Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 21:32:03 Player: CogEmotions! Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (4263) 4263 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1406) 1406 TOTAL SCORE: 9634 Bonus ------- High Alert Combat Kills 387 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -181 Cogmind --------- Core Integrity 0/700 Matter 164/300 Energy 150/250 System Corruption 9% Temperature Warm (183) Movement Core (1650) Ox32 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Medium Battery Targeting Computer Hacking Suite > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Large Matter Pod (150) Advanced Weight Redist. System Shock Absorption System Hacking Suite System Shield Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Target Analyzer Improved Shield Generator Improved Shield Generator Hacking Suite > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Armored Treads Coolant Injector Medium Battery Large Matter Pod Advanced Weight Redist. System Kinecellerator Improved Medium Armor Plating Shock Absorption System Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Heavy Ion Cannon [Rating: 66] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Targeting Computer Device Improved Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 3 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 80 | 4 3 4 1 1 20 11 12 19 5 Power 12 | 1 . . . . 2 3 1 5 . Engine 8 | 1 . . . . 2 1 1 3 . Core 4 | . . . . . . 2 . 2 . Reactor . | . . . . . . . . . . Propulsion 15 | 2 . 1 . . 3 2 2 5 . Treads 13 | 2 . 1 . . 3 2 2 3 . Leg 2 | . . . . . . . . 2 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 1 1 1 . 4 3 3 3 2 Device 9 | . . . 1 . 1 2 2 2 1 Storage 4 | 1 1 . . . . . . 1 1 Processor 4 | . . 1 . . 3 . . . . Hackware 1 | . . . . . . 1 . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 34 | . 2 2 . 1 11 3 6 6 3 Energy Gun 6 | . . 1 . 1 2 . . 1 1 Energy Cannon 12 | . . . . . 1 3 4 2 2 Ballistic Gun 4 | . . 1 . . 3 . . . . Ballistic Cannon 4 | . 1 . . . 1 . 1 1 . Launcher 8 | . 1 . . . 4 . 1 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 1 . 1 . Parts Lost 29 | . . 3 . 1 2 . 6 10 7 Power 6 | . . . . . 1 . . 4 1 Propulsion 8 | . . 1 . 1 1 . 2 2 1 Utility 7 | . . . . . . . 2 1 4 Weapon 8 | . . 2 . . . . 2 3 1 Highest Loss Streak 5 | . . 2 . 1 1 . 5 4 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 81 | . 81 77 92 74 70 99 98 79 62 Engine 8 | . 14 14 14 14 8 7 6 7 6 Core 2 | . . . . . . 7 7 2 . Treads 14 | . 28 27 28 17 17 15 14 10 1 Device 7 | . . . . . 1 14 9 8 14 Storage 8 | . 14 14 14 14 9 7 7 7 7 Processor 12 | . . 1 6 . 15 15 15 15 14 Hackware 4 | . . . . . . 7 7 7 7 Protection 1 | . . . . . . . 4 3 . Energy Gun 2 | . . 2 14 14 3 . . . . Energy Cannon 7 | . . . . . 1 21 20 7 . Ballistic Gun 2 | . . 1 14 14 6 . . . . Ballistic Cannon 3 | . 11 11 . . 3 . . 3 6 Launcher 2 | . 13 2 . . 4 . 1 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 159 | 10 51 51 48 51 105 84 127 159 159 Greatest Support 53 | 40 40 40 40 40 53 53 44 42 20 Greatest Overweight (x) 52 | . 1 2 1 2 2 1 5 32 52 Average Overweight (x) 2 | . . 1 1 1 1 1 1 4 25 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 Average Capacity 21 | 7 15 20 20 20 20 20 20 24 25 Most Carried 20 | 5 4 8 9 11 20 20 19 19 14 Average Carried 13 | 1 2 5 7 10 13 19 14 15 13 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 Final Carried 20 | 1 4 6 9 11 20 19 12 14 9 Class Distribution -------------------- 55% | Gunner 39% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 2004 | 228 64 277 . 154 220 132 345 584 . Remotely . | . . . . . . . . . . Salvage Created 3428 | . 235 112 . . 848 375 406 1086 366 Parts 212 | . 19 9 . . 64 21 12 72 15 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 90 | . 6 6 . . 17 6 17 27 11 Guns 8 | . . 3 . . 5 . . . . Cannons 58 | . 2 1 . . 7 3 14 20 11 AOE 21 | . 4 2 . . 5 3 1 6 . Classes Destroyed 13 | . 4 2 . . 3 3 . 1 . Worker 8 | . . . . . 4 . . 4 . Builder 4 | . 1 . . . 1 . . 2 . Recycler 1 | . 1 . . . . . . . . Mechanic 2 | . . . . . . 