Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 07:00:42 Player: Zaros426 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (412) 2060 Value Destroyed (17340) 17340 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (8436) 8436 TOTAL SCORE: 34036 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7436 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 350/350 System Corruption 56% Temperature Cool (0) Movement Walking (330) Ox3 Location -3/Armory Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Force Booster Advanced Force Booster > --- WEAPON (3) ------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (15) --- Particle Reactor Advanced Heat Sink Improved Matter Compressor (50) Particle Accelerator Advanced Force Booster Improved Transmission Jammer Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Quantum Capacitor Advanced Force Booster Advanced Force Booster Improved Transmission Jammer Advanced Phase Shifter Backup Plating III > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Impulse Thruster Array Impulse Thruster Array Experimental Energy Well Improved Matter Compressor Improved Weapon Cycler Advanced Force Booster Enhanced Quantum Rifle Enhanced Nova Cannon Linear Accelerator Enhanced Force Lance [Rating: 167] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Antimatter Cannon Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Arm Slots Evolved 14 | . . 2 . 2 2 2 2 2 . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . . . 2 . . . 2 . . . Utility 8 | . . 2 . . 2 1 2 . . 1 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 488 | 8 8 3 47 37 95 41 49 . 24 13 163 Power 54 | 1 . . 6 2 5 7 7 . 4 2 20 Engine 18 | 1 . . 6 2 3 4 2 . . . . Core 17 | . . . . . 2 2 5 . 4 1 3 Reactor 19 | . . . . . . 1 . . . 1 17 Propulsion 114 | 2 1 . 6 14 36 7 12 . 5 . 31 Treads 50 | . . . 6 12 10 6 6 . 4 . 6 Leg 26 | . . . . 2 13 1 . . . . 10 Wheel 19 | 2 1 . . . 12 . 3 . 1 . . Hover 6 | . . . . . . . 2 . . . 4 Flight 13 | . . . . . 1 . 1 . . . 11 Utility 202 | 2 2 3 20 13 36 18 17 . 10 8 73 Device 112 | 1 . 2 9 1 14 8 11 . 8 5 53 Storage 15 | 1 1 . . 1 2 . 1 . 2 . 7 Processor 14 | . . . 1 1 . 5 1 . . 2 4 Hackware . | . . . . . . . . . . . . Protection 61 | . 1 1 10 10 20 5 4 . . 1 9 Artifact . | . . . . . . . . . . . . Weapon 118 | 3 5 . 15 8 18 9 13 . 5 3 39 Energy Gun 21 | 2 4 . 3 1 1 . 1 . 1 . 8 Energy Cannon 16 | . . . 7 5 . . 1 . . . 3 Ballistic Gun 9 | 1 . . 3 . . 2 1 . . 2 . Ballistic Cannon 34 | . . . . . 6 3 6 . 1 . 18 Launcher 17 | . . . . . 4 3 4 . 3 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 7 | . . . . 2 5 . . . . . . Slashing Weapon 6 | . 1 . 2 . 2 1 . . . . . Piercing Weapon 8 | . . . . . . . . . . . 8 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 4 . 1 4 1 . . 1 9 Corrupted Parts 5 | . . . . . . . 2 . 1 . 2 System Corruption 7 | . . . . . . . 2 . 2 . 3 Parts Lost 139 | . 1 2 3 11 24 7 37 . 1 . 53 Power 15 | . . . . 2 1 1 3 . . . 8 Propulsion 46 | . . . . 4 10 3 12 . . . 17 Utility 57 | . . 1 1 4 10 3 13 . 1 . 24 Weapon 21 | . 1 1 2 1 3 . 9 . . . 4 Highest Loss Streak 18 | . 1 2 2 5 8 2 15 . 1 . 18 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 87 | . 99 95 98 93 81 89 82 21 66 83 78 Engine 6 | . 14 11 11 8 5 5 3 . . . . Reactor 1 | . . . . . . . . . . 2 6 Treads 16 | . . . 19 30 19 15 16 . 13 14 9 Leg 2 | . . . . 3 3 7 . . . . 