Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 18:48:02 Player: Nicky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (77) 385 Value Destroyed (2343) 2343 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (6757) 6757 TOTAL SCORE: 17985 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 543 Entered DSFs 1000 Met Data Miner 300 Win 3000 Win Speed 1836 Cogmind --------- Core Integrity 1519/1600 Matter 127/300 Energy 348/350 System Corruption 1% Temperature Cool (5) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (10) -- Improved Antigrav System Antigrav Array Cooled Cesium-ion Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY (10) ----- Machine Analyzer Experimental Optical Array Advanced Sensor Array Improved Reaction Control System Improved Cloaking Device Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Heavy Flail Phasing Sabre Force Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Enhanced Armored Heavy Treads Experimental Power Amplifier Improved Focal Shield Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Antigrav Array Cooled Cesium-ion Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Machine Analyzer Experimental Optical Array Advanced Sensor Array Improved Reaction Control System Improved Cloaking Device Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Heavy Flail Phasing Sabre Force Lance > --- INVENTORY -------- Light Antimatter Reactor Enhanced Armored Heavy Treads Experimental Power Amplifier Improved Focal Shield [Rating: 156] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion VTOL Module Treads Enhanced Armored Heavy Treads Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Backup Laser I Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Fac Ext Res Res DSF Acc Slots Evolved 18 | . . 2 2 2 . . . 2 . 2 . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 8 | . . 2 1 1 . . . . . 2 . . 1 . 1 . . . Utility 8 | . . . 1 1 . . . 2 . . . . . . 1 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Parts Attached 184 | 6 4 18 17 20 1 . 7 4 2 22 6 . 19 27 4 . 4 23 Power 25 | 1 . 3 2 2 . . 2 . 1 4 1 . 3 5 . . . 1 Engine 10 | 1 . 3 2 1 . . . . . . . . 2 1 . . . . Core 13 | . . . . 1 . . 2 . 1 4 1 . 1 3 . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . . . 1 Propulsion 69 | 2 2 11 7 6 . . 2 4 . 9 . . 5 10 3 . . 8 Treads 1 | . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 7 | 2 1 2 . 1 . . . 1 . . . . . . . . . . Hover 12 | . . . . 2 . . . . . 2 . . . 2 2 . . 4 Flight 49 | . 1 9 7 3 . . 2 3 . 7 . . 5 8 1 . . 3 Utility 43 | 1 1 . 2 3 . . 1 . 1 4 1 . 3 9 1 . 4 12 Device 21 | . . . 1 1 . . 1 . . . 1 . 1 5 1 . . 10 Storage 2 | 1 . . . . . . . . . . . . . 1 . . . . Processor 6 | . . . 1 . . . . . . 2 . . 1 . . . . 2 Hackware 11 | . . . . 2 . . . . . 2 . . 1 2 . . 4 . Protection 3 | . 1 . . . . . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 1 4 6 9 1 . 2 . . 5 4 . 8 3 . . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | 2 1 2 5 4 1 . . . . 2 . . 3 . . . . . Ballistic Cannon 9 | . . . . . . . . . . 2 4 . 3 . . . . . Launcher 2 | . . . . . . . 1 . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 2 . . . . Slashing Weapon 10 | . . 2 1 5 . . 1 . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . 2 . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 8 | . . . 3 1 . . . . . . . . . . . . . 4 Parts Lost 69 | . . 8 3 5 . . 5 . 1 15 5 . 11 13 . . 1 2 Power 11 | . . . . 1 . . 1 . . 3 1 . 2 2 . . . 1 Propulsion 37 | . . 5 3 4 . . 4 . . 7 2 . 3 7 . . 1 1 Utility 9 | . . 1 . . . . . . 1 1 1 . 1 4 . . . . Weapon 12 | . . 2 . . . . . . . 4 1 . 5 . . . . . Highest Loss Streak 12 | . . 