Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 05:48:38 Player: Somberlain Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (110) 550 Value Destroyed (3361) 3361 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6971 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 1/100 System Corruption 14% Temperature Hot (218) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- Thermic Laser > --- INVENTORY (5) ---- Core Analyzer Phase Shifter Improved Hacking Suite Recalibrator Phase Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Thermic Laser > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Advanced Heat Sink Improved Sensor Array Weapon Cycler Advanced ECM Suite Medium Reactive Plating Recalibrator Plasma Cannon Rocket Launcher Rocket Launcher Heavy Flail [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . . 1 Utility 5 | . . 1 2 2 . Weapon . | . . . . . . Parts Attached 100 | 6 14 14 28 16 22 Power 17 | 1 2 2 7 1 4 Engine 7 | 1 1 2 2 . 1 Core 10 | . 1 . 5 1 3 Reactor . | . . . . . . Propulsion 27 | 2 4 5 7 3 6 Treads . | . . . . . . Leg 23 | 2 4 5 7 3 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 29 | 1 3 3 9 8 5 Device 16 | . 2 . 5 6 3 Storage 5 | 1 1 1 1 1 . Processor 3 | . . 1 1 . 1 Hackware 3 | . . 1 1 1 . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 27 | 2 5 4 5 4 7 Energy Gun 12 | 1 1 . 4 3 3 Energy Cannon 6 | . 3 1 . 1 1 Ballistic Gun 4 | 1 . 1 . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . 2 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . . . . 1 System Corruption 13 | . . . . . 13 Parts Lost 49 | . 2 3 14 9 21 Power 13 | . 1 1 5 1 5 Propulsion 18 | . 1 1 5 3 8 Utility 4 | . . . 1 2 1 Weapon 14 | . . 1 3 3 7 Highest Loss Streak 9 | . 2 1 6 7 9 To Critical Strikes . | . . . . . . Average Backups 8 | . 4 8 9 10 10 Power 1 | . . 2 . . 1 Propulsion . | . 1 1 . . . Utility 2 | . . . 3 4 5 Weapon 3 | . 2 4 4 3 3 Tool/Special . | . . . . . . Unused Backups 15 | . 1 . 5 . 9 Power 4 | . . . 3 . 1 Propulsion . | . . . . . . Utility 6 | . . . 2 . 4 Weapon 4 | . 1 . . . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 89 | . 87 89 97 92 75 Engine 4 | . 10 7 5 . . Core 4 | . 3 3 2 6 6 Leg 23 | . 27 30 26 19 7 Device 11 | . 3 11 10 15 13 Storage 9 | . 14 11 9 7 5 Processor 6 | . . . 9 7 12 Hackware 10 | . . 3 13 19 13 Energy Gun 8 | . 11 . 16 8 4 Energy Cannon 6 | . 9 20 . 4 1 Impact Weapon 1 | . . 1 1 . 2 Peak Build Rating 55 | 6 10 16 34 54 55 Average Rating 26 | 4 6 12 30 42 41 On Entrance 17 | . 6 10 16 29 46 Avg Prop Armor Cover (%) 20 | . . . . . 20 Naked Turns . | . . . . . . Heaviest Build 46 | 11 22 24 46 40 45 Greatest Support 65 | 20 20 39 40 65 45 Greatest Overweight (x) 10 | . 1 1 9 1 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 11 | 7 8 10 11 15 13 Most Carried 15 | . 8 10 12 15 15 Average Carried 8 | . 4 8 9 10 10 Final Capacity 15 | 8 10 10 15 15 5 Final Carried 11 | . 8 9 9 11 5 Class Distribution -------------------- 62% | Scavenger-Mutant 14% | Mutant 13% | Hacker-Mutant 6% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Assassin | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1626 | 242 243 222 349 213 357 Remotely . | . . . . . . Salvage Created 3815 | . 517 780 1414 541 563 Parts 191 | . 37 30 72 28 24 Haulers Intercepted 7 | . 1 2 4 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 77 | . 13 17 19 11 17 Melee 1 | . . . . . 1 Guns 43 | . 9 . 19 5 10 Cannons 25 | . 4 16 . 2 3 AOE 4 | . . . . 2 2 Classes Destroyed 14 | . 6 2 3 1 2 Worker 8 | . 1 1 2 4 . Builder 3 | . . . 