2 Wheel 4 | . 28 22 2 . 4 1 1 5 . . . Device 9 | . 4 20 11 6 8 6 8 . 10 18 15 Storage 7 | . 14 11 11 9 7 6 6 . 7 4 4 Processor 10 | . . . 5 2 6 17 20 15 15 22 18 Protection 9 | . 9 11 15 14 13 10 5 . . . 2 Energy Gun 2 | . 23 19 1 . . . . . 3 . 1 Energy Cannon 4 | . . . 17 14 . . 1 . . . . Ballistic Cannon 4 | . . . . . 5 8 11 . 4 1 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 145 | 14 34 36 44 62 99 81 86 . 83 105 145 Greatest Support 210 | 20 20 20 40 92 99 114 114 3 140 210 210 Greatest Overweight (x) 32 | 1 1 1 2 3 32 4 11 . 2 . 2 Average Overweight (x) . | . . 1 . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 14 5 11 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 5 15 15 15 Average Carried 13 | . 13 13 14 14 13 12 10 5 9 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 15 15 15 Final Carried 15 | 3 15 14 15 15 13 14 5 5 15 15 10 Class Distribution -------------------- 45% | Mutant 21% | Scavenger-Mutant 11% | Gunner 11% | Scavenger-Gunner 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gladiator | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Gunner | -4/DSF Scavenger-Gunner | -3/Research Gunner | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Arm Matter Collected 12532 | 319 265 35 575 355 2567 1257 1329 . 1022 505 4303 Remotely . | . . . . . . . . . . . . Salvage Created 15575 | 250 594 167 1956 2509 2732 1736 1751 . 457 445 2978 Parts 735 | 11 25 9 121 108 137 68 74 . 18 30 134 Haulers Intercepted 22 | . 2 . 6 3 4 5 2 . . . . Recyclers Shooed 8 | 2 . . 1 1 1 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Arm Combat Hostiles Destroyed 314 | . 12 2 33 41 63 33 41 . 7 11 71 Melee 34 | . . . 2 4 6 11 1 . . . 10 Guns 42 | . 10 1 9 2 4 3 1 . 1 6 5 Cannons 203 | . . . 21 32 49 12 27 . 4 5 53 AOE 28 | . 1 . . 1 2 7 12 . 2 . 3 Classes Destroyed 19 | 3 4 2 1 5 2 2 . . . . . Worker 23 | 1 1 2 1 1 5 8 4 . . . . Builder 12 | . . 1 . 2 3 1 5 . . . . Tunneler 9 | 8 . . . . 1 . . . . . . Hauler 22 | . 2 . 6 3 4 5 2 . . . . Recycler 10 | 1 . . . 2 7 . . . . . . Mechanic 8 | . . . . 3 3 1 . . . . 1 Operator 3 | . . . . 1 1 . . . . . 1 Watcher 17 | . 3 1 2 5 . 2 . . . . 4 Swarmer 50 | . 6 . . 8 13 4 4 . . 5 10 Saboteur 7 | . . . . . . 1 1 . . . 5 Grunt 134 | . 6 . 20 18 29 22 19 . 3 . 17 Brawler 7 | . . . . 2 1 . 2 . . . 2 Duelist 11 | . . . . 2 2 1 4 . . . 2 Protector 2 | . . . 1 . . . 1 . . . . Sentry 38 | . . 2 12 9 4 1 3 . . 2 5 Specialist 7 | . . . . 2 1 . 4 . . . . Hunter 20 | . . . . . 5 . 1 . . 2 12 Programmer 37 | . . . . . 8 3 2 . 4 2 18 Behemoth 1 | . . . . . . 1 . . . . . Best Kill Streak 14 | 3 5 6 6 4 9 14 9 . 3 5 6 Combat Bots Only 8 | . 5 1 6 4 6 8 7 . 3 5 5 Max Kills in Single Turn 4 | 1 2 2 1 2 2 4 4 . 2 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 . . 1 1 3 3 . 2 . 2 Melee 1 | . . . 1 1 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Arm Hostile Shots Fired 2928 | . 29 18 80 263 702 221 402 . 49 107 1057 Missed 745 | . 4 5 19 58 191 66 138 . 17 21 226 Damage Taken 36310 | . 312 314 1022 3300 7129 2300 5872 . 649 1181 14231 Core 3477 | . 72 130 195 189 508 73 988 . 18 89 1215 Absorbed by Shields 4247 | . . . . 136 834 . . . 84 685 2508 Reduced by Siege Mode 1379 | . . . . . . . . . 50 192 1137 Ignored by Resistances 2082 | . . . . . 684 37 . . . 45 1316 Regen/Repaired (Parts) 14 | . . . 14 . . . . . . . . Core Remaining (%) 58 | 100 71 . 