Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 14:09:12 Player: bm-y65 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (380) 1900 Value Destroyed (14604) 14604 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (8014) 8014 TOTAL SCORE: 32058 Bonus ------- High Alert Combat Kills 2450 Follower Combat Kills 1460 Entered Garrisons 1000 Used RIF Installer 3000 Met Data Miner 300 Friendly Fire -196 Cogmind --------- Core Integrity 0/1150 Matter 5/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Enhanced Fission Core Improved Heavy Treads Layered Light Armor Plating Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Weapon Cycler Transmission Jammer Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Railgun Railgun > --- INVENTORY -------- Enhanced Fission Core Enhanced Fission Core Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Advanced Heat Sink High-capacity Matter Pod Improved Sensor Array Seismic Detector Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Gauss Rifle Coil Gun Coil Gun Coil Gun Heavy Machine Gun KE Penetrator Micro-nuke Launcher Improved Remote Datajack Phasing Sabre [Rating: 117] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Linear Gravjet Utility Improved Signal Interpreter Device Advanced Weapon Cycler Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Sto Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Slots Evolved 12 | . . 2 . 2 . . 2 . . . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Utility 7 | . . . . 1 . . 1 . . . 1 . . . 2 . . . 2 . Weapon 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . . Parts Attached 217 | 7 9 29 . 12 27 13 11 . 19 25 8 . . 1 6 5 12 8 10 15 Power 18 | 1 1 2 . . 4 . 1 . 3 3 . . . . 1 . 1 . . 1 Engine 6 | 1 1 2 . . . . . . 2 . . . . . . . . . . . Core 10 | . . . . . 3 . 1 . 1 2 . . . . 1 . 1 . . 1 Reactor 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Propulsion 47 | 2 2 10 . 2 6 5 2 . 9 5 1 . . . . . . . . 3 Treads 43 | 1 1 9 . 2 6 5 2 . 9 5 1 . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 58 | 2 2 3 . 2 5 3 4 . 4 6 2 . . . 3 3 6 3 4 6 Device 33 | 1 1 2 . 1 5 1 1 . 2 4 2 . . . 3 1 4 1 2 2 Storage 5 | 1 1 . . . . 1 1 . . 1 . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . . . . . . . Hackware 6 | . . . . . . . . . . . . . . . . . 1 1 2 2 Protection 13 | . . 1 . 1 . 1 1 . 2 1 . . . . . 2 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 4 14 . 8 12 5 4 . 3 11 5 . . 1 2 2 5 5 6 5 Energy Gun 16 | 2 2 7 . 3 . . 1 . . . 1 . . . . . . . . . Energy Cannon 14 | . . 2 . . 12 . . . . . . . . . . . . . . . Ballistic Gun 51 | . 2 4 . 5 . 5 2 . 1 7 4 . . 1 2 . 4 4 6 4 Ballistic Cannon 3 | . . . . . . . . . 1 1 . . . . . . . . . 1 Launcher 6 | . . 1 . . . . 1 . 1 1 . . . . . 1 . 1 . . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . 1 . . 4 . 2 . 1 . . . 1 . 1 . . 1 Parts Lost 52 | . 1 . . 1 7 . . . 2 8 . . . 1 . . 2 4 . 26 Power 3 | . . . . . 1 . . . . . . . . . . . . . . 2 Propulsion 14 | . 1 . . 1 3 . . . . 4 . . . . . . . . . 5 Utility 14 | . . . . . 1 . . . 1 1 . . . . . . 1 2 . 8 Weapon 21 | . . . . . 2 . . . 1 3 . . . 1 . . 1 2 . 11 Highest Loss Streak 20 | . 1 . . 1 4 . . . 1 8 . . . 1 . . 1 1 . 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 3 13 14 15 14 14 16 19 20 19 19 20 22 22 21 21 22 21 21 21 19 Power 1 | . 2 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 1 Propulsion 2 | 2 3 2 3 3 3 3 3 3 3 2 3 3 3 3 3 3 3 3 3 1 Utility 8 | . 2 4 4 3 4 6 9 10 10 9 9 11 11 11 10 10 9 10 7 8 Weapon 5 | . 3 5 7 6 6 5 5 4 3 4 4 5 5 4 5 6 5 5 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 7 5 1 1 6 5 7 2 6 9 . . . . 4 6 1 4 2 9 Power 12 | . 1 1 . . 2 . . . 3 3 . . . . . . . 1 . 1 Propulsion 5 | . 3 . . . . 2 . . . . . . . . . . . . . . Utility 37 | . 1 2 . . . 2 4 2 2 5 . . . . 4 6 1 2 . 6 Weapon 19 | . 2 1 1 1 4 1 2 . 1 1 . . . . . . . 1 2 2 Tool/Special 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 100 99 99 99 99 100 99 86 85 86 86 85 87 88 87 88 88 79 Engine 2 | . 14 11 11 9 1 . . . 4 . . . . . . . . . . . Core 5 | . . . . . 7 9 7 7 2 7 6 6 6 6 5 5 4 5 5 4 Treads 18 | . 14 21 22 18 24 27 29 30 30 20 13 13 13 13 11 11 11 11 10 8 Wheel 2 | . 14 11 11 9 2 . . . . . . . . . . . . . . . Device 17 | . 14 10 11 12 15 14 12 15 13 14 19 20 20 20 25 25 26 22 22 14 Storage 7 | . 14 11 11 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 4 Processor 4 | . . . . . . . 7 7 7 7 6 6 6 6 5 5 5 5 5 4 Protection 1 | . . . . 4 2 3 1 . . . . . . . 3 3 1 4 4 4 Energy Gun 4 | . 20 23 33 7 1 . 6 7 6 . . . . . . . . . . . Energy Cannon 3 | . . . . . 32 12 . . . . . . . . . . . . . . Ballistic Gun 21 | . 7 8 . 28 1 22 23 23 23 22 32 33 33 32 29 28 28 28 25 22 Peak Build Rating 117 | 7 9 20 20 29 36 29 43 42 45 82 92 89 89 90 102 106 109 109 117 116 Average Rating 62 | 4 8 17 19 19 30 27 36 40 42 65 85 89 89 88 98 103 105 104 113 100 On Entrance 58 | . 7 9 19 20 29 28 28 42 41 43 78 89 89 89 89 102 106 101 101 115 Avg Prop Armor Cover (%) 15 | 16 12 17 18 13 15 . . . . . . . . 