Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 13:08:40 Player: CrossedViper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (563) 2815 Value Destroyed (28045) 28045 Prototype IDs (114) 2280 Alien Tech Used (0) 0 Bonus (22088) 22088 TOTAL SCORE: 66328 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 12453 Follower Combat Kills 4353 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 456 Win 3000 Friendly Fire -1374 Cogmind --------- Core Integrity 1073/1600 Matter 235/300 Energy 329/350 System Corruption 3% Temperature Warm (172) Movement Treading (241) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Zionite Light DM Reactor Zionite Heavy DM Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (13) ----- Experimental Heat Sink Huge Storage Unit Machine Analyzer Experimental Optical Array Active Sensor Suite Advanced Targeting Computer Experimental Armor Integrity Analyzer SHELL Armor System Mapper > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (25) --- Experimental Energy Well (600) Zionite Biocell Experimental Target Analyzer Zionite Weapon Casing Heavy Armor Plating Graphene Brace Advanced EM Disruption Field Advanced Force Field Advanced Corruption Screen Zionite Laser-H Cooled Nova Cannon Null Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Machine Analyzer Experimental Optical Array Advanced Targeting Computer Experimental Armor Integrity Analyzer Quantum Capacitor Advanced Transmission Jammer SHELL Armor Graphene Brace > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Armored Heavy Treads Armored Heavy Treads Experimental Energy Well Zionite Biocell Active Sensor Suite Zionite Weapon Casing Heavy Armor Plating Advanced EM Disruption Field Advanced Force Field System Mapper Advanced Corruption Screen Zionite Laser-H Cooled Nova Cannon Null Cannon RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 218] Favorites ----------- Power Cold Fusion Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Experimental Biometal Leg Treads Light Treads Leg Experimental Biometal Leg Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Experimental Power Amplifier Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Advanced Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Neutron Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . . . 2 2 . . . . . . 2 2 . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Utility 11 | . . . . . 2 . 2 . . . . . . . . . . . . . 2 . . . . . . . 2 1 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 437 | 6 6 . 4 1 5 24 43 1 19 4 10 1 6 35 9 19 9 3 3 9 6 36 . 7 1 9 23 10 40 41 10 19 18 Power 47 | 1 . . . 1 2 1 5 1 4 . . . . 3 . 2 . . . 2 . 5 . 2 . . 2 . 4 7 1 1 3 Engine 11 | 1 . . . 1 2 1 4 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Core 6 | . . . . . . . 1 . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . Reactor 30 | . . . . . . . . 1 4 . . . . 2 . 2 . . . . . 1 . 2 . . 2 . 4 7 1 1 3 Propulsion 75 | 2 . . . . 1 5 11 . 4 . 1 . . 9 . 2 2 . . . . 9 . . . . 5 . 6 8 1 5 4 Treads 27 | 2 . . . . 1 5 5 . . . . . . . . . . . . . . . . . . . . . . 4 1 5 4 Leg 47 | . . . . . . . 6 . 3 . 1 . . 9 . 2 2 . . . . 9 . . . . 5 . 6 4 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 140 | 1 2 . 2 . 2 5 12 . 3 2 3 . 2 14 . 2 4 3 3 3 3 12 . 3 1 2 9 4 19 12 . 9 3 Device 66 | . . . . . 1 2 6 . 1 1 . . 1 7 . 1 1 3 1 1 . 3 . 2 1 1 3 2 13 6 . 7 2 Storage 11 | 1 1 . 2 . . . 1 . . . . . . 2 . . . . . 1 . 1 . . . . 1 . 1 . . . . Processor 15 | . . . . . . 1 1 . 1 1 . . . 2 . . . . . . . 3 . 1 . . 1 . . 4 . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 47 | . 1 . . . 1 2 4 . 1 . 3 . 1 3 . 1 3 . 2 1 3 5 . . . 1 4 2 5 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 175 | 2 4 . 2 . . 13 15 . 8 2 6 1 4 9 9 13 3 . . 4 3 10 . 2 . 7 7 6 11 14 8 4 8 Energy Gun 40 | 2 . . . . . 9 5 . . . . . . . . . . . . 1 . 3 . 2 . 4 6 2 3 2 1 . . Energy Cannon 80 | . 3 . 1 . . . 6 . 5 1 4 . 4 6 7 10 2 . . 2 3 6 . . . . . 2 5 6 3 2 2 Ballistic Gun 7 | . 1 . 1 . . 1 1 . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . 2 4 . . 2 Launcher 24 | . . . . . . 3 3 . 2 1 1 . . 2 . 2 1 . . 1 . 1 . . . 3 . 2 1 1 . . . Special Weapon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 2 4 Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 68 | . 1 . . . . 7 8 . 8 . . . 1 8 1 . . . 1 . . 5 . 1 . . 8 3 6 1 4 1 4 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . System Corruption 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . 4 . . . . Parts Lost 63 | . . . . 1 . . 2 . 1 . . . 1 6 . 5 . 2 . . . 12 . . 1 3 1 1 7 15 . 1 4 Power 16 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . 4 . . . 1 . . 1 4 . 1 2 Propulsion 11 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . 3 3 . . 1 Utility 25 | . . . . . . . 2 . 1 . . . . 3 . 1 . 2 . . . 5 . . 1 1 1 1 1 5 . . 1 Weapon 11 | . . . . . . . . . . . . . 1 2 . 1 . . . . . 1 . . . 1 . . 2 3 . . . Highest Loss Streak 7 | . . . . 1 . . 1 . 1 . . . 1 3 . 1 . 1 . . . 7 . . 1 2 1 1 1 5 . 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 87 | . 94 100 71 100 80 97 87 83 81 83 82 63 83 78 76 83 99 99 99 95 91 92 91 93 93 86 80 90 83 74 80 68 70 Engine 2 | . 14 14 14 14 9 9 7 4 . . . . . . . . . . . . 11 7 . . . . . . . . . . . Reactor 6 | . . . . . . . . 1 6 7 7 7 7 6 6 7 13 13 13 12 . . . 8 10 8 7 5 7 11 13 11 11 Treads 5 | . 28 28 28 28 27 27 4 . . . . . . . . . . . . . . . . . . . . . . 9 13 11 12 Leg 18 | . . . . . . . 18 23 23 23 22 23 23 26 26 25 26 26 26 26 23 26 31 31 31 26 29 31 27 6 . . . Device 10 | . . . . . 4 9 8 7 2 6 5 . . 3 6 11 13 19 20 20 17 15 15 13 9 9 5 5 12 11 13 13 15 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 7 | . . . . . . . 9 7 11 7 7 7 7 6 6 6 6 . . . . 3 10 11 15 15 16 21 19 24 21 16 16 Protection 9 | . 8 14 14 14 12 17 6 7 6 7 7 15 14 8 6 5 13 13 12 8 17 15 5 5 5 5 8 6 5 1 4 6 4 Energy Gun 3 | . 7 . . . . 20 10 . . . . . . . . . . . . . . 2 12 15 15 14 5 9 2 1 . . . Energy Cannon 12 | . 16 14 . 14 9 1 11 23 22 23 21 . 22 17 15 16 19 20 20 19 14 11 . . . . . 3 1 1 2 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 247 | 14 24 22 52 50 58 62 107 113 113 105 124 142 142 117 128 128 111 114 114 164 174 167 129 153 148 156 166 168 205 211 211 207 247 Greatest Support 225 | 40 40 40 40 40 60 60 78 78 83 83 83 83 83 106 97 97 83 83 83 83 83 168 168 168 168 140 168 168 168 215 225 225 225 Greatest Overweight (x) 2 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 . . . 1 . . 1 . . 1 1 Average Overweight (x) . | . . . . 1 . . . 1 . 1 1 . 1 . . . 1 1 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 9 10 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 8 10 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 24 24 25 25 25 25 25 25 21 24 25 Average Carried 19 | . 