Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.10.30 @ 18:12:00 Player: viper Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (143) 715 Value Destroyed (4494) 4494 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 9100 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 107/300 Energy 210/210 System Corruption 1% Temperature Critical (5111) Movement Core (1200) Ox23 Location -6/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Cryofiber Web High-capacity Storage Unit Advanced Weight Redist. System Utility Shielding System Shield > --- WEAPON (5) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Ion Engine Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Active Sensor Suite Targeting Computer Propulsion Shielding System Restoration Module EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Beam Cannon Beam Cannon Enhanced Autogun Enhanced Autogun Coil Gun Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Advanced Weight Redist. System Utility Shielding System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Active Sensor Suite Targeting Computer Propulsion Shielding System Restoration Module EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Beam Cannon Beam Cannon Enhanced Autogun Enhanced Autogun Coil Gun Mining Claw [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Utility Shielding Device Improved Heat Sink Storage High-capacity Storage Unit Hackware System Shield Protection Utility Shielding Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Slots Evolved 9 | . 1 2 2 2 2 . Power 1 | . . 1 . . . . Propulsion 2 | . . . 2 . . . Utility 3 | . . 1 . 2 . . Weapon 3 | . 1 . . . 2 . Parts Attached 67 | 7 9 16 8 20 2 5 Power 17 | 1 2 6 . 7 . 1 Engine 13 | 1 . 6 . 5 . 1 Core 4 | . 2 . . 2 . . Reactor . | . . . . . . . Propulsion 18 | 2 . 4 4 5 . 3 Treads . | . . . . . . . Leg 18 | 2 . 4 4 5 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 1 1 . 5 . . Device 5 | . . 1 . 4 . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 1 | 1 . . . . . . Artifact . | . . . . . . . Weapon 23 | 2 6 5 4 3 2 1 Energy Gun 5 | 2 3 . . . . . Energy Cannon 8 | . 2 5 1 . . . Ballistic Gun 9 | . . . 3 3 2 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . Parts Lost 5 | . 1 . . 3 . 1 Power 3 | . . . . 3 . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon 1 | . 1 . . . . . Highest Loss Streak 1 | . 1 . . 1 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 95 99 99 99 100 99 Engine 10 | . . 15 16 13 6 6 Core 4 | . 11 3 . . 6 6 Leg 25 | . 25 19 32 28 25 24 Device 8 | . . 10 8 13 12 12 Storage 9 | . 12 10 8 7 6 6 Hackware 2 | . . . . 7 6 6 Protection 9 | . 12 10 8 7 6 6 Energy Gun 8 | . 31 3 . . . . Energy Cannon 7 | . 1 26 5 . . . Ballistic Gun 10 | . . . 19 21 31 31 Naked Turns . | . . . . . . . Heaviest Build 71 | 20 54 68 71 68 67 71 Greatest Support 76 | 20 20 30 60 66 66 76 Greatest Overweight (x) 23 | 4 2 20 1 1 1 23 Average Overweight (x) 1 | . 1 2 1 . 1 . Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 Average Capacity 19 | 9 17 20 20 20 20 20 Most Carried 20 | 5 11 20 20 20 18 20 Average Carried 15 | 1 9 16 18 18 17 18 Final Capacity 20 | 10 20 20 20 20 20 20 Final Carried 20 | 5 11 20 19 19 17 20 Class Distribution -------------------- 67% | Hacker-Tank 23% | Hacker-Gunner 9% | Hacker-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Tank | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Matter Collected 3879 | 196 144 183 786 1926 . 644 Remotely . | . . . . . . . Salvage Created 6746 | . 597 1088 1493 2891 . 677 Parts 356 | . 28 66 77 148 . 37 Haulers Intercepted 11 | . 2 3 2 4 . . Recyclers Shooed 4 | . 1 . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 89 | . 7 12 20 39 . 11 Guns 77 | . 5 3 19 39 . 11 Cannons 9 | . . 9 . . . . AOE 2 | . 1 . 1 . . . Classes Destroyed 14 | . 5 2 1 4 . 2 Worker 7 | . . 1 4 2 . . Builder 3 | . . . 1 2 . . Hauler 11 | . 2 3 2 4 . . Recycler 17 | . 2 4 1 10 . . Watcher 16 | . 3 5 4 4 . . Swarmer 13 | . 2 3 . 8 . . Grunt 46 | . 5 4 15 15 . 7 Brawler 1 | . . . . 