13 . . . . . . Naked Turns 40 | . . . . . . . . . . . . . . . . . . . . 40 Heaviest Build 135 | 12 31 41 38 45 62 69 84 65 87 124 116 113 113 116 135 133 134 133 131 131 Greatest Support 150 | 10 10 40 12 40 60 62 80 80 80 135 135 135 135 135 135 135 135 135 135 150 Greatest Overweight (x) 5 | 1 3 4 3 3 5 1 1 . 1 1 . . . 1 . . . . . 1 Average Overweight (x) . | . 1 2 3 2 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 14 15 15 15 15 16 20 20 20 22 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 8 15 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 4 13 14 15 14 14 16 19 20 19 21 24 25 25 24 24 24 24 24 24 21 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 15 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 27% | Scavenger-Gunner 17% | Bothacker-Tank 14% | Tank 9% | Skirmisher 8% | Scavenger-Skirmisher 8% | Scavenger-Tank 4% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Skirmisher | -7/Storage Tank | -7/Garrison Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Tank | -5/Factory Scavenger-Tank | -5/Garrison Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Tank | -4/Factory Bothacker-Tank | -4/Armory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Sto Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Matter Collected 13317 | 258 234 686 10 285 348 578 438 69 1071 1807 710 . . 345 424 668 1450 1690 1239 1007 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 16804 | 50 612 1478 22 652 1485 1280 593 69 1384 1687 750 . . 160 550 678 1631 1236 1354 1133 Parts 905 | 6 40 106 1 49 69 80 34 2 87 85 20 . . 11 32 47 76 57 69 34 Haulers Intercepted 27 | . 2 5 . 1 . 4 1 . 6 . 4 . . . 1 . 2 . 1 . Recyclers Shooed 9 | . 2 2 . . . 1 1 . . . . . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . . 14 . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Sto Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Combat Hostiles Destroyed 291 | . 15 31 . 16 35 18 8 . 15 28 5 . . 9 9 19 23 27 17 16 Melee 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Guns 215 | . 15 19 . 16 . 10 8 . 15 22 5 . . 3 9 14 23 24 16 16 Cannons 44 | . . . . . 33 8 . . . 3 . . . . . . . . . . AOE 29 | . . 12 . . . . . . . 3 . . . 6 . 5 . 3 . . Classes Destroyed 21 | 1 5 4 . . 5 1 . . . 1 . . . 1 . 1 1 . 1 . Worker 23 | . . 7 1 3 . 2 1 . 3 . . . . . 3 . 2 . 1 . Builder 6 | . 1 1 . . . . 1 . 2 . . . . . . . . . 1 . Tunneler 3 | 2 1 . . . . . . . . . . . . . . . . . . . Hauler 27 | . 2 5 . 1 . 4 1 . 6 . 4 . . . 1 . 2 . 1 . Recycler 5 | . . . . . . 1 1 . 3 . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . . 4 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . Watcher 18 | . 3 4 . . . 2 . . 1 . 2 . . . 2 . 3 . . 1 Swarmer 92 | . 8 16 . 7 6 1 2 . . 7 . . . 7 6 15 3 11 3 . Cutter 3 | . . . . . . . . . . 3 . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . Grunt 81 | . 7 8 . 6 11 9 . . 5 7 1 . . . 1 . 8 8 5 5 Brawler 3 | . . . . . 2 . . . . 1 . . . . . . . . . . Duelist 12 | . . . . . 1 1 . . . 4 1 . . . . . 1 . 1 3 Sentry 49 | . . 7 . 3 7 7 1 . 5 3 1 . . 1 1 2 2 4 4 1 Demolisher 6 | . . . . . . . . . . . . . . . . . 1 . . 5 Specialist 5 | . . . . . 3 . 2 . . . . . . . . . . . . . Hunter 12 | . . . . . 2 . . . 1 . . . . . 1 1 4 . 1 2 Programmer 26 | . . . . . 3 . 3 . 4 3 2 . . 1 . . 4 4 2 . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Best Kill Streak 10 | 2 6 8 1 10 6 3 4 . 4 7 2 . . 4 4 10 5 5 7 5 Combat Bots Only 10 | . 3 8 . 10 6 3 3 . 3 7 2 . . 4 4 10 4 5 6 5 Max Kills in Single Turn 5 | 2 2 5 1 2 1 2 1 . 2 2 1 . . 2 2 3 2 3 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . 1 1 . . 1 . Exploded 5 | . . 5 . . . . . . . 2 . . . 2 . 2 . 3 . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Sto Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Hostile Shots Fired 1371 | . 80 107 . 60 198 50 52 . 81 221 18 . . 30 10 38 96 70 62 198 Missed 380 | . 25 37 . 19 40 16 18 . 28 60 9 . . 7 . 11 30 16 11 53 Hits 991 | . 55 70 . 41 158 34 34 . 53 161 9 . . 23 10 27 66 54 51 145 Melee 38 | . . . . . . . . . . 29 . . . . . . . . 4 5 Projectile 953 | . 55 70 . 41 158 34 34 . 53 132 9 . . 23 10 27 66 54 47 140 AOE 77 | . . . . . . . . . . 1 . . . . . . 5 . . 71 Critical Strikes 35 | . 1 1 . 2 6 1 2 . 1 4 . . . . 1 . 2 5 1 8 Actively Blocked 1 | . . . . . . . . . . 1 . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Damage Taken 17755 | . 514 833 . 678 2256 505 555 . 601 2179 124 . . 439 181 382 1059 798 1347 5304 Core 2296 | . 144 81 . 110 266 58 69 . 78 102 12 . . 50 55 . 31 21 161 1058 Absorbed by Shields 895 | . . . . . 67 . . . . . 4 . . 43 9 140 381 251 . . Reduced by Siege Mode 179 | . . . . . . . . . . 8 . . . . . 28 23 13 107 . Ignored by Resistances 152 | . . . . . . 15 23 . 26 36 . . . . 52 . . . . . Regen/Repaired (Parts) 1059 | . . . . . . . . . . . . . . . . . 132 479 448 . Core Remaining (%) 69 | 100 42 . 79 . . 21 . . . 64 . . . 92 . . . 