Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.20 @ 15:43:59 Player: yub Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2416) 2416 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5791 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit Visual Processing Unit Improved Signal Interpreter Salvage Targeting Computer Advanced Targeting Computer Launcher Guidance Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced ECM Suite Core Shielding System Restoration Module Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Salvage Targeting Computer Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Plasma Cannon Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Launcher Guidance Computer Advanced ECM Suite System Restoration Module Heavy EM Shotgun Minigun Heavy Rocket Launcher [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Salvage Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Salvage Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 5 | . . 2 . 1 2 . . Weapon . | . . . . . . . . Parts Attached 83 | 7 5 12 . 17 24 5 13 Power 13 | 2 . 1 . 4 2 . 4 Engine 11 | 2 . 1 . 4 2 . 2 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 22 | 2 3 1 . 5 4 2 5 Treads 7 | 2 1 . . 2 1 . 1 Leg 9 | . . . . . 3 2 4 Wheel . | . . . . . . . . Hover 6 | . 2 1 . 3 . . . Flight . | . . . . . . . . Utility 24 | 1 1 3 . 3 12 2 2 Device 10 | . 1 1 . 2 5 1 . Storage 5 | 1 . 1 . . 3 . . Processor 9 | . . 1 . 1 4 1 2 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 24 | 2 1 7 . 5 6 1 2 Energy Gun 5 | 1 . . . 1 1 1 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 4 | 1 . . . 2 1 . . Ballistic Cannon 7 | . . 3 . 2 2 . . Launcher 3 | . . 2 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 1 1 . . . . . Unidentified Prototypes 4 | . . 1 . 2 1 . . Parts Lost 39 | . . 2 1 6 9 2 19 Power 9 | . . . . 1 2 . 6 Propulsion 13 | . . 1 . 3 1 1 7 Utility 7 | . . . 1 1 3 . 2 Weapon 10 | . . 1 . 1 3 1 4 Highest Loss Streak 7 | . . 2 1 4 6 2 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 92 96 93 96 97 99 92 Engine 14 | . 14 11 11 16 14 15 10 Treads 1 | . 14 . . 2 . . . Leg 10 | . . . . . 14 14 13 Hover 4 | . 14 19 22 14 . . . Device 17 | . 6 11 11 17 27 14 8 Storage 8 | . 14 21 15 9 7 7 7 Processor 21 | . . 11 11 17 17 29 35 Energy Gun 2 | . 9 . . . . 3 5 Energy Cannon 1 | . . . . . 4 . . Ballistic Gun 1 | . 14 . . 5 . . . Ballistic Cannon 5 | . . 8 11 4 6 7 3 Launcher 1 | . . 2 . . 2 3 . Slashing Weapon 1 | . . 4 11 7 . . 2 Naked Turns . | . . . . . . . . Heaviest Build 57 | 13 13 26 22 35 57 53 50 Greatest Support 49 | 40 40 23 23 49 49 33 33 Greatest Overweight (x) 3 | . . 1 . 2 3 2 2 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 15 15 Average Capacity 9 | 5 8 8 8 8 14 15 15 Most Carried 12 | 5 8 8 7 8 12 9 12 Average Carried 5 | 2 4 7 6 7 8 6 8 Final Capacity 15 | 8 8 8 8 8 15 15 15 Final Carried 9 | 2 8 6 7 8 8 9 3 Class Distribution -------------------- 87% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Matter Collected 1828 | 297 12 235 142 275 526 186 155 Remotely . | . . . . . . . . Salvage Created 2880 | 38 114 247 154 616 770 447 494 Parts 169 | . 8 21 12 40 61 9 18 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 20 | . . . . . . 6 14 Prevented 6 | . . . . . . . 6 Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 52 | 3 2 2 6 12 13 7 7 Melee 15 | . . . 6 7 . . 2 Guns 17 | 3 2 . . 5 1 1 5 Cannons 7 | . . 2 . . 4 1 . AOE 12 | . . . . . 7 5 . Classes Destroyed 16 | 1 2 4 2 2 5 . . Worker 4 | . . . . . 4 . . Builder 10 | . . 2 . . 8 . . Hauler 1 | . . . . 