Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 21:18:32 Player: Sir Cheese Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (88) 440 Value Destroyed (2186) 2186 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3403) 3403 TOTAL SCORE: 11949 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 1798 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -37 Cogmind --------- Core Integrity 0/1150 Matter 220/300 Energy 54/100 System Corruption 6% Temperature Cool (4) Movement Hovering (66) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Jamming Amplifier Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Seismic Detector Advanced Transmission Jammer Advanced Hacking Suite Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Backup Power III Neutrino Core > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Seismic Detector Improved Salvage Targeting Computer Jamming Amplifier Reaction Control System EM Shield Point Defense System Advanced Hacking Suite > --- WEAPON ----------- Wave Gun Precision Rocket Launcher Vortex Lance > --- INVENTORY -------- Makeshift Flight Unit Smartbomb Launcher Improved Plasma Cutter Vortex Lance [Rating: 93] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Thunder Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Field Laser Energy Cannon Neutron Cannon Ballistic Gun Minigun Launcher Precision Rocket Launcher Special Weapon Mining Laser Slashing Weapon Plasma Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 6 . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 2 . 1 . . . . 1 Utility 6 | . . . 1 . . . 3 . 1 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 125 | 8 9 2 22 1 . 1 15 2 10 1 5 16 4 29 Power 19 | 1 3 . 6 . . . 2 . 1 . . . 2 4 Engine 14 | 1 3 . 6 . . . 1 . . . . . 1 2 Core 3 | . . . . . . . 1 . 1 . . . . 1 Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 33 | 2 . . 6 . . . 4 . 5 1 1 4 . 10 Treads 13 | 2 . . 6 . . . 2 . . . . . . 3 Leg 2 | . . . . . . . 1 . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight 16 | . . . . . . . 1 . 4 1 1 4 . 5 Utility 44 | 3 3 1 6 1 . 1 5 2 1 . 4 4 . 13 Device 23 | 2 2 1 . . . . 2 2 1 . 2 2 . 9 Storage 4 | 1 1 . 2 . . . . . . . . . . . Processor 5 | . . . 2 . . . 1 . . . 1 1 . . Hackware 3 | . . . . . . . . . . . 1 . . 2 Protection 9 | . . . 2 1 . 1 2 . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 3 1 4 . . . 4 . 3 . . 8 2 2 Energy Gun 4 | . . . . . . . . . . . . 2 1 1 Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 12 | 2 2 1 4 . . . 1 . . . . 1 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 2 . 2 . . . . . Special Weapon 3 | . 1 . . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon 4 | . . . . . . . 1 . . . . 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . 3 . . 2 . 1 Parts Lost 41 | . 2 . 1 . . . 5 . 6 . . . . 27 Power 8 | . 1 . 1 . . . 1 . . . . . . 5 Propulsion 16 | . . . . . . . 2 . 3 . . . . 11 Utility 13 | . 1 . . . . . 1 . 2 . . . . 9 Weapon 4 | . . . . . . . 1 . 1 . . . . 2 Highest Loss Streak 6 | . 1 . 1 . . . 3 . 3 . . . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 3 13 14 14 15 14 14 13 2 3 3 4 4 5 4 Power . | . . 1 1 1 1 1 . . . . . . . . Propulsion . | . . . . 1 1 1 . . . . 1 . . . Utility 3 | 1 3 5 6 6 4 5 5 1 . . 1 . 1 1 Weapon 5 | . 8 7 5 5 7 6 5 1 2 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 32 | . 5 1 4 2 2 2 10 . 2 . . . 1 3 Power 2 | . 1 . . . . . 