89 . . Volleys Fired 805 | 2 62 78 1 33 77 55 21 11 45 106 28 . . 16 17 26 60 57 45 65 Largest 5 | 2 2 3 3 4 4 4 4 4 4 4 5 . . 5 5 5 5 5 5 5 Hottest 320 | 90 115 171 168 150 320 240 99 104 104 116 144 . . 146 151 151 159 162 162 163 Shots Fired 2768 | 4 122 206 3 132 235 207 79 21 173 258 136 . . 48 81 95 273 245 202 248 Gun 2402 | 4 122 194 3 132 12 148 79 21 173 228 136 . . 40 81 91 266 243 197 232 Cannon 304 | . . 7 . . 223 59 . . . 15 . . . . . . . . . . Launcher 23 | . . 5 . . . . . . . 3 . . . 8 . 4 . 1 . 2 Special 39 | . . . . . . . . . . 12 . . . . . . 7 1 5 14 Kinetic 2043 | . 23 50 . 118 . 148 58 10 132 218 136 . . 40 81 91 266 243 197 232 Thermal 656 | 4 99 144 3 14 235 59 21 11 41 25 . . . . . . . . . . Explosive 19 | . . 5 . . . . . . . 3 . . . 8 . . . 1 . 2 Electromagnetic 11 | . . 7 . . . . . . . . . . . . . 4 . . . . Robot Hit Streak 44 | 3 17 14 5 17 13 13 15 21 22 28 14 . . 5 12 31 29 19 44 13 Robot Miss Streak 9 | . 6 4 . 4 3 5 2 . 5 4 4 . . 4 6 2 3 9 5 5 Penetration Max 1 | . . . . . . 1 . . 1 1 1 . . . 1 1 1 1 1 1 Secondary Targets 38 | . 2 1 . 7 . . . . . 5 . . . . 3 4 7 1 4 4 Max Gunslinging Chain 2 | . 1 1 . 1 . . . . . 1 . . . . 1 1 1 1 2 1 Shots Hit Robots 1706 | 3 76 115 2 82 117 101 52 11 100 200 84 . . 18 51 58 195 142 154 145 Core Hits 731 | 2 29 67 1 48 44 57 19 4 48 78 26 . . 16 22 29 70 60 58 53 Critical Kills 14 | . . . . . . . . . . 1 . . . . 2 . . 3 3 5 Critical Parts Destroyed 29 | . . . . . . 2 . . . 3 . . . 1 3 2 6 5 4 3 Critical Strikes 74 | . 3 8 . 1 . 2 . 1 2 14 1 . . 1 5 2 6 8 12 8 Burn 15 | . 3 8 . 1 . . . 1 2 . . . . . . . . . . . Destroy 49 | . . . . . . 2 . . . 4 1 . . 1 5 2 6 8 12 8 Blast 3 | . . . . . . . . . . 3 . . . . . . . . . . Sever 7 | . . . . . . . . . . 7 . . . . . . . . . . Melee Attacks 45 | . . . . . . . . . . 43 . . . . . 1 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . 43 . . . . . 1 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39849 | 47 1047 2617 35 904 3231 1687 1016 179 2266 5226 1753 . . 1301 1121 1435 4541 4144 4299 3000 Guns 30676 | 47 1047 1842 35 783 . 998 1016 179 2263 2644 1749 . . 428 1100 1231 4541 3542 4299 2932 Cannons 4856 | . . 155 . . 3211 689 . . . 801 . . . . . . . . . . Explosions 2874 | . . 620 . 121 . . . . . 365 . . . 873 21 204 . 602 . 68 Melee 1416 | . . . . . . . . . . 1416 . . . . . . . . . . Ramming 27 | . . . . . 20 . . . 3 . 4 . . . . . . . . . Kinetic 27804 | . 153 396 . 661 . 998 749 123 1676 3226 1749 . . 428 1100 1231 4541 3542 4299 2932 Thermal 7743 | 47 894 1540 35 155 3211 689 267 56 587 219 . . . . . 43 . . . . Explosive 2434 | . . 526 . . . . . . . 365 . . . 873 . . . 602 . 68 Electromagnetic 425 | . . 155 . 88 . . . . . . . . . . 21 161 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1416 | . . . . . . . . . . 1416 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 1 5 6 . . . 2 . . 4 8 . 6 Average Corruption 3 | . . . . . . . 1 1 3 5 . . . 2 . . 2 6 . 4 Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 168 | . . . . . . . 4 6 26 67 . . . 9 . . 16 38 . 2 Message Errors 42 | . . . . . . . 3 3 9 16 . . . . . . 4 7 . . Matter Fused 36 | . . . . . . . . . 6 16 . . . 3 . . 3 8 . . Heat Flow Errors 17 | . . . . . . . . 1 1 8 . . . 1 . . 3 2 . 1 Energy Discharges 18 | . . . . . . . . . 1 10 . . . . . . 4 3 . . Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Data Loss (minor) 19 | . . . . . . . . 1 3 7 . . . 3 . . . 5 . . Data Loss (major) 13 | . . . . . . . . . 2 4 . . . 2 . . 1 3 . 1 Misfires 7 | . . . . . . . 1 1 1 3 . . . . . . 1 . . . Alerts 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Weapon Failures 12 | . . . . . . . . . 1 3 . . . . . . . 8 . . Overload Shots 6 | . . . . . . . . 3 . 3 . . . . . . . . . . Overflow Damage 181 | . . . . . 37 36 . . . 90 . . . 15 . . . 3 . . Projectiles 148 | . . . . . 37 36 . . . 75 . . . . . . . . . . Explosions 33 | . . . . . . . . . . 15 . . . 15 . . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . 2 . . . . 3 . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . 49 . . . . . . . . . . . 51 . . . . . . Shots 4 | . . 3 . . . . . . . . . . . 1 . . . . . . Rammed 7 | . . 1 . . 5 . . . . . 1 . . . . . . . . . Targets Rammed 9 | . . 1 . . 6 . . . 1 . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Highest Temperature 483 | 60 216 265 63 117 483 324 22 183 238 346 251 . . 320 142 131 201 222 279 146 Average Temperature 91 | 33 66 78 38 29 181 100 9 106 98 81 97 . . 115 44 47 50 70 76 57 Received Heat Transfer 2744 | . 111 174 . 189 872 234 63 . 153 264 12 . . 4 38 36 84 140 150 220 Effects 14 | . . 3 . . 8 . . . . 2 . . . 1 . . . . . . Shutdowns 3 | . . . . . 2 . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . 1 . . . 1 . . . . . . Interference 6 | . . 3 . . 3 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . 2 . . . . 1 2 4 4 2 . Total Turns 178 | . . . . . . . . . . 20 . . . . 3 31 34 23 67 . Longest Duration 36 | . . . . . . . . . . 13 . . . . 3 27 14 10 36 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 35 | 1 4 9 . . 