1 . . Duelist 2 | . . . . 2 . . Sentry 14 | . . 5 5 4 . . Specialist 2 | . . . . . . 2 Hunter 4 | . . . . 4 . . Programmer 6 | . . . . 5 . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 12 | . 3 8 12 10 . 5 Combat Bots Only 6 | . 2 3 6 3 . 5 Max Kills in Single Turn 2 | . 1 2 2 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . 1 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac DSF Damage Taken 2825 | . 178 180 207 867 . 1393 Core 1093 | . 15 51 54 90 . 883 Absorbed by Shields 19 | . . . . . . 19 Redirected to Shielding 28 | . . . 5 19 . 4 Regen/Repaired (Parts) 195 | . 63 49 83 . . . Core Remaining (%) 91 | 100 94 87 90 87 . . Volleys Fired 292 | . 28 34 60 146 . 24 Largest 5 | . 3 3 3 3 . 5 Hottest 186 | . 120 183 186 75 . 125 Shots Fired 916 | . 76 102 180 438 . 120 Gun 824 | . 76 16 174 438 . 120 Cannon 92 | . . 86 6 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 732 | . . . 174 438 . 120 Thermal 70 | . . 68 2 . . . Explosive . | . . . . . . . Electromagnetic 114 | . 76 34 4 . . . Robot Hit Streak 40 | . 18 25 15 40 . 31 Robot Miss Streak 5 | . 2 1 3 5 . 3 Penetration Max . | . . . . . . . Secondary Targets 18 | . 1 . 2 9 . 6 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 664 | . 53 68 130 314 . 99 Core Hits 257 | . 20 30 57 113 . 37 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 1 . . Critical Strikes 4 | . . 1 1 2 . . Destroy 3 | . . . 1 2 . . Corrupt 1 | . . 1 . . . . Melee Attacks 1 | . 1 . . . . . Impact . | . . . . . . . Slashing 1 | . 1 . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12094 | . 940 1408 2398 5706 . 1642 Guns 10522 | . 753 229 2272 5626 . 1642 Cannons 1234 | . . 1155 79 . . . Explosions 329 | . 187 24 47 71 . . Melee . | . . . . . . . Ramming 9 | . . . . 9 . . Kinetic 9540 | . . . 2272 5626 . 1642 Thermal 962 | . 187 711 64 . . . Explosive 71 | . . . . 71 . . Electromagnetic 1512 | . 753 697 62 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 . . 3 . 1 Average Corruption 1 | . 1 . . 2 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . 6 . . 27 . 1 Message Errors 4 | . 1 . . 3 . . Matter Fused 7 | . 2 . . 5 . . Heat Flow Errors 4 | . . . . 4 . . Energy Discharges 8 | . 1 . . 7 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 4 | . . . . 3 . 1 Misfires 1 | . . . . 1 . . Alerts 2 | . . . . 2 . . Weapon Failures 3 | . 2 . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 39 | . 27 12 . . . . Projectiles 12 | . . 12 . . . . Explosions 27 | . 27 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 20 | . 20 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 5111 | . 264 259 174 297 . 5111 Average Temperature 288 | . 84 90 28 79 . 1436 Received Heat Transfer 825 | . 66 108 135 357 . 159 Effects 51 | . . . . 2 . 49 Shutdowns 12 | . . . . . . 12 Energy Bleed 9 | . . . . 2 . 7 Interference 5 | . . . . . . 5 Matter Decay 6 | . . . . . . 6 Short Circuit 7 | . . . . . . 7 Damage (minor) 5 | . . . . . . 5 Damage (major) 1 | . . . . . . 1 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 6 | . 5 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 3 . . . . Heat Transferred 1830 | . 250 1493 87 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 3 1 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Peak Influence 435 | . 174 218 435 384 138 348 Initial 138 | . . . . 55 138 73 Average 82 | . 31 63 97 106 138 237 Maximum Alert Level 2 | . . 1 2 1 . 1 Low Security (%) 89 | 100 100 92 90 86 100 42 Level 1 10 | . . 7 8 13 . 57 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 27 | . 1 3 4 17 . 2 Investigation 11 | . 1 2 2 6 . . Extermination 6 | . . . . 6 . . Reinforcement 7 | . . 1 2 2 . 2 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Distress Signals 3 | . . 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 14 20 27 48 . 12 Peak Tracking Total 5 | . 3 4 4 5 . 5 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Traps Triggered 14 | . 4 4 . 3 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . 1 . . . Reprogrammed 7 | . 