Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 17:52:22 Player: arcadio rl Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (603) 603 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-190) -190 TOTAL SCORE: 1428 Bonus ------- Friendly Fire -190 Cogmind --------- Core Integrity 0/250 Matter 119/300 Energy 98/100 System Corruption 4% Temperature Cool (31) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heat Sink Disposable Heat Sink Subdweller Machine Gun Improved Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Aluminum Leg Heat Sink Heat Sink Disposable Heat Sink Propulsion Shielding Ion Cannon Subdweller Machine Gun Rocket Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Propulsion Shielding Weapon Improved Light Cannon Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 5 8 8 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 3 | . . 1 2 Leg 4 | 2 . 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 2 1 Device 3 | 1 . 2 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 2 3 3 Energy Gun . | . . . . Energy Cannon 3 | . . 1 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon 3 | . 2 1 . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 2 6 Power 3 | . 1 . 2 Propulsion 4 | . . 1 3 Utility 1 | . . 1 . Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 98 99 81 Engine 10 | . 12 14 7 Treads 8 | . . . 20 Leg 18 | . 28 27 5 Device 13 | . 14 13 12 Storage 13 | . 14 14 13 Energy Cannon 7 | . . 6 12 Ballistic Cannon 17 | . 26 21 8 Naked Turns . | . . . . Heaviest Build 21 | 12 17 21 21 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 917 | 286 272 238 121 Remotely 427 | 112 272 43 . Salvage Created 686 | 110 253 192 131 Parts 60 | 9 20 15 16 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . . 14 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 9 8 8 Cannons 21 | . 9 6 6 AOE 4 | . . 2 2 Classes Destroyed 11 | 3 6 . 2 Worker 2 | 1 1 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 2 | 1 . 1 . Mechanic 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 15 | . 6 6 3 Grunt 5 | . 3 2 . Artisan 2 | . . . 2 Subdweller 5 | . . . 5 Thug 1 | . . 1 . Best Kill Streak 4 | 2 4 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 136 | . 31 34 71 Missed 27 | . 5 5 17 Damage Taken 1501 | . 249 354 898 Core 254 | . 26 55 173 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 82 | 4 29 19 30 Largest 2 | 2 2 2 2 Hottest 99 | 40 78 78 99 Shots Fired 156 | 8 58 38 52 Gun 8 | 8 . . . Cannon 140 | . 58 37 45 Launcher 8 | . . 1 7 Special . | . . . . Kinetic 126 | 8 58 37 23 Thermal 22 | . . . 22 Explosive 8 | . . 1 7 Electromagnetic . | . . . . Robot Hit Streak 16 | 3 7 6 16 Robot Miss Streak 4 | 2 4 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 75 | 3 27 21 24 Core Hits 43 | 4 15 9 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2440 | 50 620 591 1179 Guns 50 | 50 . . . Cannons 1738 | . 620 502 616 Explosions 652 | . . 89 563 Melee . | . . . . Ramming . | . . . . Kinetic 1382 | 50 620 502 210 Thermal 406 | . . . 406 Explosive 652 | . . 89 563 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 3 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 50 | . . 18 32 Message Errors 14 | . . 5 9 Matter Fused 12 | . . 5 7 Heat Flow Errors 10 | . . 2 8 Energy Discharges 7 | . . 1 6 Data Loss (minor) 2 | . . 1 1 Data Loss (major) 1 | . . 1 . Alerts 3 | . . 3 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 117 | . 1 30 86 Projectiles 101 | . 1 14 86 Explosions 16 | . . 16 . Melee . | . . . . Knockbacks 9 | . 8 1 . Impact . | . . . . Kinetic 9 | . 8 1 . Secondary . | . . . . Self-Inflicted Damage 10 | . . . 10 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 379 | . 87 379 228 Average Temperature 98 | . 31 177 97 Received Heat Transfer 345 | . 69 186 90 Effects 2 | . . 2 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 183 | 15 183 156 . Initial 48 | . 9 48 . Average 87 | 4 95 92 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 18 11 11 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 5 | . . 5 . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 5 1 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 12 1 1 Successful 6 | . 4 1 1 Failed 8 | . 8 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3082 | 127 799 904 1252 Spaces Moved 1808 | 79 548 543 638 Core 4 | 4 . . . Treads 512 | . . 1 511 Legs 1292 | 75 548 542 127 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 144 | 116 120 148 165 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 7 82 97 44 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug 1 | . . . 