15 1 1 . 4 . . . . . . . . . . . Heat Transferred 17109 | 124 2627 4196 74 346 6098 1350 481 185 1258 370 . . . . . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . 1 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . 3 . . . . . . . . . . 1 1 . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Sto Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Maximum Alert Level 5 | . 1 2 . 1 4 2 1 2 2 5 3 . . . . 3 2 4 3 1 Low Security (%) 23 | 100 95 42 100 99 11 . 91 3 . . . . . . 100 5 . . . . Level 1 23 | . 4 48 . . 5 12 8 66 37 3 . . . . . 30 67 12 . 100 Level 2 24 | . . 9 . . 44 87 . 30 62 8 . . . . . 40 32 25 43 . Level 3 20 | . . . . . 30 . . . . 53 100 . . . . 23 . 27 56 . Level 4 7 | . . . . . 8 . . . . 33 . . . . . . . 34 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1687 | . 203 422 157 206 1211 621 245 605 643 1687 1005 . . . 184 805 632 1448 954 398 Initial 885 | . . 66 157 . 135 585 245 72 294 369 885 . . . 18 124 422 331 760 396 Average 503 | . 89 192 64 99 683 506 61 350 469 1012 884 . . . 70 536 373 857 719 316 Influence Increases 12369 | 10 435 1032 51 449 1156 732 312 533 797 1518 447 . . 299 419 721 810 1157 850 641 Destroy 0b10 Robot/C 6620 | . 300 620 40 320 760 420 160 . 400 680 200 . . 220 200 460 460 680 380 320 Destroy 0b10 Robot/NC 500 | 10 35 110 5 20 . 45 20 5 80 30 40 . . 10 35 . 35 . 15 5 Destroy Leader 1158 | . 60 158 . 62 20 142 62 . 166 40 66 . . 30 38 30 120 50 72 42 Allied During Kill 609 | . . . 6 10 15 14 . 1 79 41 63 . . 39 23 103 3 47 150 15 Successful Hack 239 | . 10 49 . 4 21 . 38 . 14 28 12 . . . 21 14 12 16 . . Disable Machine 720 | . 15 45 . 15 15 30 15 30 45 45 60 . . . 75 15 75 30 135 75 Anti-Garrison Action 1350 | . . . . . 200 . . 450 . 450 . . . . . 50 . 200 . . Destroy Structure 588 | . . 35 . 3 95 36 2 47 13 84 6 . . . 12 34 30 59 98 34 Partial Spotted 30 | . . . . . 15 . . . . . . . . . 15 . . . . . Lose Combat Pursuer 555 | . 15 15 . 15 15 45 15 . . 120 . . . . . 15 75 75 . 150 Influence Decreases 12126 | 10 278 783 457 240 164 1394 748 31 833 400 1304 348 482 270 270 94 1142 182 1489 1207 Entered New Map 5149 | . . 91 249 . 74 616 294 31 311 200 802 308 482 . 11 54 383 142 688 413 Time Decay 4682 | 10 268 542 188 200 . 458 304 . 482 . 502 40 . 260 219 . 559 . 356 294 Lost Part 520 | . 10 . . 10 70 . . . 20 80 . . . 10 . . 20 40 . 260 Lost Ally 750 | . . . 20 30 20 20 . . 20 120 . . . . 40 40 30 . 170 240 Purge Threat 1025 | . . 150 . . . 300 150 . . . . . . . . . 150 . 275 . Squads Dispatched 36 | . 1 2 . 5 . 2 2 . 8 . 3 . . . 1 . 5 . 4 3 Investigation 5 | . . . . 3 . . . . . . . . . . . . 1 . . 1 Extermination 10 | . . . . . . . 1 . 3 . 1 . . . 1 . 2 . 1 1 Reinforcement 16 | . 1 2 . 1 . 2 1 . 3 . 1 . . . . . 2 . 2 1 Assault 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Garrison 3 | . . . . 1 . . . . 1 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 11 | . . . . . . . . . . . . . . . . . . . 9 2 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Sto Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Distress Signals 18 | . 1 4 . 1 . 3 . . 1 . 1 . . . 2 . 2 . 2 1 Communications Jammed 124 | . . . . . . . . . . . 42 . . . 23 . 9 . 43 7 Distress Signals 121 | . . . . . . . . . . . 40 . . . 23 . 8 . 43 7 Times Spotted 441 | . 23 40 2 24 40 33 11 . 23 33 13 . . 10 19 20 39 36 33 42 Peak Tracking Total 12 | . 4 6 2 9 7 4 4 . 3 11 4 . . 5 5 5 4 5 7 12 Tactical Retreats 25 | . 1 1 . 1 1 3 1 . . 3 . . . . . 1 3 5 . 5 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Sto Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Traps Triggered 14 | . 1 . . 1 4 . 1 . 1 1 . . . . 1 2 2 . . . Indirectly 3 | . . . . . . . . . . . . . . . 1 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Sto Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Machines Disabled 59 | . 2 3 . 1 2 2 1 4 3 4 4 . . . 5 2 5 7 9 5 Max in Single Turn 3 | . 1 1 . 1 1 1 1 2 1 1 2 . . . 3 1 1 1 2 1 Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . . . Garrison Relay 4 | . . . . . . . . . . 1 . . . . . 1 . 2 . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Sto Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Machines Accessed 56 | . 5 8 . 1 3 5 6 1 6 2 4 . 3 . 3 1 4 1 . 3 Terminals 34 | . 5 7 . . 3 4 3 1 5 2 1 . . . . 1 . 1 . 1 Fabricators 6 | . . . . . . . 1 . . . . . . . 1 . 2 . . 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . 1 . . . 1 . . . 1 . . . . . Garrison Access 8 | . . . . 1 . 1 1 . 1 . 2 . . . 1 . 1 . . . Total Hacks 132 | . 15 16 . 1 7 9 14 1 9 3 6 . 23 . 12 1 9 1 . 5 Successful 77 | . 6 5 . 1 2 3 8 . 8 2 4 . 23 . 7 1 6 1 . . Failed 54 | . 9 11 . . 5 6 6 1 1 1 2 . . . 4 . 3 . . 5 Catastrophic 18 | . 1 6 . . 1 3 3 1 . . . . . . 1 . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . Manual 43 | . 14 8 . . 3 4 1 . . . . . . . 7 . 6 . . . Terminals 67 | . 15 12 . . 7 8 7 1 8 3 2 . . . . 1 . 1 . 2 Fabricators 22 | . . . . . . . 3 . . . . . . . 