2 1 . Hauler 7 | . 1 2 4 . . Recycler 1 | . . . 1 . . Mechanic 1 | . . . 1 . . Operator 5 | . 1 . 4 . . Watcher 8 | . 2 2 2 2 . Swarmer 26 | . 6 7 1 4 8 Grunt 30 | . 7 4 14 . 5 Brawler 3 | . . 2 . . 1 Duelist 1 | . . . . . 1 Sentry 13 | . . 4 4 5 . Hunter 1 | . . . . . 1 Programmer 3 | . . . . 2 1 Best Kill Streak 9 | . 5 5 4 9 7 Combat Bots Only 7 | . 5 4 3 5 7 Max Kills in Single Turn 6 | . 1 2 4 6 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 674 | . 90 81 158 147 198 Missed 201 | . 28 24 35 68 46 Hits 473 | . 62 57 123 79 152 Melee 10 | . . 6 . . 4 Projectile 463 | . 62 51 123 79 148 AOE 4 | . . . . 2 2 Critical Strikes 17 | . . . 10 . 7 Damage Taken 7702 | . 647 684 1877 1432 3062 Core 1834 | . 148 126 309 400 851 Absorbed by Shields 38 | . . . 38 . . Ignored by Resistances 13 | . . . 13 . . Core Remaining (%) 58 | 100 40 68 43 42 . Volleys Fired 338 | . 53 76 121 31 57 Largest 2 | . 2 2 2 2 2 Hottest 170 | . 120 120 138 160 170 Shots Fired 624 | . 103 152 225 60 84 Gun 403 | . 74 . 225 41 63 Cannon 214 | . 28 152 . 19 15 Launcher 7 | . 1 . . . 6 Special . | . . . . . . Kinetic 44 | . 33 . . . 11 Thermal 573 | . 69 152 225 60 67 Explosive 7 | . 1 . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 11 10 12 10 15 Robot Miss Streak 5 | . 3 5 5 4 5 Penetration Max . | . . . . . . Secondary Targets 8 | . 3 . 1 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 413 | . 62 96 142 48 65 Core Hits 186 | . 24 27 60 37 38 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 17 | . 6 . 6 . 5 Burn 17 | . 6 . 6 . 5 Melee Attacks 34 | . . 8 11 . 15 Impact 34 | . . 8 11 . 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9480 | . 840 1769 3310 1912 1649 Guns 5042 | . 586 . 2835 832 789 Cannons 2660 | . 216 1769 . 350 325 Explosions 1557 | . 38 . 475 726 318 Melee 217 | . . . . . 217 Ramming 4 | . . . . 4 . Kinetic 347 | . 219 . . . 128 Thermal 8556 | . 583 1769 3310 1908 986 Explosive 356 | . 38 . . . 318 Electromagnetic . | . . . . . . Impact 217 | . . . . . 217 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . 4 . 3 14 Average Corruption 4 | . . 4 . 1 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . . 14 . 6 15 Message Errors 8 | . . 4 . 1 3 Matter Fused 9 | . . 4 . 1 4 Heat Flow Errors 2 | . . 1 . . 1 Energy Discharges 5 | . . 1 . 2 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . . 2 . . 3 Data Loss (major) 2 | . . . . 1 1 Misfires 2 | . . 2 . . . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 474 | . . 2 157 252 63 Projectiles 2 | . . 2 . . . Explosions 416 | . . . 157 252 7 Melee 56 | . . . . . 56 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 685 | . . . 96 415 174 Shots 11 | . . . 1 5 5 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 387 | . 380 259 387 308 278 Average Temperature 102 | . 121 77 109 81 118 Received Heat Transfer 2173 | . 285 159 1036 174 519 Effects 11 | . 7 . 3 . 1 Shutdowns 2 | . 1 . 1 . . Energy Bleed 1 | . 1 . . . . Interference 6 | . 3 . 2 . 1 Matter Decay 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 3 | . . 1 . 2 . Combat Hostiles 3 | . . 1 . 2 . Parts Melted 43 | . 5 9 12 8 9 Heat Transferred 17320 | . 1924 3663 6207 2884 2642 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 91 | 100 100 100 100 68 79 Level 1 8 | . . . . 31 20 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 355 | . 164 159 181 355 242 Initial 137 | . . 55 31 57 137 Average 102 | . 105 96 81 114 145 Influence Increases 2780 | . 425 554 711 637 453 Destroy 0b10 Robot/C 1540 | . 