Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.01 @ 23:17:43 Player: Nalzok Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (225) 1125 Value Destroyed (13664) 13664 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (12653) 12653 TOTAL SCORE: 37842 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2871 Follower Combat Kills 2144 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Win 3000 Friendly Fire -162 Cogmind --------- Core Integrity 1466/1600 Matter 164/300 Energy 428/440 System Corruption 7% Temperature Cool (8) Movement Walking (147) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Myomer Leg Myomer Leg Biometal Leg Centrium Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Reaction Control System Advanced Phase Shifter Advanced Force Field Relay Coupler [Demolisher] (22) > --- WEAPON (6) ------- Gamma Rifle Enhanced Quantum Rifle Heavy Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon Phasing Sabre > --- INVENTORY (20) --- Reinforced Antimatter Reactor Light Quantum Reactor Biometal Leg Centrium Leg Centrium Leg Advanced Coolant Injector Energy Well (500) Matter Compressor (250) Advanced Target Analyzer Relay Coupler [ARC] (17) Relay Coupler [Grunt] (41) Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Micro-nuke Launcher Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Reaction Control System Advanced Phase Shifter Advanced Force Field Relay Coupler [Demolisher] > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Heavy Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon Field Lobotomy Kit > --- INVENTORY -------- Reinforced Antimatter Reactor Light Quantum Reactor Biometal Leg Centrium Leg Centrium Leg Advanced Heat Sink Advanced Coolant Injector Matter Compressor Advanced Target Analyzer Relay Coupler [ARC] Relay Coupler [Grunt] Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Micro-nuke Launcher Advanced Remote Datajack Advanced Remote Datajack Phasing Sabre [Rating: 183] Favorites ----------- Power Particle Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Myomer Leg Treads Armored Medium Treads Leg Myomer Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Fac Gar Fac Upp Upp War Pro Fac Res Gar Tes Res Gar Acc Gar Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 . 2 . . . . 2 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 . . . . 2 . 1 . . . . 1 2 . . 1 . 2 . . Weapon 4 | . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . . . Parts Attached 404 | . 6 3 2 4 23 8 21 8 20 4 21 17 3 2 . 20 27 13 57 3 17 54 6 45 20 Power 47 | . . 1 . 1 1 . 4 . 2 . 2 1 . 1 . 3 4 1 4 1 2 8 2 7 2 Engine 10 | . . 1 . 1 . . 2 . 1 . 2 1 . . . 2 . . . . . . . . . Core 6 | . . . . . 1 . 2 . 1 . . . . 1 . . 1 . . . . . . . . Reactor 31 | . . . . . . . . . . . . . . . . 1 3 1 4 1 2 8 2 7 2 Propulsion 89 | . 1 . 2 3 7 3 1 3 7 . 7 4 1 1 . 2 7 2 15 . 4 5 1 8 5 Treads 5 | . . . . . . . . . . . . 3 1 1 . . . . . . . . . . . Leg 75 | . 1 . . . 7 3 1 3 7 . 7 1 . . . 2 7 2 11 . 4 5 1 8 5 Wheel 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Utility 101 | . 4 . . . 6 1 5 1 2 2 3 4 1 . . 4 4 5 16 1 7 18 2 12 3 Device 55 | . . . . . 2 . 3 . 2 . 2 3 1 . . 3 2 2 10 . 5 11 1 6 2 Storage 18 | . 3 . . . 1 1 . 1 . 1 1 . . . . . . 1 5 . . 2 1 1 . Processor 8 | . . . . . 2 . . . . 1 . . . . . . 1 2 . . 1 1 . . . Hackware 15 | . . . . . . . . . . . . 1 . . . 1 . . 1 1 1 4 . 5 1 Protection 5 | . 1 . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 167 | . 1 2 . . 9 4 11 4 9 2 9 8 1 . . 11 12 5 22 1 4 23 1 18 10 Energy Gun 46 | . . . . . 1 2 5 1 4 1 3 . . . . 3 3 . 6 . 3 6 . 6 2 Energy Cannon 27 | . . . . . 6 2 1 3 1 . 2 2 . . . 1 . . . 1 1 2 . 4 1 Ballistic Gun 41 | . . 1 . . 1 . . . 2 1 3 1 1 . . 3 7 3 12 . . 6 . . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Launcher 20 | . 1 1 . . 1 . 5 . 2 . . 1 . . . 1 2 . 1 . . 3 . 1 1 Special Weapon 18 | . . . . . . . . . . . 1 . . . . . . 1 2 . . 5 . 7 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 1 . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . . . 7 . . . . . . . . 2 . 2 2 . . . . Parts Lost 53 | . . 4 . . 1 1 2 . 2 . 1 1 2 . 1 6 13 . 3 3 2 11 . . . Power 8 | . . 1 . . . 1 . . . . . . 1 . . 1 2 . . . 1 1 . . . Propulsion 10 | . . 1 . . . . 1 . 1 . 1 . . . . 2 1 . . . 1 2 . . . Utility 10 | . . . . . 1 . . . . . . . . . 1 . 2 . 2 1 . 3 . . . Weapon 25 | . . 2 . . . . 1 . 1 . . 1 1 . . 3 8 . 1 2 . 5 . . . Highest Loss Streak 13 | . . 4 . . 1 1 1 . 1 . 1 1 1 . 1 2 13 . 1 3 2 6 . . . Average Slot Usage (%) 97 | . 99 75 90 100 95 99 98 100 97 99 99 99 96 97 97 96 92 98 97 99 87 98 99 99 99 Engine 2 | . 14 7 14 14 . . 1 7 . . 3 10 7 5 5 2 1 . . . . . . . . Core 1 | . . . . . 8 7 5 . 6 6 2 . . 2 5 5 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 7 9 9 9 7 7 8 8 8 Treads 2 | . . . . . . . . . . . . 15 20 23 23 13 3 . . . . . . . . Leg 18 | . 28 17 8 . 29 30 29 30 28 26 25 6 2 . . 7 17 19 17 18 17 17 16 15 16 Device 12 | . . . . . 