18 65 27 91 1 . 98 . . Volleys Fired 1122 | 58 38 12 104 169 234 58 118 . 42 55 234 Largest 3 | 1 2 2 2 2 1 3 3 . 2 2 3 Hottest 250 | 50 90 90 136 138 80 120 161 . 95 65 250 Shots Fired 1620 | 58 71 20 194 260 234 107 199 . 44 86 347 Gun 394 | 58 71 20 57 6 23 4 5 . 13 72 65 Cannon 1205 | . . . 137 254 203 100 188 . 30 13 280 Launcher 21 | . . . . . 8 3 6 . 1 1 2 Special . | . . . . . . . . . . . . Kinetic 918 | 39 . . 32 . 203 104 149 . 30 85 276 Thermal 459 | 14 . . 137 219 23 . . . . . 66 Explosive 21 | . . . . . 8 3 6 . 1 1 2 Electromagnetic 222 | 5 71 20 25 41 . . 44 . 13 . 3 Robot Hit Streak 37 | 11 7 13 21 37 10 15 14 . 18 37 33 Robot Miss Streak 14 | 3 6 2 3 4 4 14 12 . 3 4 3 Penetration Max 1 | . . . . . 1 . . . . 1 . Secondary Targets 2 | . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . Capacitor 16 | . . . . . . . . . . . 16 Shots Hit Robots 1218 | 43 52 18 109 189 182 103 122 . 35 77 288 Core Hits 674 | 16 29 6 56 70 87 108 131 . 25 24 122 Critical Kills 2 | . . . 1 . 1 . . . . . . Critical Parts Destroyed 8 | . . . 1 4 3 . . . . . . Critical Strikes 91 | 1 . . 2 5 24 6 8 . . . 45 Burn 1 | 1 . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . Blast 69 | . . . . . 18 5 6 . . . 40 Corrupt 3 | . . . . 1 . . 2 . . . . Smash 8 | . . . . 4 4 . . . . . . Sever 3 | . . . . . 2 1 . . . . . Impale 5 | . . . . . . . . . . . 5 Melee Attacks 153 | . 8 . 6 24 31 46 . . . . 38 Impact 44 | . . . . 24 20 . . . . . . Slashing 71 | . 8 . 6 . 11 46 . . . . . Piercing 38 | . . . . . . . . . . . 38 Sneak Attacks 18 | . 1 . 1 2 7 7 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 47998 | 488 931 598 2052 5064 10189 6426 6764 . 1579 2142 11765 Guns 6063 | 445 720 268 656 68 448 77 103 . 140 1560 1578 Cannons 29341 | . . . 1302 4066 7316 2371 4434 . 974 428 8450 Explosions 6768 | 43 155 330 . 135 989 1708 2213 . 465 154 576 Melee 5812 | . 56 . 94 795 1436 2270 . . . . 1161 Ramming 14 | . . . . . . . 14 . . . . Kinetic 25067 | 245 . . 330 . 7316 2448 3397 . 974 1988 8369 Thermal 7869 | 193 155 330 1302 3468 697 . 102 . . . 1622 Explosive 5590 | . . . . . 740 1561 2094 . 465 154 576 Electromagnetic 3630 | 50 720 268 326 801 . 147 1141 . 140 . 37 Impact 1665 | . . . . 795 854 . 16 . . . . Slashing 3002 | . 56 . 94 . 582 2270 . . . . . Piercing 1161 | . . . . . . . . . . . 1161 Highest Corruption 56 | . . . 1 . 13 2 10 . 6 2 56 Average Corruption 10 | . . . 1 . 5 1 4 . 5 1 26 Corruption Purged 7 | . . . . . . . . . 3 . 4 Corruption Blocked . | . . . . . . . . . . . . Effects 259 | . . . 9 . 78 5 21 . 7 2 137 Message Errors 63 | . . . 1 . 17 1 7 . 1 1 35 Matter Fused 59 | . . . 5 . 17 1 4 . 2 . 30 Heat Flow Errors 30 | . . . 1 . 11 1 2 . 1 1 13 Energy Discharges 26 | . . . . . 7 1 4 . . . 14 Parts Rejected 5 | . . . . . 3 . . . . . 2 Parts Fused 2 | . . . . . 2 . . . . . . Data Loss (minor) 32 | . . . 2 . 8 1 1 . 2 . 18 Data Loss (major) 12 | . . . . . 6 . . . . . 6 Misfires 8 | . . . . . 3 . 1 . 1 . 3 Alerts 2 | . . . . . 1 . . . . . 1 Misdirections 5 | . . . . . . . . . . . 5 Weapon Failures 15 | . . . . . 3 . 2 . . . 10 Overload Shots . | . . . . . . . . . . . . Overflow Damage 2511 | . . 57 6 423 1186 129 129 . 59 24 498 Projectiles 1179 | . . . . 80 610 12 111 . 59 24 283 Explosions 193 | . . 57 . 11 107 . 18 . . . . Melee 1139 | . . . 6 332 469 117 . . . . 