9 . 7 . . 3 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . 4 . . . . 3 . . . 2 . . . 2 . . . . . Garrison Access 8 | . . . . 1 . 1 1 . 1 . 2 . . . 1 . 1 . . . Terminal Hacks 46 | . 1 3 . . 2 2 3 . 7 2 1 . 23 . . 1 . 1 . . Record 6 | . . . . . . . . . . . . . 6 . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . 9 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . 2 . . . 3 . . . . . . . Open Door 4 | . . . . . 1 . . . 3 . . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . 1 . . . 2 1 . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . 2 . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . . . 1 . . . . . . . 2 . 2 . . . Network Status 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . Build 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 1 . . . . 3 . . . 1 . . . 1 . . . . . Retrieve Study 6 | . . 1 . . . . 3 . . . 1 . . . 1 . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 1 . 1 . 2 . . . 1 . 1 . . . Unlock Access 5 | . . . . 1 . . 1 . 1 . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . . 2 . . . . . . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 5 1 . . . . . . . . . . . . 3 . 3 . . . Terminals 6 | . 5 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . 2 1 . . . . . . . . . . . . . . . . . . Skim 3 | . 3 . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . 3 . 2 . . . Prioritize 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . Fabnet 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 8 . . 3 4 5 1 2 1 2 . . . 1 . 3 1 . 3 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . 134 . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . 9 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . 117 . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . 7 . . . Part Studies Acquired 6 | . . 1 . . . . 3 . . . 1 . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Sto Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Used RIF Installer 6 | . . . . . 1 . . 1 . 1 . . . . . 2 . 1 . . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . 1 . . Autoassimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 20 | . . . . . . . . . . . . . . . . . 2 1 12 5 Non-combat 4 | . . . . . . . . . . . . . . . . . 2 1 1 . Combat 16 | . . . . . . . . . . . . . . . . . . . 11 5 Autoassimilated 7 | . . . . . . . . . . . . . . . . . . . 6 1 Robot Hacks Applied 11 | . . . . . . . . . . . . . . . . . 3 1 5 2 parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . purge_threat 3 | . . . . . . . . . . . . . . . . . 1 . 2 . locate_traps 1 | . . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . 1 formatsys_low 2 | . . . . . . . . . . . . . . . . . 1 1 . . formatsys_high 3 | . . . . . . . . . . . . . . . . . . . 2 1 Relay Couplers Released 23 | . . . . . . . 6 . . 3 3 . . . . 5 . 6 . . Machine Destruction 14 | . . . . . . . . . . 3 . . . . . 5 . 6 . . Programmers 9 | . . . . . . . 6 . . . 3 . . . . . . . . . Attached 6 | . . . . . . . . . . . . . . . . . 1 1 2 2 Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . 6 6 Autooverrided 5 | . . . . . . . . . . . . . . . . . . . 3 2 Robots Rewired 19 | . . . . . 1 . . 5 . 6 . . . . . . . 3 . 4 Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Sto Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Total Allies 53 | . . . 3 . 3 . . 5 . 8 . . . . 3 2 2 6 13 8 Largest Group 6 | . . . 3 2 2 1 . 5 5 3 3 3 3 3 3 3 2 6 6 6 Highest-Rated Group 286 | . . . 76 45 70 39 . 120 120 96 96 96 96 96 90 114 49 286 286 214 Highest-Rated Ally 95 | . . . 31 31 39 39 . 39 39 32 32 32 32 32 32 46 38 95 95 56 Total Orders 8 | . . . . . . . . . . . . . . . . . 1 5 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . AID 7 | . . . . . . . . . . . . . . . . . 1 4 2 . Ally Attacks 307 | . . . 16 5 17 24 . . 29 50 33 . . 7 8 13 2 20 58 25 Total Damage 7574 | . . . 149 107 262 181 . . 712 588 987 . . 245 217 393 62 1183 1808 680 Kills 60 | . . . 2 . 3 3 . . 6 6 7 . . 5 2 4 1 7 12 2 Allies Corrupted 4 | . . . . . . . . . 2 1 . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Sto Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Active Infowar (turns) 14417 | 10 601 319 . 208 205 713 851 1156 1014 572 1339 97 129 1177 827 854 1639 1336 814 556 Sensors 7047 | . . . . . . . 43 13 1014 . 1312 97 129 1176 827 7 1060 . 813 556 Terrain 1 | . . . . . . . . . . . . . . . . . . . . 1 Seismic 6215 | 10 601 319 . 208 205 713 808 1143 . 572 . . . . . 282 . 1315 39 . Jamming 7202 | . . . . . . . . . . . 1338 97 129 1176 526 854 1635 485 814 148 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Sto Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Turns Passed 21167 | 74 832 1551 450 484 1910 1148 1173 1156 1241 2270 1340 97 129 1192 827 854 1647 1336 814 642 Spaces Moved 10644 | 57 523 865 303 225 908 504 576 642 610 1056 731 58 77 586 442 442 739 588 363 349 Core 105 | 2 . . . . . . . . . . . . . . . . . . . 103 Treads 8394 | . . 9 . 