Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 10:15:21 Player: Zeldest Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (16) 80 Value Destroyed (401) 401 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9381 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 185/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nova Cannon Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Advanced Transmission Jammer ECM Suite ECM Suite Cloaking Device EM Disruption Field Advanced Force Field > --- WEAPON ----------- (None) > --- INVENTORY -------- Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Nova Cannon [Rating: 129] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Cooled Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Cargo Storage Unit Device ECM Suite Storage Cargo Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 . 2 2 2 Power 2 | . . . . . . 1 . . . . 1 . . . . Propulsion 8 | . . . . . 1 1 . . . 1 1 . 2 . 2 Utility 8 | . . . . . 3 . . . 2 1 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 68 | 7 4 . . . 16 4 1 . 7 6 1 4 2 2 14 Power 14 | 1 1 . . . 4 . . . 2 2 . . . 1 3 Engine 5 | 1 1 . . . 3 . . . . . . . . . . Core 5 | . . . . . 1 . . . 2 2 . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 3 Propulsion 21 | 2 . . . . 4 . . . 2 2 . 3 1 . 7 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 16 | . . . . . 1 . . . 2 2 . 3 1 . 7 Utility 24 | 2 3 . . . 5 3 1 . 3 . 1 1 1 1 3 Device 15 | 1 1 . . . 3 2 . . 2 . 1 . 1 1 3 Storage 5 | 1 2 . . . 1 . . . . . . 1 . . . Processor 2 | . . . . . . 1 . . 1 . . . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 1 | . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 9 | 2 . . . . 3 1 . . . 2 . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | 2 . . . . . 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 3 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 1 . . 1 2 . . . . 1 Parts Lost 35 | . . . . . 5 . . . 2 7 . . . . 21 Power 5 | . . . . . 1 . . . . . . . . . 4 Propulsion 14 | . . . . . 1 . . . . 2 . . . . 11 Utility 15 | . . . . . 2 . . . 2 5 . . . . 6 Weapon 1 | . . . . . 1 . . . . . . . . . . Highest Loss Streak 9 | . . . . . 2 . . . 1 6 . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 3 14 20 22 25 13 4 5 5 4 3 4 3 2 3 3 Power 2 | . 3 4 4 3 1 1 1 1 1 . 1 . . . . Propulsion 1 | 1 1 2 2 2 . . . . . . . 1 2 3 2 Utility 5 | . 5 8 10 13 6 . . . . 1 1 . . . . Weapon 3 | . 3 6 6 6 4 3 4 4 2 2 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 25 | . 2 . 1 . 17 1 . . 2 . . 1 . . 1 Power 3 | . . . . . 2 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 Utility 11 | . 2 . 1 . 7 . . . . . . 1 . . . Weapon 9 | . . . . . 7 . . . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 91 85 85 85 59 16 29 30 41 49 8 17 39 44 51 Engine 6 | . 14 14 14 14 2 . . . . . . . . . . Core 1 | . . . . . 2 . . . 4 6 . 2 4 4 3 Treads 14 | . 28 28 28 28 7 . . . . . . . . . . Flight 4 | . . . . . . . . . 9 12 . 5 19 17 21 Device 8 | . 5 . . . 13 13 15 15 17 18 3 5 5 12 13 Storage 7 | . 14 14 14 14 5 . . . . . . . 4 4 3 Processor 1 | . . . . . . 1 7 7 3 5 5 5 4 4 3 Hackware 1 | . . . . . . . 6 7 6 4 . . . . . Ballistic Gun 14 | . 28 28 28 28 9 . . . . . . . . . . Peak Build Rating 129 | 9 10 9 13 14 26 11 15 15 37 53 13 58 73 83 129 Average Rating 26 | 5 9 9 10 13 15 7 14 15 24 36 12 34 70 78 104 On Entrance 23 | . 9 9 9 13 14 10 11 15 15 37 6 13 58 73 83 Avg Prop Armor Cover (%) 5 | . . . . . 5 . . . . . . . . . . Naked Turns 23 | . . . . . 15 . . . . . . . . . 8 Heaviest Build 154 | 13 147 147 147 147 154 3 3 3 11 16 1 25 26 43 68 Greatest Support 72 | 40 40 40 40 40 40 3 3 3 11 23 3 39 52 52 72 Greatest Overweight (x) 4 | . 3 3 3 3 3 . . . 1 2 . 4 . . 1 Average Overweight (x) . | . 