Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.14 @ 12:33:58 Player: OccultOnion Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1324) 1324 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 4312 Bonus ------- High Alert Combat Kills 68 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 140/140 System Corruption 0% Temperature Warm (130) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads > --- UTILITY (4) ------ Visual Processing Unit Melee Analysis Suite Improved Core Shielding System Shield > --- WEAPON (2) ------- Heavy Laser Heavy Particle Cannon > --- INVENTORY (5) ---- Reinforced Deuterium Engine Aerolev Unit Improved Heat Sink Actuator Array Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Melee Analysis Suite Improved Core Shielding System Shield > --- WEAPON ----------- Heavy Laser Heavy Particle Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Aerolev Unit Improved Heat Sink Actuator Array Light Assault Rifle [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Core Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 33 | . 1 14 2 9 7 Power 4 | . . 2 . 1 1 Engine 4 | . . 2 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | . . 6 1 3 3 Treads 3 | . . . . 1 2 Leg 8 | . . 5 1 1 1 Wheel 2 | . . 1 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . . 3 1 3 1 Device 2 | . . 1 1 . . Storage 1 | . . 1 . . . Processor 2 | . . . . 2 . Hackware 1 | . . . . 1 . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 8 | . 1 3 . 2 2 Energy Gun 3 | . . 2 . . 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . . 10 . 16 1 Power 4 | . . 2 . 2 . Propulsion 13 | . . 5 . 7 1 Utility 4 | . . 1 . 3 . Weapon 6 | . . 2 . 4 . Highest Loss Streak 11 | . . 5 . 11 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 85 90 100 74 71 Engine 8 | . 14 10 9 5 1 Treads 1 | . . . . . 12 Leg 20 | . 28 21 36 18 6 Wheel 4 | . . 8 . . . Device 7 | . . 8 9 7 . Storage 17 | . 14 21 18 16 . Processor 1 | . . . . . 18 Protection 4 | . . 1 9 7 7 Energy Gun 8 | . 14 10 9 4 7 Energy Cannon 1 | . . . . 3 8 Launcher 3 | . 10 6 . . . Slashing Weapon 3 | . . 1 9 7 . Naked Turns . | . . . . . . Heaviest Build 47 | 14 15 37 38 47 17 Greatest Support 46 | 20 20 36 46 46 22 Greatest Overweight (x) 8 | . . 3 . 8 1 Average Overweight (x) 1 | . . 2 . . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 Average Capacity 13 | 8 8 14 15 14 5 Most Carried 15 | 8 8 15 15 15 5 Average Carried 12 | 7 7 13 14 14 4 Final Capacity 15 | 8 8 15 15 5 5 Final Carried 15 | 8 8 15 15 5 5 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 555 | 215 10 246 . 70 14 Remotely . | . . . . . . Salvage Created 1493 | 102 33 1016 . 241 101 Parts 89 | 6 5 61 . 11 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 38 | . 3 25 . 7 3 Melee 4 | . . 4 . . . Guns 28 | . 1 20 . 6 1 AOE 5 | . 2 1 . . 2 Classes Destroyed 8 | 2 1 4 . 1 . Tunneler 3 | 1 . 2 . . . Recycler 1 | 1 . . . . . Watcher 2 | . . 2 . . . Swarmer 10 | . 3 3 . 4 . Grunt 19 | . . 15 . 1 3 Duelist 1 | . . 1 . . . Sentry 7 | . . 6 . 1 . Behemoth 1 | . . . . 1 . Best Kill Streak 7 | 2 3 7 . 4 2 Combat Bots Only 7 | . 3 7 . 4 2 Max Kills in Single Turn 3 | 1 3 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . . 2 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 3486 | . 27 1222 100 1702 435 Core 860 | . . 309 24 416 111 Absorbed by Shields . | . . . . . . Redirected to Shielding 62 | . . 7 4 28 23 Core Remaining (%) 74 | 100 100 22 . . . Volleys Fired 138 | 5 3 81 2 33 14 Largest 2 | 2 2 2 1 2 2 Hottest 144 | 70 80 93 63 110 144 Shots Fired 171 | 10 5 91 2 38 25 Gun 132 | 10 4 79 2 26 11 Cannon 26 | . . . . 12 14 Launcher 13 | . 1 12 . . . Special . | . . . . . . Kinetic 12 | 5 2 . . 5 . Thermal 146 | 5 2 79 2 33 25 Explosive 13 | . 1 12 . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 4 3 8 2 8 6 Robot Miss Streak 5 | 2 1 3 . 5 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 108 | 5 3 64 3 22 11 Core Hits 62 | 3 4 42 1 9 3 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 2 1 1 . Burn 3 | . . 2 1 . . Meltdown 1 | . . . . 1 . Melee Attacks 15 | . . 11 2 2 . Impact . | . . . . . . Slashing 15 | . . 11 2 2 . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2874 | 64 108 1610 64 518 510 Guns 1443 | 64 33 943 33 257 113 Cannons 411 | . . . . 261 150 Explosions 752 | . 75 430 . . 247 Melee 268 | . . 237 31 . . Ramming . | . . . . . . Kinetic 104 | 27 21 . . 56 . Thermal 1997 | 37 12 943 33 462 510 Explosive 505 | . 75 430 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 268 | . . 237 31 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 104 | . . 33 . 30 41 Projectiles 30 | . . . . 30 . Explosions 41 | . . . . . 41 Melee 33 | . . 33 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 75 | . . 75 . . . Shots 4 | . . 