6 2 4 . . 3 . 1 12 3 . 9 12 . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 81 86 94 100 100 85 83 89 76 65 52 56 75 85 . 84 86 Engine 2 | . 14 10 9 4 . . . . . . . . . 1 . . . . Core 3 | . . . . 1 7 7 6 6 6 3 3 5 3 5 4 . 4 . Wheel 2 | . 26 4 . 2 7 7 . 6 6 . . . . . . . . . Hover 3 | . . . . 2 7 7 3 . . 6 7 . . 1 4 . 8 8 Flight 25 | . . 31 39 37 30 30 28 29 33 23 17 17 17 27 31 . 26 22 Device 4 | . . . 6 9 . . 3 6 3 . 1 . . 4 11 . 10 11 Storage 3 | . 14 11 9 7 7 7 3 . . . . . . 2 . . . . Processor 6 | . . . 3 7 7 7 7 6 6 13 7 5 5 5 4 . 4 8 Hackware 13 | . . . . 4 15 15 15 13 13 16 23 23 22 16 14 . 17 20 Protection 1 | . 13 3 . . . . . . 6 . . . . . . . . . Ballistic Gun 4 | . 28 17 11 10 4 7 3 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 2 4 . 4 4 Slashing Weapon 2 | . . 2 6 3 10 7 6 6 6 . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 14 17 15 20 22 16 16 17 17 19 19 16 5 21 36 34 34 34 39 Greatest Support 54 | 26 26 16 22 27 18 18 29 37 37 41 16 16 42 47 47 47 47 54 Greatest Overweight (x) 2 | . 1 1 . 1 . . 1 . . . . . . 1 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 6 7 6 7 7 7 8 6 5 5 4 4 5 3 4 5 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 7 6 8 8 8 5 5 5 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 35% | Hacker-Sprinter 28% | Scavenger-Sprinter 13% | Mutant 13% | Wizard-Sprinter 4% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -4/Factory Scavenger-Sprinter | -4/Extension Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/DSF Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Fac Ext Res Res DSF Acc Matter Collected 2785 | 320 120 252 203 247 . . 224 . . 316 376 82 201 302 10 . . 132 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2203 | 104 150 276 269 275 . . 210 . 41 116 34 . 221 353 29 . . 125 Parts 137 | 12 12 23 19 17 . . 8 . 5 12 . . 12 12 . . . 5 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 16 . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Fac Ext Res Res DSF Acc Combat Hostiles Destroyed 65 | . 6 11 6 6 . . 8 . 2 8 2 . 9 6 . . . 1 Melee 22 | . . 3 4 3 . . 1 . 2 1 . . 2 5 . . . 1 Guns 27 | . 6 8 2 3 . . 2 . . 1 . . 5 . . . . . Cannons 6 | . . . . . . . . . . 2 2 . 2 . . . . . AOE 9 | . . . . . . . 5 . . 4 . . . . . . . . Classes Destroyed 10 | 1 2 1 1 2 . . . . 1 1 . . . . 1 . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . Operator 4 | . . . . 2 . . . . . . . . . 2 . . . . Watcher 2 | . . . . . . . . . . . . . . . 1 . . 1 Swarmer 40 | . 3 7 3 3 . . 5 . . 7 . . 9 3 . . . . Cutter 2 | . . . . . . . . . 2 . . . . . . . . . Grunt 11 | . 3 2 . . . . 2 . . . 2 . . 2 . . . . Sentry 9 | . . 2 3 2 . . . . . . . . . 1 . . . 1 Hunter 1 | . . . . . . . . . . 1 . . . . . . . . Programmer 2 | . . . . 1 . . 1 . . . . . . . . . . . Best Kill Streak 8 | 5 3 8 3 3 . . 5 . 2 4 2 . 7 3 1 . . 1 Combat Bots Only 8 | . 3 8 3 3 . . 5 . 2 4 2 . 7 3 . . . 1 Max Kills in Single Turn 3 | 1 1 2 1 1 . . 3 . 1 2 1 . 1 1 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . 2 . . . . . . . . Melee 1 | . . 1 1 1 . . 1 . 1 1 . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Fac Ext Res Res DSF Acc Hostile Shots Fired 814 | . 29 67 44 84 . . 55 1 8 144 54 3 162 107 2 . 1 53 Missed 350 | . 4 19 13 39 . . 29 . 5 59 30 1 74 46 1 . . 30 Damage Taken 7181 | . 252 532 381 668 . . 256 16 153 1528 454 39 1237 1158 29 . 68 410 Core 2015 | . 30 92 127 142 . . 43 . 13 511 95 39 425 349 . . 68 81 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 93 | . . . . . . . . . 21 72 . . . . . . . . Ignored by Resistances 134 | . . . . . . . . . . . . . . . . . 23 111 Regen/Repaired (Parts) 197 | . . . . 