1 . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 11 | . . . 1 1 . 1 4 . . . . . 1 3 Weapon 16 | . 3 1 2 1 2 1 4 . 2 . . . . . Tool/Special 2 | . 1 . . . . . 1 . . . . . . . Average Slot Usage (%) 83 | . 98 100 97 100 100 100 79 22 20 23 28 71 93 63 Engine 8 | . 14 14 9 11 11 11 9 . . . . 3 5 2 Treads 16 | . 27 28 22 22 22 22 18 . . . . . . 3 Flight 5 | . . . . . . . . 6 6 16 17 18 29 18 Device 7 | . 13 14 2 . . . 4 12 6 . 2 17 17 9 Storage 8 | . 14 14 13 11 11 11 5 . . . . . . . Processor 6 | . . . 8 11 11 11 10 . . . 1 9 11 5 Hackware 1 | . . . . . . . . . . . 1 5 5 7 Protection 4 | . . . 7 11 11 11 10 . . . . . 5 3 Ballistic Gun 19 | . 26 28 33 33 33 33 17 . . . . . 2 1 Piercing Weapon 1 | . . . . . . . . 2 2 . . 3 5 4 Peak Build Rating 93 | 9 11 13 24 25 27 29 48 19 35 39 52 93 76 89 Average Rating 30 | 4 10 11 18 24 26 28 37 16 23 34 38 74 70 61 On Entrance 27 | . 7 11 13 24 25 27 29 5 15 26 34 52 65 73 Avg Prop Armor Cover (%) 14 | . . 10 8 . . . . 4 18 . . . . 14 Naked Turns 25 | . . . . . . . 23 . 2 . . . . . Heaviest Build 57 | 12 32 32 41 43 43 43 57 8 14 22 16 33 29 37 Greatest Support 90 | 40 40 40 46 46 46 46 89 5 26 30 33 33 30 90 Greatest Overweight (x) 4 | . . 1 1 . . . 1 2 4 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 11 | 5 14 15 15 15 15 15 13 5 5 5 5 5 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Carried 11 | 3 13 14 14 14 14 14 13 2 4 4 4 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 14 15 15 15 15 5 3 4 5 5 5 5 5 Class Distribution -------------------- 33% | Mutant 33% | Gunner 8% | Derelict-Sprinter 7% | Sprinter 5% | Scavenger-Tank 5% | Derelict-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Fac Upp Upp War Pro Fac Matter Collected 3643 | 269 641 122 838 222 . 82 463 . 256 118 40 300 55 237 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2963 | 77 440 156 935 464 . . 497 . . 128 . . . 266 Parts 185 | 8 29 5 58 27 . . 41 . . . . . . 17 Haulers Intercepted 6 | . 1 . 4 . . . . . . . . . . 1 Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 1 . . 15 . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 62 | . 11 4 19 12 . . 7 . . . . . . 9 Melee 4 | . . . . . . . . . . . . . . 4 Guns 53 | . 11 4 19 12 . . 7 . . . . . . . AOE 5 | . . . . . . . . . . . . . . 5 Classes Destroyed 12 | 1 6 1 3 . . . 1 . . . . . . . Worker 5 | . . . 2 . . . 2 . . . . . . 1 Builder 5 | . 1 1 . . . . 3 . . . . . . . Tunneler 9 | 3 1 . . 1 . . 2 . . . . . . 2 Hauler 6 | . 1 . 4 . . . . . . . . . . 1 Recycler 3 | . 1 1 . 1 . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . Swarmer 28 | . 6 . 7 4 . . 2 . . . . . . 9 Grunt 20 | . 4 . 6 8 . . 2 . . . . . . . Sentry 7 | . . . 6 . . . 1 . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . Best Kill Streak 10 | 2 3 3 6 10 . . 4 . . . . . . 6 Combat Bots Only 8 | . 3 3 5 8 . . 4 . . . . . . 5 Max Kills in Single Turn 3 | 1 1 1 2 2 . . 2 . . . . . . 3 Gunslinging 1 | . . . 1 1 . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Fac Upp Upp War Pro Fac Hostile Shots Fired 765 | . 70 23 67 24 . 1 192 6 58 11 9 1 9 294 Missed 297 | . 20 9 21 8 . . 72 2 27 7 3 1 4 123 Hits 468 | . 50 14 46 16 . 1 120 4 31 4 6 . 5 171 Melee 5 | . . 1 . . . 1 1 . 2 . . . . . Projectile 463 | . 50 13 46 16 . . 119 4 29 4 6 . 5 171 Critical Strikes 18 | . . 1 3 . . . 4 . 1 1 1 . 1 6 Actively Blocked 1 | . . . . . . . . . . . . . 1 . Part Disruptions 2 | . . 1 . . . . 