Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 09:53:35 Player: Lancetekk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (777) 777 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-38) -38 TOTAL SCORE: 3564 Bonus ------- Friendly Fire -38 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Improved Titanium Leg System Restoration Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Targeting Computer Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Beamcaster Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Titanium Leg Improved Titanium Leg System Restoration Module Heavy Laser Heavy Laser Cooled Particle Cannon Bore Cannon [Rating: 45] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Slots Evolved 6 | . . . . . 6 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 3 . Weapon 1 | . . . . . 1 . Parts Attached 30 | 5 3 . 9 . 8 5 Power 4 | 1 . . 2 . . 1 Engine 2 | 1 . . 1 . . . Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 8 | 2 . . 4 . 2 . Treads . | . . . . . . . Leg 8 | 2 . . 4 . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 1 . 1 . 5 . Device 4 | . 1 . . . 3 . Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 10 | 1 2 . 2 . 1 4 Energy Gun 4 | 1 1 . 2 . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | . 1 . . . 1 2 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 21 | . 1 . 2 . 1 17 Power 2 | . . . . . . 2 Propulsion 6 | . . . 2 . . 4 Utility 5 | . . . . . 1 4 Weapon 8 | . 1 . . . . 7 Highest Loss Streak 17 | . 1 . 2 . 1 17 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 93 100 98 100 96 92 Engine 10 | . 14 14 10 14 7 5 Leg 27 | . 28 28 27 28 30 27 Device 8 | . 9 14 . . 9 13 Storage 11 | . 14 14 14 14 7 6 Processor 2 | . . . . . 6 7 Protection 7 | . . . 13 14 9 6 Energy Gun 11 | . 16 14 14 14 7 6 Ballistic Gun 13 | . 10 14 14 14 14 13 Naked Turns . | . . . . . . . Heaviest Build 35 | 10 12 12 21 21 35 35 Greatest Support 70 | 20 20 20 40 40 70 70 Greatest Overweight (x) 1 | . . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 Average Carried 7 | 3 4 7 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 8 7 8 8 8 3 Class Distribution -------------------- 48% | Mutant 23% | Scavenger-Gunner 20% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Low Matter Collected 554 | 185 100 . 118 6 135 10 Remotely . | . . . . . . . Salvage Created 816 | . 237 . 225 57 187 110 Parts 28 | . 8 . 9 . 5 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 23 | . . . 17 . . 6 Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Combat Hostiles Destroyed 16 | . 4 . 5 1 3 3 Guns 14 | . 3 . 5 1 3 2 Cannons 1 | . . . . . . 1 AOE 1 | . 1 . . . . . Classes Destroyed 7 | . 2 . 3 1 . 1 Turret 2 | . . . 2 . . . Watcher 3 | . 2 . . . 1 . Swarmer 2 | . . . 1 . . 1 Grunt 9 | . 4 . 2 . 3 . Sentry 1 | . . . . 1 . . Programmer 2 | . . . . . . 2 Subdweller 2 | . . . 2 . . . Best Kill Streak 3 | . 2 . 3 1 2 2 Combat Bots Only 2 | . 2 . 1 1 2 2 Max Kills in Single Turn 2 | . 1 . 1 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Low Hostile Shots Fired 274 | . 17 . 50 12 20 175 Missed 74 | . 2 . 18 4 5 45 Damage Taken 3109 | . 237 . 424 117 227 2104 Core 843 | . 61 . 40 33 49 660 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . . 39 8 5 . Core Remaining (%) 73 | 100 . . . 46 . . Volleys Fired 86 | . 21 . 33 6 18 8 Largest 3 | . 2 . 2 2 3 3 Hottest 152 | . 80 . 95 95 118 152 Shots Fired 196 | . 42 . 66 12 54 22 Gun 192 | . 42 . 66 12 54 18 Cannon 4 | . . . . . . 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 101 | . 12 . 33 6 36 14 Thermal 65 | . . . 33 6 18 8 Explosive . | . . . . . . . Electromagnetic 30 | . 30 . . . . . Robot Hit Streak 19 | . 8 . 19 5 7 4 Robot Miss Streak 4 | . 4 . 4 1 3 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 125 | . 26 . 46 9 33 11 Core Hits 42 | . 9 . 15 1 11 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . 4 1 4 . Burn 9 | . . . 4 1 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1805 | . 410 . 469 109 541 276 Guns 1592 | . 310 . 469 109 535 169 Cannons 107 | . . . . . . 107 Explosions 100 | . 100 . . . . . Melee . | . . . . . . . Ramming 6 | . . . . . 6 . Kinetic 657 | . 52 . 184 25 260 136 Thermal 884 | . 100 . 285 84 275 140 Explosive . | . . . . . . . Electromagnetic 258 | . 258 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 21 | . 21 . . . . . Projectiles . | . . . . . . . Explosions 21 | . 21 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 55 | . 55 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . 1 . . . 1 . Kicked 2 | . 1 . . . 1 . Crushed . | . . . . . . . Highest Temperature 174 | . 168 . 18 174 63 36 Average Temperature 48 | . 58 . 6 79 28 13 Received Heat Transfer 1092 | . 102 . 126 36 153 675 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 3 2 . 1 Heat Transferred 2444 | . 150 . 1110 222 777 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Peak Influence 286 | . 244 94 . 286 195 . Initial 266 | . . 94 . 266 137 . Average 141 | . 118 64 . 253 168 . Maximum Alert Level 1 | . 1 . . 1 . . Low Security (%) 72 | 100 75 100 . 12 100 . Level 1 27 | . 24 . . 87 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 2 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Low Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 11 . 53 1 4 10 Peak Tracking Total 9 | . 2 . 7 1 2 9 Tactical Retreats 4 | . 1 . 3 . . . Traps | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Low Machines Disabled 3 | . 2 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Low Machines Accessed 10 | . 2 . . 6 . 2 Terminals 5 | . 2 . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 8 . . 