Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 21:08:50 Player: j_ Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (1868) 1868 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4128 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Treading (385) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Deuterium Engine > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- High-powered Shotgun Enhanced Autogun > --- INVENTORY (20) --- Light Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Small Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Targeting Computer Improved Utility Shielding Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Advanced Treads Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Improved Utility Shielding Hardened Medium Armor Plating Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher Scythe [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 57 | 6 8 10 2 31 Power 11 | 1 1 3 . 6 Engine 9 | 1 1 3 . 4 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 12 | 2 1 3 . 6 Treads 4 | 1 1 . . 2 Leg 8 | 1 . 3 . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 1 2 7 Device 3 | . . 1 . 2 Storage 6 | 1 1 . 2 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 22 | 2 5 3 . 12 Energy Gun 7 | 1 1 2 . 3 Energy Cannon 4 | . 2 1 . 1 Ballistic Gun 5 | 1 1 . . 3 Ballistic Cannon 2 | . . . . 2 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 1 | . . 1 . . System Corruption 6 | . . 6 . . Parts Lost 31 | . 1 7 . 23 Power 8 | . . 2 . 6 Propulsion 8 | . . 2 . 6 Utility 5 | . . 1 . 4 Weapon 10 | . 1 2 . 7 Highest Loss Streak 8 | . 1 4 . 8 To Critical Strikes . | . . . . . Average Backups 8 | 3 7 6 2 11 Power 1 | 1 2 1 . . Propulsion 1 | 1 2 2 . 1 Utility 3 | . . . . 5 Weapon 2 | 1 1 1 1 2 Tool/Special . | . . . . . Unused Backups 16 | . 2 3 . 11 Power 2 | . 1 . . 1 Propulsion 6 | . 1 3 . 2 Utility 4 | . . . . 4 Weapon 3 | . . . . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 87 | . 95 77 100 85 Engine 12 | . 14 18 22 9 Core 2 | . . . . 4 Treads 6 | . 23 13 . 2 Leg 17 | . 4 9 33 19 Device 5 | . . 1 6 6 Storage 14 | . 24 13 15 11 Processor 3 | . . . . 5 Energy Gun 6 | . 3 5 11 6 Energy Cannon 3 | . 1 14 11 . Ballistic Gun 7 | . 13 . . 8 Ballistic Cannon 2 | . . . . 4 Launcher 2 | . 8 . . 1 Impact Weapon 2 | . . . . 3 Peak Build Rating 35 | 6 10 11 10 35 Average Rating 17 | 5 6 9 10 24 On Entrance 7 | . 6 10 10 10 Avg Prop Armor Cover (%) 7 | 8 7 . . . Naked Turns . | . . . . . Heaviest Build 74 | 14 19 24 28 74 Greatest Support 47 | 20 40 40 30 47 Greatest Overweight (x) 16 | 1 . 5 . 16 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 8 10 20 Average Capacity 14 | 7 8 8 8 18 Most Carried 18 | 6 8 8 4 18 Average Carried 9 | 4 7 6 2 11 Final Capacity 20 | 8 8 8 10 20 Final Carried 16 | 6 8 1 4 16 Class Distribution -------------------- 59% | Mutant 12% | Scavenger-Mutant 12% | Skirmisher 8% | Scavenger-Skirmisher 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1913 | 282 315 145 8 1163 Remotely . | . . . . . Salvage Created 2618 | 162 535 453 11 1457 Parts 160 | 9 44 23 3 81 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 5 | 1 2 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 46 | . 13 8 1 24 Melee 5 | . . . . 5 Guns 14 | . 3 3 1 7 Cannons 11 | . 1 3 . 7 AOE 14 | . 9 1 . 4 Classes Destroyed 12 | 2 6 1 . 3 Worker 11 | . 2 . . 9 Builder 9 | . 2 . . 7 Tunneler 3 | 3 . . . . Hauler 1 | . . . . 1 Recycler 9 | 1 3 1 . 4 Operator 2 | . 1 . . 1 Watcher 3 | . 1 1 . 1 Swarmer 12 | . 7 . 1 4 Grunt 24 | . 6 6 . 12 Sentry 6 | . . 2 . 4 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Best Kill Streak 9 | 4 9 4 1 8 Combat Bots Only 5 | . 3 4 1 5 Max Kills in Single Turn 4 | 1 4 1 1 2 Gunslinging . | . . . . . Exploded 3 | . 3 1 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 396 | . 85 71 4 236 Missed 94 | . 33 12 2 47 Hits 302 | . 52 59 2 189 Projectile 302 | . 52 59 2 189 Critical Strikes 3 | . . . . 3 Damage Taken 4110 | . 518 753 16 2823 Core 877 | . 109 182 . 586 Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . . . . 102 Regen/Repaired (Parts) 146 | . . . . 