1 3 3 3 1 . . . . . . . . . . Largest Inventory Capacity 35 | 8 30 30 30 30 35 5 5 5 5 5 5 10 10 10 10 Average Capacity 18 | 7 22 30 30 30 19 5 5 5 5 5 5 5 10 10 9 Most Carried 30 | 7 20 21 30 30 29 5 5 5 5 5 5 5 5 5 10 Average Carried 14 | 3 14 20 23 29 16 4 5 5 4 3 4 4 3 4 5 Final Capacity 30 | 8 30 30 30 30 5 5 5 5 5 5 5 10 10 10 5 Final Carried 30 | 7 20 21 30 30 5 5 5 5 4 4 4 5 4 4 1 Class Distribution -------------------- 49% | Hauler-Mutant 20% | Mutant 14% | Scout 12% | Infiltrator-Sprinter Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Scout | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Infiltrator-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res Acc Matter Collected 1038 | 269 83 . . . 167 55 25 . 94 196 . . 128 . 21 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 553 | 81 90 . . . 382 . . . . . . . . . . Parts 23 | 7 3 . . . 13 . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 13 | . 2 . . . 11 . . . . . . . . . . Melee 6 | . . . . . 6 . . . . . . . . . . Guns 3 | . 2 . . . 1 . . . . . . . . . . Classes Destroyed 6 | 2 1 . . . 3 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . . Swarmer 6 | . . . . . 6 . . . . . . . . . . Grunt 5 | . 2 . . . 3 . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 2 2 . . . 9 . . . . . . . . . . Combat Bots Only 8 | . 2 . . . 8 . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 . . . 1 . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 533 | . 15 . . . 137 . . . 1 68 . 9 7 3 293 Missed 220 | . 3 . . . 29 . . . . 26 . 3 5 2 152 Hits 313 | . 12 . . . 108 . . . 1 42 . 6 2 1 141 Melee 4 | . . . . . . . . . . . . . . . 4 Projectile 309 | . 12 . . . 108 . . . 1 42 . 6 2 1 137 AOE 4 | . . . . . . . . . . 2 . . . . 2 Critical Strikes 15 | . . . . . 1 . . . 1 2 . . . . 11 Damage Taken 6324 | . 176 . . . 1141 . . . 53 1199 . 83 49 23 3600 Core 3044 | . . . . . 377 . . . 53 975 . 15 . . 1624 Absorbed by Shields 193 | . . . . . . . . . . 73 . . . . 120 Core Remaining (%) 80 | 100 . . . 100 31 . . 100 93 2 . 98 100 100 . Volleys Fired 45 | 9 12 . . . 15 . . . . 1 . . . . 8 Largest 2 | 2 2 . . . 2 . . . . 1 . . . . 1 Hottest 113 | 40 40 . . . 40 . . . . 44 . . . . 113 Shots Fired 81 | 18 24 . . . 30 . . . . 1 . . . . 8 Gun 72 | 18 24 . . . 30 . . . . . . . . . . Cannon 9 | . . . . . . . . . . 1 . . . . 8 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 73 | 18 24 . . . 30 . . . . 1 . . . . . Thermal 8 | . . . . . . . . . . . . . . . 8 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 3 4 . . . 12 . . . . . . . . . . Robot Miss Streak 3 | 3 1 . . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 71 | 11 17 . . . 43 . . . . . . . . . . Core Hits 20 | 4 6 . . . 10 . . . . . . . . . . Critical Kills 3 | . . . . . 3 . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . 3 . . . . . . . . . . Critical Strikes 7 | . 1 . . . 6 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Smash 6 | . . . . . 6 . . . . . . . . . . Melee Attacks 23 | . . . . . 23 . . . . . . . . . . Impact 23 | . . . . . 23 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . . . . . . Damage Inflicted 1179 | 85 132 . . . 955 . . . . 7 . . . . . Guns 361 | 85 132 . . . 144 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 800 | . . . . . 800 . . . . . . . . . . Ramming 18 | . . . . . 11 . . . . 7 . . . . . Kinetic 361 | 85 132 . . . 144 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 800 | . . . . . 800 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 2 . . . . 13 Average Corruption 4 | . . . . . . . . . . 1 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . 1 . . . . 14 Message Errors 5 | . . . . . . . . . . . . . . . 5 Matter Fused 2 | . . . . . . . . . . 1 . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 306 | . . . . . 306 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 306 | . . . . . 306 . . . . . . . . . . Knockbacks 5 | . . . . . 5 . . . . . . . . . . Impact 4 | . . . . . 4 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . 5 . . . . 3 . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 2 | . . . . . 1 . . . . 1 . . . . . Targets Rammed 2 | . . . . . 1 . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 361 | . 