Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 15:26:00 Player: chebyrekser Result: Destroyed by S-27 Virus via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (125) 625 Value Destroyed (3779) 3779 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6824 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Battery (250) Improved Sensor Array Heavy Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Medium Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Large Storage Unit High-capacity Battery Structural Scanner Core Analyzer Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Heavy Assault Rifle Heavy Hammer [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 76 | 8 4 28 18 18 Power 8 | 1 1 2 3 1 Engine 6 | 1 1 2 1 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 29 | 2 1 14 7 5 Treads 28 | 2 1 13 7 5 Leg 1 | . . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 2 2 3 6 8 Device 8 | 1 1 2 2 2 Storage 3 | 1 1 1 . . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 7 | . . . 2 5 Artifact . | . . . . . Weapon 18 | 3 . 9 2 4 Energy Gun 9 | 1 . 7 1 . Energy Cannon 4 | . . . 1 3 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Corrupted Parts 1 | . . 1 . . System Corruption 9 | . . 9 . . Parts Lost 29 | . 2 5 6 16 Power 3 | . 1 . 1 1 Propulsion 10 | . . 3 1 6 Utility 6 | . . 1 1 4 Weapon 10 | . 1 1 3 5 Highest Loss Streak 7 | . 2 3 3 7 To Critical Strikes . | . . . . . Average Backups 15 | 3 7 16 17 16 Power 2 | . 1 2 1 2 Propulsion 2 | . 1 3 3 1 Utility 7 | . 3 6 7 10 Weapon 3 | . 1 4 4 2 Tool/Special . | . . . . . Unused Backups 28 | . 1 8 5 14 Power 4 | . . . 1 3 Propulsion 4 | . 1 2 1 . Utility 16 | . . 6 1 9 Weapon 4 | . . . 2 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 99 98 98 85 Engine 7 | . 13 11 3 6 Core 1 | . . . 5 . Treads 28 | . 28 31 27 25 Device 15 | . 14 21 13 11 Storage 9 | . 14 11 9 6 Processor 8 | . . . 16 13 Protection 3 | . . . 4 7 Energy Gun 11 | . 1 20 14 1 Energy Cannon 3 | . . . 1 10 Ballistic Gun 4 | . 26 . . . Peak Build Rating 45 | 7 8 19 33 45 Average Rating 22 | 5 7 14 27 36 On Entrance 13 | . 7 8 19 33 Naked Turns 169 | . . . . 169 Heaviest Build 76 | 15 30 53 63 76 Greatest Support 106 | 40 40 60 74 106 Greatest Overweight (x) 2 | 2 . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 17 | 7 10 17 20 18 Most Carried 20 | 5 11 20 20 20 Average Carried 16 | 3 7 16 19 17 Final Capacity 20 | 8 15 20 20 5 Final Carried 20 | 3 11 20 20 5 Class Distribution -------------------- 51% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1888 | 307 438 586 354 203 Remotely . | . . . . . Salvage Created 4704 | 112 755 1295 1544 998 Parts 269 | 3 57 83 82 44 Haulers Intercepted 5 | . 2 3 . . Recyclers Shooed 3 | 1 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 97 | . 18 32 28 19 Guns 68 | . 18 28 22 . Cannons 18 | . . . 5 13 AOE 5 | . . . . 5 Classes Destroyed 14 | 2 6 4 1 1 Worker 2 | . . 1 1 . Builder 4 | . 1 1 2 . Tunneler 1 | 1 . . . . Hauler 5 | . 2 3 . . Recycler 4 | 1 1 1 1 . Mechanic 1 | . 1 . . . Operator 2 | . . . 2 . Watcher 9 | . 2 2 3 2 Swarmer 27 | . 9 15 3 . Grunt 40 | . 9 6 15 10 Brawler 3 | . . 1 2 . Duelist 2 | . . 1 . 1 Sentry 22 | . . 9 8 5 Programmer 3 | . . . . 3 Best Kill Streak 6 | 1 5 5 5 6 Combat Bots Only 6 | . 3 4 4 6 Max Kills in Single Turn 5 | 1 1 2 2 5 Gunslinging 1 | . . 1 . . Exploded 5 | . . . . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 838 | . 102 157 144 435 Missed 254 | . 26 38 42 148 Hits 584 | . 76 119 102 287 Melee 8 | . . 4 1 3 Projectile 576 | . 76 115 101 284 AOE 3 | . . 1 . 2 Critical Strikes 9 | . 1 2 3 3 Damage Taken 7034 | . 730 1411 1498 3395 Core 1208 | . 