146 Core Remaining (%) 70 | 100 56 . 54 . Volleys Fired 165 | 10 28 34 4 89 Largest 3 | 2 2 2 2 3 Hottest 140 | 70 112 112 96 140 Shots Fired 333 | 20 44 46 8 215 Gun 206 | 20 31 19 4 132 Cannon 107 | . 2 27 4 74 Launcher 20 | . 11 . . 9 Special . | . . . . . Kinetic 214 | 10 27 . . 177 Thermal 54 | 10 4 19 4 17 Explosive 20 | . 11 . . 9 Electromagnetic 45 | . 2 27 4 12 Robot Hit Streak 15 | 7 6 15 2 7 Robot Miss Streak 5 | 1 4 3 1 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 194 | 13 23 31 4 123 Core Hits 120 | 5 33 11 1 70 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 7 | . . 1 . 6 Blast 4 | . . . . 4 Corrupt 1 | . . 1 . . Smash 2 | . . . . 2 Melee Attacks 24 | . . . . 24 Impact 23 | . . . . 23 Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5490 | 167 1160 736 62 3365 Guns 1812 | 167 198 146 21 1280 Cannons 1495 | . 39 516 41 899 Explosions 1440 | . 923 71 . 446 Melee 735 | . . . . 735 Ramming 8 | . . 3 . 5 Kinetic 2233 | 68 173 . . 1992 Thermal 427 | 99 25 217 21 65 Explosive 1369 | . 923 . . 446 Electromagnetic 718 | . 39 516 41 122 Impact 670 | . . . . 670 Slashing 65 | . . . . 65 Piercing . | . . . . . Highest Corruption 6 | . . 6 6 . Average Corruption 6 | . . 6 6 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . 7 8 . Message Errors 4 | . . 1 3 . Matter Fused 3 | . . 3 . . Energy Discharges 4 | . . 1 3 . Parts Fused 1 | . . 1 . . Data Loss (minor) 2 | . . . 2 . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 192 | . 17 10 . 165 Projectiles 10 | . . 8 . 2 Explosions 19 | . 17 2 . . Melee 163 | . . . . 163 Knockbacks 15 | . . . . 15 Impact 3 | . . . . 3 Kinetic 12 | . . . . 12 Secondary . | . . . . . Self-Inflicted Damage 64 | . 63 1 . . Shots 4 | . 4 . . . Rammed 6 | . . 5 . 1 Targets Rammed 7 | . . 5 . 2 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 559 | 36 51 559 111 375 Average Temperature 125 | 13 15 224 48 103 Received Heat Transfer 1428 | . 78 378 . 972 Effects 17 | . . 12 . 5 Shutdowns 6 | . . 4 . 2 Energy Bleed 6 | . . 3 . 3 Interference 2 | . . 2 . . Matter Decay 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . 1 . 2 Combat Hostiles 2 | . . 1 . 1 Parts Fried 9 | . . 4 . 5 Impact Corruptions 7 | . . . . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 1 . 3 . . Heat Transferred 1003 | 296 74 433 50 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 70 | 100 88 95 100 54 Level 1 29 | . 11 4 . 45 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 308 | 10 250 218 98 308 Initial 63 | . . 56 63 12 Average 126 | . 100 122 59 154 Influence Increases 1797 | 20 471 337 80 889 Destroy 0b10 Robot/C 920 | . 260 160 20 480 Destroy 0b10 Robot/NC 190 | 20 45 10 . 115 Destroy Leader 228 | . 62 42 . 124 Successful Hack 15 | . 9 2 . 4 Disable Machine 15 | . . . . 15 Destroy Structure 129 | . 50 3 . 76 Partial Spotted 45 | . . 45 . . Lose Combat Pursuer 255 | . 45 75 60 75 Influence Decreases 1505 | 20 337 308 210 630 Entered New Map 199 | . . 78 100 21 Time Decay 906 | 20 177 160 110 439 Lost Part 250 | . 10 70 . 170 Purge Threat 150 | . 150 . . . Squads Dispatched 9 | . 2 1 . 6 Investigation 3 | . . 1 . 2 Extermination . | . . . . . Reinforcement 6 | . 2 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 2 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 23 17 4 41 Peak Tracking Total 9 | . 5 9 4 6 Tactical Retreats 9 | . 1 3 2 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 2 2 . 5 Terminals 7 | . 2 1 . 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 20 | . 5 5 . 10 Successful 9 | . 3 2 . 4 Failed 10 | . 2 2 . 6 Catastrophic 2 | . . . . 2 Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 15 | . 5 3 . 7 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 1 . 2 Emergency Access Points 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 5 | . 2 1 . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 1 | . . . . 1 Time 60 | . . . . 60 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1266 | . . 60 138 1068 Sensors 1266 | . . 60 138 1068 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2769 | 145 399 325 225 1675 Spaces Moved 1222 | 74 189 139 173 647 Core 39 | 17 . 