8 7 7 7 14 13 17 19 17 17 14 11 11 13 15 14 14 9 11 16 18 Storage 10 | . 18 14 14 14 9 7 7 7 7 12 13 11 11 11 11 11 10 9 10 13 8 12 16 13 11 Processor 11 | . . . . . 9 7 7 7 7 13 8 5 5 5 5 5 10 16 19 19 17 17 20 16 16 Hackware 3 | . . . . . . . . . . . . 3 5 5 5 10 5 1 . . 5 7 4 5 6 Protection 2 | . 9 14 14 14 9 7 7 7 . . . . . . . . 2 4 . . . . . . . Energy Gun 6 | . 26 3 . . 2 4 8 15 21 13 17 15 . . . 4 2 . 2 9 6 3 . 6 7 Energy Cannon 5 | . . . . . 8 24 21 15 2 . 1 1 11 11 11 1 1 . . 2 . 2 8 11 12 Ballistic Gun 7 | . . 3 14 14 4 . . . 6 13 7 1 4 5 5 8 13 18 13 . . 14 12 2 . Launcher 1 | . 1 14 14 14 2 . . . . . . . . . . . 1 . 1 . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 11 41 41 40 40 58 68 68 68 68 64 74 91 92 91 91 90 100 110 154 149 136 153 159 180 188 Greatest Support 108 | 20 20 20 26 26 52 72 75 75 68 68 68 81 104 104 104 104 95 105 105 90 103 108 108 108 108 Greatest Overweight (x) 44 | . 2 3 3 1 2 1 1 1 1 . 1 3 1 . . 3 2 1 44 1 1 1 1 1 2 Average Overweight (x) . | . 1 2 1 1 1 . . . . . . . . . . . . . 1 1 . . 1 1 1 Largest Inventory Capacity 20 | 6 16 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 20 20 20 20 20 20 20 Average Capacity 15 | 6 13 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 18 20 20 20 20 20 20 Most Carried 20 | 5 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 20 20 20 20 20 20 20 Average Carried 14 | 4 9 11 10 12 11 11 11 12 11 11 11 11 11 12 12 11 11 11 18 20 19 19 18 19 19 Final Capacity 20 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 20 20 20 20 20 20 20 Final Carried 20 | 4 12 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 20 20 20 20 20 20 18 Class Distribution -------------------- 20% | Scavenger-Mutant 19% | Scavenger-Skirmisher 15% | Scavenger-Gunner 8% | Scavenger-Executioner 8% | Bothacker-Mutant 8% | Skirmisher 7% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -7/Factory Skirmisher | -7/Storage Commander-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Garrison Bothacker-Mutant | -3/Testing Bothacker-Mutant | -2/Research Bothacker-Mutant | -2/Garrison Bothacker-Executioner | -1/Access Scavenger-Executioner | -1/Garrison Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Fac Gar Fac Upp Upp War Pro Fac Res Gar Tes Res Gar Acc Gar Acc Matter Collected 8709 | 200 118 49 . 134 338 51 316 134 377 . 403 212 86 63 . 690 502 641 1259 . 407 1176 162 1060 331 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11043 | . 130 18 . 168 870 51 844 337 1257 . 762 261 . 123 . 793 888 877 1555 . 292 798 110 738 171 Parts 515 | . 12 . . 10 39 1 39 9 58 . 25 15 . 7 . 36 52 39 77 . 14 33 9 34 6 Haulers Intercepted 10 | . 1 . . . 5 . . 1 3 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . 2 4 . 27 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Fac Gar Fac Upp Upp War Pro Fac Res Gar Tes Res Gar Acc Gar Acc Combat Hostiles Destroyed 203 | . 4 6 . 3 12 1 20 6 20 . 13 8 . 3 . 17 15 11 26 . 4 16 1 14 3 Melee 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . . Guns 106 | . 2 . . 1 3 1 6 2 18 . 9 3 . 2 . 6 5 11 23 . . 8 1 3 2 Cannons 41 | . . . . . 5 . 6 4 1 . 3 1 . . . 8 4 . . . . 1 . 8 . AOE 48 | . 2 6 . 2 4 . 8 . 1 . . 4 . 1 . 3 5 . 3 . . 5 . 3 1 Classes Destroyed 16 | . 4 1 . 2 3 . 2 . 1 . 1 . . . . 1 . . . . . . . . 1 Worker 8 | . . . . 2 1 . . . 3 . . . . . . . 1 1 . . . . . . . Builder 7 | . . . . . 1 . . . . . . 1 . . . . 1 2 . . . . 2 . . Hauler 10 | . 1 . . . 5 . . 1 3 . . . . . . . . . . . . . . . . Recycler 4 | . . . . 1 1 . . . 2 . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 45 | . 3 . . . . . . . . . 1 5 . 2 . 6 5 . 11 . . 5 . 7 . Saboteur 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Grunt 71 | . 1 . . 3 9 . 13 2 11 . 6 2 . . . 5 . 4 9 . . 3 . 3 . Brawler 7 | . . . . . . . 2 . . . 1 . . . . 1 . 1 . . . . . 2 . Duelist 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . Sentry 27 | . . . . . 2 . 3 2 6 . 4 . . 1 . . 3 1 2 . . 3 . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 20 | . . . . . 1 1 . . 2 . . 1 . . . . 6 2 4 . 1 . 1 1 . Programmer 15 | . . . . . . . . . 1 . . . . . . 2 1 2 . . 3 3 . 1 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 8 | . . 6 . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 6 . 3 4 1 4 3 7 . 3 6 . 3 . 7 12 6 6 . 2 4 2 3 1 Combat Bots Only 10 | . 3 6 . 3 3 1 4 3 4 . 3 5 . 3 . 7 10 4 6 . 2 4 1 3 1 Max Kills in Single Turn 6 | . 1 3 . 1 2 1 2 1 2 . 2 6 . 1 . 4 2 2 2 . 1 3 2 1 1 Gunslinging 1 | . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . Exploded 4 | . 1 3 . 1 2 . 2 . 1 . . 4 . 1 . 3 2 . 1 . . 3 . 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Fac Gar Fac Upp Upp War Pro Fac Res Gar Tes Res Gar Acc Gar Acc Damage Taken 13364 | . 209 219 . 60 643 210 449 325 837 69 345 550 168 140 194 1430 1294 461 1567 558 610 1347 265 872 542 Core 1259 | . 46 33 . 11 44 17 12 . 57 . 34 59 . 32 38 204 88 75 121 58 90 106 20 43 71 Absorbed by Shields 1405 | . . . . . . . 32 . . . 