215 Knockbacks 179 | . . . . 6 50 23 24 . 5 3 68 Impact 7 | . . . . 6 1 . . . . . . Kinetic 158 | . . . . . 43 21 23 . 5 2 64 Secondary 14 | . . . . . 6 2 1 . . 1 4 Self-Inflicted Damage 696 | . 49 121 17 33 54 125 230 . 52 . 15 Shots 29 | . 1 3 1 1 1 7 11 . 2 . 2 Rammed 4 | . . . . . . . 4 . . . . Targets Rammed 4 | . . . . . . . 4 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 516 | 60 213 201 320 348 390 379 417 . 58 217 516 Average Temperature 113 | 22 70 83 102 82 125 107 108 . 9 108 135 Received Heat Transfer 8253 | . 120 63 429 1384 1621 1029 1587 . 9 49 1962 Effects 41 | . . . 4 4 18 2 1 . . . 12 Shutdowns 6 | . . . . . 2 . . . . . 4 Energy Bleed 13 | . . . 1 4 6 1 . . . . 1 Interference 12 | . . . 3 . 9 . . . . . . Matter Decay 3 | . . . . . 1 1 . . . . 1 Short Circuit 4 | . . . . . . . 1 . . . 3 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . 2 Siege Activations 33 | . . . . . . . . . 2 6 25 Total Turns 705 | . . . . . . . . . 38 128 539 Longest Duration 80 | . . . . . . . . . 26 49 80 Robots Corrupted 4 | . 1 1 . . . . 1 . 1 . . Combat Hostiles 2 | . 1 1 . . . . . . . . . Parts Fried 21 | 1 3 2 . 9 1 . 4 . . . 1 Impact Corruptions 21 | . . . . 9 11 . . . . . 1 Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 14 | . . 1 2 5 4 . 1 . . . 1 Heat Transferred 11799 | 518 200 300 2259 5515 1200 . 50 . . . 1757 Parts Sabotaged 19 | . . . . . . . 4 . . . 15 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | 1 2 2 . 2 . 1 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Arm Peak Influence 1916 | 50 387 232 797 976 1895 1582 1916 1100 982 682 1405 Initial 1100 | . 32 89 97 319 441 900 735 1100 773 552 279 Average 754 | 26 177 152 516 556 1041 1228 1053 1100 868 581 862 Maximum Alert Level 5 | . 1 1 3 3 5 4 5 4 3 2 4 Low Security (%) 6 | 100 42 60 5 . . . . . . . . Level 1 13 | . 57 39 24 12 3 . . . . . 10 Level 2 31 | . . . 43 67 29 . 4 . . 100 25 Level 3 25 | . . . 26 20 19 35 62 . 100 . 25 Level 4 19 | . . . . . 29 64 21 100 . . 39 Level 5 3 | . . . . . 17 . 6 . . . . High Security . | . . . . . . . 4 . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 93 | . 5 . 5 6 25 14 16 . 2 2 18 Investigation 17 | . 3 . 2 2 4 3 2 . . . 1 Extermination 18 | . . . . . 5 3 2 . . 1 7 Reinforcement 31 | . 2 . 2 2 8 5 6 . 2 1 3 Assault 23 | . . . 1 2 6 3 4 . . . 7 Garrison 4 | . . . . . 2 . 2 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 10 | . . . . . 4 3 3 . . . . Haulers Reinforced 3 | . . . . . 2 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Arm Distress Signals 15 | . 2 1 . 2 . 1 5 . . . 4 Communications Jammed 32 | . . . . . . . . . . 1 31 Distress Signals 32 | . . . . . . . . . . 1 31 Times Spotted 472 | . 18 3 40 62 88 44 79 . 10 13 115 Peak Tracking Total 17 | . 3 2 5 6 11 6 17 . 3 4 14 Tactical Retreats 42 | . 3 . 1 6 7 6 13 . . . 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Arm Traps Triggered 20 | . 3 . 5 1 4 . 2 . 1 . 4 Indirectly 1 | . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Arm Machines Disabled 55 | . . 2 13 2 11 7 10 . . . 10 Max in Single Turn 5 | . . 2 2 1 5 1 3 . . . 2 Garrison Access 4 | . . . 1 1 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Arm Machines Accessed 58 | . 9 . 12 12 13 3 5 1 . . 3 Terminals 38 | . 7 . 8 8 8 1 3 1 . . 2 Fabricators 4 | . . . . . 3 1 . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 7 | . 