260 340 380 220 340 Destroy 0b10 Robot/NC 160 | . 25 25 75 35 . Destroy Leader 370 | . 56 88 102 64 60 Successful Hack 121 | . 45 35 14 22 5 Disable Machine 375 | . . 45 60 270 . Destroy Structure 94 | . 9 6 35 26 18 Lose Combat Pursuer 120 | . 30 15 45 . 30 Influence Decreases 2774 | . 294 610 659 483 728 Entered New Map 334 | . . 76 44 70 144 Time Decay 1963 | . 274 494 465 356 374 Lost Part 457 | . 20 30 140 57 210 Lost Ally 20 | . . 10 10 . . Squads Dispatched 10 | . 2 . 3 4 1 Investigation 4 | . 2 . 1 1 . Extermination 2 | . . . . 1 1 Reinforcement 4 | . . . 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . 1 2 5 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | . 21 24 44 15 28 Peak Tracking Total 6 | . 5 5 5 5 6 Tactical Retreats 6 | . 1 1 3 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 25 | . . 3 4 18 . Max in Single Turn 17 | . . 1 2 17 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 32 | . 6 8 8 6 4 Terminals 22 | . 6 6 6 2 2 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . 2 2 2 1 Garrison Access 1 | . . . . . 1 Total Hacks 97 | . 24 20 27 13 13 Successful 46 | . 10 9 14 9 4 Failed 50 | . 14 10 13 4 9 Catastrophic 8 | . 4 . . 2 2 Database Lockouts 1 | . . 1 . . . Manual 72 | . 25 17 18 4 8 Terminals 77 | . 24 17 24 4 8 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 15 | . . 3 3 7 2 Garrison Access 3 | . . . . . 3 Terminal Hacks 12 | . 6 1 4 . 1 Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 2 | . 2 . . . . Terminal Index 4 | . 1 1 1 . 1 Patrol Status 2 | . 1 . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 12 | . . 3 3 6 . Retrieve Study 12 | . . 3 3 6 . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 19 | . 4 5 7 1 2 Terminals 19 | . 4 5 7 1 2 Assimilate 7 | . 2 2 3 . . Botnet 8 | . 1 2 3 1 1 Operators 4 | . 1 1 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 6 6 6 3 3 Full Trace Events 4 | . 2 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 117 | . . . . 117 . Total Part Build Rating 14 | . . . . 14 . Part Studies Acquired 12 | . . 3 3 6 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . 2 1 . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 10 | . . 10 10 . . Highest-Rated Ally 10 | . . 10 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2388 | . . . 794 821 773 Sensors 2104 | . . . 794 820 490 Terrain 683 | . . . . . 683 ECM 1 | . . . . 1 . Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5614 | 61 658 1303 1785 942 865 Spaces Moved 3112 | 46 343 710 895 616 502 Core 59 | 4 . . 1 . 54 Treads . | . . . . . . Legs 2911 | 42 343 710 894 616 306 Wheels . | . . . . . . Hover . | . . . . . . Flight 142 | . . . . . 142 Fastest Speed 50 | 50 120 105 105 110 100 Average Speed 119 | 113 122 121 118 121 114 Slowest Speed 595 | 120 190 190 500 187 595 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 64 45 45 21 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 15 | . . 4 9 . 2 Terrain Destroyed 95 | . 8 4 38 25 20 Melee 15 | . . 4 9 . 2 Projectile . | . . . . . . AOE 80 | . 8 . 29 25 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4330 | 51 485 979 1378 746 691 Wait 574 | . 58 154 266 56 40 Move 3107 | 45 342 709 894 615 502 Hop . | . . . . . . Pick Up 65 | . 9 6 22 9 19 Fast Attach 43 | 6 5 3 12 10 7 Attach 49 | . 1 4 9 12 23 Detach 13 | . . . . 5 8 Swap 47 | . 8 12 20 2 5 Drop 59 | . 9 7 23 5 15 Fire 338 | . 53 76 121 31 57 Melee 34 | . . 8 11 . 