7 8 13 19 17 19 19 19 19 20 19 19 19 18 18 17 19 18 19 20 24 21 24 23 24 24 24 24 23 21 19 22 23 Final Capacity 25 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 8 10 17 20 16 20 20 20 20 20 20 20 20 20 18 20 20 20 20 25 24 24 24 24 25 25 25 25 25 19 21 24 13 Class Distribution -------------------- 27% | Tank 18% | Gunner 13% | Mutant 9% | Generator-Mutant 9% | Scavenger-Gunner 7% | Messiah-Mutant 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Scavenger-Tank | -4/Factory Tank | -4/Waste Tank | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Scavenger-Mutant | -4/Warlord Messiah-Mutant | -3/Proximity Caves Messiah-Mutant | -3/Research Generator-Mutant | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Matter Collected 5938 | 231 149 18 20 33 86 302 623 39 325 117 89 . 238 366 157 163 241 30 . 105 100 396 . 212 20 294 225 47 435 412 144 150 171 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24569 | 11 436 30 . 131 67 1238 2188 147 1832 328 117 . 540 2645 917 1332 466 162 . 822 227 1087 . 437 228 735 23 167 1650 1787 468 2524 1827 Parts 985 | . 27 . . 7 2 76 115 13 86 6 13 . 22 127 10 36 22 10 . 30 7 37 . 13 6 29 . . 58 75 11 97 50 Haulers Intercepted 23 | . 1 . . . . 5 2 . 3 . . . . 5 . 3 . . . . 1 1 . 1 . . . . 1 . . . . Recyclers Shooed 13 | . 1 . . 1 . 2 2 . 2 . . . . . . . . . . 1 . 1 . . . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 155 | . . . . . . . . . . 3 7 . 35 . . . 20 13 . 43 . . . . 4 17 13 . . . . . . Prevented 17 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 15 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Combat Hostiles Destroyed 451 | . 14 2 . 3 1 20 31 . 24 8 6 . 10 44 4 21 7 5 . 15 2 22 . 8 3 19 4 10 30 33 9 37 59 Guns 61 | . 6 1 . 1 . 14 12 . . . 1 . . 3 . . . . . . . 3 . 7 . 3 . . 5 5 . . . Cannons 224 | . 7 1 . 2 1 1 11 . 18 1 2 . 10 29 4 15 4 5 . 11 2 12 . . . . . 3 16 22 4 28 15 AOE 136 | . . . . . . 4 5 . 4 6 3 . . 9 . 4 2 . . 3 . 6 . . . 12 4 6 7 6 5 7 43 Classes Destroyed 31 | 1 5 1 . 1 1 1 7 1 2 . 1 . . 1 1 1 1 . . . . 1 . . . . . . . 1 1 . 3 Worker 20 | 1 . . . . . . 3 . . . . . . 2 . 1 . . . . . . . . . . . . . 2 . 3 8 Builder 24 | . . . . . . . 2 . 4 . . . . 5 . 2 . . . . . . . . . . . . . 1 2 8 . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 1 . . . . 5 2 . 3 . . . . 5 . 3 . . . . 1 1 . 1 . . . . 1 . . . . Recycler 17 | . . . . . 1 3 7 . 3 . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 4 Operator 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Watcher 13 | . 1 . . . . 1 4 . . . . . . 2 . . . . . 1 . . . . . . . . . 1 1 2 . Swarmer 75 | . 9 . . . 1 7 3 . . . 3 . 1 4 . . . 3 . 3 . 5 . 5 . 6 . 2 10 5 . 5 3 Saboteur 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 Grunt 136 | . 5 . . 2 . 5 2 . 11 3 . . 6 11 . 13 2 1 . 7 1 3 . 1 . 5 . 3 7 10 7 10 21 Brawler 26 | . . . . 1 . . . . 1 2 . . . 2 . 1 . . . . . . . . . 3 2 . 2 2 1 1 8 Duelist 16 | . . . . . . . . . 1 1 . . . 2 . 1 1 . . . . . . . . 3 . 1 . 2 . 1 3 Protector 15 | . . . . . . . 3 . 1 . . . . 2 . . . . . 1 . 2 . . . . 2 . . . . . 4 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 38 | . . . . . . 8 2 . 2 1 . . 1 4 . 3 1 . . 3 1 . . 2 . 1 . 2 2 3 . 2 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 18 | . . . . . . . 7 . 3 . . . . 1 . . . . . . . 4 . . . . . . 2 . . 1 . Hunter 38 | . . . . . . . 3 . . 1 . . 2 9 . 1 2 . . 1 . 1 . . 2 . . . . 4 . 10 2 Programmer 47 | . . . . . . . 8 . 3 . . . . 7 . 1 . . . . . 6 . . . 1 . . 6 4 . 5 6 Heavy 8 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . 1 . 2 . Behemoth 6 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . 1 . . . 2 Compactor 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Master Thief 4 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 36 | 1 11 2 . 3 1 8 13 . 16 8 6 . 3 18 2 7 3 3 . 4 1 9 . 5 2 13 4 7 8 6 8 19 36 Combat Bots Only 27 | . 11 2 . 3 1 5 11 . 10 8 6 . 3 12 2 4 3 3 . 4 1 8 . 5 2 13 4 7 8 6 5 11 27 Max Kills in Single Turn 10 | 1 2 1 . 1 1 4 5 1 5 6 2 . 1 9 1 5 2 1 . 3 1 4 . 2 1 4 2 2 7 2 4 4 10 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 9 | . . . . . . 4 4 . 3 6 2 . . 5 . 3 2 . . 3 . 4 . . . 4 2 2 7 2 4 3 9 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Damage Taken 34695 | . 348 12 . 94 24 541 1878 . 1427 260 142 . 325 2617 . 2682 310 233 . 535 186 3052 45 737 331 1051 280 911 2179 3088 292 5830 5285 Core 2340 | . 38 10 . . . 61 167 . 30 30 14 . 32 265 . 136 16 8 . 20 . 229 . 89 20 159 12 48 319 110 . 175 352 Absorbed by Shields 1979 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 1013 870 . . . Reduced by Siege Mode 1007 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . 733 182 Redirected to Shielding 457 | . 7 2 . . . 12 . . . . . . 15 73 . . . . . . . . . . . . . . 237 32 . 79 . Regen/Repaired (Parts) 3898 | . . . . . . 100 . . . . . . . 140 . . . . . . . . . 58 . . . . . . . 2430 1170 Core Remaining (%) 76 | 100 . . . 80 . 88 . . . . . . 61 . . . . . . 47 100 . . . . . . 51 75 . 92 . 67 Volleys Fired 1084 | . 38 6 . 6 6 53 71 6 35 5 16 . 11 77 17 55 15 11 . 27 5 39 . 19 14 30 6 35 108 95 22 193 63 Largest 3 | . 2 2 . 2 2 3 3 3 3 3 2 . 3 3 3 3 3 3 . 3 3 3 . 3 3 3 3 3 1 2 3 1 2 Hottest 285 | . 136 88 . 88 88 183 183 105 105 105 105 . 105 105 160 270 285 215 . 215 270 270 . 264 264 264 176 226 90 94 94 150 130 Shots Fired 2172 | . 66 12 . 12 12 133 229 19 100 12 28 . 38 209 73 176 43 34 . 79 15 106 . 57 42 61 10 42 137 127 24 193 83 Gun 649 | . 21 6 . 6 6 112 136 . . . 8 . . 14 5 . . . . . . 47 . 57 42 51 5 17 83 29 4 . . Cannon 1434 | . 45 6 . 6 6 18 91 19 98 11 18 . 38 193 68 173 42 34 . 78 15 57 . . . . . 22 53 91 13 184 55 Launcher 31 | . . . . . . 3 2 . 2 1 2 . . 2 . 3 1 . . 1 . 2 . . . 10 . . 1 1 . . . Special 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . 6 7 9 28 Kinetic 230 | . 21 6 . 6 6 24 24 . . . 8 . 5 14 24 26 . . . . . . . . . . . . 29 29 . . 8 Thermal 1740 | . 45 6 . 6 6 101 203 19 98 11 18 . 33 193 49 147 42 34 . 78 15 104 . 57 42 51 5 17 83 29 17 184 47 Explosive 84 | . . . . . . 3 2 . 2 1 2 . . 2 . 3 1 . . 1 . 2 . . . 5 5 3 1 7 7 9 28 Electromagnetic 10 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Entropic 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 3 13 . . . Phasic 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 49 . . . Robot Hit Streak 38 | . 4 8 . 9 4 10 16 4 12 7 10 . 9 14 14 11 4 4 . 5 6 10 . 8 12 10 10 6 32 33 29 27 38 Robot Miss Streak 10 | . 6 3 . 2 2 5 10 3 4 2 3 . 4 5 2 4 3 4 . 4 1 6 . 3 4 3 1 4 3 3 . 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . . . . . 3 2 . