Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 13:31:16 Player: MolePlayingNice Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (26) 5200 Robots Destroyed (468) 2340 Value Destroyed (19187) 19187 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (7206) 7206 TOTAL SCORE: 37453 Bonus ------- High Alert Combat Kills 4160 Follower Combat Kills 1090 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 160 Friendly Fire -504 Cogmind --------- Core Integrity 0/1000 Matter 103/300 Energy 493/600 System Corruption 1% Temperature Cool (3) Movement Treading (158) Location -5/Warlord Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (5) --- Improved Treads Improved Treads Armored Medium Treads Advanced Heavy Treads > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit Improved Energy Well Advanced Sensor Array Improved Signal Interpreter Makeshift Salvage Targeting Computer Experimental Phase Shifter > --- WEAPON (4) ------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Hardcell Cannon > --- INVENTORY (20) --- Cold Fusion Reactor Vortex Chain Reactor Experimental Matter Compressor (0) Encrypted Comm Array Experimental Focal Shield Ghost Barrier Hacking Drone Bay (1/1) Vortex Shotgun (50) Vortex Shotgun (50) Vortex Rail (40) Vortex Rail (40) Matter Neutralizer Graviton Cannon Heavy Proton Missile Launcher Scatter Rocket Array Vortex Catalyst Activator (10) CR-A16's Pointy Stick PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Multireflex Exoskeleton Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Centrium Light Armor Plating Centrium Light Armor Plating Combat Drone Bay > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon Graviton Cannon Gravity Flail > --- INVENTORY -------- Enhanced Nuclear Core Advanced Heavy Treads Flexi-carbon Leg Improved Energy Well Matter Compressor Advanced Terrain Scan Processor Encrypted Comm Array Matter Filter Precision Energy Filter Kinecellerator Advanced Shield Generator Hacking Drone Bay Magnetic Acceleration Cannon Heavy Hardcell Cannon Heavy Proton Missile Launcher Scatter Rocket Array CR-A16's Pointy Stick PL-3XN's Ring of Power [Rating: 132] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Antimatter Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Heavy Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 . . 2 . . . . . . 2 . . . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Utility 5 | . . 1 . 1 . . 1 . . . . . . . . . . . . . 2 . . . . . Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 301 | . 13 26 15 23 17 10 32 15 8 10 2 1 4 31 . 8 1 . 3 . 1 3 58 7 2 11 Power 21 | . 1 5 2 2 2 2 1 3 1 . . . . 1 . 1 . . . . . . . . . . Engine 13 | . 1 5 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Core 7 | . . . . 1 1 1 . 2 1 . . . . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 81 | . 2 7 5 5 4 4 9 4 4 4 . . 2 9 . 2 . . . . . . 16 4 . . Treads 46 | . 2 7 5 4 4 4 5 1 . 4 . . 2 . . . . . . . . . 6 2 . . Leg 27 | . . . . . . . 1 3 3 . . . . 8 . 2 . . . . . . 10 . . . Wheel 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . 1 . . 2 . . . . . . 1 . . . . . . . . . . . . Utility 115 | . 7 5 4 9 5 2 11 5 1 3 2 . 1 11 . 5 1 . 2 . 1 3 30 2 . 5 Device 58 | . 1 4 1 2 3 . 6 1 1 1 1 . 1 9 . 2 . . 2 . 1 2 16 1 . 3 Storage 8 | . 3 . 1 1 . . . . . . . . . . . . . . . . . . 2 . . 1 Processor 9 | . . . . . . . 2 . . . . . . 1 . 2 . . . . . 1 2 . . 1 Hackware 4 | . . . 1 . . 1 . . . 1 . . . . . 1 . . . . . . . . . . Protection 36 | . 3 1 1 6 2 1 3 4 . 1 1 . . 1 . . 1 . . . . . 10 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | . 3 9 4 7 6 2 11 3 2 3 . 1 1 10 . . . . 1 . . . 12 1 2 6 Energy Gun 13 | . . . . . . . . . . 3 . 1 1 2 . . . . . . . . 3 . . 3 Energy Cannon 8 | . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . 1 1 1 1 Ballistic Gun 22 | . 2 5 1 2 3 2 4 1 . . . . . 2 . . . . . . . . . . . . Ballistic Cannon 26 | . . 2 3 4 . . 4 1 1 . . . . 4 . . . . . . . . 5 . 1 1 Launcher 9 | . . 2 . 1 1 . 1 1 . . . . . 1 . . . . . . . . 1 . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 4 . . 8 . . . . . . 5 . . . . 1 . . 1 13 . . 6 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . System Corruption 22 | . . . . . . . . . . . . . . . . . . . . . . . 3 19 . . Parts Lost 79 | . 2 8 5 7 2 . 6 3 6 2 . . 2 3 . . . . . . . . 27 5 1 . Power 7 | . . 1 1 2 . . 1 1 1 . . . . . . . . . . . . . . . . . Propulsion 23 | . . 3 2 1 1 . 2 2 1 1 . . 2 . . . . . . . . . 5 3 . . Utility 33 | . 1 3 1 2 1 . 2 . 2 1 . . . 1 . . . . . . . . 17 1 1 . Weapon 16 | . 1 1 1 2 . . 1 . 2 . . . . 2 . . . . . . . . 5 1 . . Highest Loss Streak 7 | . 2 5 4 3 1 . 2 1 2 1 . . 1 1 . . . . . . . . 7 3 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 6 13 23 22 19 19 20 19 18 18 18 19 19 18 17 16 15 16 16 16 16 15 15 16 16 16 16 Power 1 | 1 2 2 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 2 | 4 3 5 6 5 5 4 3 1 . . 2 2 1 . 1 . 1 1 . . . . 1 2 1 . Utility 6 | . 3 4 4 6 7 7 7 7 7 7 7 7 7 7 7 6 7 8 8 9 8 7 7 6 5 5 Weapon 7 | 1 4 11 10 6 6 7 7 9 9 8 8 8 7 6 6 5 5 5 5 5 5 5 5 5 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 68 | . 2 12 5 10 3 3 2 . 1 1 . . . 10 . 2 . . 1 . . 1 5 1 . 9 Power 10 | . . 3 . 1 . 1 . . . . . . . 2 . . . . . . . . 1 . . 2 Propulsion 8 | . . 2 2 . . 2 . . . . . . . . . . . . . . . . 1 1 . . Utility 23 | . 2 1 . 2 3 . . . 1 . . . . 4 . 2 . . . . . 1 3 . . 4 Weapon 26 | . . 6 3 6 . . 2 . . 1 . . . 4 . . . . 1 . . . . . . 3 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 98 99 99 98 100 98 99 95 94 100 79 99 98 100 94 99 100 100 100 94 99 85 54 60 78 Engine 3 | . 14 10 11 7 4 3 5 3 5 . . . . . . . . . . . . . . . . . Core 1 | . . . . 1 4 5 1 3 . 7 7 7 7 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 5 6 5 6 6 6 6 5 5 5 5 5 5 Treads 16 | . 16 32 32 26 26 27 28 11 . 14 30 30 29 3 . . . . . . . . 5 11 17 22 Leg 11 | . 11 . . . . . . 18 28 9 . . . 28 33 32 33 33 33 33 29 29 16 . . . Device 13 | . . 13 11 7 11 9 12 4 13 14 10 7 8 18 26 25 25 26 26 26 29 34 17 6 10 14 Storage 7 | . 