4 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 310 | 38 18 198 19 310 203 Average Temperature 73 | 18 9 65 9 108 83 Received Heat Transfer 1005 | . . 423 45 393 144 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 10 | 1 . 2 . 6 1 Heat Transferred 3991 | 111 37 2257 148 844 594 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 523 | 10 118 523 193 221 228 Initial 157 | . 6 . 157 11 85 Average 194 | 5 40 284 131 116 191 Maximum Alert Level 2 | . . 2 . 1 1 Low Security (%) 58 | 100 100 35 100 84 18 Level 1 31 | . . 43 . 15 81 Level 2 9 | . . 21 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 2 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 6 | . . 5 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 4 38 6 18 5 Peak Tracking Total 8 | . 4 5 5 8 2 Tactical Retreats 3 | . . 1 . 2 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 4 | . . . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 2 | . . 1 . . 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 11 | . 1 5 4 . 1 Terminals 8 | . 1 4 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 30 | . 3 16 10 . 1 Successful 23 | . 2 12 8 . 1 Failed 7 | . 1 4 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . . 9 4 . . Terminals 24 | . 3 12 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access 2 | . . . 1 . 1 Terminal Hacks 10 | . 2 4 4 . . Emergency Access Points 1 | . . . 1 . . Alert Level 3 | . . 2 1 . . Unreport Threat 4 | . 1 1 2 . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 2 | . . . 1 . 1 Unlock Access 1 | . . . 1 . . Seal Access 1 | . . . . . 1 Unauthorized Hacks 7 | . . 4 3 . . Terminals 7 | . . 4 3 . . Botnet 6 | . . 3 3 . . Detonate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 5 3 . . Full Trace Events 3 | . . 2 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 1787 | 37 104 824 113 571 138 Spaces Moved 926 | 17 78 412 83 278 58 Core 35 | . . . . 26 9 Treads 48 | . . . . 18 30 Legs 552 | 17 78 131 83 224 19 Wheels 291 | . . 281 . 10 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 95 120 50 50 Average Speed 142 | 120 120 140 120 157 150 Slowest Speed 450 | 120 120 330 120 450 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 23 41 9 52 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . 10 . . . Terrain Destroyed 112 | . 9 77 . . 26 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 107 | . 9 77 . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 1196 | 23 83 545 92 372 81 Wait 16 | . . 14 . 2 . Move 920 | 16 77 411 82 276 58 Hop . | . . . . . . Pick Up 25 | 2 1 12 3 5 2 Fast Attach 16 | . . 10 . 1 5 Attach 15 | . . 3 2 8 2 Detach . | . . . . . . Swap 2 | . 1 1 . . . Drop 8 | . 1 2 1 4 . Fire 138 | 5 3 81 2 33 14 Melee 15 | . . 11 2 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire 31 | . . . . 31 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 16) 142 | -10/Materials | Entered another Materials area 142 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 757 | -9/Materials | Core integrity fell below 50% 870 | -9/Materials | Destroyed 7 combat bots 877 | -9/Materials | Lost 5 parts (1p3n1u) 948 | -9/Materials | Discovered new exit (range 16) 966 | -9/Materials | Entered another Materials area 966 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1076 | -8/Materials | Identified exit to Garrison 1079 | -8/Materials | Entered Garrison 1154 | -8/Garrison | Triggered checkpoint 1176 | -8/Garrison | Build established: Scavenger-Mutant 1254 | -8/Garrison | Lost 4 parts (1p3n) 1370 | -8/Garrison | Spotted B-75 Beast 1390 | -8/Garrison | Destroyed B-75 Beast 1486 | -8/Garrison | Triggered checkpoint 1550 | -8/Garrison | Triggered checkpoint 1604 | -8/Garrison | Core integrity fell below 50% 1620 | -8/Garrison | Triggered checkpoint 1638 | -8/Garrison | Discovered new exit (range 15) 1647 | -8/Garrison | Installed Relay Interface Framework 1650 | -8/Garrison | Entered Materials 1652 | -8/Materials | Core integrity fell below 20% 1665 | -8/Materials | Lost 11 parts (1p4n3u3w) 1788 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- >>Seal Access door sealed. 01757_ K-01 Serf collects debris. 01760_ U-05 Engineer lays Concrete. 01761_ K-01 Serf collects debris. 01761_ U-05 Engineer lays Concrete. 01764_ K-01 Serf collects debris. 01764_ U-05 Engineer lays Concrete. 01766_ Acquired Lgt. Deuterium Engine. 01766_ U-05 Engineer builds a Wall. 01767_ K-01 Serf collects debris. 01770_ U-05 Engineer builds a Wall. 01771_ K-01 Serf collects debris. 01779_ U-05 Engineer builds a Wall. 01781_ K-01 Serf collects debris. 01782_ Aluminum Leg destroyed. 01784_ K-01 Serf collects debris. 01786_ U-05 Engineer lays Concrete. 01787_ K-01 Serf collects debris. 01788_ U-05 Engineer lays Concrete. 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