30 . . . . . 36 . . . . 131 . . . Core Remaining (%) 78 | 100 88 77 76 . . . 73 . 98 . . 35 . 32 100 . 95 94 Volleys Fired 180 | 10 22 18 5 14 . . 16 . . 49 22 . 24 . . . . . Largest 2 | 2 2 2 2 2 . . 1 . . 2 2 . 2 . . . . . Hottest 114 | 40 40 40 50 50 . . 39 . . 87 114 . 71 . . . . . Shots Fired 254 | 20 44 28 7 26 1 . 16 . . 58 25 . 29 . . . . . Gun 201 | 20 44 28 7 26 1 . 11 . . 42 . . 22 . . . . . Cannon 45 | . . . . . . . . . . 13 25 . 7 . . . . . Launcher 8 | . . . . . . . 5 . . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 231 | 20 44 28 7 26 1 . 11 . . 40 25 . 29 . . . . . Thermal 15 | . . . . . . . . . . 15 . . . . . . . . Explosive 8 | . . . . . . . 5 . . 3 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 3 8 8 3 6 . . 7 . . 6 4 . 5 . . . . . Robot Miss Streak 8 | 4 5 2 2 3 . . 2 . . 8 2 . 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 222 | 10 27 22 28 20 . . 13 . 2 33 14 . 17 29 2 . . 5 Core Hits 106 | 5 9 12 8 14 . . 16 . 2 16 3 . 11 7 . . . 3 Critical Kills 2 | . . 1 . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | 1 . . . . . . . . . . . . . 2 . . . . Critical Strikes 11 | 1 . 1 . . . . . . . 1 2 . 2 4 . . . . Destroy 3 | 1 . 1 . . . . . . . . . . 1 . . . . . Blast 4 | . . . . . . . . . . 1 2 . 1 . . . . . Smash 2 | . . . . . . . . . . . . . . 2 . . . . Impale 2 | . . . . . . . . . . . . . . 2 . . . . Melee Attacks 132 | . . 6 33 17 . . 2 . 3 8 . . 9 36 5 . . 13 Impact 19 | . . . . . . . . . . . . . . 10 3 . . 6 Slashing 75 | . . 6 33 17 . . 2 . 3 8 . . . . . . . 6 Piercing 32 | . . . . . . . . . . . . . 9 22 . . . 1 Sneak Attacks 6 | . . . 2 . . . 1 . . . . . . 2 . . . 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 6462 | 120 348 317 671 579 . . 851 . 67 925 441 . 408 1327 93 . . 315 Guns 1625 | 120 348 224 65 287 . . 116 . . 258 . . 207 . . . . . Cannons 711 | . . . . . . . . . . 220 441 . 50 . . . . . Explosions 1076 | . . . . 73 . . 633 . . 370 . . . . . . . . Melee 3050 | . . 93 606 219 . . 102 . 67 77 . . 151 1327 93 . . 315 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2251 | 120 348 224 65 287 . . 116 . . 393 441 . 257 . . . . . Thermal 158 | . . . . 73 . . . . . 85 . . . . . . . . Explosive 1003 | . . . . . . . 633 . . 370 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 547 | . . . . . . . . . . . . . . 418 93 . . 36 Slashing 1379 | . . 93 606 219 . . 102 . 67 77 . . . . . . . 215 Piercing 1124 | . . . . . . . . . . . . . 151 909 . . . 64 Highest Corruption 3 | . . . . 3 3 3 3 . . 3 3 3 1 1 . . . 1 Average Corruption 1 | . . . . 2 3 3 3 . . 2 3 3 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . 11 2 1 6 . . 9 3 . . 3 . . . 4 Message Errors 9 | . . . . 1 . . 2 . . 2 1 . . 1 . . . 2 Matter Fused 9 | . . . . 1 . . 1 . . 3 1 . . 2 . . . 1 Heat Flow Errors 4 | . . . . 1 1 1 1 . . . . . . . . . . . Energy Discharges 6 | . . . . 4 . . 2 . . . . . . . . . . . Data Loss (minor) 7 | . . . . 2 . . . . . 3 1 . . . . . . 1 Misfires 1 | . . . . . 1 . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 517 | . . . . 49 . . 34 . . 39 27 . 39 291 38 . . . Projectiles 50 | . . . . . . . . . . 23 27 . . . . . . . Explosions 59 | . . . . 49 . . 10 . . . . . . . . . . . Melee 408 | . . . . . . . 24 . . 16 . . 39 291 38 . . . Knockbacks 9 | . . . . . . . . . . 2 5 . . 1 1 . . . Impact 2 | . . . . . . . . . . . . . . 1 1 . . . Kinetic 7 | . . . . . . . . . . 2 5 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 215 | . . . . 184 . . . . . 31 . . . . . . . . Shots 3 | . . . . 2 . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 322 | . 8 6 20 126 120 235 220 . . 