14 11 11 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 9 11 11 Processor 2 | . . . . . . . 3 13 6 . . . . 5 . . . . . . . . 4 5 5 8 Hackware 1 | . . . 1 2 . 8 2 . . 6 7 7 7 . . . . . . . . . . . . . Protection 8 | . 12 7 8 16 14 9 9 12 7 6 11 15 13 . . . . . . . . . 7 2 2 . Energy Gun 2 | . . . . . . . . . . 17 23 3 23 16 . . . . . . . . . . . . Ballistic Gun 8 | . 27 17 4 . 24 27 20 12 . . . . . 3 . 4 6 6 1 . . . . . . . Ballistic Cannon 10 | . . 4 16 26 . . 1 9 21 . . . . 5 20 16 20 20 21 26 23 17 17 . . 10 Peak Build Rating 132 | 6 9 23 24 30 35 37 55 59 64 62 54 50 50 78 77 80 80 80 85 80 84 95 132 59 57 114 Average Rating 55 | 6 8 16 18 27 32 35 46 54 58 57 52 38 49 67 77 73 79 80 79 80 83 88 106 52 56 98 On Entrance 52 | 6 6 9 15 20 30 35 37 55 59 40 54 52 50 47 77 77 80 80 80 80 80 84 89 60 51 56 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 14 92 97 97 77 72 64 84 82 82 76 84 83 83 90 90 90 88 88 90 90 94 95 115 67 70 105 Greatest Support 167 | 20 40 69 69 69 63 60 83 83 70 88 88 88 88 85 85 85 85 85 85 85 85 85 167 73 73 143 Greatest Overweight (x) 7 | . 2 1 1 1 1 1 5 2 6 7 . . 1 1 1 1 1 1 1 1 1 1 3 4 . 1 Average Overweight (x) . | . 1 1 . . . . . . 1 2 . . . . 1 . . 1 . 1 1 1 . 3 . . Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 8 19 25 23 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 6 22 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 6 13 23 22 19 19 19 19 19 19 19 20 19 19 19 20 19 19 20 19 20 19 19 19 19 19 19 Final Capacity 25 | 8 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 22 25 20 18 20 20 20 20 19 20 20 19 20 20 20 20 20 20 20 20 20 20 18 17 20 20 Class Distribution -------------------- 32% | Scavenger-Tank 25% | Tank 17% | Mutant 12% | Scavenger-Gunner 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Tank | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Matter Collected 19262 | 182 429 1020 876 1628 1059 602 1810 1300 841 592 88 . 113 1132 603 268 159 44 162 225 . 636 4970 282 37 204 Remotely 3402 | . . . . . . . 163 . . . . . . . . . . . . . . 185 2824 230 . . Salvage Created 18460 | . 454 1307 643 1158 1039 925 2138 1073 614 183 213 . 203 1485 1089 81 . . . 44 . 1096 3471 1203 . 41 Parts 817 | . 35 96 33 60 55 47 121 72 61 11 6 . 14 48 3 3 . . . 1 . 1 138 11 . 1 Haulers Intercepted 23 | . 2 3 1 4 . 3 3 . . . . . . 3 . . . . . . . . 4 . . . Recyclers Shooed 21 | . . 1 2 . . . 4 . 1 . . . . 3 . 2 . . . . . . 8 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . 16 6 . 11 . . . . . . 1 . . . 3 . . Prevented 10 | . . . . . . . . . . 3 . . . . . . . . . . . . . 7 . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Combat Hostiles Destroyed 336 | . 10 35 22 28 17 12 28 39 20 6 4 . 8 25 6 4 . . . 1 . 6 61 3 . 1 Guns 134 | . 10 22 6 1 17 12 20 12 . 5 4 . 8 16 . 1 . . . . . . . . . . Cannons 114 | . . 4 7 24 . . 1 9 15 1 . . . 3 3 3 . . . 1 . 1 41 1 . . AOE 85 | . . 9 9 3 . . 7 18 5 . . . . 6 3 . . . . . . 5 19 . . 1 Classes Destroyed 21 | . 5 8 . 2 1 . 2 . . . . . 1 . 1 . . . . . . . 1 . . . Worker 29 | . . 3 1 3 . 1 9 . 5 . . . . 2 . . . . . . . . 5 . . . Builder 25 | . 1 1 . 2 . . 1 . 8 . . . . 4 . . . . . . . . 8 . . . Tunneler 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 3 1 4 . 3 3 . . . . . . 3 . . . . . . . . 4 . . . Recycler 23 | . . 1 2 2 . . 9 . . . . . . 1 . . . . . . . . 8 . . . Mechanic 8 | . . 2 3 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Operator 5 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 12 | . . 1 . 2 . 2 1 . 1 . . . . 2 . . . . . . . . 3 . . . Swarmer 60 | . 3 10 7 3 . . 6 20 4 3 1 . 3 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 133 | . 7 16 10 11 10 6 4 14 9 2 1 . . 17 . 2 . . . . . . 23 1 . . Brawler 5 | . . 1 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . Duelist 11 | . . 1 2 1 . . . . 1 1 . . . 2 . . . . . . . . 3 . . . Protector 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 46 | . . 6 2 9 5 5 1 5 1 . 1 . 1 3 . 1 . . . . . . 5 1 . . Specialist 11 | . . . . . 3 . 2 . . . . . . . . . . . . . . . 6 . . . Hunter 23 | . . . . 3 . . 6 . 1 . 1 . . 2 . . . . . 1 . . 8 1 . . Programmer 24 | . . . . . . . 8 . 2 . . . 2 1 . 1 . . . . . . 9 . . 1 Heavy 6 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 4 . . . Compactor 12 | . . . . . . . . . . . . . . . 6 . . . . . . 6 . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 18 | . 4 7 13 3 4 5 14 18 7 3 3 . 4 8 3 2 . . . 1 . 2 11 2 . 1 Combat Bots Only 18 | . 4 5 10 3 4 4 8 18 4 3 3 . 4 4 3 2 . . . 1 . 2 7 2 . 1 Max Kills in Single Turn 11 | . 1 4 3 3 1 2 11 4 6 1 1 . 2 6 1 1 . . . 1 . 1 9 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Exploded 7 | . . 3 3 3 . . 7 4 2 . . . . 3 1 . . . . . . 1 6 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Hostile Shots Fired 2045 | . 68 142 110 162 75 32 134 196 180 28 28 . 33 96 . 23 . . . 9 . . 674 37 . 18 Missed 618 | . 22 36 29 35 22 11 39 82 62 2 6 . 6 41 . 14 . . . 1 . . 189 11 . 10 Hits 1427 | . 46 106 81 127 53 21 95 114 118 26 22 . 27 55 . 9 . . . 8 . . 485 26 . 8 Melee 26 | . . 3 10 . . . . . 11 . . . . 2 . . . . . . . . . . . . Projectile 1401 | . 46 103 71 127 53 21 95 114 107 26 22 . 27 53 . 9 . . . 8 . . 485 26 . 8 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 52 | . 1 3 1 4 4 1 5 3 6 1 1 . 3 . . . . . . . . . 17 2 . . Part Disruptions 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 26356 | . 559 1710 1320 2151 838 318 2145 1410 1864 406 239 . 349 1018 136 82 . . . 151 . 53 10527 485 346 249 Core 2361 | . 29 233 96 192 99 72 137 110 153 31 6 . 24 120 32 25 . . . . . . 641 53 271 37 Absorbed by Shields 257 | . . . . . 64 . 64 . . . . . . . . . . . . . . 9 26 . . 94 Reduced by Siege Mode 223 | . . . . . . . . . . . . . . . . . . . . . . . 223 . . . Redirected to Shielding 18 | . . . . . . . . . . . . . . . . . . . . . . . . 4 14 . Ignored by Resistances 57 | . . . . 14 . . . . . . . . . . . . . . . . . . 43 . . . Regen/Repaired (Parts) 4005 | . . 46 . 192 . . 43 . . . . . . . . 365 . . 901 . . . 1779 . . 679 Core Remaining (%) 58 | 100 88 . 