | . . . . . . . 2 Ram 5 | . . . . . . . 5 Kick 2 | . 1 . 1 . . . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 689 | -9/Materials | Discovered new exit (range 12) 855 | -9/Materials | Discovered new exit (range 14) 952 | -9/Materials | Entered another Materials area 952 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1270 | -8/Materials | Lost 5 parts (1p2n1u1w) 1515 | -8/Materials | Discovered new exit (range 16) 1533 | -8/Materials | Identified exit to Factory 1534 | -8/Materials | Entered Factory 1534 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1803 | -7/Factory | Build established: Scavenger-Gunner 1845 | -7/Factory | Lost 3 parts (2n1w) 2347 | -7/Factory | Build established: Scavenger-Mutant 2398 | -7/Factory | Lost 5 parts (1p1n2u1w) 2500 | -7/Factory | Discovered new exit (range 6) 2523 | -7/Factory | Entered another Factory area 2523 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2699 | -6/Factory | Discovered new exit (range 4) 2840 | -6/Factory | Spotted B-75 Beast 2915 | -6/Factory | Entered another Factory area 2915 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3077 | -5/Factory | Garrison activated, responded to threat 3121 | -5/Factory | Lost 7 parts (1p2n3u1w) 3386 | -5/Factory | Discovered new exit (range 4) 3392 | -5/Factory | Entered Extension 3451 | -5/Extension | Spotted B-75 Beast 3672 | -5/Extension | Lost 4 parts (2n1u1w) 3675 | -5/Extension | Rescued a captive Derelict 3691 | -5/Extension | Spotted B-75 Beast 3696 | -5/Extension | Core integrity fell below 50% 3709 | -5/Extension | Rescued a captive Derelict 3710 | -5/Extension | Rescued a captive Derelict 3735 | -5/Extension | Rescued a captive Derelict 3735 | -5/Extension | Rescued a captive Derelict 3760 | -5/Extension | Rescued a captive Derelict 3789 | -5/Extension | Core integrity fell below 20% 3800 | -5/Extension | Lost 6 allies 3824 | -5/Extension | Lost 8 parts (1p4n1u2w) 3842 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03798_ U-05 Engineer builds a Wall. 03801_ Acquired Imp. Carbon-fiber Leg. 03804_ Acquired Med. Treads. 03806_ Penetrated by Slug. 03825_ Acquired Carbon-fiber Leg. 03827_ Slug penetrates Wall. 03828_ Acquired Carbon-fiber Leg. 03831_ Carbon-fiber Leg destroyed. 03833_ Acquired Carbon-fiber Leg. 03835_ G-50 Soldier springs to life. 03835_ Carbon-fiber Leg destroyed. 03835_ Penetrated by Slug. 03835_ Carbon-fiber Leg destroyed. 03835_ Slug penetrates Wall. 03835_ G-50 Soldier springs to life. 03837_ Imp. Carbon-fiber Leg destroyed. 03838_ Slug penetrates Wall. 03841_ Penetrated by Slug. 03841_ Med. Treads destroyed. 03842_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????####?????#########??????????????????????? | | ?????????#T"#?????# #?????#####????????????? | | ???####### "####### ##### #????????????? | | #### #######??????? | | YY h ^ h ??? | | #### h @ ^ #????????????? | | ???################ ##### #????????????? | | ??????????????????# #??????????????????????? | | ???????????????#####+#h#######???????????????????? | | ???????????????# o #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | #??????????????# #???????????????????? | | #??????????????# #???????????????????? | | ##?????????????# #???????????????????? | | #????????????# #???????????????????? | | ##????????????# #???????????????????? | | #?????????????# #???????????????????? | | ##?????????????# = #???????????????????? | | ???????????????# #???????????????????? | | ???????????????###############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 315 Matter Stores 442 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 7 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed EnhancedSchematicMultitool Manual? 0 Play Time 00:55:29 Cumulative 57.7 hours Start 2024.09.08 @ 22:43:23 End 2024.09.08 @ 23:40:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae656520-e37c-429b-b855-597e8863b99a