195 152 . 185 322 8 . . 51 Average Temperature 69 | . 2 3 8 28 53 164 54 . . 63 86 . 106 113 5 . . 19 Received Heat Transfer 810 | . 102 78 99 48 . . 39 . . 54 234 . 12 117 9 . . 18 Effects 2 | . . . . . . . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . 3 1 . . . Impact Corruptions 7 | . . . . . . . . . . . . . . 6 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . 2 . . . . Heat Transferred 470 | . . . . 100 . . . . . 370 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Fac Ext Res Res DSF Acc Peak Influence 603 | 25 196 371 437 240 . . . 223 211 265 . . 603 491 365 204 153 293 Initial 231 | . 16 82 152 198 . . . 223 156 110 . . 113 169 231 204 153 85 Average 191 | 10 86 231 297 135 . . . 223 177 147 . . 350 273 305 204 145 139 Maximum Alert Level 2 | . . 1 2 1 . . . 1 1 1 . . 2 2 1 1 . 1 Low Security (%) 61 | 100 100 31 31 79 . . . . 72 67 . . 20 48 . . 100 79 Level 1 28 | . . 68 35 20 . . . 100 28 32 . . 41 24 100 100 . 20 Level 2 9 | . . . 32 . . . . . . . . . 37 26 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 2 . 3 . . 1 . 1 3 . . . 5 . . . 5 Investigation 15 | . . . . 3 . . . . . 3 . . . 5 . . . 4 Extermination 1 | . . . . . . . . . . . . . . . . . . 1 Reinforcement 5 | . 2 2 . . . . . . 1 . . . . . . . . . Assault 1 | . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Fac Ext Res Res DSF Acc Distress Signals 15 | . 1 1 . . . . . . . 3 . . 2 8 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 194 | . 9 18 9 14 . . 18 2 4 31 11 2 36 24 5 . 1 10 Peak Tracking Total 17 | . 3 10 5 3 . . 11 2 4 9 5 2 17 5 2 . 1 7 Tactical Retreats 26 | . . 1 1 1 . . 4 . . 5 4 . 7 1 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Fac Ext Res Res DSF Acc Traps Triggered 11 | . 1 . . 2 . . . . . 1 . . 1 5 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Fac Ext Res Res DSF Acc Machines Disabled 8 | . . . . 5 . . . . . 2 . . . 1 . . . . Max in Single Turn 4 | . . . . 4 . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Fac Ext Res Res DSF Acc Machines Accessed 63 | . . 3 5 11 1 4 . 1 . 10 . . 7 6 4 1 . 10 Terminals 45 | . . 3 3 8 . . . 1 . 5 . . 6 6 3 1 . 9 Fabricators 3 | . . . . 1 . . . . . 1 . . . . . . . 1 Repair Stations 4 | . . . 1 1 . . . . . 1 . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 1 . . 1 . . . . . Total Hacks 199 | . . 8 13 29 1 30 . 1 . 27 . . 23 18 14 1 . 34 Successful 138 | . . 6 7 18 1 30 . 1 . 20 . . 18 7 5 1 . 24 Failed 61 | . . 2 6 11 . . . . . 7 . . 5 11 9 . . 10 Catastrophic 9 | . . 1 . 2 . . . . . 2 . . . 1 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 108 | . . 6 9 21 . . . . . 16 . . 12 14 8 . . 22 Terminals 141 | . . 8 9 23 . . . 1 . 15 . . 22 18 12 1 . 32 Fabricators 7 | . . . . 2 . . . . . 3 . . . . . . . 2 Repair Stations 10 | . . . 2 3 . . . . . 3 . . . . 2 . . . Recycling Units 4 | . . . . . . . . . . 4 . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 1 . . 1 . . . . . Terminal Hacks 82 | . . 3 1 7 1 30 . 1 . 5 . . 12 4 1 1 . 16 Record 11 | . . . . . . 11 . . . . . . . . . . . . Part Schematic 11 | . . . . . . 11 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . 5 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . 3 . . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . . . . 1 . . . 1 Open DSF 7 | . . . . 2 . . . 1 . 1 . . 1 . 1 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Terminal Index 5 | . . 1 1 1 . . . . . 1 . . . . . . . 1 Alert Level 5 | . . 1 . 1 . . . . . 1 . . 1 . . . . 1 Unreport Threat 5 | . . . . 1 . . . . . 1 . . 2 . . . . 1 Locate Traps 3 | . . . . 1 . . . . . . . . 1 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 Security Status 3 | . . . . . . . . . . . . . 