152 269 48 739 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 39 32 91 . Volleys Fired 338 | 9 67 81 105 76 Largest 2 | 2 2 2 2 2 Hottest 140 | 40 70 121 121 140 Shots Fired 656 | 18 134 158 207 139 Gun 497 | 18 134 158 176 11 Cannon 159 | . . . 31 128 Launcher . | . . . . . Special . | . . . . . Kinetic 173 | 18 127 2 . 26 Thermal 483 | . 7 156 207 113 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | 4 8 14 17 19 Robot Miss Streak 8 | 2 5 8 7 5 Penetration Max . | . . . . . Secondary Targets 7 | . 4 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 428 | 9 82 104 143 90 Core Hits 181 | 3 38 46 60 34 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 31 | . 2 11 16 2 Burn 29 | . 1 11 16 1 Meltdown 1 | . . . . 1 Destroy 1 | . 1 . . . Melee Attacks 20 | . . 8 12 . Impact 20 | . . 8 12 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8757 | 107 1036 1823 2708 3083 Guns 5233 | 107 1036 1823 2095 172 Cannons 2650 | . . . 540 2110 Explosions 783 | . . . . 783 Melee 68 | . . . 68 . Ramming 23 | . . . 5 18 Kinetic 1469 | 107 986 12 . 364 Thermal 6414 | . 50 1811 2635 1918 Explosive 783 | . . . . 783 Electromagnetic . | . . . . . Impact 68 | . . . 68 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . 10 2 1 Average Corruption 4 | . . 9 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 70 | . . 49 14 7 Message Errors 20 | . . 16 2 2 Matter Fused 16 | . . 9 6 1 Heat Flow Errors 9 | . . 5 2 2 Energy Discharges 6 | . . 5 1 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 6 | . . 5 1 . Data Loss (major) 5 | . . 5 . . Misfires 3 | . . 1 1 1 Alerts 2 | . . 1 . 1 Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 94 | . . . 40 54 Projectiles 87 | . . . 40 47 Explosions 7 | . . . . 7 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 114 | . . . . 114 Shots 1 | . . . . 1 Rammed 5 | . . . 1 4 Targets Rammed 5 | . . . 1 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 509 | . 2 342 228 509 Average Temperature 89 | . 2 52 43 150 Received Heat Transfer 2517 | . 255 372 711 1179 Effects 4 | . . . . 4 Matter Decay 3 | . . . . 3 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 6 | . . 4 1 1 Combat Hostiles 6 | . . 4 1 1 Parts Melted 53 | . 1 22 19 11 Heat Transferred 14467 | . 222 4884 6475 2886 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 91 | 100 100 90 93 83 Level 1 6 | . . 9 6 6 Level 2 2 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 489 | 5 166 297 249 489 Initial 91 | . 3 62 91 41 Average 91 | 1 72 118 78 96 Influence Increases 3283 | 10 494 967 828 984 Destroy 0b10 Robot/C 1940 | . 360 640 560 380 Destroy 0b10 Robot/NC 140 | 10 35 40 45 10 Destroy Leader 498 | . 68 170 146 114 Successful Hack 78 | . 14 18 27 19 Disable Machine 105 | . 15 . 30 60 Destroy Structure 72 | . 2 9 20 41 Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 420 | . . 90 . 330 Influence Decreases 2798 | 5 351 899 953 590 Entered New Map 263 | . 2 86 125 50 Time Decay 1796 | 5 329 537 509 416 Lost Part 254 | . 20 50 60 124 Purge Threat 485 | . . 226 259 . Squads Dispatched 12 | . 2 2 3 5 Investigation 3 | . 1 . . 2 Extermination 2 | . . . . 2 Reinforcement 7 | . 1 2 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 164 | . 28 43 42 51 Peak Tracking Total 13 | . 5 5 5 13 Tactical Retreats 13 | . . 4 . 9 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 1 . 2 4 Max in Single Turn 1 | . 1 . 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 25 | . 5 6 8 6 Terminals 22 | . 5 6 7 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 1 2 Total Hacks 71 | . 12 17 21 21 Successful 31 | . 6 6 10 9 Failed 40 | . 6 11 11 12 Catastrophic 7 | . 1 2 3 1 Database Lockouts . | . . . . . Manual 48 | . 10 15 15 8 Terminals 65 | . 12 17 20 16 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 6 | . . . 1 5 Terminal Hacks 17 | . 3 3 5 6 Record 3 | . . 