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Capacitor 437 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 82 17 184 47 Autonomous 168 | . . . . . . . 24 . . . 8 . 5 14 25 26 . . . . . . . . . . . . 29 29 . . 8 Shots Hit Robots 1376 | . 35 8 . 6 8 64 125 9 52 7 16 . 19 139 56 110 23 17 . 41 11 56 . 39 29 38 7 20 113 95 17 153 63 Core Hits 1002 | . 16 7 . 3 3 38 95 8 74 24 12 . 16 130 7 39 14 6 . 28 5 38 . 15 7 36 12 17 49 59 23 77 144 Critical Kills 12 | . 1 . . . 1 . 1 . 1 . . . . 3 . 1 . . . 1 . . . . . . . . . . . 1 2 Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 73 | . 1 . . . 1 1 8 . 1 . . . . 3 . 3 . . . 1 . 2 . 4 4 1 1 6 10 11 1 3 11 Burn 23 | . . . . . . 1 6 . . . . . . . . . . . . . . 2 . 4 4 1 . 1 4 . . . . Meltdown 12 | . 1 . . . 1 . 1 . 1 . . . . 3 . 1 . . . 1 . . . . . . . . . . . 1 2 Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 13 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 3 . . 2 Sever 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 2 7 Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 5 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 92375 | 6 767 149 . 121 145 1615 4683 514 3305 758 816 . 805 6671 2629 5703 1044 546 . 1750 370 3580 . 1137 813 4055 1605 2944 6252 8671 2992 9338 18591 Guns 11255 | . 185 64 . 36 38 1181 2241 . . . 201 . . 406 139 . . . . . . 826 . 1116 813 910 74 139 2056 830 . . . Cannons 40390 | . 576 83 . 85 107 232 1294 514 2132 221 410 . 805 4201 2490 4741 754 546 . 1402 359 1041 . . . . . 933 3251 4734 390 6793 2296 Explosions 38001 | . . . . . . 193 1124 . 1162 537 205 . . 1865 . 962 290 . . 348 . 1713 . . . 3145 1359 1777 903 2782 2252 2186 15198 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 480 | 6 6 2 . . . 9 24 . 11 . . . . 199 . . . . . . 11 . . 21 . . . . 42 22 12 112 3 Kinetic 10631 | . 185 64 . 36 38 139 767 . . . 201 . 243 406 1537 1817 . . . . . . . . . . . . 2488 2286 . . 424 Thermal 37185 | . 576 83 . 85 107 1156 2768 514 2132 221 410 . 562 4201 1092 2924 754 546 . 1402 359 2300 . 1116 813 910 74 139 2056 830 390 6793 1872 Explosive 37097 | . . . . . . 193 1124 . 1151 537 205 . . 1865 . 962 290 . . 348 . 1280 . . . 2685 1359 1777 903 2782 2252 2186 15198 Electromagnetic 589 | . . . . . . 118 . . 11 . . . . . . . . . . . . . . . . 460 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2249 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 172 95 . 303 338 247 1094 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1865 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 933 74 858 . . . Phasic 2279 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 689 1590 . . . Highest Corruption 22 | . 1 1 1 1 . . 6 6 7 7 7 7 7 1 1 1 1 1 1 . . 8 18 18 18 18 22 . 12 4 4 . 3 Average Corruption 4 | . 1 1 1 1 . . 4 6 6 7 7 7 7 1 1 1 1 1 1 . . 3 15 18 18 18 19 . 6 3 4 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 303 | . 5 3 4 1 . . 32 17 39 18 17 2 16 2 1 6 13 3 . . . 18 2 18 15 27 5 . 24 4 9 . 2 Message Errors 70 | . . 2 2 . . . 4 4 12 2 2 1 7 . . . 3 2 . . . 4 . 2 5 7 . . 6 2 1 . 2 Matter Fused 62 | . 1 . . 1 . . 7 4 7 4 2 1 4 . 1 2 3 . . . . 2 1 2 4 3 . . 6 2 5 . . Heat Flow Errors 46 | . 3 1 1 . . . 5 2 5 3 1 . 2 1 . 1 4 . . . . 1 . 3 1 2 4 . 4 . 2 . . Energy Discharges 26 | . . . 1 . . . 6 . 4 . 2 . . . . 1 . . . . . 2 1 5 1 1 . . 2 . . . . Parts Rejected 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 39 | . 1 . . . . . 4 5 3 5 3 . 1 . . 1 3 . . . . 3 . 3 1 3 . . 3 . . . . Data Loss (major) 18 | . . . . . . . 1 1 3 3 3 . 1 . . . . . . . . 2 . . . 1 1 . 2 . . . . Misfires 12 | . . . . . . . 2 1 2 . 2 . . . . . . 1 . . . . . 1 1 2 . . . . . . . Alerts 10 | . . . . . . . . . 1 . 2 . 1 . . . . . . . . 3 . . 1 1 . . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Weapon Failures 15 | . . . . . . . 2 . 1 1 . . . 1 . 1 . . . . . 1 . 1 1 6 . . . . . . . Overload Shots 10 | . . . . . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . 4 . Effects 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 2605 | . 25 . . . . . 60 2 19 . 45 . . 103 61 243 39 16 . 1 1 68 . . . 87 18 81 501 262 139 294 540 Projectiles 1528 | . 25 . . . . . 52 2 19 . 45 . . 48 61 184 39 16 . 1 . 4 . . . . . 38 455 190 38 175 136 Explosions 1030 | . . . . . . . 8 . . . . . . 9 . 59 . . . . . 64 . . . 87 18 43 46 72 101 119 404 Melee 47 | . . . . . . . . . . . . . . 46 . . . . . . 1 . . . . . . . . . . . . Knockbacks 28 | . . . . . . . 1 . . . . . . 2 . 8 . . . . . . . . . . . . 11 3 . 1 2 Impact 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Kinetic 21 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 11 3 . . 2 Secondary 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1229 | . . . . . . . . . . 109 . . . 30 . 177 . . . . . 187 . . . 193 . . . 167 . 366 . Shots 17 | . . . . . . . . . . 5 . . . 1 . 2 . . . . . 2 . . . 2 . . . 2 . 3 . Rammed 19 | 2 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 10 1 Targets Rammed 37 | 3 1 1 . . . 2 3 . 4 . . . . 4 . . . . . . 1 . . 1 . . . . 2 2 1 11 1 Kicked 16 | . . . . . . . 3 . 4 . . . . 4 . . . . . . 1 . . 1 . . . . 2 1 . . . Crushed 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 432 | . 341 159 111 132 18 330 419 93 170 119 386 . 167 126 187 333 264 251 . 330 306 301 . 341 360 333 303 432 300 400 216 393 294 Average Temperature 105 | . 159 62 63 62 10 90 111 50 77 67 234 . 83 85 80 112 66 87 . 74 111 93 . 123 111 127 95 126 115 117 66 79 102 Received Heat Transfer 4349 | . 72 20 . 42 . 207 123 . 336 27 . . 75 369 . 807 42 . . 117 27 581 . 120 18 114 21 72 220 165 54 342 378 Effects 19 | . 1 . . . . . 2 . . . 2 . . . . . . . . . . 1 . . . 3 . . 1 4 . 5 . Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 7 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 2 . Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . 1 . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 1 Total Turns 335 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . 132 178 Longest Duration 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . 44 178 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . Impact Corruptions 4 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . Robots Melted 39 | . 1 . . . 1 1 4 . 2 1 . . . 7 . 4 1 . . 1 . 2 . 1 3 3 . 1 2 . . 2 2 Combat Hostiles 29 | . 1 . . . . 1 3 . 2 1 . . . 3 . 2 1 . . 1 . 1 . 1 3 3 . 1 2 . . 2 1 Parts Melted 154 | . 2 . . 1 2 . 22 . 14 . . . 5 14 . 11 2 5 . 4 2 11 . 8 6 6 . . 15 1 2 16 5 Heat Transferred 53176 | . 962 148 . 148 185 2072 4947 800 3200 350 570 . 900 6378 1700 4500 1150 850 . 2028 524 3285 . 2400 1850 1550 125 350 4000 962 370 5604 1268 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Stolen 6 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Peak Influence 3598 | . 