2 . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . . . . . . . . . 1 Investigation Status 1 | . . . . . . . . . . . . . . . . . . 1 Assault Status 1 | . . . . . . . . . . . . . . . . . . 1 Recall Investigation 3 | . . . . . . . . . . . . . . 2 . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . Zone Layout 8 | . . . . 1 . . . . . 1 . . 3 . . . . 3 Fabricator Hacks 6 | . . . . 2 . . . . . 2 . . . . . . . 2 Network Status 1 | . . . . 1 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . 1 Build 3 | . . . . 1 . . . . . 1 . . . . . . . 1 Repair Station Hacks 9 | . . . 2 2 . . . . . 3 . . . . 2 . . . Scan Component 4 | . . . 1 1 . . . . . 1 . . . . 1 . . . Repair 4 | . . . 1 1 . . . . . 1 . . . . 1 . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . 1 . . . . . . 1 . . . . . . . . Insert Component 2 | . . . 1 . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . 1 . . 1 . . . . . Seal Access 3 | . . . . 1 . . . . . 1 . . 1 . . . . . Unauthorized Hacks 33 | . . 3 3 6 . . . . . 5 . . 5 3 2 . . 6 Terminals 33 | . . 3 3 6 . . . . . 5 . . 5 3 2 . . 6 Assimilate 6 | . . . . 2 . . . . . 1 . . 1 1 . . . 1 Botnet 27 | . . 3 3 4 . . . . . 4 . . 4 2 2 . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . Hacking Detections 42 | . . 2 4 6 . . . . . 6 . . 4 6 4 . . 10 Full Trace Events 13 | . . . . 2 . . . . . 3 . . . 5 . . . 3 Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . 1 Corruption 2 | . . . . . . . . . . 1 . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 5 . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . Part Schematics Acquired 11 | . . . . . . 11 . . . . . . . . . . . . Parts Built 3 | . . . . 2 . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . Time 134 | . . . . 84 . . . . . . . . . . . . . 50 Total Part Build Rating 13 | . . . . 8 . . . . . . . . . . . . . 5 Parts Repaired 4 | . . . 1 1 . . . . . 1 . . . . 1 . . . Time 214 | . . . 53 60 . . . . . 70 . . . . 31 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 36 | . . . . . . . . . . 36 . . . . . . . . Retrieved Matter 36 | . . . . . . . . . . 36 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Fac Ext Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 3 . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . check_alert 1 | . . . . . . . . . . . . . . 1 . . . . Manual 2 | . . . . . . . . . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Fac Ext Res Res DSF Acc Total Allies 20 | . . . . 1 . . 1 . . 2 . . 1 14 . . . 1 Largest Group 13 | . . . . 1 . . 1 . . 1 . . 1 13 2 . . 1 Highest-Rated Group 681 | . . . . 10 . . 96 . . 19 . . 10 681 220 . . 45 Highest-Rated Ally 116 | . . . . 10 . . 96 . . 19 . . 10 116 116 . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 91 | . . . . . . . 14 . . . . . . 74 3 . . . Total Damage 3561 | . . . . . . . 557 . . . . . . 2947 57 . . . Kills 23 | . . . . . . . 6 . . . . . . 16 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Fac Ext Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . . . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Fac Ext Res Res DSF Acc Turns Passed 4387 | 119 235 158 257 621 55 30 275 42 25 621 352 9 260 627 103 2 19 577 Spaces Moved 8603 | 75 169 188 271 1152 161 92 594 109 41 1486 942 31 559 1050 260 7 57 1359 Core 3 | 3 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 258 | 72 169 5 . 12 . . . . . . . . . . . . . . Hover 80 | . . . . . . . . . . 76 . . . 1 1 . . 2 Flight 8262 | . . 