17 . . 34 . . . . . . 34 . . . . . . 79 . . . . . . Volleys Fired 1142 | . 54 114 53 96 87 42 138 83 66 13 5 . 12 67 15 10 . . . 2 1 14 225 19 24 2 Largest 4 | . 2 2 2 3 3 3 3 3 3 3 3 . 3 4 3 4 . . . 4 1 3 4 1 1 3 Hottest 320 | . 100 100 63 103 78 78 81 120 160 241 241 . 240 320 99 134 . . . 132 33 99 196 81 105 170 Shots Fired 2597 | . 107 216 96 278 210 126 326 190 154 37 16 . 36 181 29 36 1 1 . 8 1 24 477 17 24 6 Gun 1252 | . 106 183 31 2 193 126 280 116 . 30 16 . 36 123 . 10 . . . . . . . . . . Cannon 1263 | . . 27 55 275 15 . 45 67 151 7 . . . 55 21 26 1 1 . 8 1 15 448 16 23 6 Launcher 79 | . . 4 10 1 2 . 1 7 3 . . . . 3 8 . . . . . . 9 29 1 1 . Special 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2277 | . 106 210 86 277 196 126 319 183 147 . . . . 83 21 36 1 1 . 8 1 15 448 . 7 6 Thermal 225 | . 1 2 . . 12 . 6 . 4 37 16 . 36 95 . . . . . . . . . . 16 . Explosive 52 | . . 4 10 1 2 . 1 7 3 . . . . 3 8 . . . . . . 9 4 . . . Electromagnetic 43 | . . . . . . . . . . . . . . . . . . . . . . . 25 17 1 . Robot Hit Streak 22 | . 9 13 11 15 10 10 10 12 10 6 9 . 11 22 5 4 . . . 1 . 4 10 3 . 4 Robot Miss Streak 14 | . 4 6 4 7 5 5 6 3 4 6 3 . 7 11 8 5 . . . 2 . 14 8 3 . 2 Penetration Max 1 | . . . . . 1 . 1 1 1 . . . . 1 . . . . . . . . . . . . Secondary Targets 21 | . . 3 . . 3 1 6 2 . 1 2 . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . 1 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 1443 | . 62 143 62 164 111 72 174 101 72 20 14 . 23 102 25 21 . . . 2 . 17 229 25 . 4 Core Hits 936 | . 26 76 39 65 40 32 96 55 49 12 13 . 18 132 23 8 . . . 2 . 23 215 9 . 3 Critical Kills 7 | . 1 2 . . 1 . 2 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 59 | . 1 4 3 8 1 1 4 6 13 . . . . 1 . 1 . . . . . 1 13 1 . 1 Destroy 10 | . 1 3 . . 1 1 3 1 . . . . . . . . . . . . . . . . . . Blast 48 | . . 1 3 8 . . 1 5 13 . . . . 1 . 1 . . . . . 1 13 . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 41 | . . . . . 1 . 25 . . . . . . . . . . . 1 . . . . 14 . . Impact 26 | . . . . . 1 . 25 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . . . 1 . . . . 14 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57680 | . 835 3218 2274 3632 2057 1248 5209 3759 3845 395 331 . 521 4391 3545 825 . . . 58 . 3054 16776 1296 . 411 Guns 15038 | . 810 2004 459 32 1943 1248 3454 1477 . 345 331 . 521 2357 . 57 . . . . . . . . . . Cannons 21503 | . . 247 739 3356 114 . 161 773 2356 50 . . . 603 725 748 . . . 58 . 352 10652 328 . 241 Explosions 19782 | . . 942 1049 155 . . 1497 1509 1444 . . . . 1423 2820 . . . . . . 2702 6030 41 . 170 Melee 927 | . . . . . . . . . . . . . . . . . . . . . . . . 927 . . Ramming 430 | . 25 25 27 89 . . 97 . 45 . . . . 8 . 20 . . . . . . 94 . . . Kinetic 32892 | . 810 2251 1198 3388 1943 1248 3587 2250 2332 . . . . 1052 725 805 . . . 58 . 352 10652 . . 241 Thermal 4986 | . . 488 . . 114 . 28 . 805 395 331 . 521 1908 . . . . . . . . 396 . . . Explosive 16248 | . . 422 1049 155 . . 1497 1509 621 . . . . 1423 2820 . . . . . . 2702 3880 . . 170 Electromagnetic 2197 | . . 32 . . . . . . 42 . . . . . . . . . . . . . 1754 369 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 927 | . . . . . . . . . . . . . . . . . . . . . . . . 927 . . Highest Corruption 63 | . . . 1 . . . 6 3 8 8 8 8 9 1 17 17 17 17 17 . . 22 44 63 63 63 Average Corruption 17 | . . . 1 . . . 2 3 4 8 8 8 8 1 11 17 17 17 17 . . 13 31 46 63 61 Corruption Purged 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 579 | . . . 1 . . . 16 34 25 34 20 5 27 8 6 33 14 25 6 . . 11 238 31 41 4 Message Errors 128 | . . . 1 . . . 3 8 4 13 6 3 4 . 2 10 2 4 2 . . 5 42 9 10 . Matter Fused 133 | . . . . . . . 4 9 7 3 6 1 6 3 1 9 4 5 . . . . 55 11 8 1 Heat Flow Errors 60 | . . . . . . . 3 3 3 2 . 1 1 1 . 4 1 3 1 . . 3 22 6 5 1 Energy Discharges 65 | . . . . . . . 3 2 1 2 1 . 6 . 2 4 3 6 1 . . . 29 1 4 . Parts Rejected 5 | . . . . . . . . 1 1 . . . 1 . . . . . . . . . 2 . . . Parts Fused 13 | . . . . . . . . 2 1 3 . . . . . 1 . 1 . . . . 4 1 . . Data Loss (minor) 68 | . . . . . . . 1 5 1 3 3 . 6 2 1 2 3 4 1 . . 2 24 . 8 2 Data Loss (major) 30 | . . . . . . . . 1 5 2 2 . 2 1 . 1 . . 1 . . 1 11 1 2 . Misfires 27 | . . . . . . . . 1 1 2 1 . 1 1 . . 1 1 . . . . 16 . 2 . Alerts 9 | . . . . . . . 2 1 . 3 1 . . . . 1 . 1 . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Weapon Failures 36 | . . . . . . . . 1 1 1 . . . . . 1 . . . . . . 28 2 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2144 | . . 217 51 52 5 . 103 114 189 . . . . 34 . . . . . . . . 828 500 . 51 Projectiles 923 | . . . 12 5 5 . 23 3 37 . . . . 34 . . . . . . . . 739 14 . 51 Explosions 721 | . . 217 39 47 . . 78 111 152 . . . . . . . . . . . . . 77 . . . Melee 500 | . . . . . . . 2 . . . . . . . . . . . . . . . 12 486 . . Knockbacks 127 | . 1 2 7 21 . . . 4 19 . . . . 5 . 13 . . . . . . 52 . . 3 Impact 5 | . 1 . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . Kinetic 117 | . . 2 7 20 . . . 4 18 . . . . 4 . 9 . . . . . . 50 . . 3 Secondary 5 | . . . . . . . . . 1 . . . . 1 . 2 . . . . . . 1 . . . Self-Inflicted Damage 1489 | . . 406 104 . 17 . . 122 32 . . . . 113 138 . . . . . . 62 308 . . 187 Shots 43 | . . 6 3 . 1 . . 3 2 . . . . 6 6 . . . . . . 3 11 . . 2 Rammed 25 | . 2 3 2 8 . . 9 . . . . . . . . . . . . . . . 1 . . . Targets Rammed 42 | . 2 4 2 10 . . 11 . 3 . . . . 1 . 3 . . . . . . 6 . . . Kicked 12 | . . . . . . . . . 3 . . . . 1 . 3 . . . . . . 5 . . . Crushed 5 | . . 1 . 2 . . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 580 | . 32 54 99 501 311 8 245 206 334 580 308 242 224 124 . 222 76 180 55 . . 86 260 300 210 311 Average Temperature 74 | . 5 19 30 94 61 3 49 62 109 231 138 133 96 18 . 103 38 93 55 . . 46 56 118 82 140 Received Heat Transfer 5725 | . 261 540 429 855 409 144 141 474 576 144 72 . 18 222 . 21 . . . 12 . . 1314 81 . 12 Effects 16 | . . . . 9 . . . . . 6 . . . . . . . . . . . . . 1 . . Shutdowns 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Total Turns 198 | . . . . . . . . . . . . . . . . . . . . . . . 