1 . . . . . . . Damage Taken 7844 | . 552 213 614 169 . 32 1807 62 791 107 95 . 107 3295 Core 2614 | . 65 36 41 42 . . 723 32 418 21 38 . 30 1168 Absorbed by Shields 30 | . . . . . . . . . . . . . 19 11 Redirected to Shielding 95 | . . . . . . . . . . . . . 3 92 Regen/Repaired (Parts) 251 | . 200 . . . . . . . . . . 34 . 17 Core Remaining (%) 59 | 100 . 59 . . . 79 . 11 . . . . 49 . Volleys Fired 221 | 14 56 16 65 14 . 6 39 . . 2 . . 3 6 Largest 3 | 2 2 2 3 3 . 3 3 . . 1 . . 1 1 Hottest 100 | 40 100 46 75 75 . 75 75 . . 43 . . 35 43 Shots Fired 527 | 28 102 32 195 42 . 18 99 . . 2 . . 3 6 Gun 511 | 28 92 32 195 42 . 18 99 . . . . . 3 2 Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . 2 . . . 4 Special 10 | . 10 . . . . . . . . . . . . . Kinetic 511 | 28 92 32 195 42 . 18 99 . . . . . 3 2 Thermal 10 | . 10 . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . . 2 . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 14 | 3 12 5 13 7 . 2 14 . . 1 . . 3 6 Robot Miss Streak 6 | 4 3 6 6 2 . 3 3 . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 2 3 6 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 2 . . . . . . . . . . Shots Hit Robots 303 | 12 56 13 104 27 . 9 59 . 4 1 . . 2 16 Core Hits 142 | 4 21 7 42 18 . . 28 . 1 6 . . . 15 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . 1 . . 2 . . . . . . . Critical Strikes 5 | . 1 . . 1 . . 2 . . . . . . 1 Destroy 4 | . 1 . . 1 . . 2 . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 55 | . . . . . . . 4 4 14 . . 1 . 32 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 38 | . . . . . . . 4 4 14 . . . . 16 Entropic 17 | . . . . . . . . . . . . 1 . 16 Sneak Attacks 4 | . . . . . . . . . 2 . . . . 2 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6805 | 163 881 187 1764 528 . 158 1150 . 226 195 . . 46 1507 Guns 4888 | 163 881 187 1764 528 . 158 1109 . . . . . 46 52 Cannons . | . . . . . . . . . . . . . . . Explosions 888 | . . . . . . . . . . 195 . . . 693 Melee 1023 | . . . . . . . 35 . 226 . . . . 762 Ramming 6 | . . . . . . . 6 . . . . . . . Kinetic 4888 | 163 881 187 1764 528 . 158 1109 . . . . . 46 52 Thermal 118 | . . . . . . . . . . . . . . 118 Explosive 770 | . . . . . . . . . . 195 . . . 575 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 724 | . . . . . . . 35 . 226 . . . . 463 Entropic 299 | . . . . . . . . . . . . . . 299 Highest Corruption 14 | . . . . . . . 13 14 5 5 5 5 . 6 Average Corruption 6 | . . . . . . . 7 13 5 5 5 5 . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 44 | . . . . . . . 6 16 1 15 4 . . 2 Message Errors 11 | . . . . . . . 2 4 1 2 1 . . 1 Matter Fused 10 | . . . . . . . 2 4 . 4 . . . . Heat Flow Errors 6 | . . . . . . . . 3 . 2 1 . . . Energy Discharges 6 | . . . . . . . 1 . . 4 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . . . . 1 . 2 1 . . 1 Alerts 3 | . . . . . . . . 2 . 1 . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 271 | . . . . . . . . . 48 . . . . 223 Projectiles . | . . . . . . . . . . . . . . . Explosions 42 | . . . . . . . . . . . . . . 42 Melee 229 | . . . . . . . . . 48 . . . . 181 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . . . 2 . . . . . . 119 Shots 3 | . . . . . . . . . . . . . . 3 Rammed 2 | . . . . . . . 2 . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 353 | . 62 5 128 175 . 160 353 244 . 204 245 . 3 43 Average Temperature 75 | . 17 5 44 73 . 71 134 98 . 