183 271 1140 161 92 594 109 41 1410 942 31 559 1049 259 7 57 1357 Fastest Speed 16 | 50 80 31 26 22 32 32 26 27 31 16 30 30 21 20 20 20 20 22 Average Speed 28 | 89 86 33 28 27 32 32 27 31 31 28 30 30 27 23 20 20 21 23 Slowest Speed 180 | 100 95 120 31 115 32 32 100 32 31 46 30 30 40 120 180 20 22 61 Overloaded Moves 194 | . . . . . . . . . . 29 . . 131 . . . . 34 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . 1 2 2 . . 1 . 25 . 1 4 9 2 . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 37 29 21 33 31 78 84 5 51 29 96 7 22 91 9 . 57 30 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . . Scrap Searched 6 | . . . . . . . 3 . . . 3 . . . . . . . Spaces Dug 25 | . . . . 6 . . . . . 6 2 . 5 1 . . . 5 Terrain Destroyed 142 | . . . . 52 . . 26 . . 41 10 . 7 1 . . . 5 Melee 20 | . . . . 6 . . . . . 5 . . 3 1 . . . 5 Projectile 16 | . . . . . . . . . . 2 10 . 4 . . . . . AOE 106 | . . . . 46 . . 26 . . 34 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Fac Ext Res Res DSF Acc Total 9988 | 104 215 237 381 1410 163 91 690 115 48 1586 987 29 614 1351 301 6 61 1599 Wait 772 | . 8 2 39 185 . . 68 . . 30 11 . 1 208 35 . . 185 Move 8489 | 74 168 187 268 1147 156 91 593 106 40 1439 941 28 550 1031 256 6 56 1352 Hop 45 | . . . 1 2 2 . . 1 . 21 . 1 4 9 1 . . 3 Pick Up 73 | 11 6 4 8 13 1 . 1 1 1 9 3 . 4 4 . . . 7 Fast Attach 94 | 6 3 6 4 7 . . 2 2 1 12 1 . 14 19 4 . 2 11 Attach 37 | . . 4 4 3 1 . 2 . . 7 5 . 4 2 . . . 5 Detach 11 | . . . 1 1 . . 1 . . 1 3 . 1 1 . . . 2 Swap 53 | . 1 8 9 10 . . 3 2 1 3 . . 1 6 . . 2 7 Drop 78 | 3 7 2 9 11 3 . 2 3 2 7 1 . 2 7 . . 1 18 Fire 180 | 10 22 18 5 14 . . 16 . . 49 22 . 24 . . . . . Melee 128 | . . 6 33 17 . . 2 . 3 8 . . 9 36 5 . . 9 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . 28 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext / Arm) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Propulsion x2 449 | -9/Materials | Lost 6 parts (4n1u1w) 451 | -9/Materials | Destroyed 8 combat bots 509 | -9/Materials | Discovered new exit (range 16) 513 | -9/Materials | Entered another Materials area 513 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 720 | -8/Materials | Repaired Broken Cesium-ion Thruster 767 | -8/Materials | Discovered new exit (range 12) 770 | -8/Materials | Entered Factory 770 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 960 | -7/Factory | Fabricated Chainsword (x2) 1027 | -7/Factory | Repaired Imp. VTOL Module 1064 | -7/Factory | Build established: Scavenger-Sprinter 1242 | -7/Factory | Lost 4 parts (1p3n) 1375 | -7/Factory | Discovered new exit (range 19) 1391 | -7/Factory | Entered Lower Caves 1413 | -7/Lower Caves | Found Prototype Device 1443 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1446 | -7/Lower Caves | Entered Data Miner 1446 | -7/Data Miner | Discovered new exit (range 6) 1451 | -7/Data Miner | Met Data Miner 1463 | -7/Data Miner | Learned location of Section 7 (-3) 1463 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1468 | -7/Data Miner | Received God Mode back door access code from Data Miner 1476 | -7/Data Miner | Entered Proximity Caves 1525 | -6/Proximity Caves | Lost 3 parts (1p2n) 1603 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1605 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1613 | -6/Proximity Caves | Escorted by Enhanced Grunt 1682 | -6/Proximity Caves | Learned location of Zion (-6) 1690 | -6/Proximity Caves | Discovered new exit (range 10) 1737 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 1751 | -6/Proximity Caves | Entered Factory 1751 | -6/Factory | Evolved 2 slots: Utility x2 1787 | -6/Factory | Identified exit to DSF 1793 | -6/Factory | Entered DSF 1801 | -6/DSF | Discovered new exit (range 19) 1818 | -6/DSF | Entered Factory 1818 | -5/Factory | Evolved 2 slots: Propulsion x2 1889 | -5/Factory | Build established: Hacker-Sprinter 1987 | -5/Factory | Lost 12 parts (1p6n1u4w) 2130 | -5/Factory | Identified Heart of Steel 2167 | -5/Factory | Repaired Cld. VTOL Module? 