87 4 . . . . 339 . 99 290 . 8 . 136 410 Core Remaining (%) 85 | 100 . . . 64 92 . . . 87 . 96 . . . . 66 92 . . 80 . 86 . . 91 Volleys Fired 566 | . 18 4 . 19 70 6 37 9 48 . 32 13 4 3 . 27 31 27 51 1 4 49 8 69 36 Largest 6 | . 2 2 . 2 2 4 4 4 4 . 4 4 4 4 . 4 5 5 5 1 1 6 5 6 5 Hottest 617 | . 100 80 . 50 135 256 281 298 283 . 288 264 299 263 . 284 315 150 166 40 94 433 345 617 542 Shots Fired 1580 | . 33 5 . 23 115 9 83 35 188 . 125 43 15 12 . 102 76 127 229 1 4 135 20 133 67 Gun 1085 | . 31 1 . 19 48 6 28 17 179 . 111 33 3 3 . 49 45 126 216 . 3 96 9 34 28 Cannon 351 | . . . . . 62 3 45 18 9 . 13 9 12 9 . 51 23 . . . . 15 11 47 24 Launcher 63 | . 2 4 . 4 5 . 10 . . . . 1 . . . 2 8 . 10 . . 5 . 4 8 Special 81 | . . . . . . . . . . . 1 . . . . . . 1 3 1 1 19 . 48 7 Kinetic 680 | . . . . 19 33 . . . 48 . 38 10 6 6 . 60 33 126 216 . . 71 9 5 . Thermal 611 | . 31 1 . . 68 7 49 26 133 . 79 32 5 3 . 28 11 . . . 3 15 11 65 44 Explosive 43 | . 2 4 . 4 5 . 10 . . . . 1 . . . . . . . . . 5 . 4 8 Electromagnetic 165 | . . . . . 9 2 24 9 7 . 7 . 4 3 . 14 32 . 10 . . 25 . 11 8 Robot Hit Streak 61 | . 6 2 . 7 28 13 25 16 40 . 21 14 29 37 . 61 11 34 31 7 11 37 10 40 20 Robot Miss Streak 5 | . 2 1 . 1 1 . 2 2 3 . 1 1 . . . 1 1 2 5 . . 1 . 3 2 Penetration Max 2 | . . . . . . . . . 1 . . . . . . 1 2 2 2 . . . . . . Secondary Targets 14 | . . . . . . . . . 1 . 2 . . . . . . 3 7 . . 1 . . . Max Gunslinging Chain 2 | . . . . . . . . . 1 . 2 . . . . . . 1 2 . . 1 . . . Shots Hit Robots 1130 | . 22 3 . 19 91 9 63 30 150 . 81 34 15 8 . 81 57 92 136 1 17 90 9 88 34 Core Hits 544 | . 7 14 . 13 38 3 52 20 83 . 28 20 1 5 . 33 38 33 70 . 7 36 5 26 12 Critical Hits 43 | . . . . . 1 . . . . . 3 2 . 1 . 2 . 11 16 . 1 1 . 3 2 Critical Kills 17 | . . . . . . . . . . . . 1 . 1 . . . 6 7 . . 1 . 1 . Critical Parts Destroyed 23 | . . . . . 1 . . . . . 2 1 . . . 2 . 5 8 . 1 . . 2 1 Melee Attacks 79 | . . . . . . . . . . . . 2 . . . 3 . 9 2 3 24 15 1 2 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . . . . . . . . 9 2 3 24 15 1 2 18 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29834 | . 426 409 . 405 2127 235 1803 461 2753 . 1448 1034 428 364 . 2583 2233 2284 3108 . 670 2433 314 2278 2038 Guns 15576 | . 291 . . 123 521 118 536 306 2618 . 1217 483 61 49 . 965 874 2284 2570 . 105 1397 100 545 413 Cannons 6415 | . . . . . 1109 79 427 155 96 . 231 241 367 180 . 1458 499 . . . . 131 214 903 325 Explosions 6916 | . 135 409 . 282 497 30 840 . 39 . . 310 . 135 . 160 860 . 538 . . 551 . 830 1300 Melee 919 | . . . . . . . . . . . . . . . . . . . . . 565 354 . . . Ramming 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . Kinetic 9598 | . . . . 123 297 . . . 481 . 329 241 151 49 . 1322 606 2284 2570 . . 991 100 54 . Thermal 10750 | . 291 . . . 1112 173 686 388 2137 . 1016 483 155 217 . 885 697 . 96 . 105 145 214 1233 717 Explosive 5193 | . 135 409 . 282 497 . 840 . 39 . . 310 . . . . . . . . . 551 . 830 1300 Electromagnetic 3366 | . . . . . 221 54 277 73 96 . 103 . 122 98 . 376 930 . 442 . . 392 . 161 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 919 | . . . . . . . . . . . . . . . . . . . . . 565 354 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 1 . . . . . 1 5 1 1 1 2 3 9 . . 7 Average Corruption 4 | . . . . . . . . . 1 . . . . . 1 4 1 1 1 1 2 8 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 156 | . . . . . . . . . 6 . . . . . . 24 2 1 11 2 4 86 . . 20 Message Errors 33 | . . . . . . . . . . . . . . . . 2 2 . 4 1 . 23 . . 1 Matter Fused 28 | . . . . . . . . . . . . . . . . 5 . . . . 2 19 . . 2 Heat Flow Errors 12 | . . . . . . . . . . . . . . . . 1 . . . . 1 7 . . 3 Energy Discharges 24 | . . . . . . . . . 1 . . . . . . 7 . . 2 1 . 12 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . . . . . 1 . . . . . . 1 . . 3 . 1 8 . . 4 Data Loss (major) 4 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Misfires 6 | . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . Targeting Errors 26 | . . . . . . . . . 4 . . . . . . 3 . . 2 . . 10 . . 7 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 528 | . . 4 . . 61 . 16 . 4 . 10 . . 39 . 190 24 . . . . 13 . 90 77 Projectiles 240 | . . . . . 32 . . . . . 10 . . 9 . 162 12 . . . . . . . 15 Explosions 283 | . . 4 . . 29 . 16 . 4 . . . . 30 . 28 12 . . . . 8 . 90 62 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . Knockbacks 12 | . . . . . . . . . . . . 5 2 . . 3 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . 5 2 . . 3 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 511 | . . 110 . . . 3 9 . 52 . 36 22 . . . . 162 . 20 . . 57 . . 40 Shots 22 | . . 4 . . . . 1 . 1 . 1 1 . . . . 7 . 2 . . 1 . . 4 Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 850 | . 470 18 . 19 189 147 285 530 327 . 337 648 208 284 171 850 447 . 180 . 124 319 315 570 421 Average Temperature 137 | . 184 10 . 10 40 72 108 214 103 . 117 228 96 126 99 270 195 . 61 . 63 101 142 184 166 Received Heat Transfer 2582 | . 