2 . 2 1 . . 1 . . . 1 Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 6 | . . . 1 1 2 1 1 . . . . Total Hacks 148 | . 32 . 28 35 26 7 11 3 . . 6 Successful 72 | . 12 . 10 30 11 3 3 1 . . 2 Failed 76 | . 20 . 18 5 15 4 8 2 . . 4 Catastrophic 13 | . 3 . 4 . 3 1 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 12 | . . . 10 . . . . . . . 2 Terminals 101 | . 28 . 20 20 16 3 6 3 . . 5 Fabricators 8 | . . . . . 6 2 . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 10 | . 4 . 2 1 . . 2 . . . 1 Scanalyzers 13 | . . . . 13 . . . . . . . Garrison Access 14 | . . . 4 1 4 2 3 . . . . Terminal Hacks 45 | . 11 . 5 15 7 1 3 1 . . 2 Record 9 | . 2 . . 4 1 . . . . . 2 Robot Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . Prototype ID Bank 4 | . 1 . 1 2 . . . . . . . Open Door 2 | . . . 2 . . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . . . Emergency Access Points 2 | . . . . 1 . . 1 . . . . Alert Level 7 | . 2 . 1 2 1 . 1 . . . . Locate Traps 4 | . . . . 2 1 . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . Recall Investigation 3 | . 1 . . 1 1 . . . . . . Recall Reinforcements 2 | . 1 . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . . Fabricator Hacks 6 | . . . . . 4 2 . . . . . Load Schematic 3 | . . . . . 2 1 . . . . . Build 3 | . . . . . 2 1 . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . 1 . 2 1 . . . . . . . Retrieve Components 4 | . 1 . 2 1 . . . . . . . Scanalyzer 13 | . . . . 13 . . . . . . . Insert Component 6 | . . . . 6 . . . . . . . Analyze 7 | . . . . 7 . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 49 | . 7 . 10 8 12 3 5 1 . . 3 Full Trace Events 17 | . 4 . 4 1 2 3 2 . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . . Parts Built 3 | . . . . . 2 1 . . . . . Authchips . | . . . . . . . . . . . . Time 182 | . . . . . 109 73 . . . . . Total Part Build Rating 9 | . . . . . 6 3 . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 23 | . 1 . 13 9 . . . . . . . Parts Scanalyzed 6 | . . . . 6 . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 3 . 2 . . . . Machine Destruction 5 | . . . . . 3 . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Arm Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Arm Robot Analysis Total 3 | . 2 . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 3 | . . . . . . . 3 . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Arm Turns Passed 19854 | 304 1853 113 2522 3353 3634 1813 1436 2 433 819 3572 Spaces Moved 9374 | 161 1430 56 1036 1423 1616 846 735 3 201 390 1477 Core 155 | 2 . . . . 4 . 121 3 25 . . Treads 6198 | . . . 894 1420 1118 578 453 . 175 390 1170 Legs 236 | . . . . 3 38 . . . . . 195 Wheels 2605 | 159 1430 56 142 . 456 268 93 . 1 . . Hover 68 | . . . . . . . 68 . . . . Flight 112 | . . . . . . . . . . . 112 Fastest Speed 39 | 50 80 95 95 160 108 145 46 50 50 145 39 Average Speed 150 | 83 94 95 190 182 158 158 138 50 136 145 153 Slowest Speed 1650 | 95 95 95 320 330 1650 240 600 50 150 145 305 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 5 99 10 93 95 36 20 26 . 96 10 70 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 . 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 52 | . 6 . 1 5 3 5 8 . . 15 9 Terrain Destroyed 702 | 4 17 23 17 34 191 103 183 . 24 17 89 Melee 24 | . 6 . 1 3 2 5 . . . . 7 Projectile 225 | . . . . 25 78 23 43 . 6 2 48 AOE 453 | 4 11 23 16 6 111 75 140 . 