374 95 . 75 194 698 929 325 1189 . . . . 910 332 1031 . . . . 193 518 186 378 . . . . 1665 2047 1596 2255 3598 Initial 1443 | . 3 95 . . 29 81 211 325 88 . . . . 88 318 232 . . . . 119 83 171 130 . . . . 3 882 1145 957 1443 Average 663 | . 94 82 . 73 121 405 544 244 495 . . . . 468 326 622 . . . . 146 209 182 227 . . . . 893 1414 1299 1538 2416 Maximum Alert Level 5 | . 1 . . . . 2 3 1 4 . . . . 3 1 3 . . . . . 2 . 1 . . . . 5 5 4 5 5 Low Security (%) 23 | 100 69 100 . 100 100 2 . 38 24 . . . . 12 . . . . . . 100 54 100 45 . . . . 18 . . . . Level 1 23 | . 30 . . . . 44 32 61 32 . . . . 35 100 22 . . . . . 25 . 54 . . . . 4 . . . . Level 2 18 | . . . . . . 52 40 . 2 . . . . 37 . 45 . . . . . 19 . . . . . . 23 . . . . Level 3 12 | . . . . . . . 27 . 33 . . . . 15 . 31 . . . . . . . . . . . . 9 26 . 20 . Level 4 10 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 32 30 100 38 16 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 36 . 40 10 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 72 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 99 | . 4 . . . 1 5 10 . 10 . . . . 10 . 9 . . . . . 4 . . . 1 . . 14 6 2 9 14 Investigation 10 | . 2 . . . 1 1 1 . 1 . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . Extermination 20 | . . . . . . . 5 . 1 . . . . 2 . 1 . . . . . 3 . . . . . . 3 2 . 3 . Reinforcement 27 | . 2 . . . . . 4 . 4 . . . . 5 . 3 . . . . . . . . . . . . 3 2 1 3 . Assault 29 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . 1 . . 4 2 1 3 14 Garrison 13 | . . . . . . 4 . . 3 . . . . . . 3 . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . 2 . . 2 . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Haulers Reinforced 6 | . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Distress Signals 31 | . 1 . . . . 4 . . 2 . . . . 2 . 1 . . . . . . . . . . . 15 2 2 . 2 . Communications Jammed 129 | . . . . . . . . . . . . . . . . . . . . 60 . 51 . . . . . 3 1 . . 14 . Distress Signals 120 | . . . . . . . . . . . . . . . . . . . . 60 . 50 . . . . . 3 1 . . 6 . Times Spotted 725 | . 23 2 . 3 7 26 47 2 46 8 7 . 15 60 6 29 7 7 . 22 4 43 5 11 3 29 18 12 61 49 14 64 95 Peak Tracking Total 20 | . 10 2 . 3 3 4 9 1 11 8 6 . 7 8 3 7 3 3 . 5 1 13 6 5 2 8 15 7 8 8 5 15 20 Tactical Retreats 21 | . 3 . . . . . 2 . 1 . . . . 2 . 1 . . . 1 . 1 . . . 1 . . 2 2 . 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Traps Triggered 27 | . . . . . 1 3 3 . . . . . . 6 . 1 . . . . . 5 . . . . 2 . 2 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 6 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Machines Disabled 67 | . . . . . 1 3 7 . 1 . . . 1 3 . 12 . . . 3 . 10 . . . 1 . 6 8 5 4 . 2 Max in Single Turn 9 | . . . . . . 1 1 . 1 . . . . 2 . 9 . . . 1 . 4 . . . 1 . 1 1 1 1 . 1 Garrison Access 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Machines Accessed 56 | . 2 . 2 . 1 11 7 . 6 . 1 4 1 8 . 1 1 . . 3 . 1 . 1 . 1 1 . 2 . 1 1 . Terminals 25 | . 2 . . . . 8 3 . 3 . . . 1 6 . . . . . 1 . . . . . . . . . . 1 . . Fabricators 7 | . . . . . . . 1 . 2 . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . Repair Stations 4 | . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . Recycling Units 5 | . . . . . . 1 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Total Hacks 156 | . 9 . 2 . 1 34 20 . 15 . 1 28 7 22 . 1 1 . . 4 . 1 . 2 . 1 1 . 4 . 1 1 . Successful 95 | . 3 . 2 . 1 14 14 . 4 . 1 28 7 9 . . 1 . . 2 . 1 . 2 . 1 1 . 3 . 1 . . Failed 61 | . 6 . . . . 20 6 . 11 . . . . 13 . 1 . . . 2 . . . . . . . . 1 . . 1 . Catastrophic 9 | . 1 . . . . 3 . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 140 | . 9 . 1 . . 6 10 . 5 . . . . 11 . . . . . 1 3 28 . 6 . . 1 . 31 10 5 8 5 Terminals 77 | . 9 . . . . 24 11 . 7 . . . 7 17 . . . . . 1 . . . . . . . . . . 1 . . Fabricators 17 | . . . . . . . 4 . 5 . . . . 2 . . . . . 2 . 1 . . . . . . 3 . . . . Repair Stations 8 | . . . . . . 2 . . . . . . . 3 . 1 . . . . . . . 2 . . . . . . . . . Recycling Units 8 | . . . . . . 2 5 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 6 . . 3 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Terminal Hacks 65 | . 3 . 2 . . 10 4 . 1 . 1 28 7 4 . . 1 . . 1 . . . . . 1 1 . . . 1 . . Record 19 | . . . 1 . . . . . . . . 11 7 . . . . . . . . . . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 10 | . . . . . . 4 . . . . 1 . . . . . 1 . . 1 . . . . . 1 1 . . . 1 . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . Scan Component 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Repair 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . . . . . . 1 7 . 2 . . . . 3 . . . . . 1 . 1 . . . . . . 3 . . . . Terminals 7 | . . . . . . 1 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Track 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . 1 . 2 . . . . 2 . . . . . . . 1 . . . . . . 3 . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Haulers 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . . . . 7 6 . 6 . . . 1 7 . . . . . 1 . 1 . 1 . . . . 2 . . 1 . Full Trace Events 7 | . 2 . . . . 2 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . 1 . 10 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Time 160 | . . . . . . 26 . . . . . . . 80 . . . . . . . . . 54 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . 9 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 4 . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Total Allies 60 | . . . . 2 . . . 20 . . . . 1 4 . . . . 4 6 . 2 . . . . . 4 3 4 . 10 . Largest Group 20 | . . . . 2 2 1 . 20 16 . . . 1 3 1 . . . 4 6 6 2 . . . . . 2 2 3 . 10 10 Highest-Rated Group 1178 | . . . . 48 48 31 . 549 413 . . . 96 87 10 . . . 156 198 198 206 . . . . . 98 300 345 . 1178 1178 Highest-Rated Ally 269 | . . . . 31 31 31 . 35 31 . . . 96 29 10 . . . 41 41 41 103 . . . . . 49 269 115 . 122 122 Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 2 . 4 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Ally Attacks 651 | . . . . . 13 45 . 26 237 . . . 13 13 . . . . . 61 19 18 . . . . . 8 66 46 . 10 76 Total Damage 23676 | . . . . . 192 586 . 894 2967 . . . 608 171 . . . . . 1156 469 1280 . . . . . 300 7140 2399 . 823 4691 Kills 124 | . . . . . 5 9 . 2 28 . . . 5 . . . . . . 8 2 9 . . . . . 1 26 11 . 4 14 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Robot Analysis Total 6 | . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . . 1 1 . 1 . . . 3 2 1 . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 20 7 . Items 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 20 7 . Zionite Intel Received 14 | . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . . . . 4 1 1 . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Turns Passed 25682 | 104 504 459 778 273 218 1288 1846 654 1215 692 598 89 563 1348 303 748 1695 485 2249 1063 329 1386 64 328 307 518 751 462 1346 984 337 1077 621 Spaces Moved 13986 | 57 228 149 323 105 118 489 990 359 647 395 320 85 296 975 210 393 885 240 1218 488 129 633 71 253 283 294 699 345 953 539 189 423 205 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2832 | 55 228 149 323 105 118 489 168 . . . . . . . . . . . . . . . . . . . . . . 380 189 423 205 Legs 11152 | . . . . . . . 822 359 647 395 320 85 296 975 210 393 885 240 1218 488 129 633 71 253 283 294 699 345 953 159 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 100 176 60 170 170 90 170 90 97 97 184 184 184 184 184 90 90 90 90 90 90 96 96 110 150 150 156 Average Speed 152 | 156 160 160 237 240 160 209 144 176 159 170 170 99 170 93 104 132 184 184 184 184 219 176 90 90 90 140 94 96 119 142 151 169 174 Slowest Speed 256 | 160 160 160 240 240 160 240 241 176 176 170 170 170 170 174 174 184 184 184 184 184 256 256 90 90 90 170 96 96 206 156 156 255 241 Overloaded Moves 20 | . . . . . . . 4 . 16 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 52 39 69 25 12 71 21 95 22 60 50 69 52 31 84 17 90 46 88 54 5 17 73 8 51 53 87 48 38 28 34 20 12 Regions Visited 33 Branch Regions 18 Pre-discovered Areas 17 | . . . 1 . . . 1 . . 1 . 1 1 . . . . . 1 1 . 9 . . 1 . . . . . . . . Known Exits Taken 6 | . . 1 . . . . . . 1 . . . 1 . . 1 . . . 1 . . . . . . . . 1 . . . . Unknown Exits Taken 21 | 1 1 . 1 1 1 1 . . . 1 1 1 . . . . 1 1 1 . 1 . . 1 1 1 1 1 . 1 1 1 . Scrap Searched 34 | . . 1 . 1 . . . . . 6 2 . 3 . . . 6 2 4 2 . . . . 4 1 . 2 . . . . . Spaces Dug 160 | . . . . . . 31 3 . . 21 . . . 1 . 3 3 . . . . 3 . . 3 2 1 3 3 70 . 9 4 Terrain Destroyed 1425 | . . . . . . 31 82 3 55 25 53 . 14 144 14 231 47 13 . 16 4 32 . 9 6 119 33 39 39 145 60 85 126 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 384 | . . . . . . . 43 3 20 4 13 . 14 59 14 45 15 13 . 9 4 19 . 9 6 12 2 8 9 18 . 31 14 AOE 1041 | . . . . . . 31 39 . 35 21 40 . . 85 . 186 32 . . 7 . 13 . . . 107 31 31 30 127 60 54 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Total 17136 | 67 301 357 337 115 140 649 1266 371 754 406 355 91 332 1264 260 507 918 260 1229 594 165 824 70 308 304 340 786 434 1159 738 233 761 441 Wait 1000 | . 17 200 . . 1 35 100 3 16 1 . . 15 132 12 23 5 . . 11 20 62 . 25 2 1 22 6 19 28 5 98 141 Move 13956 | 57 227 148 322 104 117 488 990 358 646 394 319 84 295 975 209 392 884 239 1217 487 128 633 70 252 282 293 698 344 952 538 188 422 204 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | 2 7 2 7 4 4 17 14 1 14 . 5 3 2 17 4 7 3 4 2 7 1 21 . 3 3 5 13 1 12 12 3 7 5 Fast Attach 156 | 6 4 . . . 1 9 23 1 7 2 3 . 2 10 2 2 . 1 3 3 1 20 . 1 1 1 7 5 14 16 3 2 6 Attach 170 | . . . 2 1 2 2 11 . 3 . 3 1 4 18 7 14 5 2 . 2 4 13 . 3 . 2 11 2 16 21 4 7 10 Detach 69 | . . . . . . 1 9 . 3 . . . . 6 2 9 2 . 1 2 2 1 . . . . 6 . 10 10 . 4 1 Swap 111 | . 2 . 2 . 2 13 9 . 9 2 4 . . 7 . 3 4 . . 4 1 3 . 3 . 6 5 3 10 4 3 10 2 Drop 255 | . 5 . 4 . 7 25 36 2 17 2 5 3 3 18 7 2 . 3 6 6 2 27 . 1 2 2 18 5 16 12 4 7 8 Fire 1084 | . 38 6 . 6 6 53 71 6 35 5 16 . 11 77 17 55 15 11 . 27 5 39 . 19 14 30 6 35 108 95 22 193 63 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . . . . . . . 3 . 4 . . . . 4 . . . . . . 1 . . 1 . . . . 2 1 . . . Crush 20 | 2 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 11 1 Escape Stasis 9 | . . . . . . 4 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Rewire 78 | . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . 33 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 15) 531 | -10/Materials | Destroyed 11 combat bots 588 | -10/Materials | Discovered new exit (range 13) 609 | -10/Materials | Entered Mines 625 | -10/Mines | Assembled infested the area 902 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1045 | -10/Mines | Identified exit to Exiles 1060 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1068 | -10/Mines | Entered Exiles 1127 | -10/Exiles | Met 8R-AWN 1168 | -10/Exiles | Met EX-HEX 1310 | -10/Exiles | Met EX-DEC 1353 | -10/Exiles | Learned location of Zion (-6) 1500 | -10/Exiles | Met EX-BIN 1533 | -10/Exiles | Aligned with FarCom system 1536 | -10/Exiles | Given EX-Vault access code 1591 | -10/Exiles | Opened EX-Vault 1608 | -10/Exiles | Found Potential Leg 1611 | -10/Exiles | Found Potential Leg 1617 | -10/Exiles | Found AWS/Autocannon 1625 | -10/Exiles | Found AWS/Gauss 1676 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1825 | -10/Exiles | Discovered new exit (range 10) 1846 | -10/Exiles | Stole three prototypes: Potential Leg, AWS/Gauss, AWS/Autocannon 1846 | -10/Exiles | Entered Mines 2052 | -9/Mines | Discovered new exit (range 9) 2119 | -9/Mines | Entered Materials 2119 | -8/Materials | Accompanied by 2 allies 2119 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2124 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2140 | -8/Materials | Discovered new exit (range 5) 2337 | -8/Materials | Entered Storage 2337 | -8/Storage | Accompanied by 1 ally 2440 | -8/Storage | Repaired Lgt. Treads 2855 | -8/Storage | Build established: Scavenger-Tank 2972 | -8/Storage | Garrison activated, responded to threat 3186 | -8/Storage | Garrison activated, responded to threat 3299 | -8/Storage | Found Prototype Launcher 3299 | -8/Storage | Identified Scatter Rocket Array 3400 | -8/Storage | Build established: Tank 3541 | -8/Storage | Discovered new exit (range 13) 3625 | -8/Storage | Entered Factory 3625 | -7/Factory | Evolved 2 slots: Utility x2 3627 | -7/Factory | FarCom data flow suspended 3701 | -7/Factory | Identified exit to Lower Caves 3919 | -7/Factory | Discovered new exit (range 5) 3924 | -7/Factory | Build established: Gunner 3994 | -7/Factory | Found Prototype Device 4278 | -7/Factory | Build established: Scavenger-Gunner 4460 | -7/Factory | Cargo convoy interrupted 4502 | -7/Factory | Destroyed 11 combat bots 4539 | -7/Factory | Found Prototype Launcher 4539 | -7/Factory | Identified Com. Tesla Bomb Launcher 4607 | -7/Factory | Found Scatter Rocket Array 4613 | -7/Factory | Found Scatter Rocket Array 5069 | -7/Factory | Found Prototype Protection 5069 | -7/Factory | Identified Active Cooling Armor 5471 | -7/Factory | Sucked down chute 5471 | -7/Factory | Entered Waste 5472 | -7/Waste | Joined by Warlord forces that had cleared the area 5550 | -7/Waste | A Compactor rumbled back to life 5551 | -7/Waste | Spotted C-40 Crusher 5553 | -7/Waste | Allies destroyed C-40 Crusher 5610 | -7/Waste | A Compactor rumbled back to life 5610 | -7/Waste | Spotted C-40 Crusher 5614 | -7/Waste | Allies destroyed C-40 Crusher 5844 | -7/Waste | Discovered new exit (range 13) 6125 | -7/Waste | Entered Factory 6125 | -7/Factory | Accompanied by 16 allies 6427 | -7/Factory | Garrison activated, responded to threat 6834 | -7/Factory | Cargo convoy interrupted 6883 | -7/Factory | Destroyed 9 combat bots 7133 | -7/Factory | Build established: Gunner 7267 | -7/Factory | Destroyed 10 combat bots 7325 | -7/Factory | First assault squad dispatched 7340 | -7/Factory | Entered Lower Caves 7394 | -7/Lower Caves | Encountered a Warlord checkpoint 7675 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7712 | -7/Lower Caves | Destroyed 8 combat bots 8017 | -7/Lower Caves | Discovered new exit (range 6) 8032 | -7/Lower Caves | Entered another Lower Caves area 8167 | -7/Lower Caves | Learned Factory emergency access door positions 8468 | -7/Lower Caves | Spotted 4X-3TC(f) 8470 | -7/Lower Caves | Encountered a Master Thief 8470 | -7/Lower Caves | Spotted KH-LC2(f) 8471 | -7/Lower Caves | Encountered a Master Thief 8471 | -7/Lower Caves | Spotted G5-UGX(f) 8472 | -7/Lower Caves | Encountered a Master Thief 8475 | -7/Lower Caves | Spotted 9A-WH5(f) 8476 | -7/Lower Caves | Encountered a Master Thief 8478 | -7/Lower Caves | Destroyed G5-UGX(f) 8478 | -7/Lower Caves | AWS/Autocannon stolen by Master Thief 8479 | -7/Lower Caves | AWS/Gauss stolen by Master Thief 8484 | -7/Lower Caves | Potential Leg stolen by Master Thief 8484 | -7/Lower Caves | Destroyed KH-LC2(f) 8487 | -7/Lower Caves | Destroyed 4X-3TC(f) 8602 | -7/Lower Caves | Discovered new exit (range 10) 8630 | -7/Lower Caves | Entered Data Miner 8630 | -7/Data Miner | Discovered new exit (range 6) 8653 | -7/Data Miner | Met Data Miner 8677 | -7/Data Miner | Learned location of Section 7 (-3) 8677 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8685 | -7/Data Miner | Received God Mode back door access code from Data Miner 8719 | -7/Data Miner | Entered Proximity Caves 8721 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8809 | -6/Proximity Caves | Escorted by Enhanced Grunt 8850 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8873 | -6/Proximity Caves | Identified exit to Factory 8873 | -6/Proximity Caves | Learned location of 1 exit from Factory 8873 | -6/Proximity Caves | Learned Extension trap positions 8873 | -6/Proximity Caves | Learned Armory stockpile data 8873 | -6/Proximity Caves | Learned Extension terminal intel 9197 | -6/Proximity Caves | Found Prototype Device 9197 | -6/Proximity Caves | Identified Exp. Thermal Shield 9282 | -6/Proximity Caves | Entered Factory 9282 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9283 | -6/Factory | Identified exit to Factory 9300 | -6/Factory | Identified exit to Lower Caves 9887 | -6/Factory | Repaired Cld. Plasma Cannon 10146 | -6/Factory | Discovered exit to Factory (range 15) 10332 | -6/Factory | First assault squad dispatched 10361 | -6/Factory | Incoming assault squad redirected 10414 | -6/Factory | Incoming assault squad redirected 10477 | -6/Factory | Cargo convoy interrupted 10491 | -6/Factory | Found Prototype Processor 10491 | -6/Factory | Identified Spectral Analyzer 10494 | -6/Factory | Found Spectral Analyzer 10511 | -6/Factory | Destroyed 12 combat bots 10516 | -6/Factory | Lost 3 parts (1p1u1w) 10630 | -6/Factory | Sucked down chute 10630 | -6/Factory | Entered Waste 10640 | -6/Waste | 1 allies followed down the chute 10649 | -6/Waste | Spotted C-40 Crusher 10666 | -6/Waste | Spotted C-40 Crusher 10676 | -6/Waste | Destroyed C-40 Crusher 10716 | -6/Waste | Spotted C-40 Crusher 10738 | -6/Waste | Spotted C-40 Crusher 10756 | -6/Waste | Destroyed C-40 Crusher 10789 | -6/Waste | Destroyed C-40 Crusher 10791 | -6/Waste | Destroyed C-40 Crusher 10816 | -6/Waste | Spotted C-40 Crusher 10879 | -6/Waste | Spotted C-40 Crusher 10920 | -6/Waste | Discovered new exit (range 11) 10933 | -6/Waste | Entered Factory 10964 | -6/Factory | Spotted B-75 Beast 11014 | -6/Factory | Build established: Tank 11024 | -6/Factory | Destroyed B-75 Beast 11305 | -6/Factory | Garrison activated, responded to threat 11307 | -6/Factory | Incoming investigation squad redirected 11444 | -6/Factory | Discovered exit to Lower Caves (range 18) 11633 | -6/Factory | First assault squad dispatched 11681 | -6/Factory | Entered Lower Caves 11878 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11902 | -6/Lower Caves | Learned Factory emergency access door positions 11946 | -6/Lower Caves | Learned Factory stockpile data 11951 | -6/Lower Caves | Learned Factory stockpile data 11960 | -6/Lower Caves | Spotted B-75 Beast 11968 | -6/Lower Caves | Destroyed B-75 Beast 13363 | -6/Lower Caves | Discovered new exit (range 6) 13376 | -6/Lower Caves | Entered another Lower Caves area 13376 | -6/Lower Caves | Spotted IV-LE5(f) 13377 | -6/Lower Caves | Encountered a Master Thief 13390 | -6/Lower Caves | Destroyed IV-LE5(f) 13453 | -6/Lower Caves | Encountered a Warlord checkpoint 13562 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 13705 | -6/Lower Caves | Learned 4 Factory zone layouts 13843 | -6/Lower Caves | Discovered new exit (range 8) 13861 | -6/Lower Caves | Entered Zion 13937 | -6/Zion | System corruption cleaned by Quarantine Array 13963 | -6/Zion | Discovered new exit (range 15) 14248 | -6/Zion | Given the Hacking Drone Bay 14813 | -6/Zion | Learned 4 Factory zone layouts 15174 | -6/Zion | Imprinted 15176 | -6/Zion | Declared Zion's savior 15608 | -6/Zion | Found Prototype Device 15608 | -6/Zion | Identified Bomb Factory No. 2 16110 | -6/Zion | Entered Proximity Caves 16110 | -5/Proximity Caves | Accompanied by 4 allies 16244 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16585 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 16777 | -5/Proximity Caves | Core integrity fell below 50% 17167 | -5/Proximity Caves | Build established: Commander-Tank 17173 | -5/Proximity Caves | Entered Factory 17173 | -5/Factory | Accompanied by 6 allies 17173 | -5/Factory | Evolved 2 slots: Utility x2 17174 | -5/Factory | Identified exit to Extension 17315 | -5/Factory | Discovered new exit (range 9) 17502 | -5/Factory | Entered another Factory area 17502 | -4/Factory | Evolved 2 slots: Propulsion x2 17604 | -4/Factory | Retrieved Zion intel report: Active Terminals 17605 | -4/Factory | Zion Heavy squad teleported in 17850 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 17971 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 18081 | -4/Factory | Incoming investigation squad redirected 18182 | -4/Factory | Found Prototype Protection 18235 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 18342 | -4/Factory | Retrieved Zion intel report: Emergency Access 18465 