7 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Machines Disabled 4 | . 1 . . 3 . . Max in Single Turn 3 | . 1 . . 3 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Machines Accessed 30 | . 7 7 6 9 1 . Terminals 21 | . 6 5 3 6 1 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 1 1 . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 1 2 1 . . Garrison Access 2 | . . . . 2 . . Total Hacks 120 | . 32 25 22 38 3 . Successful 94 | . 30 20 22 21 1 . Failed 26 | . 2 5 . 17 2 . Catastrophic 3 | . . . . 3 . . Database Lockouts . | . . . . . . . Manual 5 | . 4 1 . . . . Terminals 73 | . 27 14 8 21 3 . Fabricators . | . . . . . . . Repair Stations 13 | . 5 4 4 . . . Recycling Units . | . . . . . . . Scanalyzers 29 | . . 7 10 12 . . Garrison Access 5 | . . . . 5 . . Terminal Hacks 51 | . 21 8 8 13 1 . Record 8 | . 4 . . 4 . . Part Schematic 1 | . . . . 1 . . Robot Analysis 2 | . 1 1 . . . . Prototype ID Bank 4 | . 2 1 1 . . . Open DSF 1 | . . . . . 1 . Branch Access Points 3 | . . 1 1 1 . . Emergency Access Points 6 | . 3 . 2 1 . . Terminal Index 1 | . 1 . . . . . Alert Level 2 | . 1 1 . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 4 | . 2 . 2 . . . Disarm Traps 1 | . . . 1 . . . Reprogram Traps 2 | . 2 . . . . . Dispatch Records 2 | . 1 1 . . . . Maintenance Status 1 | . . 1 . . . . Surveillance Status 1 | . . . . 1 . . Investigation Status 1 | . 1 . . . . . Assault Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . . . . 1 . . Zone Layout 6 | . 2 2 . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . 5 4 4 . . . Scan Component 7 | . 3 2 2 . . . Repair 6 | . 2 2 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 25 | . . 7 10 8 . . Insert Component 14 | . . 4 6 4 . . Analyze 11 | . . 3 4 4 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 4 1 . . . . Terminals 5 | . 4 1 . . . . Track 5 | . 4 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 5 4 4 7 . . Full Trace Events 13 | . 4 2 2 5 . . Feedback Events 2 | . . . . 2 . . Corruption 2 | . . . . 2 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 12 | . . 3 4 5 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 2 2 2 . . . Time 204 | . 64 64 76 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 11 | . . 3 4 4 . . Part Schematics Acquired 11 | . . 3 4 4 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Turns Passed 8344 | 76 2013 2098 909 2787 17 444 Spaces Moved 3485 | 54 754 656 366 1414 9 232 Core 27 | 18 . 7 . . . 2 Treads . | . . . . . . . Legs 3458 | 36 754 649 366 1414 9 230 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 190 260 190 112 187 112 Average Speed 203 | 114 242 281 190 159 187 161 Slowest Speed 1200 | 250 260 1050 190 190 187 1200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 4 97 59 42 29 . 97 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 37 | . 13 6 9 9 . . Melee 1 | . 1 . . . . . Projectile . | . . . . . . . AOE 36 | . 12 6 9 9 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Total 4370 | 65 877 827 514 1789 10 288 Wait 466 | . 78 112 72 192 . 12 Move 3479 | 53 753 655 365 1413 8 232 Hop . | . . . . . . . Pick Up 30 | 5 5 7 4 6 . 3 Fast Attach 27 | 7 5 10 3 1 . 1 Attach 16 | . 1 2 2 8 2 1 Detach 6 | . 2 2 1 1 . . Swap 24 | . 3 4 3 11 . 3 Drop 19 | . 1 1 4 10 . 3 Fire 292 | . 28 34 60 146 . 24 Melee 1 | . 1 . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis 9 | . . . . . . 9 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Evolved 1 slot: Weapon x1 318 | -10/Materials | Build established: Hacker-Tank 342 | -10/Materials | Identified exit to Materials 342 | -10/Materials | Discovered exit to Materials (range 10) 817 | -10/Materials | Discovered exit to Materials (range 4) 1287 | -10/Materials | Discovered exit to Materials (range 16) 1441 | -10/Materials | Identified exit to Mines 1441 | -10/Materials | Discovered exit to Mines (range 10) 1469 | -10/Materials | Repaired EM Pulse Gun 1509 | -10/Materials | Repaired Lgt. Nuclear Core 1568 | -10/Materials | Build established: Hacker-Mutant 2090 | -10/Materials | Entered another Materials area 