2387 | -5/Factory | Fabricated R-10 Processor? 2437 | -5/Factory | Core integrity fell below 50% 2438 | -5/Factory | Discovered new exit (range 6) 2439 | -5/Factory | Entered Upper Caves 2442 | -5/Upper Caves | Learned location of 1 exit from Factory 2632 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2749 | -5/Upper Caves | Lost 3 parts (1n1u1w) 2786 | -5/Upper Caves | Learned Factory interactive machine intel 2790 | -5/Upper Caves | Discovered new exit (range 3) 2791 | -5/Upper Caves | Entered another Upper Caves area 2794 | -5/Upper Caves | Learned Factory emergency access door positions 2795 | -5/Upper Caves | Discovered new exit (range 5) 2800 | -5/Upper Caves | Entered Factory 2800 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2801 | -4/Factory | Identified exit to Armory 2802 | -4/Factory | Identified exit to Upper Caves 2804 | -4/Factory | Loaded intel: 54 interactive machine locations 2924 | -4/Factory | Destroyed 7 combat bots 2929 | -4/Factory | Spotted B-86 Titan 2934 | -4/Factory | Spotted B-86 Titan 2945 | -4/Factory | Lost 9 parts (2p3n1u3w) 2946 | -4/Factory | Discovered exit to Upper Caves (range 12) 3056 | -4/Factory | Discovered new exit (range 18) 3060 | -4/Factory | Entered Extension 3080 | -4/Extension | Warlord forces began an assault 3089 | -4/Extension | Spotted B-86 Titan 3212 | -4/Extension | Lost 5 allies 3271 | -4/Extension | Incoming investigation squad redirected 3283 | -4/Extension | Core integrity fell below 50% 3326 | -4/Extension | Lost 12 parts (2p6n4u) 3360 | -4/Extension | Rescued a captive Derelict 3367 | -4/Extension | Rescued a captive Derelict 3374 | -4/Extension | Rescued a captive Derelict 3385 | -4/Extension | Rescued a captive Derelict 3385 | -4/Extension | Rescued a captive Derelict 3392 | -4/Extension | Spotted B-86 Titan 3405 | -4/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 3406 | -4/Extension | Discovered new exit (range 5) 3407 | -4/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 3417 | -4/Extension | Rescued a captive Derelict 3417 | -4/Extension | Rescued a captive Derelict 3456 | -4/Extension | Rescued a captive Derelict 3463 | -4/Extension | Rescued a captive Derelict 3482 | -4/Extension | Rescued a captive Derelict 3508 | -4/Extension | Rescued a captive Derelict 3508 | -4/Extension | Rescued a captive Derelict 3511 | -4/Extension | Rescued a captive Derelict 3562 | -4/Extension | Lost 3 allies 3605 | -4/Extension | Build established: Scavenger-Sprinter 3606 | -4/Extension | Discovered new exit (range 10) 3606 | -4/Extension | Discovered new exit (range 6) 3616 | -4/Extension | Disrupted transfer network 3654 | -4/Extension | Lost 7 allies 3687 | -4/Extension | Entered Research 3687 | -3/Research | Accompanied by 2 allies 3687 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3779 | -3/Research | Repaired Field Propulsion Array 3787 | -3/Research | Discovered new exit (range 6) 3790 | -3/Research | Entered another Research area 3790 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3792 | -2/Research | Identified exit to DSF 3792 | -2/Research | Entered DSF 3794 | -2/DSF | Discovered new exit (range 21) 3809 | -2/DSF | Additional patrols routed to DSF 3811 | -2/DSF | Entered Access 3811 | -1/Access | Evolved 2 slots: Utility x2 3885 | -1/Access | Spotted B-99 Colossus 3885 | -1/Access | Spotted B-99 Colossus 3995 | -1/Access | Found Prototype Device 3996 | -1/Access | Identified Exp. Actuator Array 4056 | -1/Access | Identified exit to Surface 4157 | -1/Access | Build established: Wizard-Sprinter 4314 | -1/Access | Fabricated Cld. Cesium-ion Thruster (x1) 4388 | *** | Escaped! Last Messages --------------- 04275_ Slug penetrates Wall. 04275_ Acquired Field Propulsion Array. [Achievement: Rockin' Loadout] 04292_ System corrupted: Component data lost. 04295_ Hvy. Flail follow-up attack on Y-72 Warden. 