75 . . 48 339 69 259 63 360 . 139 291 9 18 . 204 102 57 155 103 45 126 63 57 . Effects 58 | . 5 . . . . . . 9 . . . 7 . . . 19 10 . . . . . . 6 2 Shutdowns 13 | . 2 . . . . . . . . . . 2 . . . 5 3 . . . . . . 1 . Energy Bleed 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Interference 22 | . . . . . . . . 8 . . . 5 . . . 1 3 . . . . . . 5 . Matter Decay 8 | . 1 . . . . . . 1 . . . . . . . 3 2 . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 5 | . . . . . . . . . . . . . . . . 3 2 . . . . . . . . Damage (major) 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 9 | . . . . . 1 . . . 1 . . . . . . 1 4 . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 32 | . 1 . . . 2 . 5 . 4 . 5 4 . . . 1 1 . . . 1 . . 6 2 Heat Transferred 15946 | . 851 . . . 1850 309 1447 811 3460 . 1939 851 185 224 . 1012 848 . 100 . 111 148 185 1052 563 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . 1 . . . . . . . 1 . 1 5 . 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Fac Gar Fac Upp Upp War Pro Fac Res Gar Tes Res Gar Acc Gar Acc Peak Influence 1624 | . 123 40 . 94 638 724 1380 647 690 587 1042 652 . . . . 415 404 1152 1624 1238 1418 891 1604 896 Initial 1100 | . . 40 . . 30 248 440 627 234 167 361 473 . . . . . 97 267 564 1100 720 744 634 841 Average 707 | . 26 9 . 82 232 302 1012 615 396 182 709 524 . . . . 213 163 923 1591 1099 961 822 1171 604 Maximum Alert Level 5 | . . . . . 2 3 4 2 2 2 3 2 . . . . 2 2 4 5 4 4 3 5 3 Low Security (%) 18 | 100 100 100 . 100 71 . . . . 98 . . . . . . 65 78 . . . . . . . Level 1 8 | . . . . . 1 90 . . 59 . 1 . . . . . 33 19 4 . . . . . 25 Level 2 22 | . . . . . 26 1 25 100 40 1 48 100 . . . . . 1 18 . . . . 13 37 Level 3 29 | . . . . . . 8 40 . . . 50 . . . . . . . 32 . 35 73 100 29 36 Level 4 19 | . . . . . . . 33 . . . . . . . . . . . 43 . 64 26 . 43 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . 99 . . . . . Squads Dispatched 34 | . . . . . 2 3 . . 5 1 . 2 . . . 1 5 5 . 6 2 . . . 2 Investigation 6 | . . . . . 2 . . . 1 . . 1 . . . . 2 . . . . . . . . Extermination 9 | . . . . . . 1 . . 1 1 . 1 . . . . 1 1 . . 1 . . . 2 Reinforcement 8 | . . . . . . 1 . . 3 . . . . . . . 2 2 . . . . . . . Assault 8 | . . . . . . . . . . . . . . . . 1 . . . 6 1 . . . . Garrison 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert ID Control Effect 7 | . . . . . . . . . . . . . . . . 1 . . . . . 2 3 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Fac Gar Fac Upp Upp War Pro Fac Res Gar Tes Res Gar Acc Gar Acc Distress Signals 14 | . . 1 . . 3 1 . . 3 . . 2 . . . . . 2 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 388 | . 11 6 . 3 23 10 22 10 25 . 26 16 3 3 . 22 17 19 40 36 9 33 9 34 11 Peak Tracking Total 30 | . 4 6 . 3 4 7 6 4 5 1 7 5 1 2 . 7 6 7 8 30 4 5 4 6 4 Tactical Retreats 30 | . . . . . 2 . 2 1 . . 8 . . . . 4 1 3 6 1 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Fac Gar Fac Upp Upp War Pro Fac Res Gar Tes Res Gar Acc Gar Acc Traps Triggered 41 | . 1 . . . . . 4 1 . 1 4 . . . 3 . . . 9 1 . 2 . 13 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Fac Gar Fac Upp Upp War Pro Fac Res Gar Tes Res Gar Acc Gar Acc Machines Disabled 34 | . . . . 1 3 . 2 . 4 . 4 1 . . . . 3 . 3 . . 6 . 4 3 Max in Single Turn 2 | . . . . 1 1 . 1 . 1 . 2 1 . . . . 1 . 1 . . 1 . 1 1 Garrison Relay 13 | . . . . . . . 2 . . . 2 . . . . . . . 2 . . 4 . 3 . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Fac Gar Fac Upp Upp War Pro Fac Res Gar Tes Res Gar Acc Gar Acc Machines Accessed 36 | . 5 . 1 . 5 3 . 3 5 4 . 2 1 . . . 2 2 . . 2 . 1 . . Terminals 20 | . 5 . . . 3 1 . 3 4 1 . . . . . . 1 1 . . 1 . . . . Fabricators 4 | . . . . . . 1 . . . 2 . 1 . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . 1 . . Total Hacks 73 | . 10 . 1 . 19 5 . 6 11 5 . 4 1 . . . 6 2 . . 2 . 1 . . Successful 45 | . 8 . 1 . 13 4 . 2 4 4 . 2 1 . . . 3 1 . . 1 . 1 . . Failed 28 | . 2 . . . 6 1 . 4 7 1 . 2 . . . . 3 1 . . 1 . . . . Catastrophic 3 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 7 . 1 . 7 2 . 4 6 2 . . . . . . . 1 . . 1 . . . . Terminals 43 | . 10 . . . 11 2 . 6 8 2 . . . . . . 2 1 . . 1 . . . . Fabricators 5 | . . . . . . 2 . . . 2 . 1 . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . . 3 . . 3 . . . . 4 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . 1 . . Terminal Hacks 14 | . 5 . 1 . 4 . . 1 1 . . . 1 . . . 1 . . . . . . . . Prototype ID Bank 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . 2 . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . 1 . . . 2 . 1 . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 2 . . 1 . . . . 2 . . . . . . . . Scan Component 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . Repair 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . 1 . . Unlock Access 5 | . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . 1 . . Unauthorized Hacks 8 | . 3 . . . 1 1 . 1 1 1 . . . . . . . . . . . . . . . Terminals 8 | . 3 . . . 1 1 . 