2 . . . Operator 3 | . 1 . . . 1 . . 1 . Watcher 4 | . . . . . 1 . . 3 . Swarmer 19 | . . 3 . . 3 . 10 3 . Grunt 44 | . 6 2 . . 6 2 7 12 9 Brawler 2 | . . . . . . 1 . 1 . Duelist 1 | . . . . . . . . 1 . Sentry 12 | . . 1 . . 6 1 . 2 2 Hunter 5 | . . . . . 3 . . 2 . Programmer 8 | . . . . . . 2 . 6 . Best Kill Streak 12 | . 4 3 . . 6 3 12 4 4 Combat Bots Only 12 | . 2 3 . . 3 3 12 4 4 Max Kills in Single Turn 3 | . 3 1 . . 2 2 2 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 1 . . 2 2 1 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Hostile Shots Fired 687 | . 16 59 . 6 41 32 125 230 178 Missed 235 | . 5 13 . 2 15 16 33 91 60 Damage Taken 4957 | . 169 465 . 56 387 132 1080 1726 942 Core 887 | . 18 65 . 11 80 7 128 307 271 Absorbed by Shields 622 | . . . . . . 38 364 101 119 Core Remaining (%) 82 | 100 . . . 62 85 . . . . Volleys Fired 138 | . 13 25 . 5 16 10 12 53 4 Largest 3 | . 2 2 . 2 3 3 3 3 3 Hottest 225 | . 65 65 . 60 153 225 225 215 185 Shots Fired 389 | . 24 28 . 10 64 31 52 126 54 Gun 54 | . . 6 . 10 31 4 . . 3 Cannon 280 | . 12 19 . . 20 25 50 103 51 Launcher 55 | . 12 3 . . 13 2 2 23 . Special . | . . . . . . . . . . Kinetic 163 | . 12 19 . 5 35 4 18 27 43 Thermal 155 | . . . . . 14 25 32 76 8 Explosive 45 | . 12 3 . . 3 2 2 23 . Electromagnetic 26 | . . 6 . 5 12 . . . 3 Robot Hit Streak 28 | . 4 6 . 3 15 12 18 11 28 Robot Miss Streak 4 | . 3 4 . 3 3 3 2 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Autonomous 108 | . . . . . 19 . 18 27 44 Shots Hit Robots 255 | . 10 18 . 5 44 15 35 79 49 Core Hits 152 | . 18 9 . 1 28 12 18 54 12 Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 21 | . 1 . . . 4 . 7 6 3 Burn 2 | . . . . . 2 . . . . Meltdown 2 | . . . . . . . 1 1 . Blast 17 | . 1 . . . 2 . 6 5 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13111 | . 763 384 . 49 2093 546 2046 4660 2570 Guns 565 | . . 45 . 45 375 50 . . 50 Cannons 9964 | . 109 214 . . 1144 336 1897 3744 2520 Explosions 2527 | . 646 125 . . 560 131 149 916 . Melee . | . . . . . . . . . . Ramming 55 | . 8 . . 4 14 29 . . . Kinetic 7825 | . 109 214 . 25 1331 50 1426 2362 2308 Thermal 2607 | . 58 . . . 148 336 471 1382 212 Explosive 2145 | . 588 125 . . 236 131 149 916 . Electromagnetic 479 | . . 45 . 20 364 . . . 50 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . 4 4 6 9 Average Corruption 4 | . . . . . . 3 4 5 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 154 | . . . . . . 23 17 67 47 Message Errors 43 | . . . . . . 3 8 18 14 Matter Fused 48 | . . . . . . 10 5 20 13 Heat Flow Errors 22 | . . . . . . 5 1 13 3 Energy Discharges 16 | . . . . . . 2 2 5 7 Data Loss (minor) 12 | . . . . . . 2 . 4 6 Data Loss (major) 6 | . . . . . . . . 4 2 Misfires 2 | . . . . . . 1 1 . . Alerts 3 | . . . . . . . . 1 2 Weapon Failures 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 1346 | . 19 2 . . 234 . 291 530 270 Projectiles 1325 | . . . . . 234 . 291 530 270 Explosions 21 | . 19 2 . . . . . . . Melee . | . . . . . . . . . . Knockbacks 33 | . 1 2 . . 2 . 9 12 7 Impact . | . . . . . . . . . . Kinetic 32 | . 1 2 . . 2 . 8 12 7 Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 283 | . 39 13 . . 35 47 . 149 . Shots 12 | . 2 1 . . 1 2 . 6 . Rammed 13 | . 2 1 . 1 4 4 . . 1 Targets Rammed 14 | . 2 1 . 1 4 5 . . 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 774 | . 21 18 . 40 261 524 515 774 337 Average Temperature 132 | . 9 7 . 20 90 149 174 144 162 Received Heat Transfer 1173 | . 69 57 . . 90 16 216 486 239 Effects 22 | . . . . . . 3 6 13 . Shutdowns 7 | . . . . . . 3 1 3 . Energy Bleed 1 | . . . . . . . . 1 . Interference 1 | . . . . . . . . 1 . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 2 | . . . . . . . 1 1 . Damage (minor) 2 | . . . . . . . 1 1 . Damage (major) 8 | . . . . . . . 2 6 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 2 | . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . 1 1 . Parts Melted 4 | . . . . . . . . 4 . Heat Transferred 3639 | . 50 . . . 407 407 666 1813 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Peak Influence 918 | . 