1 Terrain Destroyed 55 | . 5 17 33 Melee . | . . . . Projectile 11 | . 5 5 1 AOE 44 | . . 12 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2125 | 106 634 606 779 Wait 152 | . 33 26 93 Move 1805 | 78 547 542 638 Hop . | . . . . Pick Up 26 | 12 10 1 3 Fast Attach 13 | 6 3 3 1 Attach 8 | 1 1 2 4 Detach 5 | . 1 2 2 Swap 7 | . 1 3 3 Drop 21 | 5 8 3 5 Fire 82 | 4 29 19 30 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 5 | . . 5 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 10) 602 | -10/Materials | Discovered new exit (range 8) 890 | -10/Materials | Discovered new exit (range 14) 922 | -10/Materials | Discovered new exit (range 5) 927 | -10/Materials | Entered Mines 1012 | -10/Mines | Learned location of Mines (-9) 1036 | -10/Mines | Discovered new exit (range 6) 1171 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1239 | -10/Mines | Learned Materials terminal intel 1354 | -10/Mines | Discovered new exit (range 16) 1373 | -10/Mines | Met a Derelict shopkeep closing up shop 1434 | -10/Mines | Received a Mining Laser from a helpful Derelict 1540 | -10/Mines | Found a hidden stash of uninstalled traps 1820 | -10/Mines | Discovered new exit (range 6) 1831 | -10/Mines | Entered Subcaves 1850 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2048 | -10/Subcaves | Core integrity fell below 50% 2229 | -10/Subcaves | Visited 4L-MR0's lab 2510 | -10/Subcaves | A Subdweller sparked back to life 2510 | -10/Subcaves | A Subdweller sparked back to life 2510 | -10/Subcaves | A Subdweller sparked back to life 2551 | -10/Subcaves | Found Powered Cannon 2552 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2680 | -10/Subcaves | Discovered new exit (range 13) 2846 | -10/Subcaves | Discovered new exit (range 11) 2931 | -10/Subcaves | Disturbed a concealed Subdweller 3008 | -10/Subcaves | Core integrity fell below 20% 3083 | -10/Subcaves | Discovered new exit (range 13) 3083 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02999_ Dropped Seismic Detector. 03000_ Dropped Heat Sink. 03008_ S-10 Pest destroyed. 03009_ System corrupted: Heat flow error (+212). 03012_ Lgt. Ion Engine fries itself beyond repair. 03018_ Destroyed Flight Unit. 03019_ Flight Unit fries itself beyond repair. 03030_ S-10 Pest destroyed. 03031_ System corrupted: FCS attempts to trigger Powered Cannon. 03040_ Flight Unit fries itself beyond repair. 03040_ Destroyed Flight Unit. 03051_ S-10 Pest destroyed. 03053_ Acquired 10 matter. 03055_ Acquired 15 matter. 03058_ Subatomizers dissect the Flight Unit. 03067_ Acquired 18 matter. 03083_ EXIT=FOUND 03083_ Powered Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ????????????????????????##<####??????????????????? | | ????????????????????????"" """"??????????????????? | | ???????????????????????? " " "??????????????????? | | ???????????????????????? t t "??????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????? ???????????### | | ????????????????????????# ####?# ??????????# | | ????????????????????????# ## ?????????? | | ??????????????????####### ## #????????? | | ??????????????????#"&!|"#@ #???????? | | ??????????????????#&## ;#& % #???????## | | ?????????????????##! ######%& #### #???????# | | ?????????????????# # "###??#[ ##?# #???????# | | ????????????????## # ## #?## ### ##??##### | | ????????????????# " " ### ## #?## ## < | | ????????????????## # ## ??# | | ?????????????????# ### ### ##?# | | ????????????????# #### #?# ### | | ???????????????# ?## ### ## ### ### | | ???????????????# ## ##?# #?? | | ??????????????# #??# #?# | | ??????????????#### ## ###### ### | | ?????????????????############## ##??# ## | | ??????????????????????????????# #???## | | ??????????????????????????????# #????# | | ??????????????????????????????# #???# # | | ??????????????????????????????## ??## # | | ???????????????????????????????## ### #?## # | | ????????????????????????????????# #??###?# ## | | ???????????????????????????????## #?????### | | ??????????????????????????????## ##?#??## ## | | ??????????????????????????????# ##### ??# ## | | ??????????????????????????????? ### ### | | ???????????????????????????????## ## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileGyrokineticCharge Manual? 0 Play Time 00:30:54 Cumulative 112.5 hours Start 2024.04.12 @ 17:20:37 End 2024.04.12 @ 17:52:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f5f96e7-b6d8-4e6f-a4de-34119d0654a9