14 . 2 Successful 12 | . 2 . . 8 . 2 Failed 12 | . 6 . . 6 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 8 . . 8 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . 6 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 . . 4 . 2 Record 4 | . . . . 4 . . Open Door 2 | . . . . . . 2 Maintenance Status 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . Report Inventory 2 | . . . . 2 . . Retrieve Components 2 | . . . . 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . . 4 . . Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . 2 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Low Turns Passed 2714 | 74 253 579 439 458 347 564 Spaces Moved 1942 | 58 149 477 265 366 221 406 Core 17 | 15 . . . . . 2 Treads . | . . . . . . . Legs 1925 | 43 149 477 265 366 221 404 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 Average Speed 119 | 101 120 120 121 120 120 119 Slowest Speed 190 | 120 120 120 190 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 31 73 24 69 5 46 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 3 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 13 | . 13 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 13 | . 13 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Low Total 2175 | 71 183 484 329 375 265 468 Wait 66 | 4 2 5 . . 10 45 Move 1936 | 57 148 476 264 365 220 406 Hop . | . . . . . . . Pick Up 35 | 5 8 1 10 2 7 2 Fast Attach 5 | 3 . . 1 . 1 . Attach 17 | 2 3 . 1 . 6 5 Detach . | . . . . . . . Swap 8 | . . . 7 . 1 . Drop 20 | . . 2 13 2 1 2 Fire 86 | . 21 . 33 6 18 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 1 . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered Mines 391 | -10/Mines | Learned Materials stockpile data 417 | -10/Mines | Learned location of Storage (-9) 418 | -10/Mines | Learned location of Mines (-9) 507 | -10/Mines | Discovered new exit (range 15) 859 | -10/Mines | Discovered new exit (range 12) 907 | -10/Mines | Entered Subcaves 928 | -10/Subcaves | Discovered new exit (range 15) 1035 | -10/Subcaves | Ambushed by swarm of Subdwellers 1041 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1134 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1281 | -10/Subcaves | Discovered new exit (range 12) 1346 | -10/Subcaves | Entered Recycling 1501 | -9/Recycling | Core integrity fell below 50% 1613 | -9/Recycling | Build established: Scavenger-Mutant 1777 | -9/Recycling | Discovered new exit (range 5) 1804 | -9/Recycling | Entered Factory 1804 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 1830 | -7/Factory | Discovered new exit (range 16) 2151 | -7/Factory | Entered Lower Caves 2301 | -7/Lower Caves | Build established: Scavenger-Gunner 2670 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2699 | -7/Lower Caves | Core integrity fell below 50% 2711 | -7/Lower Caves | Core integrity fell below 20% 2715 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- activating it again increases its power for an additional resource cost, and may have unintended consequences. 02684_ S-27 Virus destroyed. 02684_ Gravmag System melted. 02684_ P-60 Hacker destroyed. 02688_ Shock Rifle fries itself beyond repair. 02690_ Imp. Heat Sink destroyed. 02691_ Mic. Nuclear Core fries itself beyond repair. 02692_ >C OF/#I2KSSYG 9CAHS9MEA6 02693_ Shock Rifle fries itself beyond repair. 02696_ Lgt. Nuclear Core fries itself beyond repair. 02698_ Critical hit (Burn: +37). 02700_ Target Analyzer fries itself beyond repair. 02703_ Battle Rifle destroyed. 02706_ Sml. Storage Unit destroyed. 02712_ Cld. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ?????????#??????????????????? | | ????????????????? ????????? ??????????????????? | | ????????????????? ????????? ??????????????????? | | ?????????????????? ???????? ##?????????????????? | | ??????????????????# ##?????? #?????????????????? | | ??????????????????# ?????? #?????? ??????????? | | ??????????????????# ????## #????? ?????????## | | ???????????????????# ##### #??? #? ????#### # | | ???????????????????# ## #?? # ????# # | | ???????????????????# ### ???## ## | | ??????????????????## #????## ## | | ?????????????????## #?????# | | ????????????????## #??????????## | | ???????????????## ##### YY #???????????### | | ???????????????# #??##ggsg #?????????????# | | ??????????????## #??#@ g##???????????### # | | ?????????????## #??# ##?????????#### # | | ????????????## ##??## ###?????????## ## | | ????????????# ###????###?????????### ####? | | ????????????# ###?????????????????## #######? | | ???????######% #######??#? ?? ????# #### ## | | ??????## #??# ?# ???# ## # | | ??????# ####### #??# ?# ???# # | | ??????# ##?????### #### ## #??## #? | | ??????# #????????## ## #?## #? | | ??????# ##"????????##%# ### ##? | | ??????# #"" ??###??#!# ## #?? | | ??????# #"! #X#### #???# ## #?? | | ???#### #" #???## ### #?? | | ??## # #" ###### #????# ##?# #?? | | ??# #""! ???????# #????# ##??## ## | | ??# ##"?????????# ????# ## #????#### | | ??## ##????????? ##### #?# ##???????# | | ???### ######### ## #?# #####?????# | | ?????## ## #?## ### ##????# | | ??????# # ??# ### #?# ##???# | | ??????### ############??# ### #???# | | ????????# #?????????????# ## #???# | | ????????# ################ ## ###### | | ????????# ## ### #### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoMyomerMount Manual? 0 Play Time 00:41:28 Cumulative 2.9 hours Start 2024.04.05 @ 09:13:56 End 2024.04.05 @ 09:53:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/SmallcapsGlow++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76b27c02-6f1e-497f-b393-982d9febba12