Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 02:56:43 Player: Kite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (3367) 3367 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 6299 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 375/550 Matter 277/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Core (900) Ox17 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer Melee Analysis Suite Core Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Shotgun High-powered Shotgun > --- INVENTORY (20) --- Huge Storage Unit Humpback Large Matter Pod (150) Compact Matter Pod (150) Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Light Armor Plating Hardened Medium Armor Plating Hacking Suite Shotgun Shock Bomb Launcher Advanced EMP Blaster Mini Grenade Launcher Improved Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Melee Analysis Suite Reflective Plating > --- WEAPON ----------- Advanced EMP Blaster Heavy Mace > --- INVENTORY -------- Wheel High-capacity Storage Unit Humpback Medium Battery Large Matter Pod Compact Matter Pod EM Pulse Gun EM Pulse Cannon EM Pulse Cannon Particle Cannon Light Assault Rifle High-powered Shotgun High-powered Shotgun Mini Grenade Launcher Improved Grenade Launcher Mining Laser Makeshift Sword [Rating: 28] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . . . 2 Weapon . | . . . . . . . Parts Attached 69 | 6 13 16 1 1 9 23 Power 5 | 1 1 1 . . . 2 Engine 3 | 1 1 1 . . . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 22 | 2 4 5 1 . 5 5 Treads 6 | 2 . 1 . . 2 1 Leg 1 | . 1 . . . . . Wheel 15 | . 3 4 1 . 3 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 4 . 1 1 9 Device 5 | . 1 2 . . 1 1 Storage 3 | 1 1 . . 1 . . Processor 4 | . . . . . . 4 Hackware . | . . . . . . . Protection 6 | . . 2 . . . 4 Artifact . | . . . . . . . Weapon 24 | 2 6 6 . . 3 7 Energy Gun 7 | . 5 2 . . . . Energy Cannon 3 | . . 2 . . . 1 Ballistic Gun 8 | 2 1 2 . . . 3 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . 1 3 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 30 | . 6 4 . . 7 13 Power 2 | . 1 . . . . 1 Propulsion 16 | . 2 2 . . 4 8 Utility 6 | . . 2 . . 2 2 Weapon 6 | . 3 . . . 1 2 Highest Loss Streak 5 | . 3 2 . . 3 5 To Critical Strikes 1 | . . . . . . 1 Average Backups 13 | 1 6 15 19 19 18 17 Power . | . 1 1 1 . . . Propulsion 2 | 1 2 4 5 4 3 . Utility 4 | . . 3 3 4 5 7 Weapon 6 | . 2 6 9 10 10 9 Tool/Special . | . . . . . . . Unused Backups 24 | . 1 2 . 1 . 20 Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 16 | . 1 . . . . 15 Weapon 7 | . . 2 . . . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 97 97 99 100 89 91 Engine 8 | . 12 11 11 11 11 1 Core 2 | . . . . . . 6 Treads 12 | . 16 10 11 11 4 13 Wheel 14 | . 9 22 22 22 26 10 Device 9 | . 13 13 11 11 10 4 Storage 11 | . 14 11 11 11 11 9 Processor 6 | . . . . . . 18 Protection 6 | . . 7 10 11 10 10 Energy Gun 9 | . 24 13 . . . . Energy Cannon 1 | . . 7 . . . . Ballistic Gun 6 | . 3 . 22 22 5 7 Impact Weapon 2 | . . . . . 7 4 Slashing Weapon 1 | . . . . . 2 3 Peak Build Rating 28 | 6 10 18 18 18 19 28 Average Rating 16 | 5 9 14 17 18 16 24 On Entrance 12 | . 6 9 16 18 18 18 Avg Prop Armor Cover (%) 11 | . 12 9 8 8 8 14 Naked Turns . | . . . . . . . Heaviest Build 64 | 12 48 64 62 62 62 64 Greatest Support 60 | 40 40 36 20 20 60 60 Greatest Overweight (x) 16 | 1 4 3 3 3 3 16 Average Overweight (x) 2 | . . 2 2 3 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 Most Carried 20 | 4 10 20 20 20 20 20 Average Carried 14 | 1 6 15 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 9 19 20 20 16 19 Class Distribution -------------------- 50% | Scavenger-Mutant 39% | Mutant 10% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1881 | . 520 295 75 . 266 725 Remotely . | . . . . . . . Salvage Created 4491 | . 1015 931 52 . 