18 15 34 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Arm Total 13191 | 276 1841 95 1390 1886 2275 1138 967 2 322 593 2406 Wait 1518 | 47 330 23 145 186 201 88 25 . 24 109 340 Move 9363 | 160 1429 55 1035 1422 1615 845 734 2 200 389 1477 Hop . | . . . . . . . . . . . . Pick Up 244 | 3 19 2 19 18 48 28 22 . 16 9 60 Fast Attach 174 | 7 3 . 9 9 24 15 16 . 13 7 71 Attach 155 | . . 3 10 11 25 16 27 . 8 4 51 Detach 36 | . . . 4 1 2 4 4 . 1 1 19 Swap 159 | 1 5 . 28 17 46 10 6 . 3 2 41 Drop 257 | . 9 . 28 29 49 28 11 . 10 17 76 Fire 1122 | 58 38 12 104 169 234 58 118 . 42 55 234 Melee 152 | . 8 . 6 24 31 46 . . . . 37 Ram 4 | . . . . . . . 4 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . 2 . . . . . 5 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research (discovered 2 exits: *Arm / *Tes) -3/Armory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 12) 305 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 965 | -10/Materials | Discovered new exit (range 13) 1017 | -10/Materials | Discovered new exit (range 13) 1184 | -10/Materials | Discovered new exit (range 15) 1270 | -10/Materials | Discovered new exit (range 6) 2158 | -10/Materials | Entered another Materials area 2158 | -9/Materials | Evolved 2 slots: Utility x2 2258 | -9/Materials | Discovered new exit (range 14) 2271 | -9/Materials | Entered Storage 3120 | -9/Storage | Repaired Seismic Detector 3188 | -9/Storage | Build established: Scavenger-Mutant 3301 | -9/Storage | Core integrity fell below 50% 3603 | -9/Storage | Discovered new exit (range 8) 3626 | -9/Storage | Identified exit to Materials 3871 | -9/Storage | First assault squad dispatched 3912 | -9/Storage | Build established: Mutant 4051 | -9/Storage | Core integrity fell below 20% 4447 | -9/Storage | Build established: Scavenger-Mutant 4775 | -9/Storage | Build established: Mutant 4793 | -9/Storage | Entered Materials 4793 | -8/Materials | Evolved 2 slots: Propulsion x2 5159 | -8/Materials | Build established: Scavenger-Mutant 5793 | -8/Materials | Build established: Mutant 6793 | -8/Materials | First assault squad dispatched 7123 | -8/Materials | Lost 5 parts (2n2u1w) 7232 | -8/Materials | Discovered new exit (range 15) 7288 | -8/Materials | Identified exit to Factory 7644 | -8/Materials | Discovered exit to Factory (range 16) 8138 | -8/Materials | Discovered exit to Factory (range 6) 8146 | -8/Materials | Entered Factory 8146 | -7/Factory | Evolved 2 slots: Utility x2 9170 | -7/Factory | Garrison activated, responded to threat 9280 | -7/Factory | Cargo convoy interrupted 9368 | -7/Factory | Lost 6 parts (3n2u1w) 9630 | -7/Factory | Fabricated Hvy. Assault Cannon (x1) 9746 | -7/Factory | First assault squad dispatched 9840 | -7/Factory | Build established: Scavenger-Mutant 10293 | -7/Factory | Fabricated Hvy. Assault Cannon (x1) 11089 | -7/Factory | Core integrity fell below 50% 11091 | -7/Factory | System corruption reached 10% 11137 | -7/Factory | Lost 8 parts (1p4n2u1w) 11746 | -7/Factory | Discovered new exit (range 4) 11780 | -7/Factory | Entered another Factory area 11780 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11802 | -6/Factory | Lost 4 parts (2n2u) 12130 | -6/Factory | First assault squad dispatched 12221 | -6/Factory | Found Prototype Launcher 12221 | -6/Factory | Identified Scatter Rocket Array 12225 | -6/Factory | Found Scatter Rocket Array 12233 | -6/Factory | Found Scatter Rocket Array 12235 | -6/Factory | Found Scatter Rocket Array 12236 | -6/Factory | Fabricated Hvy. Assault Cannon? 