18 . . . 180 . . . . 23 . . . . 361 Average Temperature 120 | . 8 . . . 105 . . . . 9 . . . . 140 Received Heat Transfer 384 | . 102 . . . 99 . . . . 66 . 36 9 . 72 Effects 5 | . . . . . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 5 . . . . . . . . . . Combat Hostiles 4 | . . . . . 4 . . . . . . . . . . Parts Fried 8 | . . . . . 8 . . . . . . . . . . Impact Corruptions 14 | . . . . . 14 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res Acc Maximum Alert Level 1 | . . . . . 1 . . . . 1 . . . . 1 Low Security (%) 89 | 100 100 100 . 100 66 100 . . 100 96 100 100 100 100 73 Level 1 10 | . . . . . 33 . . . . 3 . . . . 26 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 319 | 10 40 . . . 319 105 . . 15 209 93 66 36 16 260 Initial 105 | . . . . . . 105 . . . . 93 51 36 16 . Average 39 | . 2 . . . 100 76 . . 1 64 85 55 21 3 75 Influence Increases 1611 | 10 55 . . . 415 14 60 . 44 377 . 15 30 . 591 Destroy 0b10 Robot/C 260 | . 40 . . . 220 . . . . . . . . . . Destroy 0b10 Robot/NC 15 | 10 . . . . 5 . . . . . . . . . . Destroy Leader 50 | . 10 . . . 40 . . . . . . . . . . Successful Hack 33 | . 5 . . . . 14 . . 14 . . . . . . Destroy Structure 23 | . . . . . . . . . . 2 . . . . 21 Partial Spotted 105 | . . . . . . . . . 15 30 . . 15 . 45 Lose Combat Pursuer 1125 | . . . . . 150 . 60 . 15 345 . 15 15 . 525 Influence Decreases 1336 | 10 55 . . . 182 198 99 10 44 186 118 22 66 30 316 Entered New Map 313 | . . . . . . 128 19 2 . . 98 22 30 14 . Time Decay 801 | 10 55 . . . 172 70 80 8 44 116 20 . 36 16 174 Lost Part 222 | . . . . . 10 . . . . 70 . . . . 142 Squads Dispatched 19 | . . . . . 2 1 . . 2 4 . . . 1 9 Investigation 1 | . . . . . 1 . . . . . . . . . . Extermination 9 | . . . . . . 1 . . 1 1 . . . . 6 Reinforcement 9 | . . . . . 1 . . . 1 3 . . . 1 3 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res Acc Distress Signals 9 | . 1 . . . 3 . . . . 2 . . 1 . 2 Communications Jammed 23 | . . . . . . . . . . . . . 7 . 16 Distress Signals 22 | . . . . . . . . . . . . . 7 . 15 Times Spotted 142 | . 4 . . . 27 . 3 . 2 34 . 1 4 1 66 Peak Tracking Total 23 | . 3 . . . 9 . 2 . 1 12 . 1 4 1 23 Tactical Retreats 37 | . . . . . 7 . 2 . 1 7 . 1 1 1 17 ECM-based Alert Blocks 15 | . . . . . 6 . . . . . . . . 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res Acc Traps Triggered 13 | . . . . . 1 . . . 1 2 . 1 . . 8 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res Acc Machines Accessed 9 | . 1 . 3 . . 1 . . 1 2 1 . . . . Terminals 6 | . 1 . . . . 1 . . 1 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 47 | . 4 . 33 . . 2 . . 4 3 1 . . . . Successful 39 | . 2 . 33 . . 1 . . 1 1 1 . . . . Failed 8 | . 2 . . . . 1 . . 3 2 . . . . . Catastrophic 2 | . . . . . . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . 2 . 1 . . 2 . . 3 1 . . . . . Terminals 14 | . 4 . . . . 2 . . 4 3 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 36 | . 1 . 33 . . . . . . 1 1 . . . . Record 33 | . . . 32 . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 1 . . 1 . . . . . . Terminals 3 | . 1 . . . . 1 . . 1 . . . . . . Botnet 3 | . 1 . . . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . 1 . . 1 2 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res Acc Active Infowar (turns) 3399 | 12 318 . . . 795 157 160 74 586 363 1 . 65 137 731 Sensors 1375 | . . . . . 51 141 160 74 586 363 . . . . . IFF 327 | . . . . . . . . . 3 324 . . . . . Terrain 326 | 12 314 . . . . . . . . . . . . . . Traps 1716 | . . . . . 380 157 160 74 586 359 . . . . . Cloaking 99 | . . . . . . . . . . . . . . . 99 Jamming 934 | . . . . . . . . . . . 1 . 65 137 731 ECM 856 | . 4 . . . 414 . . . . . . . . 66 372 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res Acc Turns Passed 6740 | 146 773 577 1306 466 975 157 160 74 586 437 46 53 99 137 748 Spaces Moved 7196 | 75 271 145 325 117 324 239 317 147 924 1094 88 92 301 427 2310 Core 1342 | 17 . . . . 