1 1 1 . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . . . 1 1 . 1 1 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 4 2 . 3 4 3 . 1 . . . . 2 1 . . 2 . . . . Full Trace Events 6 | . . . . . 2 . . . 1 . . 1 . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . Matter 537 | . . . . . . . . . . 285 . 252 . . . . . . . . . . . . . Time 286 | . . . . . . . . . . 152 . 134 . . . . . . . . . . . . . Total Robot Build Rating 17 | . . . . . . . . . . 5 . 12 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Matter 292 | . . . . . . 102 . . . 190 . . . . . . . . . . . . . . . Time 72 | . . . . . . 25 . . . 47 . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . 1 . . . 5 . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Time 78 | . . . . . . . . . 50 . . . . . . . 28 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Fac Gar Fac Upp Upp War Pro Fac Res Gar Tes Res Gar Acc Gar Acc Used RIF Installer 5 | . . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . 1 . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 37 | . . . . . . . . . . . . 2 . . . 3 . 1 2 . 1 13 . 13 2 Non-combat 7 | . . . . . . . . . . . . 2 . . . 1 . 1 . . . 1 . . 2 Combat 30 | . . . . . . . . . . . . . . . . 2 . . 2 . 1 12 . 13 . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 41 | . . . . . . . . . . . . 2 . . . 3 . 1 2 . 1 13 . 15 4 parse_system 4 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . purge_threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 map_route 4 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 spike_heat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . formatsys_high 22 | . . . . . . . . . . . . . . . . 1 . . 2 . 1 7 . 11 . Relay Couplers Released 46 | . . . . . . . 7 . . . 6 . . . . . . . 8 . . 15 . 10 . Machine Destruction 46 | . . . . . . . 7 . . . 6 . . . . . . . 8 . . 15 . 10 . Attached 15 | . . . . . . . . . . . . 1 . . . 1 . . 1 1 1 4 . 5 1 Robots Rewired 4 | . . . . . . . . . 2 1 . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Fac Gar Fac Upp Upp War Pro Fac Res Gar Tes Res Gar Acc Gar Acc Total Allies 46 | . . . . 3 . . . . 10 2 1 3 . . . 2 1 . 3 . 1 7 . 11 2 Largest Group 12 | . . . . 3 3 . . . 10 12 12 3 3 1 . 1 1 . 3 3 1 7 2 5 5 Highest-Rated Group 495 | . . . . 40 40 . . . 173 225 290 90 90 30 . 60 49 . 243 243 69 495 214 465 461 Highest-Rated Ally 222 | . . . . 16 16 . . . 29 29 81 30 30 30 . 60 49 . 115 115 69 147 147 222 222 Total Orders 69 | . . . . . . . . . 4 . 2 1 . . . . 1 . 4 . 1 29 2 14 11 STAY 31 | . . . . . . . . . 2 . 1 . . . . . 1 . 2 . . 9 1 9 6 FOLLOW 30 | . . . . . . . . . 2 . 1 1 . . . . . . 2 . . 13 1 5 5 EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 338 | . . . . . 41 . . . 4 . 89 6 16 1 . 4 5 . 4 6 18 34 25 65 20 Total Damage 10138 | . . . . . 451 . . . 65 . 1320 72 433 32 . 164 190 . 143 227 915 939 1297 2745 1145 Kills 57 | . . . . . 3 . . . . . 9 2 3 . . 1 . . 2 . 4 5 6 17 5 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Fac Gar Fac Upp Upp War Pro Fac Res Gar Tes Res Gar Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . 1 2 . 2 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . 2 4 . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . 2 4 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Fac Gar Fac Upp Upp War Pro Fac Res Gar Tes Res Gar Acc Gar Acc Turns Passed 20709 | 2 616 256 375 210 1153 332 1581 566 814 306 1371 588 587 759 201 1179 690 736 2419 171 603 2463 148 1685 898 Spaces Moved 11410 | 1 358 121 250 159 659 184 998 340 403 218 812 270 319 447 121 563 233 380 1290 104 350 1343 68 943 476 Core 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Treads 1761 | . . . . . . . . . . . . 246 319 447 121 562 66 . . . . . . . . Legs 9160 | 1 358 121 109 . 496 184 998 340 403 218 812 24 . . . 1 167 380 1264 104 350 1343 68 943 476 Wheels 463 | . . . 141 159 163 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . . . . . . . . . . . . . . 25 . . . . . . Fastest Speed 100 | 120 120 180 100 100 100 127 127 125 122 122 122 152 167 167 167 167 120 120 150 150 117 117 147 147 147 Average Speed 148 | 120 152 202 147 100 139 147 129 142 131 122 141 177 176 167 167 185 148 126 157 150 138 146 147 147 147 Slowest Speed 2250 | 120 180 210 210 100 180 155 160 155 153 122 153 230 190 167 167 210 190 150 2250 150 150 147 147 147 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 61 28 61 37 45 7 77 7 48 6 88 8 62 64 20 76 4 9 79 19 9 90 2 79 10 Regions Visited 25 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 1 . . . 1 . . . . . . 1 1 . . 1 . 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 . . . 1 1 . . 1 1 1 1 1 . . . 1 . . . . . Scrap Searched 5 | . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . Spaces Dug 40 | . . . . . 7 . . . . . . . . . . . . 7 . 2 9 3 5 . 7 Terrain Destroyed 619 | . 10 40 . 30 38 . 41 1 23 . 74 13 1 7 . 31 45 8 32 2 9 112 8 39 55 Melee 26 | . . . . . . . . . . . . . . . . . . 7 . 