04298_ Force Lance follow-up attack on Y-72 Warden. 04298_ Y-72 Warden destroyed. 04301_ Acquired 79 matter. 04311_ ALERT: Rogue bot located, Programmers report to Access Zone 4X. 04313_ =9DLTCR=M%CHARSMK4GT 4TJACPYSMXTENGBC 04314_ Fabricator completes Cld. Cesium-ion Thruster. 04315_ Dropped Nuclear Pulse Thruster. 04326_ Dropped Imp. Gyrokinetic Inverter. 04326_ Acquired Imp. Antigrav System. 04347_ U-05 Engineer builds a Wall. 04386_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04386_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # + ## + " " #??? | | " # # ## # """ """ #??? | | """ # # ## # """ """ #??? | | """ # ############ # " " #??? | | """" + # #??? | | """ # # #??? | | " # ######################"############## | | # ##################??# """T""" | | # # #### """ """ | | ""T"" # # ? # | | """"" # #???????????????????# | | ########### #???????????????????# | | ??????????# +???????????????????# | | ??????????# #???????????????????# | | ??????????# #???????????????????# | | ??????????# #???????"""Y"""?????#############+### | | ??????????# #???????"""""""???????????????# #? | | ??????????# #?????????????????????????????# #? | | ??????????# #?????###?????????????????????# #? | | ??????????# ####### ##########????????????# #? | | ??????????# """T""" "??" ????????# #? | | ??????????# """ """ "??" ?? ?????# #? | | ??????????# "??" ? ### ## | | ??????????# "??" | | ??????????# "" "??" | | ??????????# @" "??" | | ??????????# "??" | | ??????????# "??" ?? # ####### | | ??????????# "??" ?? # ?# | | ??????????# "??" ?# ?# ! | | ??????????# ####### ##########??#######?# ?# | | ??????????# #?????###???????????????????#??# | | ??????????# #??????????????????????????????# "" | | ??????????# #??????????????????????????????# "" | | ??????????# #??????????????????????????????#""""" | | ??????????# #???????????????????????????????""""" | | ??????????# #?????????????????????????????????""? | | ??????????# #?????????????????????????????????""? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# +???????????????????????????????????? | | ??????????# #???"???????????????????????????????? | | ??????????# #??"""??????????????????????????????? | | ??????????# #???"""?????????????????????????????? | | ??????????# #????"??????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 35 Energy Capacity 735 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Power Amplification 40 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 25 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 56 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Chainsword | x2 | -7/Factory | Preloaded R-10 Processor | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Denied? Dodgeball, But With Guns Epsilon Run Just What I Needed My Command Is Your Wish Party Time Respectable Loadout Rockin' Loadout The Oracle Watch This! Woof! Challenges ------------ None Game ------ Seed RemoteWeightRigger Manual? 0 Play Time 03:20:38 Cumulative 16.1 hours Start 2024.04.19 @ 15:18:18 End 2024.04.19 @ 18:48:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6106d0a-7b0b-4836-8e50-893554106494