193 239 317 147 242 31 88 44 . . 24 Treads 997 | 58 271 145 325 117 81 . . . . . . . . . . Legs 23 | . . . . . 23 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4834 | . . . . . 27 . . . 682 1063 . 48 301 427 2286 Fastest Speed 25 | 50 160 400 400 400 40 50 50 50 34 28 50 34 31 31 25 Average Speed 80 | 135 257 400 400 400 185 50 50 50 41 33 50 43 31 31 27 Slowest Speed 400 | 160 400 400 400 400 400 50 50 50 115 195 50 250 31 31 112 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . . . 1 12 . 2 6 1 36 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 33 37 66 34 28 8 51 22 26 41 2 77 11 11 57 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . 1 . . . . 1 2 . . . . . . . Spaces Dug 9 | . . . . . . . . . . 1 . . . . 8 Terrain Destroyed 9 | . . . . . . . . . . 1 . . . . 8 Melee . | . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . . . 1 . . . . 8 AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res Acc Total 7982 | 105 333 145 335 118 640 276 317 146 1127 1149 89 102 299 429 2372 Wait 522 | 1 13 . . . 233 28 . . 176 42 . . 1 . 28 Move 7067 | 74 270 144 324 116 323 238 316 146 921 1070 87 87 288 424 2239 Hop 56 | . . . . . . . . . 1 11 . 2 6 1 35 Pick Up 103 | 14 28 1 6 1 14 . . . 11 4 1 5 2 2 14 Fast Attach 12 | . . . . . 1 4 1 . 3 . . 2 . . 1 Attach 63 | 7 1 . . . 14 . . . 8 7 1 3 2 2 18 Detach 12 | . . . . . 3 2 . . 1 3 . . . . 3 Swap 8 | . 3 . . . 4 . . . . 1 . . . . . Drop 39 | . 6 . 2 1 13 4 . . 6 1 . 3 . . 3 Fire 45 | 9 12 . . . 15 . . . . 1 . . . . 8 Melee 19 | . . . . . 19 . . . . . . . . . . Ram 2 | . . . . . 1 . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . 8 . . . . 23 Rewire 3 | . . . 3 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 409 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Build established: Hauler-Mutant 920 | -10/Materials | Entered Mines 1032 | -10/Mines | Learned 2 Materials zone layouts 1477 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1481 | -10/Mines | Discovered new exit (range 5) 1497 | -10/Mines | Entered Exiles 1589 | -10/Exiles | Met 8R-AWN 1661 | -10/Exiles | Met EX-HEX 1872 | -10/Exiles | Met EX-BIN 1952 | -10/Exiles | Aligned with FarCom system 1956 | -10/Exiles | Given EX-Vault access code 2088 | -10/Exiles | Opened EX-Vault 2128 | -10/Exiles | Found Lightpack 2.0 2201 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2321 | -10/Exiles | Met EX-DEC 2421 | -10/Exiles | Learned location of Zion (-7) 2763 | -10/Exiles | Discovered new exit (range 11) 2803 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2803 | -10/Exiles | Entered Mines 2939 | -9/Mines | Learned location of Recycling (-9) 2979 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2988 | -9/Mines | Found Prototype Device 3173 | -9/Mines | Discovered new exit (range 13) 3269 | -9/Mines | Entered Materials 3269 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3269 | -8/Materials | Identified Exp. Sensor Array 3270 | -8/Materials | Identified exit to Factory 3847 | -8/Materials | Core integrity fell below 50% 3996 | -8/Materials | Destroyed 8 combat bots 4237 | -8/Materials | Build established: Mutant 4244 | -8/Materials | Entered Factory 4244 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4347 | -7/Factory | Discovered new exit (range 7) 4401 | -7/Factory | Entered Lower Caves 4478 | -7/Lower Caves | Learned Factory emergency access door positions 4554 | -7/Lower Caves | Discovered new exit (range 10) 4561 | -7/Lower Caves | Entered another Lower Caves area 4629 | -7/Lower Caves | Discovered new exit (range 14) 4635 | -7/Lower Caves | Entered Factory 4635 | -6/Factory | Evolved 2 slots: Utility x2 5107 | -6/Factory | Build established: Scout 5211 | -6/Factory | Discovered new exit (range 16) 5221 | -6/Factory | Entered another Factory area 5221 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5490 | -5/Factory | Spotted B-75 Beast 5502 | -5/Factory | Discovered new exit (range 11) 5581 | -5/Factory | Core integrity