273 145 . . 289 160 562 663 918 Initial 464 | . . 64 . . . 80 65 294 464 Average 316 | . 121 107 . . 124 57 373 457 762 Maximum Alert Level 3 | . 1 . . . 1 . 2 2 3 Low Security (%) 48 | 100 91 100 . 100 73 100 27 6 . Level 1 14 | . 8 . . . 26 . 11 36 . Level 2 24 | . . . . . . . 61 56 27 Level 3 11 | . . . . . . . . . 72 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . . . . 3 . 7 . Investigation 1 | . 1 . . . . . . . . Extermination 5 | . . . . . . 2 . 3 . Reinforcement 2 | . 1 . . . . 1 . . . Assault 1 | . . . . . . . . 1 . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 4 | . . 1 . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 129 | . 15 7 . 2 22 10 26 34 13 Peak Tracking Total 15 | . 3 3 . 1 4 3 15 4 5 Tactical Retreats 15 | . . . . . . . 9 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 6 | . 1 . . . . 2 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 17 | . 5 . . . 2 1 . 8 1 Max in Single Turn 4 | . 3 . . . 1 1 . 4 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 3 | . . . . . . 1 1 1 . Terminals 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 4 | . . . . . . 1 2 1 . Successful 2 | . . . . . . 1 . 1 . Failed 2 | . . . . . . . 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 2 | . . . . . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies 4 | . . . . 4 . . . . . Largest Group 3 | . . . . 3 3 . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . Highest-Rated Ally 31 | . . . . 31 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 22 | . . . . 13 9 . . . . Total Damage 239 | . . . . 127 112 . . . . Kills 3 | . . . . 2 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 10136 | 66 613 574 569 586 1286 1513 1011 2366 1552 Spaces Moved 2900 | 44 279 211 232 192 445 637 322 440 98 Core 60 | 11 . . . . . . . 7 42 Treads 2832 | 33 279 211 232 192 445 637 322 425 56 Legs 8 | . . . . . . . . 8 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 225 225 225 320 730 Average Speed 326 | 132 201 240 240 295 261 225 291 492 1552 Slowest Speed 2650 | 160 240 320 240 320 320 225 545 1650 2650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 60 47 63 57 54 15 40 11 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 429 | . 86 21 . . 29 17 13 247 16 Melee . | . . . . . . . . . . Projectile 39 | . . . . . 5 7 1 10 16 AOE 390 | . 86 21 . . 24 10 12 237 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Total 3316 | 52 305 249 245 202 529 694 374 553 113 Wait 58 | . 2 3 7 . 6 2 24 14 . Move 2888 | 43 278 210 227 191 444 637 320 440 98 Hop 2 | . . . 2 . . . . . . Pick Up 84 | 5 6 6 4 3 27 14 . 19 . Fast Attach . | . . . . . . . . . . Attach 61 | 4 3 4 1 1 13 8 10 12 5 Detach 7 | . . . . . 2 2 3 . . Swap 19 | . . . . . 7 3 2 7 . Drop 39 | . 1 . 4 1 10 13 1 8 1 Fire 138 | . 13 25 . 5 16 10 12 53 4 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 13 | . 2 1 . 1 4 5 . . . Escape Stasis 6 | . . . . . . . 2 . 4 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 12) 324 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 4) 680 | -10/Materials | Entered Mines 745 | -10/Mines | Learned location of Storage (-9) 1244 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1244 | -10/Mines | Discovered new exit (range 5) 1254 | -10/Mines | Entered Exiles 1317 | -10/Exiles | Met 8R-AWN 1360 | -10/Exiles | Met EX-HEX 1437 | -10/Exiles | Met EX-BIN 1463 | -10/Exiles | Aligned with FarCom system 1466 | -10/Exiles | Given EX-Vault access code 1523 | -10/Exiles | Opened EX-Vault 1533 | -10/Exiles | Found Prototype Ballistic Cannon 1537 | -10/Exiles | Found Prototype Device 1538 | -10/Exiles | Identified Skeleton Box 1549 | -10/Exiles | Found Prototype Storage 1607 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1627 | -10/Exiles | Exiles lab attacked by MAIN.C 1804 | -10/Exiles | Discovered new exit (range 10) 1823 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1823 | -10/Exiles | Entered Mines 1824 | -9/Mines | Assembled infested the area 1826 | -9/Mines | Received a Mining Laser from a helpful Derelict 