2090 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2283 | -9/Materials | Build established: Hacker-Tank 2387 | -9/Materials | Identified exit to Mines 3343 | -9/Materials | Repaired EM Pulse Gun 3381 | -9/Materials | Repaired EM Pulse Cannon 3636 | -9/Materials | Identified exit to Materials 3636 | -9/Materials | Discovered exit to Materials (range 8) 3837 | -9/Materials | Discovered exit to Materials (range 16) 4188 | -9/Materials | Entered another Materials area 4188 | -8/Materials | Evolved 2 slots: Propulsion x2 4670 | -8/Materials | Repaired Carbon-fiber Leg 4710 | -8/Materials | Repaired Carbon-fiber Leg 5008 | -8/Materials | Identified exit to Storage 5008 | -8/Materials | Discovered exit to Storage (range 15) 5082 | -8/Materials | Identified exit to Factory 5082 | -8/Materials | Discovered exit to Factory (range 7) 5097 | -8/Materials | Entered Factory 5097 | -7/Factory | Evolved 2 slots: Utility x2 5830 | -7/Factory | Build established: Hacker-Gunner 6270 | -7/Factory | Identified exit to Lower Caves 7321 | -7/Factory | Garrison activated, responded to threat 7765 | -7/Factory | Build established: Hacker-Tank 7814 | -7/Factory | Identified exit to Factory 7814 | -7/Factory | Discovered exit to Factory (range 6) 7884 | -7/Factory | Entered another Factory area 7884 | -6/Factory | Evolved 2 slots: Weapon x2 7892 | -6/Factory | Identified exit to DSF 7901 | -6/Factory | Entered DSF 7928 | -6/DSF | Additional patrols routed to DSF 8129 | -6/DSF | Found Prototype Device 8158 | -6/DSF | Sterilization system engaged 8178 | -6/DSF | Ambient heat levels rising (+10) 8178 | -6/DSF | Identified exit to Factory 8178 | -6/DSF | Discovered exit to Factory (range 16) 8193 | -6/DSF | Ambient heat levels rising (+10) 8208 | -6/DSF | Ambient heat levels rising (+10) 8223 | -6/DSF | Ambient heat levels rising (+10) 8238 | -6/DSF | Ambient heat levels rising (+10) 8253 | -6/DSF | Ambient heat levels rising (+10) 8268 | -6/DSF | Ambient heat levels rising (+10) 8283 | -6/DSF | Ambient heat levels rising (+10) 8283 | -6/DSF | Core integrity fell below 50% 8298 | -6/DSF | Ambient heat levels rising (+10) 8313 | -6/DSF | Ambient heat levels rising (+10) 8318 | -6/DSF | Core integrity fell below 20% 8328 | -6/DSF | Ambient heat levels rising (+10) 8343 | -6/DSF | Ambient heat levels rising (+10) 8346 | -6/DSF | Core destroyed Last Messages --------------- 08319_ Overheating: Matter decay (-48). 08321_ Power failure, Lgt. Angular Momentum Engine shutdown. 08321_ Power failure, Lgt. Nuclear Core shutdown. 08321_ Overheating: Energy bleed (-46). 08322_ Overheating: Matter decay (-50). 08324_ Flexi-carbon Leg broken. 08324_ Overheating: Short circuit. 08327_ Power failure, Lgt. Angular Momentum Engine shutdown. 08328_ ALERT: Ambient heat levels +10. 08329_ Overheating: Matter decay (-42). 08331_ Overheating: Utility Shielding damaged (-13). 08332_ Power failure, Lgt. Nuclear Core shutdown. 08334_ Overheating: Broken Cryofiber Web damaged (-4). 08338_ Overheating: Matter decay (-30). 08340_ Power failure, Lgt. Nuclear Core shutdown. 08340_ Power failure, Lgt. Angular Momentum Engine shutdown. 08343_ Overheating: Enh. Autogun damaged (-58). 08343_ ALERT: Ambient heat levels +10. 08344_ Overheating: Matter decay (-23). 08346_ Overheating: Core damaged (-102). 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" [= #???????????????????? | | ????"##"" !!%% ![%!! ! #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Beam Cannon | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Scanalyzed Lrn. Proton Cannon | -7/Factory | Hacked Cryofiber Web | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Mining Claw | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryCannonExtractor Manual? 0 Play Time 00:54:30 Cumulative 1157.4 hours Start 2022.10.30 @ 16:57:31 End 2022.10.30 @ 18:12:00 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 797 Rogue 62 Adventurer 0 Explorer 735 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d3e1710-b44b-4528-9199-702b8551ef75