fell below 50% 5615 | -5/Factory | Lost 6 parts (1n5u) 5639 | -5/Factory | Core integrity fell below 20% 5654 | -5/Factory | Discovered new exit (range 7) 5658 | -5/Factory | Entered another Factory area 5658 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5704 | -4/Factory | Identified exit to DSF 5704 | -4/Factory | Entered DSF 5729 | -4/DSF | Additional patrols routed to DSF 5747 | -4/DSF | Discovered new exit (range 15) 5757 | -4/DSF | Entered Research 5757 | -3/Research | Evolved 2 slots: Propulsion x2 5845 | -3/Research | Discovered new exit (range 12) 5856 | -3/Research | Entered another Research area 5856 | -2/Research | Evolved 2 slots: Utility x2 5990 | -2/Research | Discovered new exit (range 7) 5993 | -2/Research | Entered Access 5993 | -1/Access | Evolved 2 slots: Propulsion x2 6179 | -1/Access | Build established: Infiltrator-Sprinter 6222 | -1/Access | Spotted B-99 Colossus 6456 | -1/Access | Lost 5 parts (1p3n1u) 6502 | -1/Access | Spotted B-99 Colossus 6689 | -1/Access | System corruption reached 10% 6722 | -1/Access | Core integrity fell below 50% 6735 | -1/Access | Core integrity fell below 20% 6741 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- okay for now but be prepared to manage it more closely. 06715_ Triggered Shock Trap. 06715_ The floor emits a surge of raw power. 06715_ System corrupted (+2). 06719_ Impulse Thruster destroyed. 06721_ ECM Suite destroyed. 06722_ Impulse Thruster Array destroyed. 06723_ Cld. Field Propulsion Drive destroyed. 06724_ Adv. Transmission Jammer destroyed. 06724_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06725_ Impulse Thruster Array destroyed. 06726_ Dropped Med. Storage Unit. 06726_ Dropped Quantum Reactor. 06729_ Impulse Thruster Array destroyed. 06733_ Adv. Terrain Scan Processor severed. 06734_ B2QFY:PYJMEL25HF9XZOVQYABPA|HFNY > 06735_ W-44 Eye knocked back. 06735_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###??????#####????????????????????? | | ????????????####= ????? #????????????????????? | | ????????????? ??? #????????????????????? | | ?????????????? ?? #????????????????????? | | ??????????????? ?"""" +????????????????????? | | ???????????????# """"" #????????????????????? | | ???????????????# """"" #????????????????????? | | ???????????????# """"" #????????????????????? | | ???????????????# """"" ###+##???????????????? | | ???????????????# """""@ #???????????????? | | ???????????????# #???????????????? | | ??????????????## #???????????????? | | ??????????????# c ######???????????????? | | ??????????????# sc##########?????????????????? | | ?????????###### #?????????????????? | | ??????? #?????????????????? | | ?????? " #?????????????????? | | ??????? " # = """ #?????????????????? | | ?????????""" sw """ #?????????????????? | | ?????????"" # # " #?????????????????? | | ?????????" ?# # s #?????????????????? | | ????????? ??# # s #?????????????????? | | ????????? ???# ##/########?????????????????? | | ?????????##????# #?s#????????????????????????? | | ?????????###???# #?s#????????????????????????? | | ????????? ???# ss #? #????????????????????????? | | ???????#? ??# #?/#????????????????????????? | | #???#### "" ??# #? ????????????????????????? | | # """ ?# #?? ????????????????????????? | | # T" ?# #???????????????????????????? | | # """ # #? ???????##????????????????? | | " # "" # # ???????? ???????????????? | | """ # / + ????????? "???????????????? | | """ # #! #?????????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 55 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Armor Coverage 150 Evasion (%) 65 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Organ Harvest Overwhelming Packrat Sixth Sense Window Shopping Challenges ------------ None Game ------ Seed ChromaticDeliveryMapper Manual? 0 Play Time 01:34:34 Cumulative 54.9 hours Start 2026.11.03 @ 08:25:54 End 2026.11.03 @ 10:15:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca380ee7-9f27-49f1-8998-f7ea1fb23c44