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 18544 | -4/Factory | Found Quantum Capacitor 18589 | -4/Factory | Cargo convoy interrupted 18599 | -4/Factory | Spotted Executioner 18613 | -4/Factory | Destroyed Executioner 18638 | -4/Factory | Destroyed 8 combat bots 18641 | -4/Factory | Lost 7 parts (2p2n3u) 18657 | -4/Factory | Found Prototype Processor 18657 | -4/Factory | Identified Exp. Melee Analysis Suite 18888 | -4/Factory | Sucked down chute 18888 | -4/Factory | Entered Waste 18891 | -4/Waste | Spotted C-40 Crusher 18903 | -4/Waste | EMP discharged 18903 | -4/Waste | System corruption reached 10% 18905 | -4/Waste | Spotted C-40 Crusher 18905 | -4/Waste | Spotted C-40 Crusher 18932 | -4/Waste | Discovered new exit (range 22) 18932 | -4/Waste | Spotted C-40 Crusher 18933 | -4/Waste | Spotted C-40 Crusher 18938 | -4/Waste | Spotted C-40 Crusher 18939 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 18952 | -4/Waste | Entered Factory 19061 | -4/Factory | Retrieved Zion intel report: Emergency Access 19205 | -4/Factory | Discovered new exit (range 18) 19238 | -4/Factory | Repaired Exp. Power Amplifier 19280 | -4/Factory | Entered Upper Caves 19311 | -4/Upper Caves | Learned 12 Research zone layouts 19345 | -4/Upper Caves | Spotted B-86 Titan 19358 | -4/Upper Caves | Destroyed B-86 Titan 19463 | -4/Upper Caves | Encountered a Warlord checkpoint 19507 | -4/Upper Caves | Build established: Gunner 19577 | -4/Upper Caves | Discovered new exit (range 10) 19587 | -4/Upper Caves | Entered another Upper Caves area 19587 | -4/Upper Caves | Spotted 11-YE1(f) 19587 | -4/Upper Caves | Spotted AX-U9R(f) 19588 | -4/Upper Caves | Encountered a Master Thief 19588 | -4/Upper Caves | Encountered a Master Thief 19592 | -4/Upper Caves | Exp. Heat Sink stolen by Master Thief 19592 | -4/Upper Caves | Exp. Biometal Leg stolen by Master Thief 19646 | -4/Upper Caves | Discovered new exit (range 20) 19944 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19985 | -4/Upper Caves | Destroyed 13 combat bots 20097 | -4/Upper Caves | Discovered new exit (range 8) 20105 | -4/Upper Caves | Entered Warlord 20138 | -4/Warlord | System corruption cleaned by Quarantine Array 20254 | -4/Warlord | Found Prototype Special Weapon 20256 | -4/Warlord | Found Prototype Special Weapon 20258 | -4/Warlord | Found Prototype Special Weapon 20260 | -4/Warlord | Found Prototype Special Weapon 20263 | -4/Warlord | Found Prototype Special Weapon 20267 | -4/Warlord | Found Prototype Special Weapon 20341 | -4/Warlord | System corruption cleaned by Quarantine Array 20351 | -4/Warlord | System corruption cleaned by Quarantine Array 20563 | -4/Warlord | Build established: Scavenger-Mutant 20580 | -4/Warlord | Rebuked by Warlord 20589 | -4/Warlord | Opened Warlord's prototype stash 20593 | -4/Warlord | Found Prototype Reactor 20593 | -4/Warlord | Identified Vortex Chain Reactor 20602 | -4/Warlord | Found Prototype Device 20602 | -4/Warlord | Identified Thermal Barrier 20605 | -4/Warlord | Warlord's base attacked by MAIN.C 20606 | -4/Warlord | Found Prototype Processor 20625 | -4/Warlord | Identified Zio. Weapon Casing 20630 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x6) 20631 | -4/Warlord | Found Prototype Hackware 20697 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 20699 | -4/Warlord | Found Prototype Energy Cannon 20702 | -4/Warlord | Found Prototype Energy Cannon 20755 | -4/Warlord | Spotted B-90 Cyclops 20760 | -4/Warlord | Spotted B-86 Titan 20823 | -4/Warlord | Discovered new exit (range 20) 20824 | -4/Warlord | P-70 Sage assimilated allied 3F-ICA(Y) 20856 | -4/Warlord | Entered Proximity Caves 20893 | -3/Proximity Caves | Build established: Messiah-Gunner 20914 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 20923 | -3/Proximity Caves | Identified Vortex Cannon (x2) 20961 | -3/Proximity Caves | Destroyed 7 combat bots 21148 | -3/Proximity Caves | Discovered new exit (range 14) 21217 | -3/Proximity Caves | Build established: Messiah-Mutant 21233 | -3/Proximity Caves | Found Prototype Launcher 21238 | -3/Proximity Caves | Found Prototype Launcher 21238 | -3/Proximity Caves | Identified Gui. Missile Launcher (x2) 21318 | -3/Proximity Caves | Entered Research 21318 | -3/Research | Evolved 2 slots: Utility x2 21400 | -3/Research | Zion Experimental squad teleported in 21556 | -3/Research | Spotted B-86 Titan 21567 | -3/Research | Destroyed B-86 Titan 21598 | -3/Research | Retrieved Zion intel report: Main Access 21598 | -3/Research | Identified exit to Research 21672 | -3/Research | Found Prototype Device 21672 | -3/Research | Identified Adv. EM Disruption Field 21832 | -3/Research | Zion Zionite Resupply teleported in 21842 | -3/Research | Found Prototype Energy Cannon 21842 | -3/Research | Identified Zio. Alpha Cannon 21846 | -3/Research | Found Zio. Alpha Cannon 21848 | -3/Research | Found Zio. Weapon Casing 21942 | -3/Research | Retrieved Zion intel report: Trap Installations 21971 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 21978 | -3/Research | Destroyed 8 combat bots 22068 | -3/Research | First assault squad dispatched 22122 | -3/Research | Garrison activated, responded to threat 22280 | -3/Research | Found Prototype Protection 22280 | -3/Research | Identified Zio. Shade Armor 22287 | -3/Research | System corruption reached 10% 22287 | -3/Research | Found Zio. Shade Armor 22296 | -3/Research | Found Zio. Weapon Casing 22382 | -3/Research | Incoming assault squad redirected 22384 | -3/Research | Incoming assault squad redirected 22589 | -3/Research | Retrieved Zion intel report: Guard Positions 22590 | -3/Research | Zion Heavy Resupply teleported in 22604 | -3/Research | Found Hvy. Reflective Plating 22664 | -3/Research | Entered another Research area 22664 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22704 | -2/Research | Zion Infowar Resupply teleported in 22709 | -2/Research | Found Prototype Processor 22709 | -2/Research | Identified Exp. Terrain Scan Processor 22863 | -2/Research | Lost 3 parts (2u1w) 22877 | -2/Research | Spotted B-90 Cyclops 22914 | -2/Research | First assault squad dispatched 22960 | -2/Research | Lost 5 parts (1p3n1w) 23091 | -2/Research | Retrieved Zion intel report: Emergency Access 23092 | -2/Research | Zion Light squad teleported in 23283 | -2/Research | P-80 Master assimilated allied C5-Z1E(z) 23285 | -2/Research | P-80 Master assimilated allied HM-V28(z) 23291 | -2/Research | Found Zio. Weapon Casing 23368 | -2/Research | Build established: Generator-Mutant 23587 | -2/Research | High security lockdown imminent 23604 | -2/Research | Discovered new exit (range 23) 23642 | -2/Research | Lost 4 parts (2p2u) 23648 | -2/Research | Entered Testing 23711 | -2/Testing | Found Prototype Protection 23769 | -2/Testing | Found Prototype Energy Cannon 23769 | -2/Testing | Identified Cld. Nova Cannon 23856 | -2/Testing | Retrieved Zion intel report: Emergency Access 23867 | -2/Testing | Discovered new exit (range 6) 23898 | -2/Testing | First assault squad dispatched 23915 | -2/Testing | Found Prototype Energy Cannon 23974 | -2/Testing | Spotted PY-4NTNBFXAE3 23978 | -2/Testing | Identified Null Cannon 23985 | -2/Testing | Entered Access 23985 | -1/Access | Evolved 2 slots: Utility x2 23986 | -1/Access | Identified SHELL Armor 24527 | -1/Access | First assault squad dispatched 24553 | -1/Access | Incoming assault squad redirected 24700 | -1/Access | Destroyed 11 combat bots 24718 | -1/Access | Found Prototype Device 24850 | -1/Access | Zion Heavy squad teleported in 24990 | -1/Access | Zion Heavy squad teleported in 25009 | -1/Access | Zion Light squad teleported in 25032 | -1/Access | Incoming assault squad redirected 25044 | -1/Access | Discovered new exit (range 8) 25047 | -1/Access | Zion Light squad teleported in 25062 | -1/Access | Entered Command 25062 | -1/Command | Accompanied by 10 allies 25160 | -1/Command | Spotted Executioner 25160 | -1/Command | Spotted Executioner 25160 | -1/Command | Spotted Striker 25160 | -1/Command | Spotted Alpha 7 25232 | -1/Command | High security lockdown imminent 25268 | -1/Command | Retrieved Zion intel report: Prototype Schematics 25312 | -1/Command | High security lockdown engaged 25381 | -1/Command | Spotted Alpha 7 25381 | -1/Command | Spotted Executioner 25381 | -1/Command | Spotted Executioner 25381 | -1/Command | Spotted Striker 25382 | -1/Command | Allies destroyed Striker 25384 | -1/Command | Spotted B-99 Colossus 25384 | -1/Command | Spotted B-99 Colossus 25384 | -1/Command | Destroyed Alpha 7 25390 | -1/Command | Destroyed Striker 25393 | -1/Command | Destroyed Executioner 25393 | -1/Command | Destroyed Executioner 25393 | -1/Command | Destroyed Executioner 25412 | -1/Command | Destroyed B-99 Colossus 25415 | -1/Command | Destroyed Executioner 25421 | -1/Command | Destroyed Alpha 7 25434 | -1/Command | Lost 3 parts (2p1u) 25441 | -1/Command | Destroyed B-99 Colossus 25445 | -1/Command | Discovered new exit (range 22) 25453 | -1/Command | Found Prototype Processor 25470 | -1/Command | Destroyed 27 combat bots 25532 | -1/Command | Destroyed Investigator 25580 | -1/Command | Destroyed 21 combat bots 25655 | -1/Command | Spotted Striker 25655 | -1/Command | Spotted Executioner 25661 | -1/Command | Destroyed Executioner 25674 | -1/Command | Identified Active Sensor Suite 25675 | -1/Command | Identified exit to Surface 25680 | -1/Command | Destroyed Striker 25681 | -1/Command | Identified System Mapper 25683 | *** | Escaped! Last Messages --------------- 25671_ P-80 Master unfolds itself. 25671_ I-47 Archangel unfolds itself. 25673_ Dropped Quantum Capacitor. 25674_ The unstable cave ceiling collapses. 25674_ Dropped Exp. Heat Sink. 25674_ Identified Active Sensor Suite. 25675_ EXIT=IDENTIFIED: SURFACE 25675_ RU-N14's Throwing Claymores v3 expended. 25675_ M-36 Artificer destroyed. 25677_ The unstable cave ceiling collapses. 25677_ Imp. Heavy Siege Treads destroyed. 25679_ Dropped Biometal Heavy Treads. 25680_ The unstable cave ceiling collapses. 25680_ Striker destroyed. 25681_ Identified System Mapper. 25682_ Destroyed Imp. Antigrav System. 25682_ P-80 Master suffers critical hit (Blast). 25682_ Destroyed Unknown Storage. 25682_ P-80 Master knocked back. 25683_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ? | | ?????????????????????????????????????# ? | | ?????????????????????????????????????# ?? | | ?????????????????????????????????????# ?? | | ?????????????????????????????????????############# | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????#####+# | | ?????????????????????????????????????????### " | | ?????????????????????????????????????????#"" # | | ?????????????????????????????????????????#"" # | | ?????????????????????????????????????????#" # | | ?????????????????????????????????????????#T # | | ?????????????????????????????????????????#"" # | | ?????????????????????????????????????????#"" # | | ?????????????????????????????????????????#"" ! # | | ???????????????????###############???????### # | | ???????????????????# ############ " | | ???????????????????# ## ###### " | | ???????????????????# ^ ^ ^^ # # # | | ???????????????????# # """ | | ???????????????????# * = !=% | | ???????????????????# ^% "% p%! % %!! | | ???????????????????# %%@/ p %= ! %! | | ???????????????????# ^ !!%% i =% % == | | ???????????????????# ^ == g =% % # ##" | | ???????????????????# ^^ ^p * # # C | | ???????????????????# % # #### ### | | ???????????????????# #######??# C | | ???????????????????########## #??????? # = | | ????????????????????????????######??????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????## # | | ????????????????????????????????????????? | | ????????????Y???????????????????????????## | | ????????????????????????????????????????? %! | | ???????????????????????????????????????? + | | ??????????????????????????????????????? # * | | ??????????????????????????????????????? | | ??????????????????????????????????????? ! # | | ????????????????????????p??????????????? # | | ????????????????????????????????????????? ? | | ???????????????????????????????????????????# # | | ?????????????????????????p???k?k???????????? ? | | ????????????????????????????????????????????? ? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 77 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 50 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Exp. Targeting Computer | -2/Testing | Archive Electron Diverter | -1/Command | Z-intel Adv. Particle Accelerator | -1/Command | Z-intel Adv. Variable Charge Gun | -1/Command | Z-intel Cld. Impulse Thruster | -1/Command | Z-intel Nanosword | -1/Command | Z-intel Tri-rail Accelerator | -1/Command | Z-intel Exp. Energy Well | -1/Command | Z-intel Centrium Medium Armor Plating | -1/Command | Z-intel Adv. Matter Compressor | -1/Command | Z-intel Exp. EM Disruption Field | -1/Command | Z-intel Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-73 Enforcer | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagQuantumSaw Manual? 0 Play Time 03:27:56 Cumulative 625.4 hours Start 2022.04.22 @ 09:26:21 End 2022.04.22 @ 13:08:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 415 Adventurer 0 Explorer 7 Win Type 0 Total 40 Types 13/4/16/2/0/1/2/1/1 Lore% 87 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1134ae3b-12f8-4ecf-b9b3-6cb4e79b0ed7