100 146 . 2 19 Received Heat Transfer 1063 | . 225 69 210 75 . . 120 . 171 12 36 . 15 130 Effects 3 | . . . . . . . 3 . . . . . . . Shutdowns 3 | . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . . . . 100 Parts Sabotaged 2 | . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . . 1 1 . . 1 . . . . . . 2 Low Security (%) 87 | 100 100 100 89 53 . . 71 . 100 . . . . 51 Level 1 10 | . . . 10 46 . . 28 . . . . . . 22 Level 2 2 | . . . . . . . . . . . . . . 25 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 608 | 5 62 5 217 272 . . 300 . 192 . . . . 608 Initial 150 | . . . . 72 . . 150 . 84 . . . . . Average 76 | . 14 . 81 181 . . 172 . 72 . . . . 244 Influence Increases 4297 | 15 266 10 673 290 . 9 768 134 325 61 45 303 258 1140 Destroy 0b10 Robot/C 1880 | . 200 . 420 240 . . 200 100 60 40 . 200 160 260 Destroy 0b10 Robot/NC 190 | 15 20 10 45 10 . 5 40 . . 5 . . . 40 Destroy Leader 370 | . 32 . 124 40 . . 52 20 20 10 . . 30 42 Allied During Kill 324 | . . . 15 . . 4 94 14 10 6 . 88 68 25 Successful Hack 47 | . 8 . 21 . . . . . . . . . . 18 Disable Machine 435 | . . . 30 . . . . . . . . . . 405 Destroy Structure 271 | . 6 . 3 . . . 22 . 10 . . . . 230 Advance Influence 150 | . . . . . . . 150 . . . . . . . Partial Spotted 30 | . . . . . . . 15 . . . . . . 15 Lose Combat Pursuer 600 | . . . 15 . . . 195 . 225 . 45 15 . 105 Influence Decreases 3789 | 15 266 10 488 263 212 9 544 224 277 243 10 111 485 632 Entered New Map 789 | . . . . 113 212 . . 84 50 68 . 35 227 . Time Decay 2293 | 15 248 10 458 150 . 9 374 120 170 175 10 76 238 240 Lost Part 380 | . 18 . 10 . . . 50 . 57 . . . . 245 Lost Ally 327 | . . . 20 . . . 120 20 . . . . 20 147 Squads Dispatched 20 | . 2 1 1 . . . 4 . 6 . . . . 6 Investigation 7 | . 1 . 1 . . . . . 1 . . . . 4 Extermination 4 | . . . . . . . 2 . 1 . . . . 1 Reinforcement 6 | . 1 . . . . . 2 . 2 . . . . 1 Assault 3 | . . 1 . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Fac Upp Upp War Pro Fac Distress Signals 4 | . 1 . 1 . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 199 | . 16 13 26 11 . 10 37 4 18 3 4 10 6 41 Peak Tracking Total 14 | . 4 14 4 3 . 6 12 5 8 1 5 4 3 10 Tactical Retreats 24 | . . 2 1 . . . 7 . 6 . 2 1 . 5 ECM-based Alert Blocks 8 | . . . . . . . . . . . . . . 8 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Fac Upp Upp War Pro Fac Traps Triggered 2 | . . . . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Fac Upp Upp War Pro Fac Machines Disabled 29 | . . . 2 . . . . . . . . . . 27 Max in Single Turn 4 | . . . 1 . . . . . . . . . . 4 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Fac Upp Upp War Pro Fac Machines Accessed 30 | . 5 1 6 . . . 1 1 3 . . 10 . 3 Terminals 7 | . 2 . 5 . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . 1 Repair Stations 3 | . 1 . . . . . . . 1 . . . . 1 Recycling Units 3 | . 2 . . . . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Total Hacks 66 | . 13 1 20 . . . 1 1 5 . . 17 . 8 Successful 43 | . 8 1 10 . . . . 1 1 . . 17 . 5 Failed 22 | . 5 . 9 . . . 1 . 4 . . . . 3 Catastrophic 4 | . . . 2 . . . 1 . 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 38 | . . . 7 . . . 10 . 11 . . . . 10 Terminals 18 | . 5 . 13 . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . . . . . . 3 Repair Stations 9 | . 5 . . . . . . . 1 . . . . 3 Recycling Units 5 | . 3 . . . . . . . 2 . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . 2 Terminal Hacks 25 | . 2 1 4 . . . . 1 . . . 17 . . Record 15 | . . . . . . . . . . . . 15 . . Open Door 4 | . . 1 . . . . . 1 . . . 2 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . 4 . . . . . . . . . . . . 2 Scan Component 3 | . 2 . . . . . . . . . . . . 1 Repair 3 | . 2 . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . 2 . . . . . . . 1 . . . . . Report Inventory 3 | . 2 . . . . . . . 1 . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . 1 . . . . . . . . . . 1 Terminals 1 | . . . 1 . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . 6 . . . 1 . 3 . . . . 2 Full Trace Events 2 | . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . . . . . . . 1 Time 77 | . 58 . . . . . . . . . . . . 19 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Fac Upp Upp War Pro Fac Total Allies 28 | . . 4 . . 9 . . 1 2 . . 5 . 7 Largest Group 9 | . . 3 1 . 9 9 6 1 2 1 . 5 5 6 Highest-Rated Group 570 | . . 40 31 . 282 282 224 138 150 135 . 290 289 570 Highest-Rated Ally 138 | . . 31 31 . 51 51 40 138 135 135 . 68 68 96 Zionite Dispatches 7 | . . . . . . . 1 . 3 . . . . 3 Light 2 | . . . . . . . . . . . . . . 2 Recon 2 | . . . . . . . 1 . 1 . . . . . Demo 1 | . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . 1 . . . . . Explosive Resupply 1 | . . . . . . . . . 1 . . . . . Total Orders 15 | . . . . . . . . 7 1 . . 1 6 . GUARD 7 | . . . . . . . . . . . . 1 6 . DROP 1 | . . . . . . . . . 1 . . . . . EXPLORE 6 | . . . . . . . . 6 . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . Ally Attacks 230 | . . 21 36 . . 55 35 2 7 3 . 23 28 20 Total Damage 7882 | . . 198 467 . . 1350 787 641 308 145 . 1241 1264 1481 Kills 58 | . . 2 3 . . 11 4 5 4 2 . 10 9 8 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Fac Upp Upp War Pro Fac Active Infowar (turns) 3913 | 28 803 . . . . . 650 174 175 . 37 820 756 470 Sensors 1069 | . 720 . . . . . . 174 175 . . . . . Terrain 677 | 27 . . . . . . 650 . . . . . . . Seismic 1898 | 1 83 . . . . . . . . . 37 820 756 201 Jamming 263 | . . . . . . . . . . . . . . 263 ECM 190 | . . . . . . . . . . . . . . 190 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 2 1 . . . 1 1 . 1 . Drone Launches 8 | . . . . . . . 2 6 . . . . . . Drone Recoveries 6 | . . . . . . . 2 4 . . . . . . Zionite Intel Received 2 | . . . . . . . 1 . 1 . . . . . Emergency Access 1 | . . . . . . . 1 . . . . . . . Component Stockpiles 1 | . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Fac Upp Upp War Pro Fac Turns Passed 11347 | 237 1171 1675 1343 304 1588 560 876 279 340 639 175 820 756 584 Spaces Moved 9245 | 116 537 456 655 163 967 306 576 357 496 1016 509 1467 802 822 Core 180 | 6 . . . . . . 99 35 40 . . . . . Treads 3599 | 110 537 456 655 163 967 306 382 . . . . . . 23 Legs 33 | . . . . . . . 7 . 26 . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 100 | . . . . . . . . . . . . . . 100 Flight 5333 | . . . . . . . 88 322 430 1016 509 1467 802 699 Fastest Speed 26 | 50 160 160 160 160 160 160 35 35 32 32 32 29 29 26 Average Speed 87 | 154 160 184 165 160 160 160 124 60 47 32 32 36 29 44 Slowest Speed 250 | 160 160 240 240 160 160 160 160 150 250 37 35 119 29 152 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . 6 . . . . 4 Potential Cave-ins 4 | . . 2 . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 6 81 81 61 48 90 48 17 56 15 80 54 95 82 29 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 2 . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 . 1 2 2 . . . 1 2 . 4 . Spaces Dug 36 | . 10 . . . . . 3 4 5 . . . . 14 Terrain Destroyed 103 | . 10 . . . . . 3 4 5 20 . . 1 60 Melee 26 | . . . . . . . 3 4 5 . . . . 14 Projectile 12 | . 10 . . . . . . . . . . . 1 1 AOE 65 | . . . . . . . . . . 20 . . . 45 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Fac Upp Upp War Pro Fac Total 12045 | 149 732 1262 791 186 1011 369 670 412 565 1327 515 1758 1322 976 Wait 2120 | . 95 785 18 . 37 50 6 41 34 301 . 195 508 50 Move 9212 | 115 536 455 654 162 966 305 575 356 484 1015 508 1466 801 814 Hop 9 | . . . . . . . . . 5 . . . . 4 Pick Up 96 | 11 22 1 10 4 4 3 13 . 5 3 1 7 1 11 Fast Attach 67 | 1 3 . 3 . . . 5 . 6 . 3 19 3 24 Attach 58 | 7 1 . 2 . . . 8 6 7 3 1 10 . 13 Detach 19 | . . . . . . . 1 4 4 1 . 5 1 3 Swap 40 | . 8 2 18 1 . 1 6 1 . . 1 . 1 1 Drop 108 | 1 11 3 21 5 4 4 11 . 6 . 1 19 4 18 Fire 221 | 14 56 16 65 14 . 6 39 . . 2 . . 3 6 Melee 55 | . . . . . . . 4 4 14 . . 1 . 32 Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 37 | . . . . . . . . . . 2 . 35 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 7) 938 | -10/Materials | Derelicts attacked the area 1122 | -10/Materials | Repaired Hvy. Assault Rifle 1149 | -10/Materials | Repaired Lgt. Treads 1166 | -10/Materials | Discovered new exit (range 11) 1381 | -10/Materials | Discovered new exit (range 16) 1409 | -10/Materials | Entered Mines 2143 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2180 | -10/Mines | Learned 2 Materials zone layouts 2551 | -10/Mines | Assembled infested the area 2629 | -10/Mines | Lost 3 allies 2754 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3060 | -10/Mines | Discovered new exit (range 13) 3064 | -10/Mines | Met a Derelict testing a Signal Generator 3084 | -10/Mines | Entered Materials 3084 | -9/Materials | Accompanied by 1 ally 3084 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3392 | -9/Materials | Build established: Gunner 3411 | -9/Materials | Discovered new exit (range 11) 3423 | -9/Materials | Discovered new exit (range 15) 3622 | -9/Materials | Central database locked down 3786 | -9/Materials | Discovered new exit (range 7) 4036 | -9/Materials | Discovered new exit (range 16) 4076 | -9/Materials | Discovered new exit (range 16) 4427 | -9/Materials | Entered Mines 4564 | -9/Mines | Learned Materials security intel 4638 | -9/Mines | Destroyed 8 combat bots 4640 | -9/Mines | Learned Materials security intel 4676 | -9/Mines | Discovered new exit (range 5) 4686 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4697 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4718 | -9/Mines | Discovered new exit (range 5) 4721 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4731 | -9/Mines | Entered Zion 4757 | -7/Zion | Gained Derelict followers 4883 | -7/Zion | Given the Hacking Drone Bay 4884 | -7/Zion | Found Prototype Device 4888 | -7/Zion | Discovered new exit (range 15) 4970 | -7/Zion | Learned location of Quarantine (-2) 5393 | -7/Zion | Learned 4 Factory zone layouts 5428 | -7/Zion | Given A8's code to call for help 5537 | -7/Zion | Learned Factory emergency access door positions 5630 | -7/Zion | Found CR-A16's Pointy Stick 5812 | -7/Zion | Met Imprinter 5841 | -7/Zion | Imprinted 5843 | -7/Zion | Declared Zion's savior 6319 | -7/Zion | Entered Proximity Caves 6319 | -6/Proximity Caves | Accompanied