1 . 2 Prototype ID Bank 2 | . 2 . . . Terminal Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Unreport Threat 4 | . . 2 2 . Locate Traps 1 | . . . 1 . Recall Investigation 1 | . . . . 1 Zone Layout 4 | . 1 . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 13 | . 3 3 4 3 Terminals 13 | . 3 3 4 3 Botnet 13 | . 3 3 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 24 | . 5 6 7 6 Full Trace Events 5 | . 2 1 . 2 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 5475 | 75 810 1334 2036 1220 Optics 2995 | . . . 1775 1220 Sensors 139 | . . . . 139 Terrain 15 | . . . 15 . Structural 1557 | . . . 775 782 Seismic 2480 | 75 810 1334 261 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6320 | 137 899 1838 2055 1391 Spaces Moved 2906 | 69 331 759 868 879 Core 346 | 16 . . . 330 Treads 2560 | 53 331 759 868 549 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 146 | 135 160 160 160 118 Slowest Speed 240 | 160 160 160 240 163 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 75 63 72 30 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 17 | . . 7 9 1 Terrain Destroyed 85 | . . 7 19 59 Melee 16 | . . 7 9 . Projectile 18 | . . . 10 8 AOE 51 | . . . . 51 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4271 | 92 568 1223 1304 1084 Wait 760 | . 152 277 249 82 Move 2902 | 68 330 758 867 879 Hop . | . . . . . Pick Up 79 | 7 11 28 19 14 Fast Attach 12 | 3 . 3 5 1 Attach 31 | 4 2 6 7 12 Detach . | . . . . . Swap 65 | 1 3 30 22 9 Drop 59 | . 3 32 17 7 Fire 338 | 9 67 81 105 76 Melee 20 | . . 8 12 . Ram . | . . . . . Kick . | . . . . . Crush 5 | . . . 1 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 721 | -10/Materials | Discovered new exit (range 14) 949 | -10/Materials | Core integrity fell below 50% 1000 | -10/Materials | Discovered new exit (range 10) 1037 | -10/Materials | Entered another Materials area 1037 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1140 | -9/Materials | Lost 3 parts (2n1w) 1275 | -9/Materials | Discovered new exit (range 15) 1399 | -9/Materials | Build established: Scavenger-Mutant 1646 | -9/Materials | Core integrity fell below 50% 2014 | -9/Materials | Discovered new exit (range 4) 2219 | -9/Materials | Discovered new exit (range 13) 2448 | -9/Materials | System corruption reached 10% 2875 | -9/Materials | Entered another Materials area 2875 | -8/Materials | Evolved 2 slots: Utility x2 4042 | -8/Materials | Discovered new exit (range 20) 4152 | -8/Materials | Identified exit to Storage 4351 | -8/Materials | Build established: Mutant 4581 | -8/Materials | Lost 3 parts (1p1n1w) 4716 | -8/Materials | Discovered exit to Storage (range 15) 4878 | -8/Materials | Discovered new exit (range 19) 4928 | -8/Materials | Identified exit to Factory 4930 | -8/Materials | Entered Factory 4930 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6150 | -7/Factory | Released all parts (7) 6155 | -7/Factory | Core integrity fell below 50% 6180 | -7/Factory | Lost 7 parts (2n3u2w) 6307 | -7/Factory | Core integrity fell below 20% 6321 | -7/Factory | Destroyed by S-27 Virus via exploding Fusion Modulator Last Messages --------------- Connecting with Terminal... O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Acquired Plasma Cannon. System corrupted: IFF burst signal emitted. Dropped Plasma Cannon. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. Acquired 3 matter. Acquired 7 matter. Acquired 1 matter. Triggered Heavy Explosive Trap. An explosion rips through the floor. Subcomponent Replicator disabled. K-01 Serf cleans the Matter Pump. Fusion Modulator explodes. S-27 Virus destroyed. Recycling Unit disabled. S-27 Virus destroyed. Imp. Hover Unit tumbles out of recycling unit. 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