2 9 3 1 . 4 Projectile 126 | . . . . . 8 . . 1 . . 2 5 1 6 . 29 13 1 17 . . 18 7 15 3 AOE 467 | . 10 40 . 30 30 . 41 . 23 . 72 8 . 1 . 2 32 . 15 . . 91 . 24 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Fac Gar Fac Upp Upp War Pro Fac Res Gar Tes Res Gar Acc Gar Acc Total 14174 | 2 396 127 255 194 789 240 1215 399 590 257 975 351 336 454 120 632 531 555 1575 114 428 1745 103 1193 598 Wait 1096 | . . . . 4 5 27 125 34 97 31 59 33 3 . . 14 202 109 38 . 22 219 14 28 32 Move 11384 | . 357 120 249 158 658 184 997 339 402 217 811 269 318 446 120 562 232 379 1289 103 350 1340 67 942 475 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Pick Up 160 | . 10 . 3 2 12 5 5 1 3 1 9 6 4 1 . 1 6 6 40 1 4 22 3 14 1 Fast Attach 116 | . 1 2 . . 5 . 3 3 10 1 7 4 1 1 . 7 15 4 22 2 6 11 . 9 2 Attach 41 | . . 1 1 . 6 3 2 . . 2 . 2 1 . . 3 4 1 2 . 5 3 2 2 1 Detach 12 | . . . . . 3 . 1 . . . 1 . . . . 1 2 1 1 . . . . 2 . Swap 247 | . 5 . 1 4 12 5 16 5 10 1 14 11 1 1 . 10 8 8 33 1 6 40 4 34 17 Drop 296 | 2 5 . 1 6 18 8 11 8 17 . 22 11 4 2 . 3 11 11 62 3 7 34 4 37 9 Fire 566 | . 18 4 . 19 70 6 37 9 48 . 32 13 4 3 . 27 31 27 51 1 4 49 8 69 36 Melee 79 | . . . . . . . . . . . . 2 . . . 3 . 9 2 3 24 15 1 2 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 138 | . . . . . . . 18 . . . 20 . . . . . . . 35 . . 10 . 50 5 Rewire 36 | . . . . 1 . . . . 3 4 . . . . . 1 20 . . . . 1 . 4 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: Res / *Arm / Tes x2 / Gar) -3/Garrison (discovered 3 exits: *Tes x3) -3/Testing -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 2 exits: [*Acc x2]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Mines 122 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 4) 619 | -10/Materials | Entered Mines 655 | -10/Mines | Assembled infested the area 716 | -10/Mines | Lost 4 parts (1p1n2w) 866 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 866 | -10/Mines | Discovered new exit (range 5) 875 | -10/Mines | Entered Exiles 932 | -10/Exiles | Met 8R-AWN 964 | -10/Exiles | Met EX-HEX 1020 | -10/Exiles | Met EX-BIN 1046 | -10/Exiles | Aligned with FarCom system 1048 | -10/Exiles | Given EX-Vault access code 1100 | -10/Exiles | Opened EX-Vault 1122 | -10/Exiles | Found Field Lobotomy Kit 1146 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1178 | -10/Exiles | Met EX-DEC 1239 | -10/Exiles | Discovered new exit (range 14) 1250 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1250 | -10/Exiles | Entered Mines 1298 | -9/Mines | Met a Derelict bent on vengeance 1363 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1429 | -9/Mines | Discovered new exit (range 10) 1460 | -9/Mines | Entered Materials 1460 | -8/Materials | Accompanied by 3 allies 1460 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1873 | -8/Materials | Build established: Scavenger-Mutant 2143 | -8/Materials | Identified exit to Factory 2613 | -8/Materials | Entered Factory 2613 | -7/Factory | Evolved 2 slots: Weapon x2 2760 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 2913 | -7/Factory | Local fabrication network quarantined 2941 | -7/Factory | Garrison activated, responded to threat 2945 | -7/Factory | Identified exit to Garrison 2945 | -7/Factory | Entered Garrison 3034 | -7/Garrison | Triggered checkpoint 3147 | -7/Garrison | Garrison Relay disabled 3218 | -7/Garrison | Triggered checkpoint 3560 | -7/Garrison | Triggered checkpoint 3595 | -7/Garrison | Discovered new exit (range 12) 3655 | -7/Garrison | Build established: Skirmisher 3826 | -7/Garrison | Discovered new exit (range 19) 3974 | -7/Garrison | Discovered new exit (range 10) 4005 | -7/Garrison | Installed Relay Interface Framework 4080 | -7/Garrison | Triggered checkpoint 4194 | -7/Garrison | Garrison Relay disabled 4323 | -7/Garrison | Build established: Scavenger-Skirmisher 4526 | -7/Garrison | Entered Factory 4560 | -7/Factory | Discovered new exit (range 10) 4676 | -7/Factory | Assembled infested ambush trap array 4880 | -7/Factory | Build established: Skirmisher 4935 | -7/Factory | Discovered new exit (range 8) 5092 | -7/Factory | Entered Storage 5131 | -7/Storage | Found Prototype Launcher 5131 | -7/Storage | Identified Rocket Array 5423 | -7/Storage | Repaired Adv. Heat Sink 5846 | -7/Storage | Discovered new exit (range 10) 5852 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5906 | -7/Storage | Entered Factory 5906 | -6/Factory | Accompanied by 10 allies 5906 | -6/Factory | Evolved 2 slots: Utility x2 6119 | -6/Factory | Discovered new exit (range 16) 6137 | -6/Factory | Fabricated A-15 Conveyor? 