by 9 allies 6371 | -6/Proximity Caves | Spotter reported a threat 6563 | -6/Proximity Caves | Attacked by a faux Warlord 6588 | -6/Proximity Caves | Lost 3 allies 6766 | -6/Proximity Caves | Learned 8 Factory zone layouts 6841 | -6/Proximity Caves | Discovered new exit (range 12) 6879 | -6/Proximity Caves | Entered Factory 6879 | -6/Factory | Accompanied by 6 allies 6879 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 6880 | -6/Factory | Identified exit to Lower Caves 6880 | -6/Factory | Identified exit to Extension 7006 | -6/Factory | Zion Recon squad teleported in 7190 | -6/Factory | Retrieved Zion intel report: Emergency Access 7204 | -6/Factory | Build established: Scavenger-Tank 7606 | -6/Factory | Lost 4 allies 7613 | -6/Factory | Cargo convoy interrupted 7618 | -6/Factory | Released all parts (10) 7649 | -6/Factory | Lost 3 parts (1p2n) 7690 | -6/Factory | System corruption reached 10% 7696 | -6/Factory | Core integrity fell below 50% 7705 | -6/Factory | Core integrity fell below 20% 7755 | -6/Factory | Entered Lower Caves 7901 | -6/Lower Caves | Build established: Mutant 8018 | -6/Lower Caves | 99-TNT showed up to help 8020 | -6/Lower Caves | 99-TNT revealed a hidden path 8034 | -6/Lower Caves | Entered Factory 8034 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8051 | -5/Factory | Zion Explosive Resupply teleported in 8060 | -5/Factory | Found Prototype Launcher 8061 | -5/Factory | Identified Smartbomb Launcher 8286 | -5/Factory | Zion hero teleported in (AD-0RF) 8289 | -5/Factory | Lost 3 parts (2n1u) 8311 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 8312 | -5/Factory | Zion Recon squad teleported in 8345 | -5/Factory | Discovered new exit (range 10) 8358 | -5/Factory | Lost 3 parts (1n1u1w) 8374 | -5/Factory | Entered Upper Caves 8374 | -5/Upper Caves | Accompanied by 1 ally (AD-0RF) 8508 | -5/Upper Caves | Learned location of Armory (-3) 8616 | -5/Upper Caves | Spotted B-75 Beast 8661 | -5/Upper Caves | Build established: Sprinter 9012 | -5/Upper Caves | Discovered new exit (range 6) 9013 | -5/Upper Caves | Entered another Upper Caves area 9153 | -5/Upper Caves | Learned Factory stockpile data 9183 | -5/Upper Caves | Discovered new exit (range 9) 9188 | -5/Upper Caves | Entered Warlord 9208 | -5/Warlord | System corruption cleaned by Quarantine Array 9245 | -5/Warlord | Opened side exit 9252 | -5/Warlord | Discovered new exit (range 10) 9384 | -5/Warlord | Visited the Vortex Lab 9388 | -5/Warlord | Found Prototype Piercing Weapon 9388 | -5/Warlord | Identified Vortex Lance 9391 | -5/Warlord | Found Vortex Lance 9406 | -5/Warlord | Warlord's base attacked by MAIN.C 9504 | -5/Warlord | Rebuked by Warlord 9741 | -5/Warlord | Build established: Derelict-Mutant 9756 | -5/Warlord | Warlord forces counterattacked 9841 | -5/Warlord | Lost 7 allies 10008 | -5/Warlord | Entered Proximity Caves 10008 | -4/Proximity Caves | Accompanied by 5 allies 10079 | -4/Proximity Caves | Spotted B-86 Titan 10080 | -4/Proximity Caves | Core integrity fell below 50% 10180 | -4/Proximity Caves | Build established: Derelict-Sprinter 10624 | -4/Proximity Caves | Learned location of 1 exit from Research 10713 | -4/Proximity Caves | Discovered new exit (range 12) 10764 | -4/Proximity Caves | Entered Factory 10764 | -4/Factory | Accompanied by 3 allies 10764 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10927 | -4/Factory | Repaired Cesium-ion Thruster 10960 | -4/Factory | Zion Light squad teleported in 10975 | -4/Factory | Zion Light squad teleported in 10978 | -4/Factory | Lost 6 parts (2p1n3u) 11022 | -4/Factory | Lost 3 allies 11096 | -4/Factory | Lost 5 parts (3n2u) 11178 | -4/Factory | Lost 3 parts (1p2n) 11224 | -4/Factory | Core integrity fell below 50% 11258 | -4/Factory | Zion Demo squad teleported in 11282 | -4/Factory | Lost 5 parts (1p2n1u1w) 11294 | -4/Factory | Build established: Hacker-Mutant 11334 | -4/Factory | Core integrity fell below 20% 11348 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11324_ K-01 Serf collects debris. 11325_ Acquired Imp. Gyrokinetic Inverter. 11325_ Lgt. Ion Engine destroyed. 11326_ Detecting system override signal. 11327_ K-01 Serf collects debris. 11333_ Penetrated by Slug. 11333_ VTOL Module destroyed. 11333_ Penetrated by Slug. 11334_ Critical hit (Burn: +50). 11334_ U-05 Engineer destroyed. 11336_ Triggered Alarm Trap. 11336_ An alarm sounds. 11336_ ALERT: Alarm triggered, dispatching investigation squad. 11336_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 11345_ Penetrated by Slug. 11345_ Matter Pump disabled. 11346_ Detecting system override signal. 11347_ CPPIOYYJVYVL8#MW0F CPFO:GS=KUOXWAAD5= Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????=???????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #??????? ???????????????????????????????? | | #??????? ???????????????????????????????? | | #?????? #?????????????????????????????? | | #?????? #?????????????????????????????? | | #?????? #?????????????????????????????? | | #?????? #?????????????????????!???????? | | ###"########## ###########+#?????????????????? | | == ?????????????????? | | ! ?????????????????? | | =%* h ??????????????????? | | """""" """""" %%" ???????????????? | | % """"""g"""""" """ ????????????????? | | ###+### """""" """""" """ ????????????????? | | == # """"""g"""""" ?????????????????? | | # pp """ " ?????????? | | # """""" """ ?????????? | | # """""" """ ????????? | | # """""" ????????? | | !!! # """""" @ ????????? | | !!! # !!! ###""T""#??????????????? | | !!! # """ !!! #??????????????????????? | | ####### """ !!! #??????????????????????? | | ??????# """ #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# """""" #??????????????????????? | | ??????# """""" #??????????????????????? | | ??????# ???""" #?????????????????!????? | | ??????? ????"" "" "" #??????????????????????? | | ?????????????? ""F"" #??????????????????????? | | ?????????????? """ #??????????????????????? | | ?????????????? ???? #??????????????????????? | | ???????????????? ???? #??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 515 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Armor Coverage 250 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 33 Point Defense Rating 80 Evasion (%) 72 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 11% | -10/Materials Lgt. Treads | 30% | -10/Materials Cesium-ion Thruster | 32% | -4/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Heroic Deeds Challenges ------------ None Game ------ Seed GaussSystemFacilitator Manual? 0 Play Time 01:59:11 Cumulative 110.2 hours Start 2026.11.08 @ 19:21:31 End 2026.11.08 @ 21:18:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 102 Adventurer 21 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91ac05a9-c6a0-4142-bcde-e397943c3628