7 . 15 Treads 373 | 53 189 69 . 62 Legs 810 | 4 . 63 173 570 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 170 | 134 160 144 120 196 Slowest Speed 850 | 160 160 300 120 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 33 10 26 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 172 | . 70 3 . 99 Melee . | . . . . . Projectile 27 | . . . . 27 AOE 145 | . 70 3 . 72 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1589 | 97 246 210 181 855 Wait 20 | . . 15 . 5 Move 1218 | 73 188 138 172 647 Hop . | . . . . . Pick Up 72 | 8 12 5 3 44 Fast Attach 5 | 4 . 1 . . Attach 38 | 2 3 8 . 25 Detach . | . . . . . Swap 21 | . 6 1 2 12 Drop 19 | . 9 3 . 7 Fire 165 | 10 28 34 4 89 Melee 24 | . . . . 24 Ram 6 | . . 5 . 1 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 15) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 594 | -9/Materials | Central database locked down 783 | -9/Materials | Lost 4 parts (2p2n) 841 | -9/Materials | Discovered new exit (range 8) 870 | -9/Materials | Entered Mines 879 | -9/Mines | Learned location of Zion (-7) 1039 | -9/Mines | Discovered new exit (range 8) 1062 | -9/Mines | Build established: Scavenger-Mutant 1095 | -9/Mines | Entered Materials 1095 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1449 | -8/Materials | Lost 7 parts (2p1n1u3w) 1503 | -8/Materials | Lost 3 parts (1n1u1w) 1639 | -8/Materials | Build established: Mutant 1792 | -8/Materials | Repaired Enh. Autogun? 2356 | -8/Materials | Build established: Skirmisher 2388 | -8/Materials | Core integrity fell below 50% 2416 | -8/Materials | Core integrity fell below 20% 2452 | -8/Materials | Lost 8 parts (2p3n1u2w) 2608 | -8/Materials | Discovered new exit (range 8) 2770 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02705_ U-05 Engineer builds a Wall. 02709_ Acquired Lgt. Ion Engine. 02710_ U-05 Engineer builds a Wall. 02717_ W-25 Informer destroyed. 02718_ U-05 Engineer builds a Wall. 02720_ K-01 Serf destroyed. 02721_ U-05 Engineer builds a Wall. 02730_ Acquired Lgt. Deuterium Engine. 02733_ U-05 Engineer destroyed. 02742_ Acquired Targeting Computer. 02743_ Acquired 83 matter. 02746_ Acquired 57 matter. 02750_ Acquired 7 matter. 02765_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02768_ Adv. Assault Cannon destroyed. 02770_ H-61 Shepherd calls for reinforcements. 02770_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02770_ Adv. Treads blasted off. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #######????????????????????????????????????????? | | ## #??????????????????????#?????????????????? | | ## #????????????????????? #?????????????????? | | ## """ #????????????#######? #?????????????????? | | ## """ #???###??????#= # #?????????????????? | | ## """ ##############=!*! # #?????????????????? | | ## #" **= =/!=!!<=!# #?????????????????? | | ## ## ""|*"##!!!%!# #?????????????????? | | ###/#+## "%"|=###== !#?? #?????????????????? | | # ! =!""##### ###?????????????????????? | | + != !""#??##!##??????????????????????? | | T # ! != " #??## ##??????????????????????? | | ! # = #???#=#???????????????????????? | | # [ #???# #???????????????????????? | | ###########???# #???????????????????????? | | #?????????????# #?????##????????????????? | | #?????????????# #??? ######???????????? | | ###?????????????#%##k ????????? | | #### #???????????????# @ H ????????? | | ???# #???????????????#### ????????? | | ???# #???????????????????? ######???????????? | | ???# #????????????????????? ###????????????????? | | ???# #?????????????????????????????????????????? | | ???#!% #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ????? #????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 400 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 8% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Item+ Overwhelming Resistances Are Futile Challenges ------------ None Game ------ Seed RestorationHoverBay Manual? 0 Play Time 00:27:44 Cumulative 37.9 hours Start 2026.02.24 @ 20:43:46 End 2026.02.24 @ 21:08:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 238bf923-e129-41a9-b68d-d8271a8b34d1