1 . . . Recycler 4 | . . 1 . . 3 . . Mechanic 1 | . . . . . 1 . . Operator 1 | . . 1 . . . . . Watcher 9 | . 1 3 . 1 4 . . Swarmer 10 | . . . 4 3 2 . 1 Grunt 24 | . 2 1 1 6 5 6 3 Brawler 1 | . . . 1 . . . . Duelist 4 | . . . . . 1 1 2 Sentry 4 | . . 1 . 2 . . 1 Specialist 1 | . . . . . 1 . . Hunter 4 | . . . . 1 3 . . Programmer 1 | . . . . . 1 . . Assembled 3 | 3 . . . . . . . Best Kill Streak 11 | 2 2 7 4 4 11 4 2 Combat Bots Only 5 | 2 2 1 4 4 5 4 2 Max Kills in Single Turn 4 | 1 1 2 1 1 4 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 2 . Melee 1 | . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Damage Taken 4151 | 17 108 160 144 870 961 170 1721 Core 1003 | . 28 46 27 189 168 26 519 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 88 . 81 65 . . . Volleys Fired 181 | 9 13 37 . 33 49 14 26 Largest 2 | 2 2 1 . 2 2 2 2 Hottest 124 | 60 60 44 . 69 124 98 98 Shots Fired 223 | 17 18 37 . 36 55 24 36 Gun 105 | 17 18 . . 30 6 8 26 Cannon 100 | . . 31 . 6 39 14 10 Launcher 18 | . . 6 . . 10 2 . Special . | . . . . . . . . Kinetic 149 | 9 13 31 . 36 36 14 10 Thermal 29 | 8 5 . . . 9 . 7 Explosive 12 | . . . . . 10 2 . Electromagnetic 33 | . . 6 . . . 8 19 Robot Hit Streak 23 | 4 8 8 . 8 20 23 22 Robot Miss Streak 4 | 3 1 4 . 2 2 1 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | 1 . . . . . . . Max Gunslinging Chain 1 | 1 . . . . . . . Shots Hit Robots 208 | 10 18 15 13 47 46 19 40 Core Hits 144 | 5 8 9 6 21 49 18 28 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 11 | . . . 1 3 3 2 2 Meltdown 1 | . . . . . 1 . . Destroy 1 | . . . . 1 . . . Blast 5 | . . . . 1 2 2 . Sever 4 | . . . 1 1 . . 2 Melee Attacks 48 | . 3 . 16 22 . . 7 Impact . | . . . . . . . . Slashing 45 | . . . 16 22 . . 7 Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7266 | 130 178 621 381 1121 2889 976 970 Guns 1556 | 130 178 . . 427 105 153 563 Cannons 1717 | . . 329 . 67 843 293 185 Explosions 2756 | . . 292 . . 1934 530 . Melee 1230 | . . . 381 627 . . 222 Ramming 7 | . . . . . 7 . . Kinetic 2341 | 86 133 329 . 494 821 293 185 Thermal 927 | 44 45 . . . 440 210 188 Explosive 1914 | . . . . . 1594 320 . Electromagnetic 847 | . . 292 . . 27 153 375 Impact . | . . . . . . . . Slashing 1230 | . . . 381 627 . . 222 Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 . 2 . . Average Corruption 1 | . . . 2 . 1 . . Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . 2 . 6 . . Message Errors 1 | . . . 1 . . . . Matter Fused 3 | . . . 1 . 2 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 302 | . . 37 11 26 145 55 28 Projectiles 81 | . . 9 . . 15 32 25 Explosions 181 | . . 28 . . 130 23 . Melee 40 | . . . 11 26 . . 3 Knockbacks 13 | . . 1 . 1 4 5 2 Impact . | . . . . . . . . Kinetic 12 | . . 1 . 1 3 5 2 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 213 | . . . . . 213 . . Shots 7 | . . . . . 7 . . Rammed . | . . . . . . . . Targets Rammed 3 | . . . . . 3 . . Kicked 3 | . . . . . 3 . . Crushed . | . . . . . . . . Highest Temperature 244 | 40 27 59 . 43 191 186 244 Average Temperature 45 | 34 12 20 . 11 37 76 69 Received Heat Transfer 2164 | 40 93 108 18 522 225 99 1059 Effects 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 3 | . . . . . 1 . 2 Heat Transferred 1325 | 100 100 . . . 450 250 425 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 1 . . . 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Peak Influence 387 | 15 83 218 209 387 359 . . Initial 76 | . 8 29 71 68 76 . . Average 47 | . 52 124 110 187 74 . . Maximum Alert Level 1 | . . 