46 691 504 576 642 610 1056 731 58 77 586 442 442 739 588 363 234 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 2133 | 55 523 856 303 179 217 . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . . . . . 12 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 95 110 135 120 135 155 162 162 160 156 165 165 165 165 165 165 165 165 165 40 Average Speed 158 | 87 106 130 135 141 164 177 175 162 162 162 165 165 165 190 165 165 165 165 165 124 Slowest Speed 250 | 95 125 240 135 240 243 243 242 162 242 250 165 165 165 240 165 165 165 165 165 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 88 67 79 29 90 60 18 94 86 89 16 8 68 78 14 57 24 67 13 31 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . . . . 1 1 . . . . . . Known Exits Taken 12 | . . 1 1 1 . . 1 . 1 . 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . Scrap Searched 5 | . . . 1 . . . . . . . . 1 . 3 . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . 1 . . . Terrain Destroyed 371 | . . 27 . 2 . 24 1 70 1 19 2 . . 89 4 7 22 40 31 32 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . Projectile 116 | . . . . . . 24 1 1 1 5 2 . . 3 1 5 20 35 2 16 AOE 248 | . . 27 . 2 . . . 69 . 14 . . . 86 3 2 . 3 29 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Sto Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Total 13489 | 73 678 1131 342 334 1169 653 695 746 750 1387 822 59 79 640 514 533 1051 861 507 465 Wait 1007 | . 44 90 37 32 79 48 48 23 19 58 30 2 3 29 27 29 198 141 66 4 Move 10628 | 56 522 864 302 225 907 503 576 641 610 1055 730 57 76 585 441 441 739 587 362 349 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 220 | 8 18 15 1 11 26 14 14 3 11 34 7 . . 2 10 11 6 13 6 10 Fast Attach 66 | 7 1 6 . 4 8 1 4 . 7 3 2 . . . 2 . 8 1 6 6 Attach 60 | . 1 3 . 3 4 1 2 . 1 14 3 . . 1 2 . 3 5 3 14 Detach 4 | . . . . . . . 1 . . 1 1 . . . . . 1 . . . Swap 262 | . 16 41 . 12 21 15 11 1 31 33 11 . . 6 5 10 20 12 9 8 Drop 268 | . 14 33 1 14 37 16 18 3 25 30 9 . . 1 10 13 15 10 10 9 Fire 805 | 2 62 78 1 33 77 55 21 11 45 106 28 . . 16 17 26 60 57 45 65 Melee 45 | . . . . . . . . . . 43 . . . . . 1 1 . . . Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . 6 . . . 1 . 1 . . . . . . . . . Escape Stasis 4 | . . . . . 2 . . . . . . . . . . 2 . . . . Rewire 111 | . . . . . 2 . . 64 . 10 . . . . . . . 35 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 4 exits: *Sto x4) -7/Storage (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x2 / *Fac) -4/Factory -4/Armory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 16) 160 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 13) 557 | -10/Materials | Discovered new exit (range 15) 575 | -10/Materials | Core integrity fell below 50% 783 | -10/Materials | Discovered new exit (range 13) 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1253 | -9/Materials | Build established: Scavenger-Gunner 1435 | -9/Materials | Discovered new exit (range 15) 1597 | -9/Materials | Destroyed 8 combat bots 1646 | -9/Materials | Identified exit to Materials 2375 | -9/Materials | Identified exit to Mines 2458 | -9/Materials | Entered Mines 2465 | -9/Mines | Met a Derelict bent on vengeance 2472 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2606 | -9/Mines | Received a Mining Laser from a helpful Derelict 2606 | -9/Mines | Discovered exit to Materials (range 7) 2657 | -9/Mines | Build established: Gunner 2777 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2777 | -9/Mines | Discovered new exit (range 5) 2846 | -9/Mines | Learned Materials garrison access intel 2894 | -9/Mines | Discovered exit to Materials (range 7) 2908 | -9/Mines | Entered Materials 2908 | -8/Materials | Accompanied by 2 allies 2908 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2909 | -8/Materials | Loaded intel: 1 garrison access location 2913 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3177 | -8/Materials | Destroyed 10 combat bots 3346 | -8/Materials | Garrison activated, responded to threat 3392 | -8/Materials | Identified exit to Garrison 3392 | -8/Materials | Entered Garrison 3602 | -8/Garrison | Triggered checkpoint 3640 | -8/Garrison | Triggered checkpoint 3798 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4114 | -8/Garrison | Build established: Pyromaniac-Tank 4138 | -8/Garrison | Triggered checkpoint 4257 | -8/Garrison | Discovered new exit (range 5) 4268 | -8/Garrison | Core integrity fell below 50% 4272 | -8/Garrison | Triggered checkpoint 4396 | -8/Garrison | Discovered new exit (range 10) 4469 | -8/Garrison | Build established: Scavenger-Gunner 4556 | -8/Garrison | Triggered checkpoint 4687 | -8/Garrison | Rescued a captive Derelict 4691 | -8/Garrison | Rescued a captive Derelict 4739 | -8/Garrison | Discovered new exit (range 3) 4986 | -8/Garrison | Triggered checkpoint 5076 | -8/Garrison | Triggered checkpoint 5093 | -8/Garrison | Discovered new exit (range 12) 5107 | -8/Garrison | Installed Relay Interface Framework 5302 | -8/Garrison | Entered Materials 5302 | -8/Materials | Accompanied by 1 ally 5779 | -8/Materials | Discovered new exit (range 5) 6221 | -8/Materials | Discovered new exit (range 15) 6370 | -8/Materials | Build established: Scavenger-Tank 6450 | -8/Materials | Entered Factory 6450 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6753 | -7/Factory | Build established: Scavenger-Gunner 7612 | -7/Factory | Build established: Scavenger-Tank 7623 | -7/Factory | Identified exit to Garrison 7623 | -7/Factory | Entered Garrison 7623 | -7/Garrison | Discovered recently destroyed garrison 7662 | -7/Garrison | Phase Generator disabled 7858 | -7/Garrison | Discovered new exit (range 12) 7876 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 7940 | -7/Garrison | Build established: Scavenger-Gunner 8035 | -7/Garrison | Heavy support dispatched to Storage 8265 | -7/Garrison | Discovered new exit (range 10) 8300 | -7/Garrison | Discovered new exit (range 13) 8407 | -7/Garrison | H-XX Assembler disabled 8743 | -7/Garrison | Discovered new exit (range 9) 8768 | -7/Garrison | Identified exit to Storage 8779 | -7/Garrison | Entered Storage 8779 | -7/Storage | Accompanied by 5 allies 9064 | -7/Storage | Build established: Scavenger-Skirmisher 9245 | -7/Storage | P-60 Hacker assimilated allied 0H-YYF(l) 9414 | -7/Storage | Garrison activated, responded to threat 9477 | -7/Storage | Discovered new exit (range 15) 9979 | -7/Storage | First assault squad dispatched 10020 | -7/Storage | Identified exit to Garrison 10020 | -7/Storage | Entered Garrison 10020 | -7/Garrison | Accompanied by 1 ally 10116 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 10168 | -7/Garrison | Triggered checkpoint 10232 | -7/Garrison | Discovered new exit (range 15) 10323 | -7/Garrison | Destroyed 7 combat bots 10331 | -7/Garrison | Lost 8 parts (4n1u3w) 10417 | -7/Garrison | Rescued a captive Derelict 10417 | -7/Garrison | Rescued a captive Derelict 10471 | -7/Garrison | H-XX Assembler disabled 10692 | -7/Garrison | Triggered checkpoint 10801 | -7/Garrison | Build established: Tank 11060 | -7/Garrison | Triggered checkpoint 11254 | -7/Garrison | Discovered new exit (range 13) 11484 | -7/Garrison | Triggered checkpoint 11808 | -7/Garrison | Lost 3 allies 11848 | -7/Garrison | Triggered checkpoint 11851 | -7/Garrison | Discovered new exit (range 6) 11907 | -7/Garrison | Garrison Relay disabled 12136 | -7/Garrison | Triggered checkpoint 12238 | -7/Garrison | Triggered checkpoint 12283 | -7/Garrison | Identified exit to Factory 12290 | -7/Garrison | Entered Factory 12290 | -6/Factory | Accompanied by 3 allies 12290 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12404 | -6/Factory | Discovered new exit (range 9) 12420 | -6/Factory | Identified exit to Lower Caves 12602 | -6/Factory | Build established: Scavenger-Skirmisher 12656 | -6/Factory | Garrison activated, responded to threat 13391 | -6/Factory | Build established: Skirmisher 13630 | -6/Factory | Entered Lower Caves 13630 | -6/Lower Caves | Accompanied by 3 allies 13709 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13721 | -6/Lower Caves | Identified exit to Data Miner 13727 | -6/Lower Caves | Entered Data Miner 13727 | -6/Data Miner | Accompanied by 3 allies 13727 | -6/Data Miner | Discovered new exit (range 6) 13759 | -6/Data Miner | Met Data Miner 13787 | -6/Data Miner | Learned location of Section 7 (-2) 13787 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13812 | -6/Data Miner | Received God Mode back door access code from Data Miner 13851 | -6/Data Miner | Identified exit to Proximity Caves 13856 | -6/Data Miner | Entered Proximity Caves 13856 | -5/Proximity Caves | Accompanied by 3 allies 13890 | -5/Proximity Caves | Learned Factory stockpile data 13928 | -5/Proximity Caves | Learned 4 Factory zone layouts 13940 | -5/Proximity Caves | Learned location of Armory (-4) 15007 | -5/Proximity Caves | Discovered new exit (range 15) 15046 | -5/Proximity Caves | Identified exit to Factory 15048 | -5/Proximity Caves | Entered Factory 15048 | -5/Factory | Accompanied by 1 ally 15048 | -5/Factory | Evolved 2 slots: Utility x2 15049 | -5/Factory | Identified exit to Factory 15252 | -5/Factory | Central database locked down 15340 | -5/Factory | Build established: Tank 15464 | -5/Factory | Allied Derelicts emerged from ambush trap array 15515 | -5/Factory | Fabricated L-41 Fighter? 