6178 | -6/Factory | Identified exit to Garrison 6197 | -6/Factory | Fabricated Drone Bay? 6206 | -6/Factory | Local fabrication network quarantined 6212 | -6/Factory | Entered Garrison 6212 | -6/Garrison | Accompanied by 11 allies 6283 | -6/Garrison | Spotted B-75 Beast 6295 | -6/Garrison | Assimilated B-75 Beast with FLK Orb 6302 | -6/Garrison | Triggered checkpoint 6449 | -6/Garrison | Triggered checkpoint 6522 | -6/Garrison | Triggered checkpoint 6552 | -6/Garrison | Triggered checkpoint 6612 | -6/Garrison | Triggered checkpoint 6775 | -6/Garrison | Build established: Scavenger-Skirmisher 6892 | -6/Garrison | Phase Generator disabled 6923 | -6/Garrison | Discovered new exit (range 9) 6962 | -6/Garrison | Triggered checkpoint 6980 | -6/Garrison | Garrison Relay disabled 7317 | -6/Garrison | Garrison Relay disabled 7412 | -6/Garrison | Discovered new exit (range 9) 7539 | -6/Garrison | Discovered new exit (range 10) 7577 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 7583 | -6/Garrison | Entered Factory 7583 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7986 | -5/Factory | Discovered new exit (range 13) 8008 | -5/Factory | Fabricated L-41 Fighter? 8171 | -5/Factory | Entered Upper Caves 8171 | -5/Upper Caves | Accompanied by 3 allies 8425 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8470 | -5/Upper Caves | Learned location of Armory (-3) 8687 | -5/Upper Caves | Discovered new exit (range 14) 8756 | -5/Upper Caves | Build established: Gunner 8758 | -5/Upper Caves | Entered another Upper Caves area 8758 | -5/Upper Caves | Accompanied by 1 ally 8761 | -5/Upper Caves | Encountered a Warlord checkpoint 8804 | -5/Upper Caves | Discovered new exit (range 6) 8840 | -5/Upper Caves | Learned Factory emergency access door positions 8972 | -5/Upper Caves | Learned location of 1 exit from Factory 9077 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9091 | -5/Upper Caves | Discovered new exit (range 19) 9517 | -5/Upper Caves | Entered Warlord 9594 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 9594 | -5/Warlord | Attacked by Warlord forces 9646 | -5/Warlord | Discovered new exit (range 14) 9718 | -5/Warlord | Entered Proximity Caves 9749 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10004 | -4/Proximity Caves | Destroyed 7 combat bots 10237 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 10648 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10823 | -4/Proximity Caves | Discovered new exit (range 14) 10897 | -4/Proximity Caves | Entered Factory 10897 | -4/Factory | Accompanied by 1 ally 10897 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10898 | -4/Factory | Identified exit to Research 10956 | -4/Factory | Build established: Scavenger-Mutant 11151 | -4/Factory | Destroyed 10 combat bots 11194 | -4/Factory | Lost 13 parts (2p1n2u8w) 11354 | -4/Factory | Repaired Hvy. Shock Bomb Launcher? 11387 | -4/Factory | Build established: Scavenger-Skirmisher 11587 | -4/Factory | Entered Research 11587 | -3/Research | Evolved 2 slots: Utility x2 11588 | -3/Research | Identified exit to Armory 11588 | -3/Research | Identified exit to Testing 11671 | -3/Research | Discovered exit to Testing (range 130) 11671 | -3/Research | Discovered new exit (range 165) 11775 | -3/Research | Found Gamma Bomb Array 12159 | -3/Research | Garrison activated, responded to threat 12317 | -3/Research | Identified exit to Garrison 12323 | -3/Research | Entered Garrison 12331 | -3/Garrison | Expanded RIF knowledge: Signal Jamming 12384 | -3/Garrison | Build established: Scavenger-Gunner 12519 | -3/Garrison | Spotted B-86 Titan 12523 | -3/Garrison | Assimilated B-86 Titan with FLK Orb 12632 | -3/Garrison | Triggered checkpoint 12682 | -3/Garrison | Garrison Relay disabled 12786 | -3/Garrison | Triggered checkpoint 12815 | -3/Garrison | Triggered checkpoint 12975 | -3/Garrison | Triggered checkpoint 13071 | -3/Garrison | Found Adv. Force Booster 13186 | -3/Garrison | Discovered exit to Testing (range 9) 13342 | -3/Garrison | Discovered exit to Testing (range 11) 13484 | -3/Garrison | Discovered exit to Testing (range 19) 13548 | -3/Garrison | Triggered checkpoint 13581 | -3/Garrison | Garrison Relay disabled 14742 | -3/Garrison | Entered Testing 14742 | -3/Testing | Accompanied by 3 allies 14743 | -3/Testing | Maximum security lockdown engaged 14905 | -3/Testing | Discovered new exit (range 8) 14913 | -3/Testing | Entered Research 14913 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14943 | -2/Research | Lost 3 parts (1u2w) 15084 | -2/Research | Build established: Bothacker-Mutant 15413 | -2/Research | First assault squad dispatched 15516 | -2/Research | Identified exit to Garrison 15516 | -2/Research | Entered Garrison 15684 | -2/Garrison | Lost 6 parts (1p1n1u3w) 15814 | -2/Garrison | Triggered checkpoint 16072 | -2/Garrison | Triggered checkpoint 16180 | -2/Garrison | Triggered checkpoint 16237 | -2/Garrison | Spotted B-90 Cyclops 16402 | -2/Garrison | Assimilated Cyclops 9a with formatsys_high 16521 | -2/Garrison | Triggered checkpoint 16586 | -2/Garrison | Triggered checkpoint 16721 | -2/Garrison | Discovered new exit (range 10) 16841 | -2/Garrison | Discovered new exit (range 19) 16887 | -2/Garrison | Build established: Scavenger-Gunner 17088 | -2/Garrison | Discovered new exit (range 19) 17130 | -2/Garrison | Expanded RIF knowledge: Structural Interface 17286 | -2/Garrison | Triggered checkpoint 17334 | -2/Garrison | Garrison Relay disabled 17456 | -2/Garrison | Build established: Scavenger-Executioner 17629 | -2/Garrison | Garrison Relay disabled 17696 | -2/Garrison | Garrison Relay disabled 17926 | -2/Garrison | Garrison Relay disabled 17979 | -2/Garrison | Entered Access 17979 | -1/Access | Accompanied by 2 allies 17979 | -1/Access | Evolved 2 slots: Utility x2 18014 | -1/Access | Build established: Bothacker-Mutant 18019 | -1/Access | Identified exit to Garrison 18127 | -1/Access | Entered Garrison 18135 | -1/Garrison | Expanded RIF knowledge: Autooverride 18176 | -1/Garrison | Triggered checkpoint 18183 | -1/Garrison | Garrison Relay disabled 18614 | -1/Garrison | P-80 Master assimilated allied Warden 10b 18710 | -1/Garrison | Spotted B-99 Colossus 18810 | -1/Garrison | Triggered checkpoint 18829 | -1/Garrison | Triggered checkpoint 18837 | -1/Garrison | Assimilated B-99 Colossus with FLK Orb 18874 | -1/Garrison | Triggered checkpoint 18910 | -1/Garrison | Triggered checkpoint 19122 | -1/Garrison | Discovered new exit (range 10) 19131 | -1/Garrison | Build established: Scavenger-Executioner 19190 | -1/Garrison | Triggered checkpoint 19251 | -1/Garrison | Garrison Relay disabled 19401 | -1/Garrison | Discovered new exit (range 19) 19490 | -1/Garrison | Triggered checkpoint 19591 | -1/Garrison | Garrison Relay disabled 19812 | -1/Garrison | Entered Access 19812 | -1/Access | Accompanied by 5 allies 20154 | -1/Access | Build established: Scavenger-Mutant 20324 | -1/Access | P-80 Master assimilated allied Colossus 10a 20369 | -1/Access | Destroyed Colossus 10a 20432 | -1/Access | Spotted B-99 Colossus 20459 | -1/Access | Assimilated B-99 Colossus with FLK Orb 20462 | -1/Access | Spotted B-99 Colossus 20464 | -1/Access | Assimilated B-99 Colossus with FLK Orb 20551 | -1/Access | Discovered new exit (range 7) 20710 | *** | Escaped! Last Messages --------------- 20461_ System corrupted: Myomer Leg rejected. 20463_ Slug penetrates Colossus 10b. 20464_ B-99 Colossus activates siege mode. 20464_ Field Lobotomy Kit expended. 20464_ B-99 Colossus assimilated. 20468_ Acquired Myomer Leg. 20471_ Colossus 10c exits siege mode. 20536_ Sealed Heavy Doors breached. 20544_ Main Access Shell breached. 20545_ OHRX=2DBDD9F 20633_ System corrupted: Heat flow error (+106). 20651_ System corrupted: Matter fused (-10). 20651_ System corrupted: Enh. Nova Cannon failed to cycle. 20651_ System corrupted: Gamma Rifle targeting data glitched. 20655_ System corrupted: Enh. Quantum Rifle targeting data glitched. 20693_ System corrupted: Heat flow error (+127). [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ??????????????????????????????????######### ## # | | ??????????????????????????????????+ ## | | ??????????????????????????????????#######+ # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# ## | | ????????????????????????????????????# [ ## | | ????????????????????????????????????# # # | | ????????????????????????????????????# | | ????????????????????????????????????######## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????###### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????"##########??#########?# | | ????????????????????" "??" #?# ## | | ????????????????????" "??" #?# #? | | ????????????????????" " "??" ### #? | | ????????????????????" "BB " "??" #? | | ????????????????????" "BB" " "??" #? | | ????????????????????" " @BB" "??" #? | | ????????????????????" " BB" """" #? | | ????????????????????" """ ###+##### | | ????????????????????" # | | ????????????????????" """" # | | ????????????????????"##########??######### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# "" | | ?????????????????????????????????????????# "" | | ?????????????????????????????????????????# """"" | | ?????????????????????????????????????????# """"" | | ?????????????????????????????????????????# ""? | | ?????????????????????????????????????????# ""? | | ?????????????????????????????????????????#######?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 46 Energy Capacity 1065 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 4 Particle Charging 20 Force Boost 5 Offensive Hacking 10 Relay Coupler Types 115 Relay Coupler Value 3 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory A-15 Conveyor | x1 | -6/Factory | Preloaded Drone Bay | x1 | -6/Factory | Preloaded L-41 Fighter | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- No Signal One Last FU True Hacker root@ Challenges ------------ None Game ------ Seed AlloyGhostSuperbattery Manual? 0 Play Time 03:17:06 Cumulative 300.2 hours Start 2021.01.31 @ 15:44:28 End 2021.02.01 @ 23:17:43 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 441 Rogue 440 Adventurer 0 Explorer 1 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 6f2195e0-f795-4205-a544-4d8da9637c8c