198 . . . Longest Duration 58 | . . . . . . . . . . . . . . . . . . . . . . . 58 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Parts Fried 14 | . . . . . . . . . . . . . . . . . . . . . . . 8 6 . . Impact Corruptions 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . . . . . . . . 2 . 5 12 . . . . . . . . . . . . Heat Transferred 8202 | . . 275 . . 185 . 37 . 650 823 673 . 1075 4234 . . . . . . . . 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Maximum Alert Level 5 | . . 3 2 1 5 3 2 5 4 . . . . 2 1 . . . . . . . 5 . . . Low Security (%) 34 | 100 100 54 68 74 . . 42 . . . . . . . . 100 . . . . 100 100 10 . . . Level 1 22 | . . 25 27 25 10 14 47 5 . . . . . 47 100 . . . . . . . 24 . . . Level 2 13 | . . 19 4 . 24 82 9 6 . . . . . 52 . . . . . . . . 8 . . . Level 3 11 | . . . . . 40 3 . 20 63 . . . . . . . . . . . . . 13 . . . Level 4 13 | . . . . . 24 . . 58 36 . . . . . . . . . . . . . 27 . . . Level 5 3 | . . . . . . . . 8 . . . . . . . . . . . . . . 15 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2421 | . 106 702 409 356 1648 803 415 1780 1427 . . . . 618 268 156 . . . . 15 118 2421 . . . Initial 934 | . . 2 94 100 231 803 159 285 934 . . . . 450 214 156 . . . . . . 54 . . . Average 522 | . 23 207 144 137 844 489 237 1148 1066 . . . . 426 243 43 . . . . . 61 979 . . . Influence Increases 14825 | . 356 1209 653 1001 1497 366 1055 1665 1031 140 95 . 160 1354 99 137 . . . 30 15 198 3611 75 . 78 Destroy 0b10 Robot/C 6900 | . 200 680 440 560 480 240 560 900 400 120 80 . 120 500 . 80 . . . 20 . . 1420 60 . 40 Destroy 0b10 Robot/NC 705 | . 25 65 35 70 10 30 135 . 75 . 5 . 10 65 . . . . . . . . 175 5 . . Destroy Leader 1420 | . 54 168 72 202 30 80 138 30 92 20 10 . 30 98 . 20 . . . 10 . . 356 10 . . Allied During Kill 190 | . . . . . 47 . . 72 . . . . . . . . . . . . . . 63 . . 8 Successful Hack 190 | . . 24 7 34 14 . 39 14 24 . . . . 34 . . . . . . . . . . . . Select Force Hacks 90 | . 60 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1155 | . . 105 15 75 30 15 120 60 195 . . . . 75 . . . . . . 15 . 450 . . . Anti-Garrison Action 1400 | . . . . . 800 . . 450 . . . . . . . . . . . . . . 150 . . . Destroy Structure 1770 | . 2 92 69 30 56 1 48 124 65 . . . . 117 99 7 . . . . . 198 862 . . . Advance Influence 450 | . . . . . . . . . . . . . . 450 . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . 15 . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 525 | . 15 45 15 30 30 . . 15 165 . . . . 15 . 30 . . . . . . 135 . . 30 Influence Decreases 14781 | . 349 991 640 883 205 1663 998 293 1384 953 404 305 160 742 488 349 11 . . 30 15 120 1327 1179 560 732 Entered New Map 5664 | . . 5 131 138 125 845 192 123 846 529 118 305 . . 398 67 5 . . . . . 24 875 240 698 Time Decay 6454 | . 343 456 329 636 . 368 656 . 478 404 286 . 150 562 90 282 6 . . 30 15 120 673 254 310 6 Lost Part 746 | . 6 80 30 70 20 . 60 30 60 20 . . 10 30 . . . . . . . . 270 50 10 . Lost Ally 288 | . . . . . 60 . . 140 . . . . . . . . . . . . . . 60 . . 28 Purge Threat 1629 | . . 450 150 39 . 450 90 . . . . . . 150 . . . . . . . . 300 . . . Squads Dispatched 93 | . 6 6 3 5 . 2 12 . 10 . . . . 11 . 3 . . . . . . 35 . . . Investigation 14 | . 3 3 . 1 . 2 1 . . . . . . 2 . 1 . . . . . . 1 . . . Extermination 19 | . . . . . . . 5 . 3 . . . . 2 . 1 . . . . . . 8 . . . Reinforcement 38 | . 3 2 1 3 . . 4 . 3 . . . . 5 . 1 . . . . . . 16 . . . Assault 17 | . . 1 2 . . . 2 . 4 . . . . 2 . . . . . . . . 6 . . . Garrison 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . Construction Impeded 6 | . . . . . . . . . 1 . . . . 2 . . . . . . . . 3 . . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . 3 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Distress Signals 30 | . 1 1 . 4 2 3 4 . 1 . . . . 3 . 1 . . . . . . 7 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 540 | . 18 53 27 50 26 15 61 38 49 6 3 . 14 35 4 5 . . . 2 1 5 117 4 . 7 Peak Tracking Total 12 | . 6 6 5 4 5 3 10 7 10 3 3 . 4 6 1 2 . . . 1 1 2 12 3 . 10 Tactical Retreats 29 | . 1 3 1 2 2 . . 1 8 . . . . 1 . 2 . . . . . . 7 . . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Traps Triggered 35 | . 3 1 1 1 5 1 5 7 3 . . . . 2 . . . . . . 1 . 4 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Machines Disabled 93 | . . 7 1 5 9 1 8 10 13 . . . . 5 . . . . . . 1 . 31 . . 2 Max in Single Turn 8 | . . 3 1 1 1 1 2 1 8 . . . . 2 . . . . . . 1 . 5 . . 2 Garrison Access 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . Garrison Relay 9 | . . . . . 5 . . 4 . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Machines Accessed 89 | . 5 9 5 13 4 3 13 2 6 1 . 4 . 8 . 4 . . . . 1 . 8 1 1 1 Terminals 52 | . 3 6 4 9 4 3 8 2 3 1 . . . 4 . . . . . . 1 . 3 1 . . Fabricators 8 | . . . . . . . 1 . 1 . . . . 3 . 2 . . . . . . 1 . . . Repair Stations 5 | . . 1 . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . Recycling Units 8 | . 2 1 . 1 . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . Scanalyzers 4 | . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . Garrison Access 6 | . . . 1 1 . . 2 . . . . . . 1 . . . . . . . . 1 . . . Total Hacks 216 | . 6 24 9 39 9 11 24 3 18 2 . 26 . 16 . 9 . . . . 1 . 16 1 1 1 Successful 104 | . 2 10 6 19 1 4 7 1 8 2 . 26 . 8 . 6 . . . . . . 1 1 1 1 Failed 112 | . 4 14 3 20 8 7 17 2 10 . . . . 8 . 3 . . . . 1 . 15 . . . Catastrophic 34 | . 1 4 . 4 2 4 8 . 4 . . . . 2 . 1 . . . . . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 4 16 7 17 . 10 1 . . . . . . 2 . 1 . . . . . . 5 . . 1 Terminals 124 | . 4 17 8 30 9 11 17 3 6 2 . . . 7 . . . . . . 1 . 8 1 . . Fabricators 17 | . . . . . . . 1 . 3 . . . . 8 . 4 . . . . . . 1 . . . Repair Stations 15 | . . 3 . 7 . . 2 . . . . . . . . . . . . . . . 3 . . . Recycling Units 14 | . 2 2 . 1 . . 1 . 2 . . . . . . 4 . . . . . . 2 . . . Scanalyzers 11 | . . 2 . . . . . . 7 . . . . . . 1 . . . . . . 1 . . . Garrison Access 7 | . . . 1 1 . . 3 . . . . . . 1 . . . . . . . . 1 . . . Terminal Hacks 62 | . . 4 4 10 1 4 4 1 1 2 . 26 . 2 . . . . . . . . . 