15 Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 387 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Core integrity fell below 50% 651 | -10/Materials | Discovered new exit (range 11) 720 | -10/Materials | Entered another Materials area 720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -9/Materials | Build established: Scavenger-Mutant 1700 | -9/Materials | Discovered new exit (range 11) 1889 | -9/Materials | Central database locked down 2022 | -9/Materials | Identified exit to Materials 2023 | -9/Materials | Entered another Materials area 2023 | -8/Materials | Accompanied by 1 ally 2023 | -8/Materials | Evolved 2 slots: Utility x2 2743 | -8/Materials | Lost 3 parts (2p1n) 3619 | -8/Materials | Core integrity fell below 50% 3660 | -8/Materials | Lost 6 parts (1p3n2w) 3754 | -8/Materials | Discovered new exit (range 7) 3807 | -8/Materials | Identified exit to Factory 3808 | -8/Materials | Entered Factory 3808 | -7/Factory | Evolved 2 slots: Utility x2 4126 | -7/Factory | Discovered new exit (range 16) 4345 | -7/Factory | Fabricated Myomer Leg (x2) 4452 | -7/Factory | Core integrity fell below 50% 4482 | -7/Factory | Lost 7 parts (2n2u3w) 4549 | -7/Factory | Build established: Hacker-Mutant 4626 | -7/Factory | Discovered new exit (range 13) 4650 | -7/Factory | Identified exit to Lower Caves 4688 | -7/Factory | Discovered new exit (range 11) 4702 | -7/Factory | Identified exit to Factory 4750 | -7/Factory | Entered another Factory area 4750 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4914 | -6/Factory | Destroyed 7 combat bots 5019 | -6/Factory | Lost 4 parts (1p2n1w) 5260 | -6/Factory | Lost 9 parts (2p4n3w) 5289 | -6/Factory | System corruption reached 10% 5501 | -6/Factory | Build established: Hacker-Assassin 5583 | -6/Factory | Core integrity fell below 50% 5601 | -6/Factory | Core integrity fell below 20% 5615 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05608_ U-05 Engineer lays Concrete. 05608_ Penetrated by Slug. 05608_ Lgt. Angular Momentum Engine destroyed. 05609_ K-01 Serf collects debris. 05609_ U-05 Engineer lays Concrete. 05610_ H-66 Slayer heat damages core (-9). 05610_ U-05 Engineer builds a Wall. 05610_ U-05 Engineer lays Concrete. 05611_ H-66 Slayer heat damages Hvy. Assault Rifle. 05611_ Melted Gauss Rifle. 05611_ Penetrated by Slug. 05611_ Hvy. Plasma Cannon destroyed. 05611_ U-05 Engineer lays Concrete. 05612_ U-05 Engineer builds a Wall. 05612_ K-01 Serf collects debris. 05612_ U-05 Engineer lays Concrete. 05614_ Penetrated by Slug. 05614_ U-05 Engineer builds a Wall. 05615_ Dropped Lrg. Storage Unit. 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""???# ################## | | ??????? ? ? ?? ? # k | | ?????????? ? ?? # | | ????o???????##??#?## | | ??????? ?????#????## | | ?????????#??#?##?#?# | | ???????????#?########################/############ | | ?????????????##?#????#??########## ### | | ????????????#?????#?#??##?##????## """### "" | | ??????????????##??##########???#?# """### "" | | ????????????????????##?????#?#???# """### "" | | ??????????????#?##?#?#??###?###### + + "" | | ???????????????#?#??#??#???##?#### """### "" | | ??????????#??###??????#?????#???## """### "" | | ??????????????#???#????#?##?#?#?## """### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Hvy. Laser | -7/Factory | Hacked Hvy. Flail | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Recruitment Drive Challenges ------------ None Game ------ Seed CoilCooledManipulator Manual? 0 Play Time 00:44:50 Cumulative 166.9 hours Start 2026.09.29 @ 05:04:09 End 2026.09.29 @ 05:48:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8def3ef4-e720-44bc-ac98-451fb6d3b485