15799 | -5/Factory | Identified exit to Garrison 15846 | -5/Factory | Lost 3 allies 15875 | -5/Factory | Entered Garrison 15875 | -5/Garrison | Accompanied by 1 ally 15939 | -5/Garrison | Rescued a captive Derelict 15948 | -5/Garrison | Rescued a captive Derelict 16066 | -5/Garrison | Discovered new exit (range 50) 16066 | -5/Garrison | Discovered new exit (range 63) 16066 | -5/Garrison | Discovered new exit (range 38) 16152 | -5/Garrison | Spotted B-75 Beast 16161 | -5/Garrison | Triggered checkpoint 16174 | -5/Garrison | Destroyed B-75 Beast 16199 | -5/Garrison | Triggered checkpoint 16224 | -5/Garrison | Destroyed 10 combat bots 16334 | -5/Garrison | Expanded RIF knowledge: Command Fork 16459 | -5/Garrison | Build established: Scavenger-Tank 16519 | -5/Garrison | Triggered checkpoint 16606 | -5/Garrison | Identified exit to Factory 16627 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 16682 | -5/Garrison | Garrison Relay disabled 16729 | -5/Garrison | Entered Factory 16729 | -5/Factory | Accompanied by 1 ally 17022 | -5/Factory | Build established: Bothacker-Tank 17542 | -5/Factory | Spotted B-75 Beast 17681 | -5/Factory | Fabricated Micro-nuke Launcher (x1) 18309 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 18376 | -5/Factory | Identified exit to Garrison 18376 | -5/Factory | Entered Garrison 18398 | -5/Garrison | Triggered checkpoint 18474 | -5/Garrison | Triggered checkpoint 18539 | -5/Garrison | Garrison Relay disabled 18633 | -5/Garrison | Discovered new exit (range 6) 18714 | -5/Garrison | Identified exit to Factory 18798 | -5/Garrison | Learned Factory security intel 19048 | -5/Garrison | Triggered checkpoint 19149 | -5/Garrison | Discovered exit to Factory (range 11) 19172 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 19191 | -5/Garrison | Triggered checkpoint 19249 | -5/Garrison | Garrison Relay disabled 19305 | -5/Garrison | Found embedded Infiltrators 19466 | -5/Garrison | Triggered checkpoint 19482 | -5/Garrison | Discovered exit to Factory (range 8) 19546 | -5/Garrison | Build established: Botlord-Tank 19712 | -5/Garrison | Entered Factory 19712 | -4/Factory | Accompanied by 6 allies 19712 | -4/Factory | Evolved 2 slots: Utility x2 19889 | -4/Factory | Lost 3 allies 19962 | -4/Factory | First assault squad dispatched 20003 | -4/Factory | Spotted B-86 Titan 20057 | -4/Factory | Destroyed B-86 Titan 20149 | -4/Factory | Build established: Bothacker-Tank 20253 | -4/Factory | Lost 3 allies 20389 | -4/Factory | Discovered new exit (range 12) 20428 | -4/Factory | Identified exit to Armory 20526 | -4/Factory | Entered Armory 20526 | -4/Armory | Accompanied by 4 allies 20618 | -4/Armory | Lost 3 allies 20697 | -4/Armory | Lost 6 allies 20708 | -4/Armory | Lost 4 parts (1p1n2u) 20937 | -4/Armory | Incoming investigation squad redirected 21093 | -4/Armory | Core integrity fell below 50% 21129 | -4/Armory | Core integrity fell below 20% 21168 | -4/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 21122_ Relay Coupler [Hunter] blown off. 21122_ Imp. Signal Interpreter blown off. 21122_ E-15 Imp destroyed. 21131_ System corrupted: Heat flow error (+162). 21132_ Door malfunctions. 21134_ Acquired Linear Gravjet. 21137_ Packing Station disabled. 21139_ Fabnet algorithm triggers G-67 Veteran IFF filter rewrite. 21139_ G-67 Veteran suffers critical hit (Burn). 21140_ B-60 Warrior sneak attacks. 21140_ G-67 Veteran system corrupted by crushing effect. 21140_ G-67 Veteran knocked back. 21140_ Linear Gravjet destroyed. 21140_ Critical hit (Burn: +37). 21143_ Critical hit (Burn: +50). 21149_ G-67 Veteran suffers critical hit (Burn). 21163_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# """ #???######?????????? | | ????????????????????# "T" !!!#??? #?????????? | | ????????????????????? !!!???? #?????????? | | ??????????????????????? !????? #????????? | | ???????????????#+########+####### ##########/ | | ???????????????# + + | | ???????????????# ##### | | ???????????????# | | ???????????????# | | ???????????????# ########## """"" | | ???????????????# #??????#### """"" | | ???????????????# #??????# """" | | ???????????????#p#??????# """" + """ | | ??????????######g######## # | | ??????????# ## # """T""" | | ??????????# ## "?"" + ########## | | ??????????# #????? #### !!] ! # | | ??????????# """""" #?????###??# !]] / | | ??????????# "????" #??????????# !] # | | ??????????# "????" #####??????######### | | ??????????# "????" ##?????????????# | | ??????????# """""" #?????????????######## | | ??????????# d #????????????????????? | | ??????????# @ #????????????????????? | | ??????????# ##????????????????????? | | ??????????# # #????????????????????? | | ??????????############## ##????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? H +????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????###+####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Weapon Cycling 25 Evasion (%) 57 Recoil Reduction 4 Relay Coupler Types 3 Relay Coupler Value 53 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -5/Factory | Preloaded Micro-nuke Launcher | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Coil Gun | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationChipCyclogen Manual? 0 Play Time 03:36:03 Cumulative 442.0 hours Start 2026.08.25 @ 21:17:35 End 2026.08.27 @ 14:09:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 235 Adventurer 25 Explorer 0 Win Type - Total 14 Types 9/0/3/1/0/0/0/1/0/0 Lore% 85 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 627e9901-aa78-4b37-b772-d2cc9a5f29d4