12244 | -6/Factory | Found Scatter Rocket Array 12306 | -6/Factory | Build established: Gladiator 12330 | -6/Factory | Destroyed 8 combat bots 13095 | -6/Factory | Spotted B-75 Beast 13107 | -6/Factory | Destroyed B-75 Beast 13345 | -6/Factory | Discovered new exit (range 15) 13468 | -6/Factory | Identified exit to Factory 13593 | -6/Factory | Entered another Factory area 13593 | -5/Factory | Evolved 2 slots: Utility x2 13893 | -5/Factory | First assault squad dispatched 13900 | -5/Factory | Build established: Scavenger-Gunner 14467 | -5/Factory | Garrison activated, responded to threat 14713 | -5/Factory | Lost 15 parts (2p4n4u5w) 14857 | -5/Factory | Core integrity fell below 50% 14890 | -5/Factory | Lost 4 parts (2n1u1w) 14896 | -5/Factory | Destroyed 7 combat bots 14933 | -5/Factory | Lost 7 parts (1p4u2w) 14966 | -5/Factory | High security lockdown imminent 14969 | -5/Factory | Core integrity fell below 20% 15000 | -5/Factory | Lost 4 parts (2n1u1w) 15017 | -5/Factory | System corruption reached 10% 15026 | -5/Factory | Discovered new exit (range 7) 15029 | -5/Factory | Entered another Factory area 15029 | -4/Factory | Evolved 2 slots: Propulsion x2 15031 | -4/Factory | Identified exit to DSF 15031 | -4/Factory | Entered DSF 15032 | -4/DSF | Joined Warlord attack on 0b10 via DSF 15063 | -4/DSF | Additional patrols routed to DSF 15120 | -4/DSF | Lost 9 allies 15257 | -4/DSF | Discovered new exit (range 16) 15442 | -4/DSF | Build established: Gunner 15464 | -4/DSF | Entered Research 15464 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15880 | -3/Research | Found Prototype Device 15880 | -3/Research | Identified Exp. Thermal Shield 15893 | -3/Research | Discovered new exit (range 21) 16002 | -3/Research | Build established: Scavenger-Gunner 16009 | -3/Research | Identified exit to Testing 16133 | -3/Research | Discovered new exit (range 16) 16224 | -3/Research | Found Unknown Device 16226 | -3/Research | Identified Quantum Capacitor 16281 | -3/Research | Identified exit to Armory 16283 | -3/Research | Entered Armory 16413 | -3/Armory | Found Prototype Processor 16413 | -3/Armory | Identified Exp. Melee Analysis Suite 16421 | -3/Armory | Found Prototype Processor 16421 | -3/Armory | Identified Exp. Target Analyzer 17331 | -3/Armory | First assault squad dispatched 17474 | -3/Armory | Lost 6 parts (2p3n1u) 17546 | -3/Armory | System corruption reached 10% 18337 | -3/Armory | Build established: Gunner 18406 | -3/Armory | Lost 6 parts (1n5u) 18700 | -3/Armory | System corruption reached 30% 18742 | -3/Armory | Spotted B-86 Titan 18864 | -3/Armory | Build established: Scavenger-Tank 19009 | -3/Armory | Lost 3 parts (1n2u) 19032 | -3/Armory | Found Enh. Force Lance 19037 | -3/Armory | Found Enh. Force Lance 19039 | -3/Armory | Found Enh. Force Lance 19102 | -3/Armory | Core integrity fell below 50% 19206 | -3/Armory | Lost 18 parts (3p7n7u1w) 19224 | -3/Armory | Found Unknown Device 19224 | -3/Armory | Identified Adv. Force Booster 19230 | -3/Armory | Found Adv. Force Booster 19232 | -3/Armory | Found Adv. Force Booster 19392 | -3/Armory | Core integrity fell below 20% 19416 | -3/Armory | Lost 6 parts (2p3u1w) 19706 | -3/Armory | Build established: Scavenger-Gladiator 19855 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 19816_ Door malfunctions. 