1 1 1 Record 14 | . . . . . . . . . . 2 . 11 . . . . . . . . . . . 1 . . Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . Open Door 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Level Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . 3 1 2 . 3 1 . . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 1 . . . . 5 . 3 . . . . . . . . . . Load Schematic 6 | . . . . . . . . . 1 . . . . 3 . 2 . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Repair Station Hacks 9 | . . 2 . 5 . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . Repair 4 | . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 8 | . . 2 . . . . . . 6 . . . . . . . . . . . . . . . . . Insert Component 4 | . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . Analyze 4 | . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 2 1 2 . . . . . . . . . . . 1 . . . . . . 1 . . . Terminals 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 3 8 2 12 4 3 12 2 6 1 . . . 7 . 3 . . . . 1 . 8 . . . Full Trace Events 5 | . . 1 . . . 1 1 . . . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . 38 . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 26 | . . 1 . . . . . . 2 . . 8 . . . . . . 15 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . . 253 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Parts Repaired 4 | . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . Time 156 | . . 32 . 64 . . 60 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 42 | . . . . . 20 . 4 18 . . . . . . . . . . . . . . . . . . Machine Destruction 38 | . . . . . 20 . . 18 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . 4 . . 6 . . . . . . . . . . . . . . . . . 5 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Total Allies 20 | . . . 2 . 4 . . 8 . . . . . . . 1 . . . . . . . . . 5 Largest Group 6 | . . . 2 . 4 . . 6 . . . . . . . 1 1 1 1 1 . . . . . 5 Highest-Rated Group 252 | . . . 62 . 160 . . 111 . . . . . . . 23 23 23 23 23 . . . . . 252 Highest-Rated Ally 64 | . . . 31 . 40 . . 31 . . . . . . . 23 23 23 23 23 . . . . . 64 Initial Warlord ECA Mod 388 | . . . . . . 13 12 12 21 21 21 21 20 20 20 20 20 20 20 19 19 19 19 17 17 17 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 25 | . . . . . 2 . . . . . . . . . . 1 1 . . . . . 20 . . 1 STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AID 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Ally Attacks 231 | . . . 6 . 25 . . 70 . . . . . . . . . . . . . . 120 . . 10 Total Damage 4293 | . . . 104 . 739 . . 888 . . . . . . . . . . . . . . 2196 . . 366 Kills 32 | . . . . . 8 . . 6 . . . . . . . . . . . . . . 17 . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Active Infowar (turns) 17478 | . . 2145 728 482 . . 792 1962 1136 . . . . 1401 190 720 352 611 1483 622 160 260 2220 554 682 978 Optics 3714 | . . . . . . . 616 1962 1136 . . . . . . . . . . . . . . . . . Sensors 5019 | . . . . . . . . . . . . . . 1396 . . . . . . . . 1409 554 682 978 Terrain 1065 | . . . . . . . . . . . . . . . . . . . . . . 254 811 . . . Structural 2192 | . . 982 728 482 . . . . . . . . . . . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Seismic 5947 | . . 1163 . . . . . . . . . . . 18 190 720 352 611 1483 622 160 260 368 . . . Machine Analysis 2265 | . . . . . . . 792 1473 . . . . . . . . . . . . . . . . . . Spoofing 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jamming 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . . . 2 1 . 1 . . . 1 1 2 2 . . . . 2 . Drone Launches 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 . . . Drone Recoveries 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Turns Passed 31970 | 2 1373 2224 848 3306 2402 840 2854 1962 1226 966 626 150 738 1663 190 720 352 611 1483 622 160 260 4178 554 682 978 Spaces Moved 14596 | 2 478 731 280 1281 877 357 1368 877 536 444 367 90 415 804 73 474 184 326 957 328 83 107 1979 264 383 531 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7880 | . 231 731 280 1281 877 357 1147 338 . 198 367 90 415 64 . . . . . . . . 549 41 383 531 Legs 6092 | 2 247 . . . . . . 539 488 114 . . . 740 73 474 184 326 957 328 83 107 1430 . . . Wheels 624 | . . . . . . . 221 . 48 132 . . . . . . . . . . . . . 223 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 240 160 160 160 160 160 160 120 162 162 162 162 114 190 114 114 188 114 188 188 188 110 115 163 158 Average Speed 180 | 120 239 240 202 213 234 196 161 182 184 200 162 162 163 142 190 125 187 188 151 188 188 188 154 157 163 162 Slowest Speed 410 | 120 320 240 240 240 240 243 243 260 190 260 162 162 243 243 190 190 188 188 188 188 188 188 410 250 163 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . 4 . . . . . . . . . . . . . . . 3 . 5 . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 2 75 57 44 94 96 22 37 86 24 65 48 68 68 20 75 8 44 60 85 54 3 81 52 49 56 83 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 10 | . 2 1 . . . . . . . 2 . 1 . . . . . . 3 . . . . . 1 . Known Exits Taken 10 | . . 1 1 1 . . 1 . 1 . . . 1 . . 1 . . . . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 . . . . 1 . . . 1 1 1 . . . . 1 1 1 1 . . . . . . Scrap Searched 15 | . . . . . . . . . . 1 3 . . . . . 3 1 3 3 . . . . 1 . Spaces Dug 185 | . 1 16 38 19 . . 8 22 22 . . . . 15 . . . . . . . . 37 . 7 . Terrain Destroyed 1799 | . 1 108 104 34 82 . 49 106 78 . . . . 122 228 6 1 . . 6 . 270 526 . 25 53 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Projectile 345 | . 1 2 . 15 . . 12 3 39 . . . . 32 . 6 1 . . 6 . 4 198 . 25 1 AOE 1453 | . . 106 104 19 82 . 36 103 39 . . . . 90 228 . . . . . . 266 328 . . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Total 18196 | 1 596 990 466 1648 1125 456 1770 1106 648 489 385 95 438 1177 88 576 192 325 990 329 87 131 2672 354 417 645 Wait 1138 | . 20 58 83 166 41 29 135 24 18 13 8 . 4 185 . 49 . . 17 . . . 211 40 . 37 Move 14572 | 1 477 730 279 1281 876 356 1367 876 535 443 366 89 414 804 72 473 183 325 956 327 83 106 1978 263 381 531 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 230 | . 