1829 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2159 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2310 | -9/Mines | Found a hidden stash of uninstalled traps 2358 | -9/Mines | Discovered new exit (range 10) 2409 | -9/Mines | Entered Materials 2409 | -8/Materials | Accompanied by 3 allies 2409 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2411 | -8/Materials | Identified AWS/Autocannon 2700 | -8/Materials | Build established: Skirmisher 3595 | -8/Materials | Discovered new exit (range 19) 3695 | -8/Materials | Entered Factory 3695 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3757 | -7/Factory | Build established: Gunner 4648 | -7/Factory | Discovered new exit (range 7) 5208 | -7/Factory | Identified exit to Garrison 5208 | -7/Factory | Entered Garrison 5230 | -7/Garrison | Triggered checkpoint 5548 | -7/Garrison | Destroyed 12 combat bots 5557 | -7/Garrison | Lost 5 parts (2n2u1w) 5906 | -7/Garrison | Triggered checkpoint 6040 | -7/Garrison | Installed Relay Interface Framework 6136 | -7/Garrison | Discovered new exit (range 15) 6219 | -7/Garrison | Entered Factory 7233 | -7/Factory | Garrison activated, responded to threat 7319 | -7/Factory | Lost 3 parts (2p1n) 7376 | -7/Factory | Lost 4 parts (1n1u2w) 7461 | -7/Factory | Core integrity fell below 50% 8219 | -7/Factory | First assault squad dispatched 8585 | -7/Factory | Identified exit to Garrison 8585 | -7/Factory | Entered Garrison 8857 | -7/Garrison | Triggered checkpoint 9418 | -7/Garrison | Build established: Mutant 10130 | -7/Garrison | Core integrity fell below 20% 10137 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- (-124). 10093_ Y-54 Guardian springs to life. 10100_ Kinecellerator destroyed. 10112_ Dropped Broken AWS/Autocannon. 10113_ Imp. Shield Generator destroyed. 10116_ Target Analyzer destroyed. 10122_ Hvy. Deuterium Engine destroyed. 10124_ Y-54 Guardian heat spikes uncontrollably. 10125_ Y-54 Guardian heat damages Imp. Deuterium Engine. 10125_ Prc. Shock Rifle destroyed. 10128_ Y-54 Guardian heat spikes uncontrollably. Sealed Heavy Doors activated. 10130_ Slammed into Y-54 Guardian. 10131_ Y-54 Guardian heat damages Unknown Device. 10132_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 10136_ Y-54 Guardian heat short circuits Lgt. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????###################### #???? | | ?????????????????????# #???? | | ?????????????????????# ##### | | ?????????????????????# ##################"""" #% | | ?????????????????????# #????????????????## "#### | | ?????????????????????# #?????????????????# ##??? | | ?????????????????????# #?????????????????# #???? | | ?????????????????????# #?????????????????# #???? | | ?????????????????????# #?????????????????# #???? | | ?????????????????????# #?????????????????# #???? | | ?????????????????????# #?????????????????# #???? | | ?????????????????????# ###???????????????# #???? | | ?????????????????????# #???????????????# #???? | | ?????????????????????# #???????????????# #???? | | ?????????????????????# #???????????????# #???? | | ?????????????????????# ###???????????????# #???? | | ?????????????????????# #?????????????????# #???? | | ?????????????????????# #?????????????????# #???? | | ?????????????????????# #?????????????????# #???? | | ?????????????????????# #?????????????????# #???? | | ?????????????????????# #?????????????????# #???? | | ?????????????????????# #?????????????????# #???? | | ????????????????????## ################### #???? | | ????????????????????? ; #???? | | ????????????????????? CYp p #???? | | ?????????????????????####@####################???? | | ??????????????????????? Y #?????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ????????????????????# ##????????????????????? | | ????????????????????## ####?????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingFireSteel Manual? 0 Play Time 00:54:20 Cumulative 27.9 hours Start 2024.07.04 @ 16:53:00 End 2024.07.04 @ 21:32:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a987c316-ff78-4311-807f-d04d32d20038