470 2023 Parts 241 | . 51 65 9 . 18 98 Haulers Intercepted 4 | . 2 1 . . . 1 Recyclers Shooed 10 | . 7 1 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 80 | . 19 20 3 . 6 32 Melee 6 | . . . . . 3 3 Guns 46 | . 19 10 3 . . 14 Cannons 10 | . . 10 . . . . AOE 13 | . . . . . 2 11 Classes Destroyed 14 | . 8 2 1 . 1 2 Worker 12 | . 3 3 . . 2 4 Builder 7 | . . . . . . 7 Tunneler 8 | . . . 1 . 4 3 Hauler 4 | . 2 1 . . . 1 Recycler 6 | . 1 1 . . 3 1 Mechanic 2 | . 1 . . . . 1 Operator 2 | . 1 . . . . 1 Watcher 5 | . 1 1 . . . 3 Swarmer 16 | . 2 7 3 . . 4 Grunt 45 | . 17 10 . . 4 14 Brawler 3 | . . 1 . . 1 1 Sentry 7 | . . 2 . . . 5 Specialist 6 | . . . . . . 6 Hunter 3 | . . . . . 1 2 Best Kill Streak 9 | . 5 4 3 . 4 9 Combat Bots Only 6 | . 5 4 3 . 3 6 Max Kills in Single Turn 4 | . 2 2 2 . 2 4 Gunslinging 1 | . 1 . 1 . . . Exploded 2 | . . . . . 1 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 384 | . 103 86 9 . 56 130 Missed 102 | . 26 24 5 . 12 35 Hits 282 | . 77 62 4 . 44 95 Melee 2 | . . . . . 2 . Projectile 280 | . 77 62 4 . 42 95 Critical Strikes 8 | . . 1 . . 1 6 Actively Blocked 1 | . . . . . . 1 Damage Taken 3819 | . 909 703 34 . 742 1431 Core 761 | . 202 130 18 . 236 175 Absorbed by Shields . | . . . . . . . Redirected to Shielding 6 | . . . . . . 6 Ignored by Resistances 18 | . . . . . . 18 Core Remaining (%) 41 | 100 19 . . . 4 . Volleys Fired 278 | . 126 67 7 . 9 69 Largest 2 | . 2 2 2 . 1 2 Hottest 136 | . 105 136 50 . 30 50 Shots Fired 509 | . 249 133 14 . 9 104 Gun 423 | . 249 83 14 . . 77 Cannon 50 | . . 50 . . . . Launcher 36 | . . . . . 9 27 Special . | . . . . . . . Kinetic 142 | . 51 . 14 . . 77 Thermal 316 | . 192 124 . . . . Explosive 15 | . . . . . 9 6 Electromagnetic 36 | . 6 9 . . . 21 Robot Hit Streak 17 | . 17 15 4 . . 13 Robot Miss Streak 8 | . 7 2 5 . . 8 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 350 | . 151 85 9 . 18 87 Core Hits 186 | . 56 37 5 . 12 76 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 8 | . . . . . 2 6 Critical Strikes 14 | . 4 1 . . 2 7 Burn 4 | . 4 . . . . . Destroy 3 | . . . . . . 3 Corrupt 1 | . . 1 . . . . Smash 6 | . . . . . 2 4 Melee Attacks 48 | . . . . . 28 20 Impact 33 | . . . . . 19 14 Slashing 15 | . . . . . 9 6 Piercing . | . . . . . . . Sneak Attacks 16 | . . . . . 9 7 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . 1 . Damage Inflicted 8724 | . 1869 1251 186 . 1638 3780 Guns 3849 | . 1866 654 186 . . 1143 Cannons 597 | . . 597 . . . . Explosions 2150 | . . . . . 575 1575 Melee 2125 | . . . . . 1063 1062 Ramming 3 | . 3 . . . . . Kinetic 1659 | . 330 . 186 . . 1143 Thermal 2668 | . 1505 1163 . . . . Explosive 854 | . . . . . 575 279 Electromagnetic 1415 | . 31 88 . . . 1296 Impact 1361 | . . . . . 628 733 Slashing 764 | . . . . . 435 329 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 830 | . . 1 . . 304 525 Projectiles 1 | . . 1 . . . . Explosions 87 | . . . . . 53 34 Melee 742 | . . . . . 251 491 Knockbacks 4 | . . . . . 1 3 Impact 4 | . . . . . 1 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 73 | . . . . . 13 60 Shots 3 | . . . . . 1 2 Rammed 2 | . 2 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 240 | . 93 240 . . 55 49 Average Temperature 33 | . 20 65 . . 22 18 Received Heat Transfer 1365 | . 438 324 . . 162 441 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 9 | . . . . . 1 8 Combat Hostiles 5 | . . . . . 1 4 Parts Fried 17 | . . . . . 4 13 Impact Corruptions 18 | . . . . . 5 13 Robots Melted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 4 4 . . . . Heat Transferred 6149 | . 3801 2348 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 2 | . . 1 . . . 2 Low Security (%) 89 | 100 100 86 100 . 100 74 Level 1 9 | . . 13 . . . 21 Level 2 1 | . . . . . . 4 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 555 | . 102 336 194 . 