21 29 13 24 9 5 20 10 3 7 . . . 17 . 7 2 . 2 . 1 2 40 4 6 8 Fast Attach 160 | . 2 4 2 15 5 3 10 7 6 4 2 2 4 28 . 6 2 . 4 . . . 40 3 . 11 Attach 100 | . 3 9 5 8 . . 9 3 1 5 . 1 1 2 . 4 . . . . 1 2 33 6 1 6 Detach 36 | . 1 1 . 1 . . 1 . 1 1 . . 1 3 . 4 . . . . . . 16 2 . 4 Swap 238 | . 9 16 14 11 19 7 31 18 8 1 2 . 1 22 1 8 1 . 4 . 1 5 55 1 2 1 Drop 320 | . 7 25 15 36 16 14 22 15 7 2 2 3 1 48 . 12 4 . 6 . . 2 65 2 2 14 Fire 1142 | . 54 114 53 96 87 42 138 83 66 13 5 . 12 67 15 10 . . . 2 1 14 225 19 24 2 Melee 41 | . . . . . 1 . 25 . . . . . . . . . . . 1 . . . . 14 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . . . . . 3 . . . . 1 . 3 . . . . . . 5 . . . Crush 30 | . 2 4 2 10 . . 11 . . . . . . . . . . . . . . . 1 . . . Escape Stasis 22 | . . . . . 10 . 1 10 . . . . . . . . . . . . . . . . 1 . Rewire 152 | . . . . . 61 . . 60 . . . . . . . . . . . . . . . . . 31 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 7 exits: Fac x4 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp / Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 6) 441 | -10/Materials | Discovered new exit (range 12) 845 | -10/Materials | Discovered new exit (range 12) 1376 | -10/Materials | Entered another Materials area 1376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1665 | -9/Materials | Discovered new exit (range 16) 2143 | -9/Materials | Discovered new exit (range 15) 2576 | -9/Materials | Lost 3 parts (1p2u) 2921 | -9/Materials | Identified exit to Mines 2921 | -9/Materials | Identified exit to Storage 2976 | -9/Materials | First assault squad dispatched 3108 | -9/Materials | Core integrity fell below 50% 3133 | -9/Materials | Lost 5 parts (3n1u1w) 3555 | -9/Materials | Repaired Imp. Treads 3600 | -9/Materials | Entered Storage 3692 | -9/Storage | Met a pair of Derelict thieves 3952 | -9/Storage | Lost 4 parts (1p1n1u1w) 4219 | -9/Storage | Core integrity fell below 20% 4246 | -9/Storage | Destroyed 10 combat bots 4321 | -9/Storage | Identified exit to Materials 4448 | -9/Storage | Entered Materials 4448 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4761 | -8/Materials | Build established: Tank 5231 | -8/Materials | Repaired Imp. Treads 5264 | -8/Materials | Repaired Imp. Treads 5572 | -8/Materials | Discovered new exit (range 9) 6422 | -8/Materials | Discovered new exit (range 9) 6728 | -8/Materials | Discovered new exit (range 16) 7151 | -8/Materials | Lost 3 parts (1p1n1u) 7754 | -8/Materials | Identified exit to Garrison 7754 | -8/Materials | Entered Garrison 7844 | -8/Garrison | Triggered checkpoint 7936 | -8/Garrison | Garrison Relay disabled 8085 | -8/Garrison | Phase Generator disabled 8175 | -8/Garrison | Build established: Scavenger-Tank 8242 | -8/Garrison | Triggered checkpoint 8286 | -8/Garrison | Triggered checkpoint 8411 | -8/Garrison | Garrison Relay disabled 8686 | -8/Garrison | Triggered checkpoint 8704 | -8/Garrison | Triggered checkpoint 8824 | -8/Garrison | Triggered checkpoint 8868 | -8/Garrison | Discovered new exit (range 10) 9038 | -8/Garrison | Triggered checkpoint 9116 | -8/Garrison | Discovered new exit (range 10) 9180 | -8/Garrison | Triggered checkpoint 9232 | -8/Garrison | Garrison Relay disabled 9536 | -8/Garrison | Garrison Relay disabled 9823 | -8/Garrison | Discovered new exit (range 12) 9868 | -8/Garrison | Triggered checkpoint 9873 | -8/Garrison | Core integrity fell below 50% 9994 | -8/Garrison | Discovered new exit (range 6) 9994 | -8/Garrison | Discovered new exit (range 50) 9994 | -8/Garrison | Discovered new exit (range 74) 10109 | -8/Garrison | Garrison Relay disabled 10156 | -8/Garrison | Entered Materials 10377 | -8/Materials | Discovered new exit (range 10) 10996 | -8/Materials | Entered Factory 10996 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11213 | -7/Factory | Repaired Enh. Autogun 11448 | -7/Factory | Identified exit to Factory 12198 | -7/Factory | Cargo convoy interrupted 12234 | -7/Factory | Destroyed 8 combat bots 12342 | -7/Factory | Specialist reinforcements revealed to be Infiltrators 12359 | -7/Factory | Found PL-3XN's Ring of Power 13174 | -7/Factory | Build established: Tank 13222 | -7/Factory | Crushed by falling debris 13426 | -7/Factory | Identified exit to Lower Caves 13796 | -7/Factory | First assault squad dispatched 13850 | -7/Factory | Identified exit to Garrison 13850 | -7/Factory | Entered Garrison 13868 | -7/Garrison | Triggered checkpoint 13888 | -7/Garrison | Garrison Relay disabled 14055 | -7/Garrison | Triggered checkpoint 14070 | -7/Garrison | Triggered checkpoint 14096 | -7/Garrison | Triggered checkpoint 14133 | -7/Garrison | Destroyed 18 combat bots 14335 | -7/Garrison | Garrison Relay disabled 14394 | -7/Garrison | Triggered checkpoint 14409 | -7/Garrison | Triggered checkpoint 14509 | -7/Garrison | Build established: Scavenger-Tank 14548 | -7/Garrison | Triggered checkpoint 14803 | -7/Garrison | Discovered new exit (range 21) 15131 | -7/Garrison | Discovered new exit (range 8) 15161 | -7/Garrison | Rescued a captive Derelict 15166 | -7/Garrison | Rescued a captive Derelict 15230 | -7/Garrison | Lost 5 allies 15234 | -7/Garrison | Triggered checkpoint 15248 | -7/Garrison | Garrison Relay disabled 15448 | -7/Garrison | Triggered checkpoint 15506 | -7/Garrison | Triggered checkpoint 15541 | -7/Garrison | Phase Generator disabled 15591 | -7/Garrison | Build established: Tank 15630 | -7/Garrison | Discovered new exit (range 12) 15641 | -7/Garrison | Discovered new exit (range 68) 15641 | -7/Garrison | Discovered new exit (range 72) 15641 | -7/Garrison | Discovered new exit (range 11) 15697 | -7/Garrison | Garrison Relay disabled 15698 | -7/Garrison | Triggered checkpoint 15812 | -7/Garrison | Entered Factory 16212 | -7/Factory | First assault squad dispatched 16375 | -7/Factory | Build established: Scavenger-Tank 16825 | -7/Factory | Core integrity fell below 50% 17038 | -7/Factory | Entered Lower Caves 17045 | -7/Lower Caves | Met a Warlord Commander 17046 | -7/Lower Caves | Learned location of Warlord (-5) 