1 1 1 1 . . Low Security (%) 94 | 100 100 93 89 69 91 . . Level 1 5 | . . 6 10 30 8 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . 1 . 1 3 . . Investigation . | . . . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 4 | . . 1 . 1 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Distress Signals 5 | . . 2 . 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | 4 5 10 6 16 25 7 13 Peak Tracking Total 8 | 2 2 4 4 5 8 4 5 Tactical Retreats 5 | 1 1 . . . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . 1 . . . . Triggered 1 | . . . . . . . 1 Most Traps Carried 1 | . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Disabled 10 | . . 3 . . 7 . . Max in Single Turn 1 | . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Accessed 7 | . . 2 1 1 2 1 . Terminals 5 | . . 1 1 1 2 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . . 4 7 2 5 2 . Successful 14 | . . 2 5 . 5 2 . Failed 6 | . . 2 2 2 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . . . 3 1 . Terminals 15 | . . 1 7 2 5 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . 3 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . . . 5 . 5 2 . Record 6 | . . . 4 . . 2 . Open DSF 1 | . . . . . 1 . . Alert Level 2 | . . . . . 2 . . Unreport Threat 2 | . . . . . 2 . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 2 | . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 1 1 1 2 . . Full Trace Events 2 | . . 1 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . parse_system 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Turns Passed 6974 | 2913 207 278 132 522 1293 1084 545 Spaces Moved 2379 | 343 143 244 141 264 519 506 219 Core 16 | 12 . . . 4 . . . Treads 474 | 331 56 . . 41 25 . 21 Legs 1198 | . . . . . 494 506 198 Wheels . | . . . . . . . . Hover 691 | . 87 244 141 219 . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 56 56 56 120 190 190 Average Speed 154 | 156 96 69 56 122 190 203 195 Slowest Speed 330 | 160 160 120 56 180 330 260 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 38 23 24 36 22 17 62 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . . 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 111 | . . 10 . 1 75 23 2 Melee . | . . . . . . . . Projectile 8 | . . 4 . 1 1 . 2 AOE 103 | . . 6 . . 74 23 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Total 5368 | 2703 190 314 170 399 766 539 287 Wait 2576 | 2338 16 10 10 38 141 8 15 Move 2372 | 342 142 243 140 263 518 505 219 Hop . | . . . . . . . . Pick Up 73 | 7 9 7 2 17 18 6 7 Fast Attach 3 | 1 . . . 2 . . . Attach 48 | 5 1 5 . 8 12 4 13 Detach 1 | . . . . . 1 . . Swap 32 | 1 4 7 . 7 12 1 . Drop 25 | . 2 5 1 9 7 1 . Fire 181 | 9 13 37 . 33 49 14 26 Melee 48 | . 3 . 16 22 . . 7 Ram . | . . . . . . . . Kick 3 | . . . . . 3 . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap 1 | . . . 1 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 2681 | -11/Scrapyard | Assembled infested the area 2914 | -11/Scrapyard | Entered Materials 2915 | -10/Materials | Build established: Mutant 3098 | -10/Materials | Discovered new exit (range 4) 3121 | -10/Materials | Entered another Materials area 3121 | -9/Materials | Evolved 2 slots: Utility x2 3375 | -9/Materials | Discovered new exit (range 15) 3399 | -9/Materials | Entered Mines 3411 | -9/Mines | Found a hidden stash of uninstalled traps 3486 | -9/Mines | Met a Derelict bent on vengeance 3522 | -9/Mines | Discovered new exit (range 6) 3531 | -9/Mines | Entered Materials 3531 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3900 | -8/Materials | Discovered new exit (range 15) 3995 | -8/Materials | Lost 4 parts (2n1u1w) 4053 | -8/Materials | Entered Factory 4053 | -7/Factory | Evolved 2 slots: Utility x2 4952 | -7/Factory | Cargo convoy interrupted 5031 | -7/Factory | Lost 6 parts (2p1u3w) 5100 | -7/Factory | Discovered new exit (range 13) 5346 | -7/Factory | Entered Lower Caves 5359 | -7/Lower Caves | Identified exit to Lower Caves 6220 | -7/Lower Caves | Build established: Skirmisher 6430 | -7/Lower Caves | Entered another Lower Caves area 6599 | -7/Lower Caves | Discovered new exit (range 3) 6602 | -7/Lower Caves | Identified exit to Factory 6713 | -7/Lower Caves | Lost 3 parts (1p1u1w) 6800 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6830 | -7/Lower Caves | Core integrity fell below 50% 6860 | -7/Lower Caves | Lost 7 parts (2p3n1u1w) 6935 | -7/Lower Caves | Core integrity fell below 20% 6942 | -7/Lower Caves | Lost 6 parts (2p2n2w) 6975 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06899_ Critical hit (Burn: +37). 06900_ Imp. Heat Sink fries itself beyond repair. 06902_ Imp. Melee Analysis Suite melted. 06902_ Carbon-fiber Leg melted. 06902_ L-41 Fighter destroyed. 06903_ Carbon-fiber Leg destroyed. 06904_ Aluminum Leg fries itself beyond repair. 06907_ Gatling Laser destroyed. 06908_ Overheating: System interference. 06908_ Adv. Targeting Computer temporarily disabled. 06908_ Imp. Signal Interpreter temporarily disabled. 06908_ Core Analyzer temporarily disabled. 06911_ Deuterium Engine destroyed. 06911_ Axe destroyed. 06912_ Acquired 20 matter. 06916_ Critical hit (Burn: +37). 06959_ Carbon-fiber Leg destroyed. 06961_ Lgt. Treads destroyed. 06961_ Critical hit (Burn: +37). 06973_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? ????? | | ??????????????????????# ????????????????????????#? | | ?????????????????????? ????????#?#??????? ?????? | | ?????????????????????? ?????????????????????? ? | | ?????????????????????# ???#?????????????????#? # | | ????????????????????## ??????????????????######?# | | ???????????????????? #????????????????## #### | | ???????????????????? ???????#????#???# ## | | ????????????????????? ??????#??????#### ### | | ??????????????#?????? ??????????###### | | ?????????????## ?????# ?????????## | | ?????????????# ###### ????????## #### | | ????????????## ???????## ##?? | | ????????????# #????????# ##?## | | ????????????# #????????# ##?#?# | | ????????????# ######?#?##% #????# | | ?????? ### % #?####% ## ##????? | | ?????? " % ### ######?????# | | ?????? "%" ## ## #?????????? | | ??????? "### ### ##????????? | | ????????????????# #?# #????#????# | | ????????????????# ####### ## #????????#? | | ????????? ## ggg #??###### ##????#????? | | ?????? ??## ##??????####?#????????? | | ???????# ????## #?????????#???????????? | | ????????# ## ??????## @##?????????????????????? | | ????????#???###??#?????# #??????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????# #?#????#???????????????? | | ??????????????????????? % #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????????#??# ??????????????????????? | | ?????????????????????? =??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????## ??????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????### ?????????????????????? | | ?????????????????????????# ??????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed PhaseCouplerCorpse Manual? 0 Play Time 01:06:28 Cumulative 38.2 hours Start 2022.09.20 @ 14:35:43 End 2022.09.20 @ 15:43:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 17 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c37c95b-6bb4-4f10-9b7f-1762f918aaf4