61 555 Initial 124 | . . 25 124 . . 3 Average 94 | . 35 109 130 . 16 169 Influence Increases 2786 | . 618 653 75 . 230 1210 Destroy 0b10 Robot/C 1600 | . 380 400 60 . 120 640 Destroy 0b10 Robot/NC 230 | . 45 30 5 . 45 105 Destroy Leader 398 | . 96 94 10 . 30 168 Successful Hack 29 | . 21 8 . . . . Select Force Hacks 60 | . 60 . . . . . Disable Machine 165 | . . 45 . . . 120 Destroy Structure 79 | . 1 1 . . 35 42 Lose Combat Pursuer 225 | . 15 75 . . . 135 Influence Decreases 2234 | . 558 393 326 69 219 669 Entered New Map 308 | . . 35 196 69 . 8 Time Decay 1626 | . 498 318 130 . 149 531 Lost Part 300 | . 60 40 . . 70 130 Squads Dispatched 18 | . 5 3 . . 1 9 Investigation 8 | . 4 2 . . . 2 Extermination . | . . . . . . . Reinforcement 9 | . 1 1 . . 1 6 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 8 | . . 4 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 40 33 3 . 6 53 Peak Tracking Total 7 | . 4 6 3 . 3 7 Tactical Retreats 8 | . 1 2 . . . 5 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 8 | . 3 . . . . 5 Indirectly 3 | . . . . . . 3 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 11 | . . 3 . . . 8 Max in Single Turn 3 | . . 1 . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 13 | . 7 3 . 1 . 2 Terminals 9 | . 5 2 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 13 7 . 4 . 7 Successful 12 | . 5 2 . 4 . 1 Failed 19 | . 8 5 . . . 6 Catastrophic 6 | . 3 2 . . . 1 Database Lockouts . | . . . . . . . Manual 26 | . 15 4 . . . 7 Terminals 24 | . 11 6 . . . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 2 . 4 . 1 Record 4 | . . . . 4 . . Part Schematic 2 | . 1 1 . . . . Branch Access Points 2 | . 1 1 . . . . Hauler Manifests 2 | . 1 . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 1 . . . 2 Full Trace Events 5 | . 3 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 527 | . . . . . 130 397 Terrain 527 | . . . . . 130 397 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 5268 | 88 1667 719 263 257 560 1714 Spaces Moved 2832 | 50 759 321 190 202 395 915 Core 6 | 4 . . . . . 2 Treads 522 | 46 369 . . . 24 83 Legs 38 | . 38 . . . . . Wheels 2266 | . 352 321 190 202 371 830 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 105 101 110 125 101 101 Average Speed 134 | 153 152 116 124 125 110 140 Slowest Speed 850 | 160 400 125 125 125 160 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 4 91 29 34 55 75 70 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 2 . . 1 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 98 | . . . . . 51 47 Melee 2 | . . . . . 2 . Projectile . | . . . . . . . AOE 96 | . . . . . 49 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 3699 | 59 1017 533 202 208 469 1211 Wait 357 | . 103 100 1 . 14 139 Move 2826 | 49 758 320 189 201 394 915 Hop . | . . . . . . . Pick Up 52 | 4 7 16 2 2 3 18 Fast Attach 36 | 6 8 6 . . 2 14 Attach 22 | . 4 3 1 . 7 7 Detach 2 | . . . . . . 2 Swap 35 | . 6 9 1 1 7 11 Drop 42 | . 3 12 1 4 6 16 Fire 278 | . 126 67 7 . 9 69 Melee 47 | . . . . . 27 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 5) 855 | -10/Materials | Discovered new exit (range 15) 1008 | -10/Materials | Core integrity fell below 50% 1233 | -10/Materials | Discovered new exit (range 9) 1287 | -10/Materials | Discovered new exit (range 16) 1479 | -10/Materials | Identified exit to Mines 1484 | -10/Materials | Lost 3 parts (1p2w) 1500 | -10/Materials | Discovered new exit (range 15) 1640 | -10/Materials | Core integrity fell below 20% 1756 | -10/Materials | Entered another Materials area 1756 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2051 | -9/Materials | Identified exit to Mines 2060 | -9/Materials | Build established: Scavenger-Mutant 2475 | -9/Materials | Entered Mines 2537 | -9/Mines | Discovered new exit (range 10) 2613 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2614 | -9/Mines | Discovered new exit (range 5) 2688 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2738 | -9/Mines | Entered Exiles 2767 | -9/Exiles | Met 8R-AWN 2790 | -9/Exiles | Met EX-HEX 2865 | -9/Exiles | Met EX-DEC 2888 | -9/Exiles | Learned location of Zion (-7) 2924 | -9/Exiles | Discovered new exit (range 14) 2995 | -9/Exiles | Entered Mines 3114 | -8/Mines | Discovered new exit (range 15) 3260 | -8/Mines | Core integrity fell below 50% 3500 | -8/Mines | Core integrity fell below 20% 3533 | -8/Mines | Lost 3 parts (2n1u) 3555 | -8/Mines | Entered Materials 3555 | -8/Materials | Evolved 2 slots: Utility x2 4196 | -8/Materials | Build established: Scavenger-Gladiator 4212 | -8/Materials | Discovered new exit (range 8) 4221 | -8/Materials | Identified exit to Factory 4476 | -8/Materials | Lost 5 parts (3n1u1w) 4885 | -8/Materials | Build established: Scavenger-Mutant 5150 | -8/Materials | Discovered new exit (range 14) 5188 | -8/Materials | Garrison activated, responded to threat 5260 | -8/Materials | Build established: Mutant 5269 | -8/Materials | Self-destructed Last Messages --------------- 05190_ G-50 Soldier destroyed. 05190_ M-13 Machinist destroyed. 05191_ G-47 Trooper misfires. 05192_ Chain reaction triggered in Corrupted Lgt. Angular Momentum Engine. 05194_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05213_ W-25 Informer sends out distress signal. 05224_ X-57 Shotgunner destroyed. 05227_ G-47 Trooper IFF system glitched. 05230_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05233_ G-47 Trooper destroyed. 05239_ Acquired 105 matter. 05242_ U-05 Engineer destroyed. 05245_ U-05 Engineer lays Concrete. 05246_ Wheel destroyed. 05254_ K-01 Serf collects debris. 05266_ Lgt. Treads destroyed. 05266_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | #######???# #???#??#?## #?#?# #?# # | | #???# #?#??#???## ###?# #?# # | | #???# #????#????# ###?# #?#" [%%% # | | #####+########### #?# ###T %% + ] | | # # + ### #?# ! # | | # # ###### ### #?# #[ | | # # #????# #?# #?# /# | | ###+### + #????# ### ### =% # | | # #???## !###+# | | # ##???# #?# # | | ########???## %% #?# # | | ###+#######???????????####### ###% #?# # | | # #?????????????#?#??#?# ### % %########## # | | # "" #???########?#????#??# # # % % # ! """ ## # | | # """#???# #?????????# ### # "" ## # | | # S"#???# """ ########### ### %# "" ## # | | # ]][ #???# """ %+= # # # ## + | | # [|] #???# """ !############### #[ ##%# | | ########???# #????????????## ####+#####!# | | ##########?# """ #????????????## |[%+ | | #?# """ ############### g ##### # | | """"" #?# """ ]# u #???#!# | | """"" #?# # gg #?#?#+# | | """"" #?# """ # %[ #### #?#?# | | #?# """ # =====u #??# #???# | | ! #?# """ # %!Y@%k #??# #?#?# | | #?# %# !!###########+#+#### #???# | | +######+#######+### #?# # #####!= | | ### # !#*[ | | ^ ""# * # [#%! | | """ """ """ " "# # %+%! | | """ """ """ " = "# # [#!! | | """ """ """ " [[[ "# # # | | ![% [ ################ # | | [[%#"######?????????# # | | """ """ """ " %=%! %[ ? # | | """ """ """ " = =[ ! # | | """ """ """ " % H ### | | #?? | | #?? | | #######+########""T""## ### #######??? | | ???????????????#"""""## #???# ##?????????? | | ???????????????######?# #???? ???????????? | | ??????????????????????#+##### #??????????????????? | | ????????????????????????????? #??????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseAblativeScreen Manual? 0 Play Time 00:34:07 Cumulative 812.1 hours Start 2026.11.04 @ 02:24:10 End 2026.11.04 @ 02:56:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 588 Rogue 588 Adventurer 0 Explorer 0 Win Type - Total 35 Types 18/4/6/1/0/0/0/4/0/2 Lore% 73 Gallery% 77 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 34% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d61f118d-72a4-4cee-baea-5987c5dba42c