17047 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17050 | -7/Lower Caves | Found Encrypted Comm Array 17246 | -7/Lower Caves | Spotted B-75 Beast 17553 | -7/Lower Caves | Learned Factory security intel 17813 | -7/Lower Caves | Learned location of Zion (-6) 17982 | -7/Lower Caves | Discovered new exit (range 6) 18004 | -7/Lower Caves | Entered another Lower Caves area 18353 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18571 | -7/Lower Caves | Learned Factory security intel 18601 | -7/Lower Caves | Discovered new exit (range 13) 18630 | -7/Lower Caves | Entered Data Miner 18632 | -7/Data Miner | Discovered new exit (range 6) 18663 | -7/Data Miner | Met Data Miner 18703 | -7/Data Miner | Learned location of Section 7 (-2) 18703 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18719 | -7/Data Miner | Received God Mode back door access code from Data Miner 18780 | -7/Data Miner | Entered Proximity Caves 18783 | -6/Proximity Caves | Spotter reported a threat 18783 | -6/Proximity Caves | Spotter reported a threat 18848 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18874 | -6/Proximity Caves | Spotter reported a threat 19499 | -6/Proximity Caves | Discovered exit to Factory (range 10) 19518 | -6/Proximity Caves | Entered Factory 19518 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 19819 | -6/Factory | Incoming investigation squad redirected 19886 | -6/Factory | Fabricated Combat Drone Bay? 20054 | -6/Factory | Build established: Scavenger-Skirmisher 20186 | -6/Factory | Fabricated Combat Drone Bay? 20568 | -6/Factory | First assault squad dispatched 20584 | -6/Factory | Incoming assault squad redirected 20590 | -6/Factory | Incoming assault squad redirected 20894 | -6/Factory | Found Prototype Launcher 20894 | -6/Factory | Identified Scatter Rocket Array 21181 | -6/Factory | Sucked down chute 21181 | -6/Factory | Entered Waste 21189 | -6/Waste | Spotted C-40 Crusher 21192 | -6/Waste | Destroyed C-40 Crusher 21196 | -6/Waste | EMP discharged 21197 | -6/Waste | Spotted C-40 Crusher 21199 | -6/Waste | Spotted C-40 Crusher 21200 | -6/Waste | Destroyed C-40 Crusher 21210 | -6/Waste | Destroyed C-40 Crusher 21229 | -6/Waste | Spotted C-40 Crusher 21241 | -6/Waste | Destroyed C-40 Crusher 21248 | -6/Waste | Spotted C-40 Crusher 21257 | -6/Waste | Destroyed C-40 Crusher 21296 | -6/Waste | EMP discharged 21296 | -6/Waste | System corruption reached 10% 21302 | -6/Waste | Spotted C-40 Crusher 21318 | -6/Waste | Destroyed C-40 Crusher 21338 | -6/Waste | Discovered new exit (range 16) 21371 | -6/Waste | Entered Factory 21454 | -6/Factory | Build established: Scavenger-Gunner 21765 | -6/Factory | Fabricated M-28 Smith? 21867 | -6/Factory | Discovered new exit (range 7) 21984 | -6/Factory | Identified exit to Lower Caves 22091 | -6/Factory | Entered Lower Caves 22091 | -6/Lower Caves | Accompanied by 1 ally 22264 | -6/Lower Caves | Encountered a Warlord checkpoint 22394 | -6/Lower Caves | Discovered new exit (range 6) 22424 | -6/Lower Caves | Learned location of 1 exit from Factory 22443 | -6/Lower Caves | Entered another Lower Caves area 22443 | -6/Lower Caves | Accompanied by 1 ally 22444 | -6/Lower Caves | Encountered a Warlord checkpoint 22483 | -6/Lower Caves | Discovered new exit (range 11) 23041 | -6/Lower Caves | Discovered new exit (range 6) 23054 | -6/Lower Caves | Entered Zion 23054 | -6/Zion | Accompanied by 1 ally 23175 | -6/Zion | System corruption cleaned by Quarantine Array 23263 | -6/Zion | Given the Hacking Drone Bay 23264 | -6/Zion | Found Prototype Device 23264 | -6/Zion | Identified Hacking Drone Bay 23292 | -6/Zion | Discovered new exit (range 16) 23351 | -6/Zion | Found CR-A16's Pointy Stick 23397 | -6/Zion | Given A8's code to call for help 23790 | -6/Zion | Learned location of Quarantine (-3) 23799 | -6/Zion | Learned location of 1 exit from Factory 23829 | -6/Zion | Met Imprinter 23926 | -6/Zion | Learned Factory emergency access door positions 23965 | -6/Zion | Learned 4 Factory zone layouts 24299 | -6/Zion | Visited the Megawrench Repair Shop 24299 | -6/Zion | Megawrench repaired 13 parts 24537 | -6/Zion | Entered Proximity Caves 24537 | -5/Proximity Caves | Accompanied by 1 ally 24757 | -5/Proximity Caves | Learned 8 Factory zone layouts 24858 | -5/Proximity Caves | Learned Factory terminal intel 25108 | -5/Proximity Caves | Discovered new exit (range 12) 25142 | -5/Proximity Caves | Spotted B-75 Beast 25159 | -5/Proximity Caves | Entered Factory 25159 | -5/Factory | Evolved 2 slots: Utility x2 25160 | -5/Factory | Identified exit to Extension 25161 | -5/Factory | Identified exit to Factory 25162 | -5/Factory | Identified exit to Upper Caves 25164 | -5/Factory | Loaded intel: 28 terminal locations 25319 | -5/Factory | Sucked down chute 25319 | -5/Factory | Entered Waste 25334 | -5/Waste | EMP discharged 25335 | -5/Waste | Found Prototype Processor 25336 | -5/Waste | Spotted C-40 Crusher 25338 | -5/Waste | Spotted C-40 Crusher 25340 | -5/Waste | Destroyed C-40 Crusher 25356 | -5/Waste | Destroyed C-40 Crusher 25401 | -5/Waste | Identified Exp. Armor Integrity Analyzer 25418 | -5/Waste | Spotted C-40 Crusher 25423 | -5/Waste | Spotted C-40 Crusher 25424 | -5/Waste | Destroyed C-40 Crusher 25427 | -5/Waste | Destroyed C-40 Crusher 25434 | -5/Waste | EMP discharged 25434 | -5/Waste | System corruption reached 10% 25450 | -5/Waste | Spotted C-40 Crusher 25454 | -5/Waste | Destroyed C-40 Crusher 25464 | -5/Waste | Build established: Scavenger-Tank 25500 | -5/Waste | Spotted C-40 Crusher 25508 | -5/Waste | Destroyed C-40 Crusher 25534 | -5/Waste | EMP discharged 25555 | -5/Waste | Discovered new exit (range 13) 25579 | -5/Waste | Entered Factory 26255 | -5/Factory | Build established: Tank 26290 | -5/Factory | Discovered exit to Factory (range 13) 26614 | -5/Factory | Build established: Scavenger-Tank 27053 | -5/Factory | Build established: Skirmisher 27163 | -5/Factory | Cargo convoy interrupted 27474 | -5/Factory | Build established: Tank 27642 | -5/Factory | System corruption reached 30% 27673 | -5/Factory | Lost 5 parts (3u2w) 27679 | -5/Factory | First assault squad dispatched 27698 | -5/Factory | Incoming assault squad redirected 27914 | -5/Factory | Joined by Warlord Muscle squad 27993 | -5/Factory | Destroyed 7 combat bots 28143 | -5/Factory | Joined by Warlord Chimera squad 28432 | -5/Factory | Discovered exit to Factory (range 15) 28461 | -5/Factory | Lost 4 parts (1n2u1w) 29398 | -5/Factory | Garrison activated, responded to threat 29453 | -5/Factory | Lost 4 parts (1n2u1w) 29477 | -5/Factory | Discovered exit to Factory (range 10) 29501 | -5/Factory | Incoming assault squad redirected 29503 | -5/Factory | Incoming assault squad redirected 29692 | -5/Factory | Discovered exit to Upper Caves (range 9) 29702 | -5/Factory | Garrison activated, responded to threat 29729 | -5/Factory | Core integrity fell below 50% 29757 | -5/Factory | Entered Upper Caves 29788 | -5/Upper Caves | Lost 7 parts (2n4u1w) 29866 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30033 | -5/Upper Caves | Build established: Mutant 30293 | -5/Upper Caves | Discovered new exit (range 11) 30298 | -5/Upper Caves | Lost 3 parts (2n1w) 30307 | -5/Upper Caves | Identified exit to Upper Caves 30311 | -5/Upper Caves | Entered another Upper Caves area 30393 | -5/Upper Caves | Discovered exit to Factory (range 8) 30574 | -5/Upper Caves | Build established: Scavenger-Mutant 30664 | -5/Upper Caves | Crushed by falling debris 30665 | -5/Upper Caves | Core integrity fell below 20% 30967 | -5/Upper Caves | Discovered new exit (range 7) 30977 | -5/Upper Caves | Identified exit to Warlord 30982 | -5/Upper Caves | Learned 8 Factory zone layouts 30993 | -5/Upper Caves | Entered Warlord 31050 | -5/Warlord | System corruption cleaned by Quarantine Array 31229 | -5/Warlord | Opened Warlord's prototype stash 31247 | -5/Warlord | Found Prototype Device 31247 | -5/Warlord | Identified Exp. Focal Shield 31255 | -5/Warlord | Found Prototype Reactor 31259 | -5/Warlord | Found Prototype Device 31259 | -5/Warlord | Identified Exp. Phase Shifter 31272 | -5/Warlord | Found Prototype Hackware 31408 | -5/Warlord | Build established: Scavenger-Skirmisher 31445 | -5/Warlord | Warlord's base attacked by MAIN.C 31464 | -5/Warlord | Found Prototype Launcher 31464 | -5/Warlord | Identified Vortex Catalyst Activator 31479 | -5/Warlord | Found Prototype Energy Gun 31479 | -5/Warlord | Identified Vortex Rail 31486 | -5/Warlord | Found Prototype Energy Gun 31486 | -5/Warlord | Identified Vortex Shotgun 31490 | -5/Warlord | Found Vortex Shotgun 31511 | -5/Warlord | Found Vortex Rail 31702 | -5/Warlord | Met Warlord 31795 | -5/Warlord | Warlord forces counterattacked 31926 | -5/Warlord | Spotted Striker 31968 | -5/Warlord | Lost 8 allies 31971 | -5/Warlord | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 31845_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Programmer squad, 1 Hunter squad, with prototype support. 31909_ Acquired 54 matter. 31926_ Chain reaction triggered in Lgt. Fission Core. 31927_ Slug penetrates Archangel 6a. 31935_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 31945_ ANNOUNCEMENT: Detected 3 Grunt squads, 1 Hunter squad. 31966_ Deuterium Array explodes. 31966_ Destroyed Unknown Hover Unit. 31966_ P-80 Master knocked back. 31966_ P-80 Master destroyed. 31966_ Deuterium Array explodes. 31970_ Slug penetrates X-77 Beamer. 31970_ X-77 Beamer Adv. Coolant Injector blasted off. 31970_ X-77 Beamer knocked back. Map ----- +----------------------------------------------------+ | ?# #??????# " #??????""????????? | | ?# #??????# " #????????????????? | | ?# #??????# " "########?????????????? | | ?# ######## " # #?????????????? | | ?# + + " "# #?????????????? | | ?# ###### # # =## #?????????????? | | ?# #????# # # * =+ #?????????????? | | ?# #????# # # =## #?????????????? | | ?# #????# # # ## #?????????????? | | ?# #????# #####/## ## #?????????????? | | ?# + ^ ## #?????????????? | | ?#########????# ## #?????????????? | | ??????????????###### """ ## #?????????????? | | ???????????????????# """ #####+###?????????????? | | ?????????????? ??# """ ### #??????????????? | | ?????????????? ?+ #??????????????? | | #???????????? # #??????????????? | | ??????????? #+ % x#/## #??????????????? | | ?????????? % p ## ##??????????????? | | ???????????g ! # #???????????????? | | ????????????? #???????????????? | | #???????????????? #???????????????? | | ??????????????????# #######?????????? | | ?????????????????## #????????? | | ?????????????????# #????????? | | ??????????????????# @i % ###########????????? | | ??????????????????# #????????????????? | | ??????????????????##### ##????????????????? | | ??????????????????????# # #?????????????????? | | ??????????????????????### # #?##?????????????????? | | ?????????????????????????#?##????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 19 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 750 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Phase Shifting 20 Evasion (%) 60 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. VTOL Module | -9/Materials | Scanalyzed F-cell Engine | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Lgt. Fission Core | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive EM Shield | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Antigrav System | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Power Sword | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory M-28 Smith | x1 | -6/Factory | Authchip Repaired ---------- Imp. Treads | 70% | -9/Materials Imp. Treads | 24% | -8/Materials Imp. Treads | 51% | -8/Materials Enh. Autogun | 73% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaTerrainMatter Manual? 0 Play Time 03:35:07 Cumulative 222.1 hours Start 2025.05.13 @ 14:15:45 End 2025.05.14 @ 13:31:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/2/0/0/0/0/0/0/1 Lore% 70 Gallery% 76 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 398b8f61-260e-45fe-a44e-143ff9beb36c