19820_ ALERT: Significant disruption in Zone 5I, assault force dispatched. 19822_ Slug penetrates Wall. 19827_ Penetrated by Slug. 19827_ Knocked back. 19831_ Hvy. Armor Plating destroyed. 19832_ P-80 Master resets P-80 Master, system corruption cleaned. 19834_ B-74 Champion destroyed. 19841_ System corrupted: Matter fused (-5). 19852_ C-30 ARC bursts open, deploying its payload. 19852_ G-73 Enforcer unfolds itself. 19852_ B-74 Champion unfolds itself. 19852_ G-67 Veteran unfolds itself. 19852_ E-15 Imp unfolds itself. 19852_ Med. Treads destroyed. 19852_ Quantum Reactor blown off. 19852_ Myomer Leg blown off. 19852_ E-15 Imp destroyed. 19852_ Imp. Weapon Cycler destroyed. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????###########???????????????????? | | ###############????# #???????????????????? | | #????# ]]] #???????????????????? | | #????# ]]] #???????????????????? | | """"""" ! #????# ]]] #???????????????????? | | """"""" ###### #???????????????????? | | """""" # + % #???????????????????? | | = ! # ### = #???????????????????? | | """"""" + #?# /% #???????????????????? | | = """"""" # #?####"/%#"/#???????????????????? | | """"""" # #???# "" #???????????????????? | | # ## #???????????????????? | | ############### ## #???????????????????? | | ??????????????# ##### ## #???????????????????? | | ??????????????# #???####### #???????????????????? | | ??????????????# # ???????#H#???????????????????? | | ??????????????# # ?????# #???????????????????? | | ??????????????# p ggb####g#???????????????????? | | ??????????????# # %g/@=p #???????????????????? | | ??????????????# # """"!;#####???????????????????? | | ??????????????# #????" #????????????????????????? | | ??????????????+ #????" ?????????????????????????? | | ??????????????# +????"??????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??" ?????????????????????????????????????????????? | | ??# ?????????????#???????????????????????????????? | | ??# ???????????? #???????????????????????????????? | | ??# ??????????? #???????????????????????????????? | | ??# ??????????? +???????????????????????????????? | | ??? ?????????? #???????????????????????????????? | | #?? ?????????? #???????????????????????????????? | | ##"########## #???????????????????????????????? | | % % #???????????????????????????????? | | ?? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 45 Energy Capacity 1200 Matter Stores 600 Matter Capacity 600 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 20 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 10 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Force Boost 40 Trap Extractor Capacity 6 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ M-28 Smith | -6/Factory | Hacked Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory Hvy. Assault Cannon | x1 | -7/Factory Hvy. Assault Cannon | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 30k Club Oh No You Don't! Ooh, Shiny! Treasure Hunter Challenges ------------ None Game ------ Seed ExperimentalUltimateLeg Manual? 0 Play Time 05:24:36 Cumulative 57.7 hours Start 2024.04.17 @ 23:47:19 End 2024.04.18 @ 07:00:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8c329189-eda3-43b2-ac9b-c1834f90506c